
Time bar (total: 38.2s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 0 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 1 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 2 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 3 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 4 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 5 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 6 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 7 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 8 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 9 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 10 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 11 |
| 0.0% | 0.0% | 99.8% | 0.2% | 0.0% | 0.0% | 0.0% | 12 |
Compiled 185 to 54 computations (70.8% saved)
| 6.7s | 2 711× | 3 | valid |
| 4.1s | 2 716× | 2 | valid |
| 2.9s | 2 785× | 1 | valid |
| 69.0ms | 21× | 4 | valid |
| 15.0ms | 7× | 4 | exit |
| 6.0ms | 23× | 0 | valid |
ival-pow2: 2.7s (20.3% of total)ival-sinu: 2.5s (19.1% of total)ival-cosu: 2.1s (16.3% of total)ival-mult!: 1.9s (14.4% of total)adjust: 1.6s (12.6% of total)ival-div!: 1.2s (9.0% of total)ival-sqrt: 457.0ms (3.5% of total)ival-add!: 288.0ms (2.2% of total)ival-sub!: 210.0ms (1.6% of total)ival-neg: 146.0ms (1.1% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 556 | 3888 |
| 1 | 2650 | 3858 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 0.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(abs a)
(abs b)
(abs x-scale)
(abs y-scale)
Compiled 366 to 112 computations (69.4% saved)
| Inputs |
|---|
2 |
4 |
180 |
(PI) |
| Outputs |
|---|
#s(literal 2 binary64) |
#s(literal 4 binary64) |
#s(literal 180 binary64) |
#s(literal 884279719003555/281474976710656 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3304 | 259821 |
| 1× | iter-limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) |
(-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) |
(pow.64 b #s(literal 2 binary64)) |
(pow.64 a #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 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(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* b a) (*.f64 a b)) |
#s(approx a a) |
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
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binary64))))))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (- (pow b 2) (pow a 2)) (pow.64 b #s(literal 2 binary64))) |
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (pow a 2) (pow.64 a #s(literal 2 binary64))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 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binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) 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(sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 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#s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 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(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) x-scale)) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) y-scale)) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64))) (+.f64 (/.f64 (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 1 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 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#s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64))))))))))))) |
#s(approx b b) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 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2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 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(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale 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#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) x-scale)) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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#s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 b #s(literal 4 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (+.f64 (/.f64 (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 b #s(literal 4 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 x-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) |
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#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale))) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) x-scale)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale))) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) y-scale)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
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#s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) 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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
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#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 x-scale y-scale))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/34992000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (fma.f64 #s(literal -1/4407984230400000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal -1/30855889612800000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale)))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (fma.f64 #s(literal 1/4534963200000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale) (*.f64 #s(literal 1/2267481600000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) x-scale)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale)) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (* x-scale y-scale) 2) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx x-scale x-scale) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx y-scale y-scale) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (-.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) |
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#s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))) y-scale))) |
15 calls:
| Time | Variable | Point |
|---|---|---|
| 62.0ms | angle | 0 |
| 51.0ms | a | 0 |
| 51.0ms | a | inf |
| 45.0ms | y-scale | 0 |
| 45.0ms | b | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 56 | 1613 |
| 0 | 104 | 1613 |
| 1 | 459 | 1600 |
| 2 | 2403 | 1492 |
| 0 | 4447 | 1451 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) |
(-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) |
(pow.64 b #s(literal 2 binary64)) |
(pow.64 a #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) b) (neg.f64 a))) (neg.f64 (*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale))) |
(*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale)) |
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b |
a |
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angle |
#s(literal 180 binary64) |
(PI.f64) |
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(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) x-scale))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) x-scale)) |
(*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) x-scale))) |
(*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) x-scale)) |
(*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) x-scale))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (/.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) x-scale))) |
(/.f64 (neg.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) (neg.f64 (neg.f64 (neg.f64 x-scale)))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64))) (neg.f64 x-scale)) |
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 1 binary64)) x-scale) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) (neg.f64 (neg.f64 x-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (neg.f64 x-scale)) |
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x-scale) (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))) |
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) x-scale) |
(neg.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) x-scale)) |
(*.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))) |
(*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) |
(*.f64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(fma.f64 (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(/.f64 (+.f64 (pow.64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) |
(neg.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 2 binary64))) |
(neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(neg.f64 (fma.f64 (+.f64 a b) (-.f64 a b) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(fma.f64 (fabs.64 (fabs.64 b)) (fabs.64 (fabs.64 b)) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 (neg.f64 (fabs.64 b)) (neg.f64 (fabs.64 b)) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) |
(fma.f64 (fabs.64 b) (fabs.64 b) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 (*.f64 b b) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))) |
(fma.f64 b b (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a))) |
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) |
(-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 a b))) |
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(+.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) a)) |
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a))) |
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(+.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))) |
(+.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) |
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 a) a (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))) (*.f64 b b)) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))) (*.f64 b b)) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (neg.f64 a) a))) (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))) |
(/.f64 (+.f64 (pow.64 (*.f64 b b) #s(literal 3 binary64)) (pow.64 (*.f64 (neg.f64 a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (-.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))))) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b b)) (*.f64 (*.f64 a a) (*.f64 a a))) (+.f64 (*.f64 b b) (*.f64 a a))) |
(/.f64 (-.f64 (pow.64 (*.f64 b b) #s(literal 3 binary64)) (pow.64 (*.f64 a a) #s(literal 3 binary64))) (fma.f64 (*.f64 b b) (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 a a) (*.f64 (*.f64 b b) (*.f64 a a))))) |
(neg.f64 (*.f64 (+.f64 a b) (-.f64 a b))) |
(fma.f64 (fabs.64 (fabs.64 b)) (fabs.64 (fabs.64 b)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 (fabs.64 b)) (neg.f64 (fabs.64 b)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (fabs.64 b) (fabs.64 b) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 a) a (*.f64 b b)) |
(fma.f64 a (neg.f64 a) (*.f64 b b)) |
(fma.f64 b b (*.f64 (neg.f64 a) a)) |
(-.f64 (*.f64 b b) (neg.f64 (*.f64 (neg.f64 a) a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)) |
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)) |
(*.f64 (fabs.64 (fabs.64 b)) (fabs.64 (fabs.64 b))) |
(*.f64 (neg.f64 (fabs.64 b)) (neg.f64 (fabs.64 b))) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (fabs.64 b) (fabs.64 b)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (pow.64 b #s(literal 1 binary64)) (pow.64 b #s(literal 1 binary64))) |
(*.f64 (pow.64 b #s(literal 1 binary64)) b) |
(*.f64 (pow.64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 b b) |
(fabs.64 (*.f64 b b)) |
(/.f64 (pow.64 b #s(literal 1 binary64)) (pow.64 b #s(literal -1 binary64))) |
(pow.64 (fabs.64 b) #s(literal 2 binary64)) |
(pow.64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.64 b #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 b) #s(literal 2 binary64))) |
(*.f64 (fabs.64 (fabs.64 a)) (fabs.64 (fabs.64 a))) |
(*.f64 (neg.f64 (fabs.64 a)) (neg.f64 (fabs.64 a))) |
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a))) |
(*.f64 (fabs.64 a) (fabs.64 a)) |
(*.f64 (pow.64 a #s(literal 1 binary64)) (pow.64 a #s(literal 1 binary64))) |
(*.f64 (pow.64 a #s(literal 1 binary64)) a) |
(*.f64 (pow.64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.64 a (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(fabs.64 (*.f64 a a)) |
(/.f64 (pow.64 a #s(literal 1 binary64)) (pow.64 a #s(literal -1 binary64))) |
(pow.64 (fabs.64 a) #s(literal 2 binary64)) |
(pow.64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.64 a #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 a) #s(literal 2 binary64))) |
Compiled 572 661 to 18 955 computations (96.7% saved)
31 alts after pruning (30 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 712 | 30 | 1 742 |
| Fresh | 0 | 0 | 0 |
| Picked | 0 | 1 | 1 |
| Done | 0 | 0 | 0 |
| Total | 1 712 | 31 | 1 743 |
| Status | Accuracy | Program |
|---|---|---|
| 0.1% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (/.f64 (+.f64 (pow.64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.64 (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 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| 1.3% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.6% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 0.1% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 1.2% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
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| 1.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 1.8% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.6% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.1% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) | |
| 0.1% | (/.f64 (neg.f64 (sqrt.64 #s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.1% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.3% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.6% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.2% | (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale)) | |
| 0.3% | (*.f64 (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) | |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) | |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) | |
| ▶ | 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 a #s(literal 2 binary64))))) | |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) | |
| ▶ | 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
Compiled 18 279 to 5 132 computations (71.9% saved)
| Inputs |
|---|
2 |
4 |
1/180 |
(PI) |
1/4 |
8 |
-1/4 |
180 |
| Outputs |
|---|
#s(literal 2 binary64) |
#s(literal 4 binary64) |
#s(literal 6405119470038039/1152921504606846976 binary64) |
#s(literal 884279719003555/281474976710656 binary64) |
#s(literal 1/4 binary64) |
#s(literal 8 binary64) |
#s(literal -1/4 binary64) |
#s(literal 180 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 10 to 10 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 7169 | 465731 |
| 1× | iter-limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
(sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
(-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 a #s(literal 2 binary64)) |
(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(pow.64 y-scale #s(literal 2 binary64)) |
(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.64 x-scale #s(literal 2 binary64)) |
(sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(pow.64 a #s(literal 4 binary64)) |
(*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) |
(pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) |
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(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
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(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) |
(/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) |
(/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) |
(pow.64 b #s(literal 2 binary64)) |
(sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(literal 1/4 binary64) |
(/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) |
(*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
(*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(literal 8 binary64) |
(/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(pow.64 b #s(literal 4 binary64)) |
(-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) |
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(-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
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(neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
(sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) |
(-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
| Outputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* b a) (*.f64 a b)) |
#s(approx a a) |
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
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2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow a 2) (pow.64 a #s(literal 2 binary64))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow a 4) (pow.64 a #s(literal 4 binary64))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (pow a 2) (pow y-scale 2)) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 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#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 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#s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 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#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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(*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (pow a 2) (pow b 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 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(PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 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#s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 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(sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 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#s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
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#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 (pow.64 a #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 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#s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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binary64)))))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 6 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#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 a #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) |
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 a #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 a #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 a #s(literal 4 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) x-scale)) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) y-scale)) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 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(PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 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#s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 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#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 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(*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 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#s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 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(sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 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#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 a #s(literal 2 binary64))))) |
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(pow.64 y-scale #s(literal 2 binary64))))))))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 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binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64))))))))))))) |
#s(approx b b) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 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#s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (pow b 2) (pow.64 b #s(literal 2 binary64))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 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(*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (pow b 4) (pow.64 b #s(literal 4 binary64))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 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2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 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binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
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(pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 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y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 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#s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 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(*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 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#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
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(pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 2 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) |
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
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#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 b #s(literal 2 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 b #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 b #s(literal 4 binary64))) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) x-scale)) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) y-scale)) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 b #s(literal 4 binary64))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 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#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
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(*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
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#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) |
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#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 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#s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 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(pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))))))))))))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 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#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b 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(pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))) 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(fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 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#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 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#s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 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(fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 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#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) |
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#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (fma.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 angle #s(literal 2 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#s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (fma.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 angle #s(literal 2 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#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 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#s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 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#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
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#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (/.f64 #s(literal -1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))))))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale))) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) x-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) x-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) x-scale)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) x-scale))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale))) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) y-scale) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) y-scale)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+.f64 (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) #s(literal 2 binary64))))))) (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) 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b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 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#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
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(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 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#s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 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(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) 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#s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))))))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (* x-scale y-scale) 2) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx x-scale x-scale) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 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#s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) 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(pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 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#s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale 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#s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 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#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) 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(*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow x-scale 2) (pow.64 x-scale #s(literal 2 binary64))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
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#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (fma.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
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#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 x-scale (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b 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(-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 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#s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
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#s(approx (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 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(pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) 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#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
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#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
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(PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
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#s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b 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#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))))) |
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#s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 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#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 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binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale 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(pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 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#s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b 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(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 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(pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx y-scale y-scale) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
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(pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 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angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 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#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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(*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (pow y-scale 2) (pow.64 y-scale #s(literal 2 binary64))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (/.f64 (+.f64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) y-scale)) |
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#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
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#s(approx (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (fma.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 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(*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))))))))) |
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binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 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#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
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#s(approx (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 4 binary64)))) |
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#s(approx (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (fma.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (/.f64 (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 3 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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2 binary64))))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 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#s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))))))) |
#s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) 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#s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
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#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
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binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b 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15 calls:
| Time | Variable | Point |
|---|---|---|
| 438.0ms | a | 0 |
| 102.0ms | angle | 0 |
| 96.0ms | y-scale | 0 |
| 67.0ms | y-scale | inf |
| 64.0ms | a | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 175 | 7257 |
| 0 | 295 | 6944 |
| 1 | 1278 | 6892 |
| 0 | 4114 | 6806 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
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(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
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(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 a #s(literal 2 binary64)) |
(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(pow.64 y-scale #s(literal 2 binary64)) |
(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(pow.64 x-scale #s(literal 2 binary64)) |
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(pow.64 a #s(literal 4 binary64)) |
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(*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) |
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(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
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(/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) |
(/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) |
(pow.64 b #s(literal 2 binary64)) |
(sqrt.64 (pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
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#s(literal 1/4 binary64) |
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#s(literal 8 binary64) |
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(pow.64 b #s(literal 4 binary64)) |
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(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) |
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#s(literal -1/4 binary64) |
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(pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
| Outputs |
|---|
(*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
(/.f64 (neg.f64 (neg.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))))) (neg.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) |
(/.f64 (neg.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a))))))) (neg.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))))) |
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#s(literal 8 binary64) |
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(*.f64 (pow.64 b (/.f64 #s(literal 4 binary64) #s(literal 2 binary64))) (pow.64 b (/.f64 #s(literal 4 binary64) #s(literal 2 binary64)))) |
(pow.64 b #s(literal 4 binary64)) |
(exp.64 (*.f64 (log.64 b) #s(literal 4 binary64))) |
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(/.f64 (-.f64 (*.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)))) (*.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))))) (-.f64 (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))))) |
(/.f64 (+.f64 (pow.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
(/.f64 (+.f64 (pow.64 (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.64 (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) (-.f64 (*.f64 (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64))))))) |
(fma.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64)))) |
(fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 (*.f64 (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.64 a #s(literal 4 binary64)))) |
Compiled 1 187 297 to 31 381 computations (97.4% saved)
42 alts after pruning (41 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 960 | 35 | 2 995 |
| Fresh | 19 | 6 | 25 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 2 984 | 42 | 3 026 |
| Status | Accuracy | Program |
|---|---|---|
| 1.8% | (/.f64 (neg.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))) (sqrt.64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.9% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ✓ | 0.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.2% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (/.f64 a y-scale) (/.f64 a y-scale) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.8% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.8% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)) (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 0.1% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 #s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 2.9% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.7% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 3.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.8% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.7% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.2% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) | |
| ▶ | 1.3% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.2% | (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale)) | |
| ▶ | 0.2% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
| 0.3% | (*.f64 (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) | |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) | |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) | |
| ▶ | 2.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 (*.f64 (pow.64 (*.f64 a b) #s(literal 4 binary64)) (-.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a))) (fabs.64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a) (-.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (fabs.64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 #s(approx (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) #s(approx (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))) (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) | |
| 1.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 2.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) | |
| ▶ | 4.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) #s(approx (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (/.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) #s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 1.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 2.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a #s(approx (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (sqrt.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (+.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 8 binary64)))) b) (/.f64 a b)))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) #s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))))) | |
| 1.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) #s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) | |
| 0.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) | |
| 1.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))) |
Compiled 25 407 to 8 090 computations (68.2% saved)
| Inputs |
|---|
1/4 |
2 |
8 |
4 |
1/180 |
(PI) |
1/2 |
| Outputs |
|---|
#s(literal 1/4 binary64) |
#s(literal 2 binary64) |
#s(literal 8 binary64) |
#s(literal 4 binary64) |
#s(literal 6405119470038039/1152921504606846976 binary64) |
#s(literal 884279719003555/281474976710656 binary64) |
#s(literal 1/2 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 9 to 9 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 6065 | 417327 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(literal 1/4 binary64) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) |
(*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
a |
(*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
(pow.64 y-scale #s(literal 2 binary64)) |
y-scale |
#s(literal 2 binary64) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) |
(*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(literal 8 binary64) |
(/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
(pow.64 b #s(literal 4 binary64)) |
b |
#s(literal 4 binary64) |
(-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
(pow.64 b #s(literal 2 binary64)) |
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(/.f64 #s(literal 8 binary64) y-scale) |
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(pow.64 (*.f64 a b) #s(literal 4 binary64)) |
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#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
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(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) |
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(/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) |
(*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
(pow.64 a #s(literal 4 binary64)) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
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#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (pow b 2)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx a a) |
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#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 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(/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
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#s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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#s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* a a) (* y-scale y-scale)) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* a a) (pow.64 a #s(literal 2 binary64))) |
#s(approx (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale)))) (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* a b) b) (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (* a b) b) (*.f64 a (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a b) (*.f64 a b)) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
#s(approx (* (* 4 (* a b)) (* (neg a) b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* 4 (* a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) |
#s(approx (* (neg a) b) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 10 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 10 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale)) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) y-scale)))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (pow (* a b) 4) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64)))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* (pow a 2) (pow b 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) y-scale)) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale)))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 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b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 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x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) |
#s(approx (pow a 4) (pow.64 a #s(literal 4 binary64))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 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#s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 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(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))))))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) y-scale)) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (*.f64 (pow.64 a #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) y-scale))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) y-scale)) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale)))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 a #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 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(/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 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angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))))))) |
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#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))))) |
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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (pow b 4) (pow.64 b #s(literal 4 binary64))) |
#s(approx b b) |
#s(approx (pow b 2) (pow.64 b #s(literal 2 binary64))) |
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#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 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#s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 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(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ b x-scale) (/.f64 b x-scale)) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale)) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) y-scale)))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) y-scale)) |
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x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))))) |
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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a 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binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))))))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) y-scale)) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) y-scale))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 b #s(literal 2 binary64))))) (/.f64 (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) y-scale)) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale)))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 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binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.64 x-scale #s(literal 8 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 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1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 5 binary64)))))))))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) y-scale))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.64 angle #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 (pow.64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)))))))))))))))) |
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#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale)) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) y-scale)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))) y-scale)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) y-scale)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))))))) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.64 b #s(literal 2 binary64))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) #s(literal 1 binary64)) |
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64)) |
#s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (cos (* 2 (* (* (PI) angle) 1/180))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (cos (* 2 (* (* (PI) angle) 1/180))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/1574640000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 2 (* (* (PI) angle) 1/180))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/382637520000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1574640000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 2 (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal -1/765275040000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale)) |
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#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 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binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (*.f64 (pow.64 b #s(literal 4 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#s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 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#s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) |
#s(approx (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 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(fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale 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x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4))) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (*.f64 #s(literal -1 binary64) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) y-scale)) |
#s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (cos (* 2 (* (* (PI) angle) 1/180))) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale)) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx x-scale x-scale) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale x-scale) (pow.64 x-scale #s(literal 2 binary64))) |
#s(approx (* (* x-scale x-scale) (* y-scale y-scale)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow x-scale 4) (pow.64 x-scale #s(literal 4 binary64))) |
#s(approx (/ (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) y-scale) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) y-scale))) |
#s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (/.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
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#s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 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b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (pow b 2)) (/.f64 (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) |
#s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (pow y-scale 2) (pow.64 y-scale #s(literal 2 binary64))) |
#s(approx y-scale y-scale) |
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#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 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#s(literal 2 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 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(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (fabs (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))))) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* (/ b x-scale) (/ b x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) y-scale)) |
#s(approx (/ 8 y-scale) (/.f64 #s(literal 8 binary64) y-scale)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 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(PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 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#s(approx (/ (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (pow b 2)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))) |
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#s(approx (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))) (*.f64 #s(literal -1 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) y-scale))) |
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#s(approx (/ (neg (sqrt (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* 4 (/ (* (* (* a b) b) (neg a)) (* (* x-scale x-scale) (* y-scale y-scale)))) 2) (* (* (* a b) b) (neg a)))))) (* (* 4 (* a b)) (* (neg a) b))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) 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binary64))))))))) y-scale))) |
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#s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) y-scale))) |
15 calls:
| Time | Variable | Point |
|---|---|---|
| 164.0ms | b | 0 |
| 73.0ms | b | inf |
| 65.0ms | a | inf |
| 59.0ms | angle | 0 |
| 59.0ms | y-scale | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 204 | 6110 |
| 0 | 324 | 5558 |
| 1 | 1611 | 5446 |
| 0 | 4307 | 5346 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(literal 1/4 binary64) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) |
(*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
a |
(*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
(pow.64 y-scale #s(literal 2 binary64)) |
y-scale |
#s(literal 2 binary64) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) |
(*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(literal 8 binary64) |
(/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
(pow.64 b #s(literal 4 binary64)) |
b |
#s(literal 4 binary64) |
(-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
(pow.64 b #s(literal 2 binary64)) |
(*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) |
(neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) |
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(*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) |
(-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(/.f64 b x-scale) |
x-scale |
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(*.f64 a a) |
(*.f64 y-scale y-scale) |
(fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(*.f64 b b) |
(*.f64 x-scale x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a))) |
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) |
(/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) |
(*.f64 (*.f64 a b) b) |
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(*.f64 x-scale y-scale) |
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(/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) |
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(/.f64 #s(literal 8 binary64) y-scale) |
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(pow.64 (*.f64 a b) #s(literal 4 binary64)) |
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(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
#s(literal 1/2 binary64) |
(*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fabs.64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 a a)))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) |
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale)) |
(/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) y-scale) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))) |
(*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
(pow.64 a #s(literal 4 binary64)) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
(-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) |
(*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (*.f64 a (*.f64 y-scale y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale))) (*.f64 b b))) #s(literal 1/4 binary64))) |
(*.f64 #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (*.f64 a (*.f64 y-scale y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale))) (*.f64 b b))) #s(literal 1/4 binary64)) |
(*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (*.f64 a (*.f64 y-scale y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale))) (*.f64 b b)))) |
#s(literal 1/4 binary64) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (*.f64 a (*.f64 y-scale y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale))) (*.f64 b b))) |
(*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) (fabs.64 b)) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) (fabs.64 b))) |
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#s(literal 8 binary64) |
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(pow.64 b #s(literal 4 binary64)) |
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b |
#s(literal 4 binary64) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
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#s(literal 1/180 binary64) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.64 (pow.64 (exp.64 (PI.f64)) angle)) |
angle |
(PI.f64) |
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(/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) |
(pow.64 (/.f64 a y-scale) #s(literal 2 binary64)) |
(*.f64 (fabs.64 (fabs.64 a)) (fabs.64 (fabs.64 a))) |
(*.f64 (neg.f64 (fabs.64 a)) (neg.f64 (fabs.64 a))) |
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a))) |
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(*.f64 (fabs.64 a) (fabs.64 a)) |
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(pow.64 (fabs.64 a) #s(literal 2 binary64)) |
(pow.64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.64 a #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 a) #s(literal 2 binary64))) |
(*.f64 (fabs.64 (fabs.64 y-scale)) (fabs.64 (fabs.64 y-scale))) |
(*.f64 (neg.f64 (fabs.64 y-scale)) (neg.f64 (fabs.64 y-scale))) |
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(*.f64 (pow.64 y-scale #s(literal 1 binary64)) (pow.64 y-scale #s(literal 1 binary64))) |
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(pow.64 y-scale #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 y-scale) #s(literal 2 binary64))) |
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(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) y-scale) (*.f64 x-scale (/.f64 (*.f64 a a) y-scale))) (*.f64 y-scale x-scale)) |
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 x-scale (neg.f64 (*.f64 a a)))) (*.f64 x-scale (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (*.f64 y-scale y-scale)) (*.f64 x-scale (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))) |
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 b b)) y-scale) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) y-scale))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) y-scale)) |
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 b b)) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (neg.f64 (*.f64 a a)))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 b b)) (*.f64 y-scale y-scale)) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 a a))) (*.f64 (neg.f64 (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 a a) y-scale))) (*.f64 (*.f64 x-scale x-scale) y-scale)) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) (neg.f64 (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale x-scale) (neg.f64 (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (neg.f64 (*.f64 y-scale y-scale)))) |
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (*.f64 a a))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)))) (neg.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) |
(/.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (*.f64 a a)) (*.f64 y-scale y-scale)) |
(/.f64 (-.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (*.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) |
(/.f64 (-.f64 (pow.64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))))) |
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (*.f64 a a))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) |
(neg.f64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))) |
(fma.f64 (/.f64 (fabs.64 b) (neg.f64 x-scale)) (/.f64 (fabs.64 b) (neg.f64 x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 (fabs.64 b) x-scale) (/.f64 (fabs.64 b) x-scale) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 (neg.f64 b) (fabs.64 x-scale)) (/.f64 (neg.f64 b) (fabs.64 x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 (neg.f64 b) x-scale) (/.f64 (neg.f64 b) x-scale) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 b (fabs.64 x-scale)) (/.f64 b (fabs.64 x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 b (neg.f64 x-scale)) (/.f64 b (neg.f64 x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (fabs.64 (fabs.64 (/.f64 b x-scale))) (fabs.64 (fabs.64 (/.f64 b x-scale))) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (neg.f64 (fabs.64 (/.f64 b x-scale))) (neg.f64 (fabs.64 (/.f64 b x-scale))) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (neg.f64 (neg.f64 (/.f64 b x-scale))) (neg.f64 (neg.f64 (/.f64 b x-scale))) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (fabs.64 (/.f64 b x-scale)) (fabs.64 (/.f64 b x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (neg.f64 (/.f64 b x-scale)) (neg.f64 (/.f64 b x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(-.f64 (/.f64 (*.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (*.f64 y-scale y-scale)) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) |
(-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 a a)) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) |
(-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (*.f64 a (/.f64 a (*.f64 y-scale y-scale)))) |
(+.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (neg.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))))) |
(*.f64 (/.f64 (fabs.64 b) (neg.f64 x-scale)) (/.f64 (fabs.64 b) (neg.f64 x-scale))) |
(*.f64 (/.f64 (fabs.64 b) x-scale) (/.f64 (fabs.64 b) x-scale)) |
(*.f64 (/.f64 (neg.f64 b) (fabs.64 x-scale)) (/.f64 (neg.f64 b) (fabs.64 x-scale))) |
(*.f64 (/.f64 (neg.f64 b) x-scale) (/.f64 (neg.f64 b) x-scale)) |
(*.f64 (/.f64 b (fabs.64 x-scale)) (/.f64 b (fabs.64 x-scale))) |
(*.f64 (/.f64 b (neg.f64 x-scale)) (/.f64 b (neg.f64 x-scale))) |
(*.f64 (fabs.64 (fabs.64 (/.f64 b x-scale))) (fabs.64 (fabs.64 (/.f64 b x-scale)))) |
(*.f64 (neg.f64 (fabs.64 (/.f64 b x-scale))) (neg.f64 (fabs.64 (/.f64 b x-scale)))) |
(*.f64 (neg.f64 (neg.f64 (/.f64 b x-scale))) (neg.f64 (neg.f64 (/.f64 b x-scale)))) |
(*.f64 (pow.64 (/.f64 b x-scale) #s(literal 1 binary64)) (pow.64 (/.f64 b x-scale) #s(literal 1 binary64))) |
(*.f64 (pow.64 (/.f64 b x-scale) #s(literal 1 binary64)) (/.f64 b x-scale)) |
(*.f64 (fabs.64 (/.f64 b x-scale)) (fabs.64 (/.f64 b x-scale))) |
(*.f64 (neg.f64 (/.f64 b x-scale)) (neg.f64 (/.f64 b x-scale))) |
(*.f64 (/.f64 b x-scale) (/.f64 b x-scale)) |
(*.f64 (*.f64 b b) (pow.64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 2 binary64))) |
(*.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) |
(*.f64 b (/.f64 b (*.f64 x-scale x-scale))) |
(fabs.64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) |
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(/.f64 (*.f64 b (neg.f64 b)) (*.f64 x-scale (neg.f64 x-scale))) |
(/.f64 (neg.f64 (*.f64 (/.f64 b x-scale) b)) (neg.f64 x-scale)) |
(/.f64 (neg.f64 (*.f64 b (/.f64 b x-scale))) (neg.f64 x-scale)) |
(/.f64 (neg.f64 (/.f64 (*.f64 b b) x-scale)) (neg.f64 x-scale)) |
(/.f64 (neg.f64 (neg.f64 (*.f64 b b))) (neg.f64 (neg.f64 (*.f64 x-scale x-scale)))) |
(/.f64 (*.f64 (/.f64 b x-scale) b) x-scale) |
(/.f64 (*.f64 b (/.f64 b x-scale)) x-scale) |
(/.f64 (/.f64 (*.f64 b b) x-scale) x-scale) |
(/.f64 (neg.f64 (*.f64 b b)) (neg.f64 (*.f64 x-scale x-scale))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (*.f64 b b))) |
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) |
(pow.64 (fabs.64 (/.f64 b x-scale)) #s(literal 2 binary64)) |
(pow.64 (neg.f64 (/.f64 b x-scale)) #s(literal 2 binary64)) |
(pow.64 (/.f64 b x-scale) #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 (/.f64 b x-scale)) #s(literal 2 binary64))) |
(*.f64 (fabs.64 (fabs.64 b)) (fabs.64 (fabs.64 b))) |
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(*.f64 (pow.64 b #s(literal 1 binary64)) (pow.64 b #s(literal 1 binary64))) |
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(*.f64 (pow.64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
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(fabs.64 (*.f64 b b)) |
(pow.64 (fabs.64 b) #s(literal 2 binary64)) |
(pow.64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.64 b #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 b) #s(literal 2 binary64))) |
(*.f64 (fabs.64 (fabs.64 x-scale)) (fabs.64 (fabs.64 x-scale))) |
(*.f64 (neg.f64 (fabs.64 x-scale)) (neg.f64 (fabs.64 x-scale))) |
(*.f64 (neg.f64 (neg.f64 x-scale)) (neg.f64 (neg.f64 x-scale))) |
(*.f64 (pow.64 x-scale #s(literal 1 binary64)) (pow.64 x-scale #s(literal 1 binary64))) |
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(*.f64 (pow.64 x-scale (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.64 x-scale (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (fabs.64 x-scale) (fabs.64 x-scale)) |
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(*.f64 x-scale x-scale) |
(fabs.64 (*.f64 x-scale x-scale)) |
(pow.64 (fabs.64 x-scale) #s(literal 2 binary64)) |
(pow.64 (neg.f64 x-scale) #s(literal 2 binary64)) |
(pow.64 x-scale #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 x-scale) #s(literal 2 binary64))) |
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(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 a b) b)) (neg.f64 a)) |
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(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b)))) |
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(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) y-scale)) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 y-scale x-scale))) |
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) |
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(/.f64 (*.f64 (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) x-scale) (neg.f64 (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) x-scale))) (*.f64 x-scale (neg.f64 x-scale))) |
(/.f64 (*.f64 (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) x-scale) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale x-scale))) |
(/.f64 (*.f64 (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) x-scale) (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) x-scale)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) |
(pow.64 (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) |
(+.f64 (+.f64 (pow.64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.64 (*.f64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))) (pow.64 (*.f64 (*.f64 b b) (/.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) |
(exp.64 (*.f64 (log.64 (/.f64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) |
Compiled 907 990 to 23 267 computations (97.4% saved)
60 alts after pruning (59 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 184 | 39 | 2 223 |
| Fresh | 16 | 20 | 36 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 2 205 | 60 | 2 265 |
| Status | Accuracy | Program |
|---|---|---|
| 1.8% | (/.f64 (neg.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))) (sqrt.64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.1% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b)) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (sqrt.64 #s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.9% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ✓ | 0.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0.2% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (/.f64 a y-scale) (/.f64 a y-scale) (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (sqrt.64 #s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 0.1% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (-.f64 (*.f64 b (/.f64 b (*.f64 x-scale x-scale))) (sqrt.64 #s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 2.9% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.7% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 3.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.8% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.2% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) | |
| 1.6% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 #s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow x-scale 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.1% | (*.f64 (/.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 (neg.f64 a) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) | |
| 0.2% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (neg.f64 a))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale) b)) | |
| 0.6% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) | |
| 0.2% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) | |
| 0.2% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) y-scale)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) | |
| 0.7% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 #s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) | |
| 0.1% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (sqrt.64 #s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b)))))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) | |
| 0.3% | (*.f64 (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a)) (*.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) (-.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))) (fabs.64 (*.f64 y-scale x-scale))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) | |
| ▶ | 0.7% | (*.f64 (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
| 0.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) | |
| 6.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a b) (*.f64 a b)))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (*.f64 a (*.f64 y-scale y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale))) (*.f64 b b))) #s(literal 1/4 binary64))) | |
| 2.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (/.f64 (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)) (*.f64 a a)) (*.f64 b b)))) | |
| 2.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 (*.f64 (pow.64 (*.f64 a b) #s(literal 4 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a) (-.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 (*.f64 (pow.64 (*.f64 a b) #s(literal 4 binary64)) (-.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 a a))) (fabs.64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 1.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 #s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 1.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 #s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(approx (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| ▶ | 6.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
| 2.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 4.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 2.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) | |
| ▶ | 3.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64)))))) |
| 2.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 1.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 #s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.64 angle #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 #s(approx (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 4.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 9.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 9.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| ▶ | 17.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) |
| 9.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (/ (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) #s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 1.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 2.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) #s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))))) | |
| 1.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) #s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) | |
| 2.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 3.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 1.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))) |
Compiled 35 925 to 11 986 computations (66.6% saved)
| Inputs |
|---|
1/4 |
8 |
1/2 |
(PI) |
1/180 |
2 |
4 |
1 |
| Outputs |
|---|
#s(literal 1/4 binary64) |
#s(literal 8 binary64) |
#s(literal 1/2 binary64) |
#s(literal 884279719003555/281474976710656 binary64) |
#s(literal 6405119470038039/1152921504606846976 binary64) |
#s(literal 2 binary64) |
#s(literal 4 binary64) |
#s(literal 1 binary64) |
| 0.0ms | 1× | 0 | valid |
Compiled 10 to 10 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 6080 | 463393 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b)))) |
#s(literal 1/4 binary64) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))) |
(*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b)) |
(/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) |
(*.f64 a (*.f64 y-scale y-scale)) |
a |
(*.f64 y-scale y-scale) |
y-scale |
b |
(/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b) |
(/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) |
(*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64)))) |
#s(literal 8 binary64) |
(*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))) |
(-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
#s(literal 1/2 binary64) |
(*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64))) |
(pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)) |
(sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(literal 4 binary64) |
(pow.64 b #s(literal 4 binary64)) |
(fabs.64 y-scale) |
(*.f64 (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
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(*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)) |
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(*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64)))) |
(/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64))) |
(*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) |
(*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(pow.64 y-scale #s(literal 2 binary64)) |
(pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)) |
(*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) |
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) |
(pow.64 b #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
(*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))) |
#s(literal 1 binary64) |
(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) |
(*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64)))) |
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))) |
(fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) |
(*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) |
(fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))))) |
(*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) |
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) |
(fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) |
(*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)) |
(*.f64 b b) |
(pow.64 (*.f64 a b) #s(literal 4 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 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#s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 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(pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))) |
#s(approx (/ (* a (* y-scale y-scale)) b) (/.f64 (*.f64 a (pow.64 y-scale #s(literal 2 binary64))) b)) |
#s(approx (* a (* y-scale y-scale)) (*.f64 a (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx a a) |
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#s(approx (* (/ (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (* (* (neg a) b) (* (* a b) 4))) (* x-scale x-scale)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 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#s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* (/ (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (* (* (neg a) b) (* (* a b) 4))) (* x-scale x-scale)) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 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#s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (/ a (* y-scale y-scale)) (/.f64 a (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale))))) (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) |
#s(approx (* a (/ a (* y-scale y-scale))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (* a b) b) (*.f64 a (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a b) (*.f64 a b)) |
#s(approx (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
#s(approx (* (* (neg a) b) (* a b)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (neg a) b) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (* (* (neg a) b) (* (* a b) 4)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* (* a b) 4) (*.f64 #s(literal 4 binary64) (*.f64 a b))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))) |
#s(approx (/ (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (pow b 2)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
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#s(approx (* (* a b) (* a b)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) |
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#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (fabs.64 y-scale))))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (fabs.64 y-scale))))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (fabs.64 y-scale))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (*.f64 #s(literal -1 binary64) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (pow (* a b) 4) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) 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binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (/.f64 (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 a #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
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#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 a #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fabs.64 y-scale))))) |
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#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 a #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 6 binary64)) (fma.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 a #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 a #s(literal 2 binary64))))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 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y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 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angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))))))) |
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#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) a))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -16 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))))) (pow.64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))))) a))) |
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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
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#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale))) |
#s(approx b b) |
#s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 b (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))) |
#s(approx (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))) |
#s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) |
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#s(approx (pow b 4) (pow.64 b #s(literal 4 binary64))) |
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#s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))))) |
#s(approx (/ b (* x-scale x-scale)) (/.f64 b (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 #s(literal -1 binary64) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (pow b 2)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (pow b 2) (pow.64 b #s(literal 2 binary64))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (fma.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
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#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (fabs.64 y-scale))))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (fabs.64 y-scale))))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64)))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (fabs.64 y-scale))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 3 binary64))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) #s(literal 5 binary64))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2)) (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
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(PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))) |
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#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 (sqrt.64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 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|
#s(approx (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 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(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))))))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 #s(literal 1 binary64) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) b)) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))))) (pow.64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))))) b)) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 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#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fabs.64 y-scale))))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fabs.64 y-scale)))))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fabs.64 y-scale))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 b #s(literal 6 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 b #s(literal 2 binary64))))) (/.f64 (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 b #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 a #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 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#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64)))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) b))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -16 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 10 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64)))))) (pow.64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))))) b))) |
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#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (fma.f64 #s(literal 32 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 12 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 3 binary64))) (*.f64 (pow.64 b #s(literal 6 binary64)) (*.f64 (fabs.64 y-scale) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 5 binary64))))) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fabs.64 y-scale)))))))) |
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#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 8 binary64)) (pow.64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) #s(literal 2 binary64))) (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
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#s(approx (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/347128758144000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (fma.f64 #s(literal -1/765275040000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) |
#s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal -1/765275040000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) #s(literal 1/2 binary64)) |
#s(approx (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) |
#s(approx (cos (* (* (* (PI) angle) 1/180) 2)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/16200 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (cos (* (* (* (PI) angle) 1/180) 2)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/1574640000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (* (* (PI) angle) 1/180) 2)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/382637520000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1574640000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* (* (* (PI) angle) 1/180) 2) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (* (PI) angle) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (PI) angle) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 4) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.64 angle #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 4) (*.f64 (pow.64 angle #s(literal 4 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 4) (*.f64 (pow.64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 4) (*.f64 (pow.64 angle #s(literal 4 binary64)) (fma.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/51018336000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)))))))))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.64 (PI.f64) #s(literal 5 binary64)))))))))) |
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#s(approx (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (*.f64 a (*.f64 angle (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
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#s(approx (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/347128758144000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))) |
#s(approx (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))))) |
#s(approx (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/347128758144000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64))))))) (*.f64 #s(literal -1/102036672000000 binary64) (/.f64 (*.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64)))))) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/9917964518400000000 binary64) (pow.64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (pow.64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/10411482432835584000000000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 12 binary64)) (pow.64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) #s(literal 2 binary64))))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
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#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))))))) |
#s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (-.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (-.f64 (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.64 b #s(literal 2 binary64))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2)) (+.f64 b (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2)) (+.f64 b (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2)) (+.f64 b (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 b (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b (pow.64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))))) (-.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) (*.f64 #s(literal 1/32400 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) |
#s(approx (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))))))) |
#s(approx (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 a (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 8 binary64)))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b))) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64))))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)) (fma.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 b (fabs.64 y-scale)))) |
#s(approx (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))) |
#s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (cos (* (* (* (PI) angle) 1/180) 2)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 4) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (/ (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (* (* (neg a) b) (* (* a b) 4))) (* x-scale x-scale)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (* (* (neg a) b) (* (* a b) 4))) (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (*.f64 #s(literal -1 binary64) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b)))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) |
#s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) |
#s(approx (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (pow.64 y-scale #s(literal 2 binary64)))))) |
#s(approx (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale)) (/.f64 (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
#s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))) |
#s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
#s(approx (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (fabs.64 y-scale))) |
#s(approx (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (fabs.64 y-scale))) |
#s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) |
#s(approx (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4))) (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (fabs.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
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#s(approx (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 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#s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* x-scale x-scale) (pow.64 x-scale #s(literal 2 binary64))) |
#s(approx x-scale x-scale) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (/.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (* x-scale x-scale) y-scale) y-scale) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (* x-scale x-scale) y-scale) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) y-scale)) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (/.f64 (-.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 b #s(literal 2 binary64))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 b #s(literal 4 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 b #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 b #s(literal 4 binary64)))))))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 x-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* x-scale x-scale) (* x-scale x-scale)) (pow.64 x-scale #s(literal 4 binary64))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))))) |
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#s(approx (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))) |
#s(approx (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 6 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))))))) |
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#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64))) (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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y-scale #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 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#s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* y-scale y-scale) (pow.64 y-scale #s(literal 2 binary64))) |
#s(approx y-scale y-scale) |
#s(approx (fabs y-scale) (fabs.64 y-scale)) |
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#s(approx (* (/ (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (* (* (neg a) b) (* (* a b) 4))) (* x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (* (/ (neg (sqrt (* (* (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (* (* (* (* (* a b) b) (/ (neg a) (* (* (* x-scale x-scale) y-scale) y-scale))) 4) 2)) (* (* (neg a) b) (* a b))))) (* (* (neg a) b) (* (* a b) 4))) (* x-scale x-scale)) (/.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) 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#s(literal 2 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.64 (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (fabs (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))))) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (fabs.64 (-.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (* a (/ a (* y-scale y-scale))) (* b (/ b (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 a #s(literal 2 binary64))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 #s(literal -1 binary64) (/.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) |
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#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (/.f64 (+.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (pow.64 a #s(literal 4 binary64))))) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64)))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) #s(literal 2 binary64))))) (sqrt.64 (pow.64 a #s(literal 4 binary64)))))))))) (pow.64 y-scale #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))) (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (fma.f64 (pow.64 y-scale #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (pow.64 x-scale #s(literal 4 binary64)))) (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 4 binary64)))) |
#s(approx (/ (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (pow b 2)) (/.f64 (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 b #s(literal 2 binary64)))) |
#s(approx (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) y-scale)) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) |
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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) 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#s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))))) (+.f64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (pow.64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (+ (* a (/ a (* y-scale y-scale))) (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (+.f64 (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))))))) |
#s(approx (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)) (+.f64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 6 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) (*.f64 (pow.64 x-scale #s(literal 4 binary64)) (pow.64 (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 y-scale #s(literal 4 binary64)) (sqrt.64 (/.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 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#s(approx (/ (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (pow b 2)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (pow.64 b #s(literal 2 binary64))))) |
#s(approx (* a (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) |
#s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) y-scale))) |
15 calls:
| Time | Variable | Point |
|---|---|---|
| 121.0ms | a | 0 |
| 92.0ms | b | inf |
| 82.0ms | angle | 0 |
| 78.0ms | b | 0 |
| 66.0ms | y-scale | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 197 | 5980 |
| 0 | 305 | 5711 |
| 1 | 1463 | 5410 |
| 0 | 4135 | 5330 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
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#s(literal 1/4 binary64) |
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(/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale))) |
(*.f64 (*.f64 a b) (*.f64 a b)) |
(*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) |
(sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) |
(*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64)))) |
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))) |
(fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) |
(*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) |
(fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) |
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))))) |
(*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) |
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) |
(fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) |
(*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)) |
(*.f64 b b) |
(pow.64 (*.f64 a b) #s(literal 4 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 (*.f64 (fabs.64 y-scale) b) b))) #s(literal 1/4 binary64))) |
(*.f64 #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 (*.f64 (fabs.64 y-scale) b) b))) #s(literal 1/4 binary64)) |
(*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 (*.f64 (fabs.64 y-scale) b) b)))) |
#s(literal 1/4 binary64) |
#s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 (*.f64 (fabs.64 y-scale) b) b))) |
(*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) a) (fabs.64 b)) (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale)) (fabs.64 b))) |
(*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) a) (neg.f64 b)) (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale)) (neg.f64 b))) |
(*.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (fabs.64 y-scale) b)) (/.f64 (*.f64 (*.f64 y-scale y-scale) a) b)) |
(*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) a) b) (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (fabs.64 y-scale) b))) |
(/.f64 (*.f64 (neg.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) a))) (*.f64 b b)) |
(/.f64 (*.f64 (neg.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale))) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 (neg.f64 b) b)) |
(/.f64 (*.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale)) (neg.f64 (*.f64 (*.f64 y-scale y-scale) a))) (*.f64 b (neg.f64 b))) |
(/.f64 (*.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale)) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 b b)) |
(/.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) a))) (*.f64 (*.f64 (fabs.64 y-scale) b) (neg.f64 b))) |
(/.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) a)) (*.f64 (*.f64 (fabs.64 y-scale) b) b)) |
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 y-scale y-scale) a)) (neg.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale)))) (*.f64 b b)) |
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 y-scale y-scale) a)) (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale))) (*.f64 (neg.f64 b) b)) |
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 y-scale y-scale) a)) (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64))))) (*.f64 (neg.f64 b) (*.f64 (fabs.64 y-scale) b))) |
(/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) a) (neg.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))) (pow.64 b #s(literal 4 binary64)))) (fabs.64 y-scale)))) (*.f64 b (neg.f64 b))) |
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(/.f64 #s(literal 1 binary64) (/.f64 b (*.f64 (*.f64 y-scale y-scale) a))) |
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(*.f64 (*.f64 a y-scale) y-scale) |
(*.f64 (*.f64 y-scale y-scale) a) |
(*.f64 a (*.f64 y-scale y-scale)) |
a |
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(*.f64 (pow.64 y-scale #s(literal 1 binary64)) (pow.64 y-scale #s(literal 1 binary64))) |
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(*.f64 (neg.f64 y-scale) (neg.f64 y-scale)) |
(*.f64 (fabs.64 y-scale) (fabs.64 y-scale)) |
(*.f64 y-scale y-scale) |
(fabs.64 (*.f64 (neg.f64 y-scale) y-scale)) |
(fabs.64 (*.f64 y-scale (neg.f64 y-scale))) |
(fabs.64 (*.f64 y-scale y-scale)) |
(pow.64 (neg.f64 y-scale) #s(literal 2 binary64)) |
(pow.64 (fabs.64 y-scale) #s(literal 2 binary64)) |
(pow.64 y-scale #s(literal 2 binary64)) |
(sqrt.64 (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))) |
(exp.64 (*.f64 (log.64 y-scale) #s(literal 2 binary64))) |
y-scale |
b |
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#s(literal 8 binary64) |
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(PI.f64) |
angle |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
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#s(literal 1 binary64) |
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(/.f64 (+.f64 (pow.64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a) #s(literal 3 binary64)) (pow.64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) #s(literal 3 binary64))) (+.f64 (pow.64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a) #s(literal 2 binary64)) (-.f64 (pow.64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))))) |
(fma.f64 (fabs.64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (fabs.64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 (fabs.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (fabs.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(fma.f64 (neg.f64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (neg.f64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 (neg.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (neg.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(fma.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 a a) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 (*.f64 b b) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(fma.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(fma.f64 (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) (*.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 a (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(fma.f64 b (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a) (*.f64 (neg.f64 (*.f64 b b)) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) |
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a) (*.f64 (neg.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 b b))) |
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a) (neg.f64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b))) |
(+.f64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a)) |
(+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a) (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) |
(*.f64 (fabs.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (fabs.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (neg.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) (neg.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b))) |
(*.f64 (pow.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1 binary64)) (pow.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1 binary64))) |
(*.f64 (pow.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 1 binary64)) (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(*.f64 (pow.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) |
(*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) |
(*.f64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) |
(*.f64 b (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b)) |
(pow.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b) #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 (*.f64 (cos.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) b)) #s(literal 2 binary64))) |
(*.f64 (fabs.64 (fabs.64 b)) (fabs.64 (fabs.64 b))) |
(*.f64 (neg.f64 (fabs.64 b)) (neg.f64 (fabs.64 b))) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (pow.64 b #s(literal 1 binary64)) (pow.64 b #s(literal 1 binary64))) |
(*.f64 (pow.64 b #s(literal 1 binary64)) b) |
(*.f64 (pow.64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.64 b (/.f64 #s(literal 2 binary64) #s(literal 2 binary64)))) |
(*.f64 (fabs.64 b) (fabs.64 b)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 b b) |
(fabs.64 (*.f64 b b)) |
(pow.64 (fabs.64 b) #s(literal 2 binary64)) |
(pow.64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.64 b #s(literal 2 binary64)) |
(exp.64 (*.f64 (log.64 b) #s(literal 2 binary64))) |
(*.f64 (pow.64 (*.f64 a b) (/.f64 #s(literal 4 binary64) #s(literal 2 binary64))) (pow.64 (*.f64 a b) (/.f64 #s(literal 4 binary64) #s(literal 2 binary64)))) |
(*.f64 (pow.64 b #s(literal 4 binary64)) (pow.64 a #s(literal 4 binary64))) |
(*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 b #s(literal 4 binary64))) |
(pow.64 (*.f64 a b) #s(literal 4 binary64)) |
(exp.64 (*.f64 (log.64 (*.f64 a b)) #s(literal 4 binary64))) |
Compiled 947 672 to 22 750 computations (97.6% saved)
72 alts after pruning (71 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 171 | 48 | 2 219 |
| Fresh | 31 | 23 | 54 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 1 | 1 |
| Total | 2 207 | 72 | 2 279 |
| Status | Accuracy | Program |
|---|---|---|
| 1.8% | (/.f64 (neg.f64 (*.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))) (sqrt.64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 1.9% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.64 (fma.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (/.f64 (pow.64 (*.f64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (pow.64 (-.f64 (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ✓ | 0.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 2.7% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) #s(approx (- (* b (/ b (* x-scale x-scale))) (sqrt (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))) (*.f64 #s(literal -1 binary64) (/.f64 (sqrt.64 (pow.64 a #s(literal 4 binary64))) (pow.64 y-scale #s(literal 2 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.8% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (/.f64 (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 x-scale #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.0% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(approx (- (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.64 x-scale #s(literal 4 binary64)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 0.2% | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 #s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)))) | |
| 0.6% | (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 b (/.f64 b (*.f64 x-scale x-scale)) (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) | |
| 1.1% | (*.f64 (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 a (*.f64 y-scale y-scale)) a (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b)) (fabs.64 (-.f64 (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) a))))) (*.f64 (*.f64 (*.f64 (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) (*.f64 (*.f64 a b) b)) #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) a) b)))) (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) | |
| 0.7% | (*.f64 (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) (*.f64 (*.f64 a b) b)) #s(literal 8 binary64)) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 a (*.f64 y-scale y-scale)) a (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b)) (fabs.64 (-.f64 (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) a)))))) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) a) b)))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) | |
| 0.2% | (*.f64 (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (-.f64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (sqrt.64 (pow.64 (fma.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) | |
| 1.5% | (*.f64 (*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (+.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) | |
| 2.5% | (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 a (*.f64 y-scale y-scale)) a (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b)) (fabs.64 (-.f64 (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) a))))) (*.f64 (*.f64 (*.f64 (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) (*.f64 (*.f64 a b) b)) #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) a) b)))) (*.f64 a b)) (*.f64 (*.f64 a b) #s(literal 4 binary64))) x-scale) x-scale) (*.f64 y-scale y-scale)) | |
| 1.3% | (*.f64 (*.f64 (*.f64 (/.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 a (*.f64 y-scale y-scale)) a (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b)) (fabs.64 (-.f64 (*.f64 (/.f64 b (*.f64 x-scale x-scale)) b) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) a))))) (*.f64 (*.f64 (*.f64 (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale)) (*.f64 (*.f64 a b) b)) #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) a) b)))) (*.f64 a b)) (/.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 a b) #s(literal 4 binary64)))) y-scale) y-scale) | |
| 5.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (-.f64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64)))) (fabs.64 y-scale)) (*.f64 a (*.f64 (*.f64 a b) b)))) #s(literal 1/4 binary64))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 0.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2)))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (/.f64 (+.f64 (pow.64 (*.f64 (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) b) #s(literal 3 binary64)) (pow.64 (*.f64 #s(literal 1/2 binary64) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) b) (*.f64 (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) b) (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) b) (*.f64 #s(literal 1/2 binary64) b)) (*.f64 (*.f64 (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) b) (*.f64 #s(literal 1/2 binary64) b))))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 5.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a) (sqrt.64 (pow.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)) #s(literal 2 binary64))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 2.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 #s(approx (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64)))))) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 8.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 3.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 2.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 0.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 3.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 3.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) | |
| 3.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) #s(approx (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.64 b #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale))))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) #s(approx (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))))))))) | |
| 7.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 b b) (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (-.f64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64)))) (fabs.64 y-scale))) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) a))))) | |
| 3.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) #s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) | |
| 6.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) #s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) | |
| 11.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (-.f64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64)))) (fabs.64 y-scale)) y-scale) (*.f64 a b)) (/.f64 y-scale (*.f64 a b))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 (/.f64 (sqrt.64 (*.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (-.f64 (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a) a (*.f64 (*.f64 (fma.f64 (cos.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) b) b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64)))) (fabs.64 y-scale)) y-scale) a) (/.f64 y-scale (*.f64 (*.f64 a b) b))))) | |
| 2.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 2.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.64 (*.f64 (pow.64 a #s(literal 4 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 3.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (sin.64 (fma.f64 (fabs.64 (*.f64 (PI.f64) angle)) #s(literal 1/90 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64)))))) | |
| 2.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (pow.64 (*.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (/.f64 #s(approx (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))) #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.64 b #s(literal 2 binary64)))))) | |
| 1.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 #s(approx (pow (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (pow.64 angle #s(literal 4 binary64)) (pow.64 (PI.f64) #s(literal 4 binary64)))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 5.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 11.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 11.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 9.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 9.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))))) (pow.64 b #s(literal 2 binary64)))))) | |
| 17.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 (*.f64 a y-scale) y-scale) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) | |
| 17.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 4 binary64))))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) | |
| 16.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (sin.64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) | |
| 16.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (sin.64 (fma.f64 (fabs.64 (*.f64 (PI.f64) angle)) #s(literal 1/90 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1/2 binary64))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) | |
| 14.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 #s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) | |
| 13.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 #s(approx (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (*.f64 (pow.64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) | |
| 18.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 #s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (fabs.64 y-scale)) b))))) | |
| 21.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 b (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))))))) | |
| 9.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (*.f64 angle (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.64 angle #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 3 binary64)) (fma.f64 #s(literal -1/102036672000000 binary64) (/.f64 (pow.64 (PI.f64) #s(literal 6 binary64)) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3149280000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (/.f64 (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 b (fabs.64 y-scale)))))))))) | |
| 9.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (/ (* a (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.64 y-scale #s(literal 2 binary64))))))))))) | |
| 24.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)))))) | |
| 6.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 angle (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale))))))) | |
| 3.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))))) | |
| 6.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) #s(approx (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (-.f64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 #s(literal 1 binary64) (pow.64 y-scale #s(literal 4 binary64))))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 1.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) #s(approx (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 x-scale #s(literal 4 binary64)))))) (pow.64 x-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) #s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64)))))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64))))))) | |
| 1.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) #s(approx (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2)) (*.f64 a (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64)))) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) | |
| 0.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64)))))) (pow.64 b #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 a #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))))))) | |
| 2.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) | |
| 0.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))))))))) | |
| 3.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale)))))) | |
| 6.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) | |
| 0.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (pow.64 a #s(literal 2 binary64)) (fabs.64 y-scale))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (-.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (fabs.64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.64 b #s(literal 2 binary64)) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (fma.f64 #s(literal 1/2 binary64) (pow.64 b #s(literal 2 binary64)) (*.f64 (pow.64 a #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (*.f64 (fabs.64 y-scale) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) | |
| 2.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* -1/4 (/ (* a (* (pow x-scale 2) (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow b 4) (- (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (pow b 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))) (sqrt.64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.64 y-scale #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64)))))))) (pow.64 b #s(literal 2 binary64)))))) |
Compiled 22 593 to 7 901 computations (65.0% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
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(*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (neg.f64 a))) (/.f64 (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale) b)) |
(*.f64 (/.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (fabs.64 (-.f64 (*.f64 a (/.f64 a (*.f64 y-scale y-scale))) (*.f64 b (/.f64 b (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b))))) (*.f64 (*.f64 a b) #s(literal 4 binary64))) (*.f64 (neg.f64 a) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)) (/.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) y-scale)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) #s(approx (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)) (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) #s(approx (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.64 b #s(literal 3 binary64)) (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 #s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (fabs.64 y-scale)) b))))) |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 #s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (fabs.64 y-scale)) b))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 b (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* (/ 8 y-scale) (/ (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) y-scale)))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 b (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.64 y-scale #s(literal 2 binary64))))))) (pow.64 a #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) #s(approx (sqrt (* 8 (/ (* (pow b 4) (- (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow y-scale 2)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))) (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))))) (pow.64 y-scale #s(literal 2 binary64))))))))) (pow.64 b #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 (*.f64 (pow.64 (*.f64 a b) #s(literal 4 binary64)) (-.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 a a))) (fabs.64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))) #s(literal 1/2 binary64))) (*.f64 a a)))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 b (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (fabs.64 y-scale))))))) |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 #s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (fabs.64 y-scale)) b))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 b #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ 1 (/ (* (* a b) (* a b)) (* (/ (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (fabs y-scale)) (* y-scale y-scale)))) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (fabs.64 y-scale)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)))))) |
(*.f64 (/.f64 (neg.f64 (sqrt.64 (*.f64 #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 (/.f64 b x-scale) (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) (fabs.64 #s(approx (- (/ (* b b) (* x-scale x-scale)) (/ (* a a) (* y-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))))))) (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 a) b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 a b) b) (/.f64 (neg.f64 a) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) y-scale))) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b)) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (-.f64 (fma.f64 a (/.f64 a (*.f64 y-scale y-scale)) (*.f64 b (/.f64 b (*.f64 x-scale x-scale)))) (sqrt.64 #s(approx (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2) (/.f64 (pow.64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 (/.f64 a y-scale) (/.f64 a y-scale) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (fabs.64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)))))) |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 #s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (fabs.64 y-scale)) b))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 (/.f64 #s(literal 8 binary64) y-scale) (/.f64 #s(approx (* (pow (* a b) 4) (- (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a))) (fabs (+ (* (* b b) (+ 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180)))))) (* (- 1/2 (* 1/2 (cos (* 2 (* (* (PI) angle) 1/180))))) (* a a)))))) (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 b #s(literal 6 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) y-scale)))) (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 b #s(literal 2 binary64)))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (-.f64 #s(approx (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.64 angle #s(literal 2 binary64)) (pow.64 (PI.f64) #s(literal 2 binary64))))) (sqrt.64 (pow.64 (sin.64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 4 binary64)))) (pow.64 b #s(literal 4 binary64))))) (fabs.64 y-scale)) b))))) |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) #s(approx (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b) (/.f64 (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 b (fabs.64 y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (*.f64 (/.f64 (*.f64 a (*.f64 y-scale y-scale)) b) (/.f64 (/.f64 #s(approx (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (*.f64 angle (sqrt.64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (+.f64 (sqrt.64 (*.f64 #s(literal 1/1049760000 binary64) (pow.64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal -1/32400 binary64) (pow.64 (PI.f64) #s(literal 2 binary64))))))))) (fabs.64 y-scale)) b))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a) (fabs.64 (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64))) a) a (*.f64 (fma.f64 #s(approx (cos (* (* (* (PI) angle) 1/180) 2)) #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))) (pow.64 (*.f64 a b) #s(literal 4 binary64))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 #s(approx (sqrt (* 8 (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)))) (*.f64 (pow.64 a #s(literal 3 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a b) (*.f64 a b)) (*.f64 (/.f64 (sqrt.64 (*.f64 #s(literal 8 binary64) #s(approx (* (+ (* b (* b (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2))) (- (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (fabs (+ (* (* (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) a) a) (* (+ (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2) 1/2) (* b b)))))) (pow (* a b) 4)) (*.f64 (pow.64 a #s(literal 6 binary64)) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)) (*.f64 y-scale y-scale)))))) |
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x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 a a))) (*.f64 y-scale y-scale)))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (pow.64 b #s(literal 2 binary64)) (+.f64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.64 b #s(literal 2 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 4 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.64 a #s(literal 2 binary64)) (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64))))))) #s(literal 2 binary64)) (pow.64 (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))) (*.f64 (pow.64 b #s(literal 4 binary64)) (sqrt.64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.64 x-scale #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) (pow.64 (-.f64 (/.f64 (pow.64 (cos.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 x-scale #s(literal 2 binary64))) (/.f64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) #s(approx (* (/ (* a (* y-scale y-scale)) b) (/ (/ (sqrt (* 8 (* (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (pow b 4)))) (fabs y-scale)) b)) (/.f64 (*.f64 a (*.f64 (pow.64 y-scale #s(literal 2 binary64)) (sqrt.64 (*.f64 #s(literal 8 binary64) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))) (fabs.64 y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (/ (* (pow y-scale 2) (sqrt (* 8 (/ (* (pow a 4) (* (pow b 4) (- (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (sqrt (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow y-scale 2))))) (* (pow a 2) (pow b 2))) (/.f64 (*.f64 a #s(approx (* (pow y-scale 2) (pow (* (* (pow b 4) (/ (- (- 1/2 (* (cos (* (* (* (PI) angle) 1/180) 2)) 1/2)) (sqrt (pow (sin (* (* (PI) angle) 1/180)) 4))) (* y-scale y-scale))) 8) 1/2)) (*.f64 y-scale (sqrt.64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.64 b #s(literal 4 binary64)) (-.f64 #s(literal 1/2 binary64) (+.f64 (sqrt.64 (pow.64 (sin.64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (cos.64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))))))) (pow.64 b #s(literal 2 binary64)))))) |
34 calls:
| 49.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 46.0ms | b |
| 44.0ms | a |
| 41.0ms | y-scale |
| 41.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 9.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 9.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 9.4% | 1 | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 9.4% | 1 | angle |
| 9.4% | 1 | a |
| 9.4% | 1 | b |
| 9.4% | 1 | x-scale |
| 9.4% | 1 | y-scale |
| 18.8% | 1 | a |
| 18.8% | 1 | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 18.8% | 1 | b |
| 18.8% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 18.8% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 18.8% | 1 | angle |
| 18.8% | 1 | x-scale |
| 18.8% | 1 | y-scale |
| 21.7% | 1 | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 21.7% | 1 | a |
| 21.7% | 1 | b |
| 21.7% | 1 | x-scale |
| 21.7% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 21.7% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 21.7% | 1 | angle |
| 21.7% | 1 | y-scale |
| 24.2% | 1 | y-scale |
| 26.0% | 2 | y-scale |
| 24.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 24.2% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 24.2% | 1 | (/.f64 (neg.f64 (sqrt.64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (-.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.64 (+.f64 (pow.64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.64 (*.f64 a (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.64 (*.f64 b (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.64 b #s(literal 2 binary64)) (pow.64 a #s(literal 2 binary64)))) (sin.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 24.2% | 1 | a |
| 24.2% | 1 | b |
| 24.2% | 1 | angle |
| 24.2% | 1 | x-scale |
| 26.1% | 2 | y-scale |
Compiled 46 969 to 2 307 computations (95.1% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 200.0ms | 2.219988380268099e+146 | 6.457194152528923e+151 |
| 83.0ms | 45× | 3 | valid |
| 52.0ms | 46× | 2 | valid |
| 50.0ms | 52× | 1 | valid |
| 0.0ms | 1× | 0 | valid |
Compiled 6 351 to 2 409 computations (62.1% saved)
ival-pow2: 37.0ms (21.1% of total)ival-sinu: 36.0ms (20.5% of total)ival-cosu: 31.0ms (17.6% of total)ival-mult!: 21.0ms (12.0% of total)adjust: 20.0ms (11.4% of total)ival-div!: 16.0ms (9.1% of total)ival-sqrt: 6.0ms (3.4% of total)ival-sub!: 3.0ms (1.7% of total)ival-add!: 3.0ms (1.7% of total)ival-neg: 2.0ms (1.1% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 234.0ms | 3.9566686946111346e+152 | 2.1553175791062145e+159 |
| 88.0ms | 39× | 3 | valid |
| 75.0ms | 54× | 2 | valid |
| 39.0ms | 51× | 1 | valid |
Compiled 6 153 to 2 337 computations (62.0% saved)
ival-pow2: 40.0ms (20.8% of total)ival-cosu: 40.0ms (20.8% of total)ival-sinu: 37.0ms (19.2% of total)ival-mult!: 27.0ms (14.0% of total)adjust: 20.0ms (10.4% of total)ival-div!: 14.0ms (7.3% of total)ival-sqrt: 6.0ms (3.1% of total)ival-sub!: 3.0ms (1.6% of total)ival-add!: 3.0ms (1.6% of total)ival-neg: 2.0ms (1.0% of total)| 1× | fuel |
Compiled 2 707 to 211 computations (92.2% saved)
Compiled 31 488 to 8 682 computations (72.4% saved)
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