
Time bar (total: 4.6s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0.0% | 0.0% | 0.8% | 99.2% | 0.0% | 0.0% | 0.0% | 0 |
| 0.0% | 0.0% | 0.8% | 99.2% | 0.0% | 0.0% | 0.0% | 1 |
| 0.0% | 0.0% | 0.8% | 99.2% | 0.0% | 0.0% | 0.0% | 2 |
| 0.0% | 0.0% | 0.8% | 99.2% | 0.0% | 0.0% | 0.0% | 3 |
| 0.0% | 0.0% | 0.8% | 99.2% | 0.0% | 0.0% | 0.0% | 4 |
| 0.0% | 0.0% | 0.8% | 99.2% | 0.0% | 0.0% | 0.0% | 5 |
| 16.7% | 0.1% | 0.5% | 99.2% | 0.0% | 0.2% | 0.0% | 6 |
| 25.0% | 0.1% | 0.4% | 99.2% | 0.0% | 0.2% | 0.0% | 7 |
| 25.0% | 0.1% | 0.4% | 99.2% | 0.0% | 0.2% | 0.0% | 8 |
| 25.0% | 0.1% | 0.4% | 99.2% | 0.0% | 0.2% | 0.0% | 9 |
| 45.0% | 0.2% | 0.3% | 99.2% | 0.0% | 0.3% | 0.0% | 10 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0.0% | 0.3% | 0.0% | 11 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0.0% | 0.3% | 0.0% | 12 |
Compiled 59 to 39 computations (33.9% saved)
| 880.0ms | 8 254× | 0 | valid |
| 400.0ms | 2 056× | 0 | invalid |
| 0.0ms | 2× | 1 | valid |
ival-sin: 451.0ms (48.8% of total)ival-mult!: 330.0ms (35.7% of total)ival-div!: 53.0ms (5.7% of total)ival-sub!: 35.0ms (3.8% of total)ival-add!: 24.0ms (2.6% of total)ival-<=: 19.0ms (2.1% of total)ival-and: 9.0ms (1.0% of total)adjust: 2.0ms (0.2% of total)ival-assert: 1.0ms (0.1% of total)Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 107 | 327 |
| 1 | 364 | 316 |
| 2 | 1321 | 271 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 97.1% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(abs normAngle)
Compiled 50 to 34 computations (32.0% saved)
| Inputs |
|---|
1 |
| Outputs |
|---|
#s(literal 1 binary32) |
| 0.0ms | 1× | 0 | valid |
Compiled 3 to 3 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 574 | 3271 |
| 1× | iter-limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx normAngle normAngle) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle u)) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx n1_i n1_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 6.0ms | normAngle | 0 |
| 6.0ms | u | inf |
| 5.0ms | n1_i | 0 |
| 5.0ms | normAngle | -inf |
| 3.0ms | u | 0 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 101 |
| 0 | 29 | 89 |
| 1 | 97 | 89 |
| 2 | 311 | 86 |
| 3 | 1297 | 86 |
| 0 | 4351 | 85 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (+.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 (neg.f32 normAngle))) |
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u |
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n0_i |
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(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i)) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle)) |
(/.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 (neg.f32 u) normAngle))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) n1_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
(neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) n1_i)) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))) |
(*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 2 binary32))) |
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32))) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) #s(literal -2 binary32)) |
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle))))) |
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u)))) (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32)) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 #s(literal 2 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 2 binary32)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (sin.f32 normAngle))) |
(+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) #s(literal 1 binary32)) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32)) |
(*.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))) |
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) |
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 normAngle u)) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) (*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32)))))) |
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 3 binary32)) (pow.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 normAngle u)) (-.f32 (*.f32 (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32))) #s(literal -2 binary32)) |
(/.f32 (neg.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u)))) #s(literal -2 binary32)) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32)) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) #s(literal 2 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 2 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 0 binary32))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal 0 binary32) (sin.f32 (*.f32 normAngle u)))) |
(sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) |
(sin.f32 (+.f32 (fma.f32 normAngle u (PI.f32)) (PI.f32))) |
(sin.f32 (fma.f32 (neg.f32 u) normAngle (PI.f32))) |
(sin.f32 (neg.f32 (*.f32 (neg.f32 u) normAngle))) |
(sin.f32 (*.f32 normAngle u)) |
(cos.f32 (+.f32 (fma.f32 normAngle u (PI.f32)) (*.f32 (PI.f32) #s(literal 1/2 binary32)))) |
(cos.f32 (fma.f32 (neg.f32 u) normAngle (*.f32 (PI.f32) #s(literal 1/2 binary32)))) |
(cos.f32 (+.f32 (fma.f32 normAngle u (*.f32 (PI.f32) #s(literal 1/2 binary32))) (PI.f32))) |
(neg.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle))) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
n1_i |
Compiled 31 585 to 3 926 computations (87.6% saved)
19 alts after pruning (19 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 927 | 19 | 946 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 928 | 19 | 947 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 97.4% | (fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
| 97.1% | (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 97.1% | (fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) | |
| 73.9% | (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) | |
| 74.0% | (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) | |
| 97.0% | (+.f32 (*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.1% | (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| ▶ | 98.5% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| 95.4% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))) n1_i)) | |
| 96.9% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.2% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 80.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 92.3% | (+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| ▶ | 73.8% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
| 97.0% | (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| ▶ | 99.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) | |
| 87.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) | |
| ▶ | 45.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 1 126 to 766 computations (32.0% saved)
| Inputs |
|---|
1 |
2 |
-1/6 |
3 |
| Outputs |
|---|
#s(literal 1 binary32) |
#s(literal 2 binary32) |
#s(literal -11184811/67108864 binary32) |
#s(literal 3 binary32) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1320 | 11059 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
n0_i |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
n1_i |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(literal -1/6 binary32) |
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(/.f32 n0_i (sin.f32 normAngle)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i u)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (pow normAngle 2) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))))))))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle u)) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))))) |
#s(approx (/ n0_i (sin normAngle)) (/.f32 n0_i normAngle)) |
#s(approx (/ n0_i (sin normAngle)) (/.f32 (+.f32 n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) normAngle)) |
#s(approx (/ n0_i (sin normAngle)) (/.f32 (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) n0_i (*.f32 #s(literal 1/120 binary32) n0_i)))) (*.f32 #s(literal -1/6 binary32) n0_i)))) normAngle)) |
#s(approx (/ n0_i (sin normAngle)) (/.f32 (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) n0_i (fma.f32 #s(literal 1/720 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) n0_i (*.f32 #s(literal 1/120 binary32) n0_i))))))) (fma.f32 #s(literal -1/36 binary32) n0_i (*.f32 #s(literal 1/120 binary32) n0_i)))) (*.f32 #s(literal -1/6 binary32) n0_i)))) normAngle)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (sin (* normAngle u)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (/ n0_i (sin normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) n0_i)) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i u)))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (*.f32 n0_i u)))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i))))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -3 binary32) u))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 3 binary32) u) #s(literal 3 binary32))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 u (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) u))) #s(literal 3 binary32))))) |
#s(approx (* -1/6 (* n1_i (pow u 3))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n1_i (pow u 3)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n0_i (- 1 u)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))) |
#s(approx (* -1/6 (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i normAngle)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 n1_i normAngle (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))))))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (*.f32 n0_i (sin.f32 normAngle)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))) |
#s(approx (* n0_i (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u))) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) u))) u)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))))))) |
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx n1_i n1_i) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 14.0ms | u | 0 |
| 7.0ms | normAngle | inf |
| 7.0ms | n1_i | 0 |
| 7.0ms | normAngle | 0 |
| 6.0ms | normAngle | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 508 |
| 0 | 98 | 475 |
| 1 | 418 | 453 |
| 2 | 1545 | 453 |
| 0 | 4016 | 440 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
n0_i |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
n1_i |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(literal -1/6 binary32) |
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(/.f32 n0_i (sin.f32 normAngle)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 n1_i u))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) (+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) (*.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (+.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) |
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(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
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(fma.f32 n1_i u (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
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n0_i |
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(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 u #s(literal 1 binary32))) #s(literal 1 binary32)) |
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(-.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 u))) |
(-.f32 #s(literal 1 binary32) u) |
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(+.f32 #s(literal 1 binary32) (neg.f32 u)) |
(neg.f32 (-.f32 u #s(literal 1 binary32))) |
#s(literal 1 binary32) |
u |
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n1_i |
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normAngle |
#s(literal 2 binary32) |
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(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle))) |
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)))) |
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (*.f32 (/.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))) |
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle)))) |
(*.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (*.f32 normAngle u)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (sin.f32 (neg.f32 (*.f32 normAngle u)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (sin.f32 (neg.f32 (*.f32 normAngle u))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) |
(neg.f32 (/.f32 (sin.f32 (neg.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32)) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) |
(*.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (neg.f32 n0_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i) |
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 n0_i (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 n0_i #s(literal -1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 n0_i #s(literal 1 binary32))) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (*.f32 #s(literal 1 binary32) n0_i)) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 (neg.f32 n0_i))) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 #s(literal 2 binary32) (neg.f32 n0_i)) (*.f32 #s(literal 2 binary32) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 #s(literal 2 binary32) n0_i) (*.f32 #s(literal 2 binary32) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 n0_i #s(literal -1 binary32))) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) n0_i)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 (*.f32 n0_i #s(literal 1 binary32))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n0_i)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (neg.f32 (neg.f32 (neg.f32 n0_i))) (neg.f32 (sin.f32 (neg.f32 (neg.f32 normAngle))))) |
(/.f32 (*.f32 n0_i #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) n0_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle)) |
(/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 (neg.f32 (neg.f32 normAngle)))) |
(/.f32 (neg.f32 n0_i) (sin.f32 (neg.f32 normAngle))) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (neg.f32 normAngle)) (neg.f32 n0_i))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n0_i)) |
(neg.f32 (/.f32 (neg.f32 n0_i) (sin.f32 normAngle))) |
Compiled 79 194 to 6 617 computations (91.6% saved)
17 alts after pruning (16 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 357 | 14 | 1 371 |
| Fresh | 12 | 2 | 14 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 373 | 17 | 1 390 |
| Status | Accuracy | Program |
|---|---|---|
| 97.1% | (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 73.9% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) | |
| 98.8% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 93.9% | (+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 73.8% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| 72.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) | |
| ▶ | 73.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
| 73.4% | (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| 73.4% | (*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| 99.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (*.f32 (*.f32 u u) u) n1_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) | |
| ▶ | 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
| ▶ | 99.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) | |
| ▶ | 99.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))) |
| 99.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) | |
| ▶ | 40.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
| ✓ | 45.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 1 809 to 1 098 computations (39.3% saved)
| Inputs |
|---|
-1 |
-1/2 |
2 |
-1/6 |
1/6 |
1/2 |
1 |
3 |
| Outputs |
|---|
#s(literal -1 binary32) |
#s(literal -1/2 binary32) |
#s(literal 2 binary32) |
#s(literal -11184811/67108864 binary32) |
#s(literal 11184811/67108864 binary32) |
#s(literal 1/2 binary32) |
#s(literal 1 binary32) |
#s(literal 3 binary32) |
| 0.0ms | 1× | 0 | valid |
Compiled 10 to 10 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1592 | 18857 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
n0_i |
(*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
u |
(+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
n1_i |
(fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(literal -1 binary32) |
(fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
(fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(literal -1/2 binary32) |
(*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
(*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal 1/6 binary32) n0_i) |
#s(literal 1/6 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
(*.f32 #s(literal 1/2 binary32) n0_i) |
#s(literal 1/2 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
(*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
(+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))) |
(-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
(*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
(+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))) |
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i) |
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* n0_i (pow normAngle 2)) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))) |
#s(approx (pow normAngle 2) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i u)) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (fma.f32 n1_i u (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) n1_i) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))))))))))))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (*.f32 n1_i (*.f32 normAngle (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (*.f32 normAngle (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))))) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (*.f32 normAngle (fma.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))))))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (*.f32 normAngle (fma.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))))) (*.f32 n1_i (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (*.f32 normAngle (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (*.f32 normAngle (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (*.f32 normAngle (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (*.f32 normAngle (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))))))))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle u)) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i)) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) n1_i) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (*.f32 normAngle (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) n1_i))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (*.f32 normAngle (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) n1_i) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) n1_i))))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))))) |
#s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) |
#s(approx (sin (* normAngle u)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (sin (* normAngle (- 1 u))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 #s(literal 1/6 binary32) u)) |
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (* -1/6 (pow u 3)) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (* -1/6 u) (*.f32 #s(literal -1/6 binary32) u)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 n1_i normAngle))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i normAngle)))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (fma.f32 n1_i normAngle (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))))))))))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 n1_i (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i))))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) (*.f32 n1_i (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i)))))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 n1_i (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) n1_i))))))))))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i)) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (fma.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (fma.f32 u (+.f32 normAngle (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i) (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) n1_i)))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (fma.f32 u (+.f32 normAngle (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) n1_i)))))))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) n1_i) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i) (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))) n1_i))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (fma.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) n1_i) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) n1_i))))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (*.f32 n0_i (sin.f32 normAngle)))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle))))))))) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (fma.f32 n0_i (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))))))))))) |
#s(approx (sin (* normAngle (- 1 u))) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* normAngle (- 1 u))) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* normAngle (- 1 u))) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* normAngle (- 1 u)) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))) #s(literal 1/6 binary32)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* normAngle (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* normAngle (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (+.f32 (/.f32 n1_i u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) u)))) u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (* -1/6 (pow u 3)) (* -1/6 u)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (+.f32 (/.f32 n1_i u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) u))) u)))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (/ 1 (sin normAngle)) (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u)))))) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (fma.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) |
#s(approx (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) n1_i)))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) n1_i))) |
#s(approx (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) n1_i)) |
#s(approx (* n0_i (sin (* normAngle (- 1 u)))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (sin (* normAngle (- 1 u))) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* normAngle (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n0_i (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (* 1/6 n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i)) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (*.f32 #s(literal 1/3 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) n1_i))) |
#s(approx (* 1/2 n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (fma.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) (/.f32 n1_i n0_i))))) #s(literal 1 binary32)))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) #s(literal 1 binary32)))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n0_i (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n0_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n0_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i) (*.f32 #s(literal 1/6 binary32) u)))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 n0_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal 1/3 binary32) n0_i)) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n0_i (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (fma.f32 u (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i)))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) (/.f32 n1_i n0_i))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) #s(literal 1 binary32))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n0_i) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n0_i)))))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/6 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/3 binary32))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i) (*.f32 u (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) n0_i)))))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) n0_i) (*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (-.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)) (/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n1_i)))))) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n1_i))))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i u) n1_i))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i)) #s(literal 1/6 binary32)))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i n1_i))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i)))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) n1_i) (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i u) n1_i) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (+ (* -1/6 n1_i) (* 1/6 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n0_i n1_i)))))) |
#s(approx (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)) n1_i)) #s(literal 1/6 binary32))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (* u (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))))) |
#s(approx (+ n1_i (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 23.0ms | u | inf |
| 16.0ms | normAngle | 0 |
| 10.0ms | n1_i | 0 |
| 9.0ms | normAngle | inf |
| 9.0ms | u | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 95 | 1259 |
| 0 | 144 | 1192 |
| 1 | 702 | 1101 |
| 2 | 2901 | 1089 |
| 0 | 4135 | 1040 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
n0_i |
(*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
u |
(+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
n1_i |
(fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(literal -1 binary32) |
(fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
(fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(literal -1/2 binary32) |
(*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
(*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
(fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal 1/6 binary32) n0_i) |
#s(literal 1/6 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
(*.f32 #s(literal 1/2 binary32) n0_i) |
#s(literal 1/2 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
(*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
(+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))) |
(-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
(*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
(+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
#s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))) |
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) |
(+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i) |
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u))) (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))) n0_i)) n0_i) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i) |
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (neg.f32 n0_i))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))) (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))))) (+.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)))) |
(/.f32 (-.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (fma.f32 (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))) (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))) (*.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)))))))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u))) (-.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u))) |
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u)) (*.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u))))) |
(-.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) (neg.f32 n0_i)) |
(-.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))))) |
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i) |
(fma.f32 n1_i u (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) n0_i) u n0_i)) |
(fma.f32 u (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) n0_i) |
(fma.f32 u n1_i (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) n0_i) u n0_i)) |
(+.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) n0_i) u)) |
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#s(literal -1 binary32) |
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(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (fma.f32 (*.f32 (neg.f32 u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u)))) (*.f32 (neg.f32 u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u)))) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (neg.f32 u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u)))))))) |
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(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle)) (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) (-.f32 (*.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) normAngle) normAngle) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)) (*.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u) (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)))) |
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#s(literal -1/2 binary32) |
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(*.f32 (*.f32 normAngle normAngle) n0_i) |
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(*.f32 normAngle (*.f32 normAngle n0_i)) |
(*.f32 (fabs.f32 (fabs.f32 normAngle)) (fabs.f32 (fabs.f32 normAngle))) |
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(*.f32 (pow.f32 normAngle #s(literal 1 binary32)) normAngle) |
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(*.f32 (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32))) (pow.f32 normAngle (/.f32 #s(literal 2 binary32) #s(literal 2 binary32)))) |
(*.f32 normAngle normAngle) |
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(pow.f32 (fabs.f32 normAngle) #s(literal 2 binary32)) |
(pow.f32 (neg.f32 normAngle) #s(literal 2 binary32)) |
(pow.f32 normAngle #s(literal 2 binary32)) |
(fabs.f32 (*.f32 normAngle normAngle)) |
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32))) |
normAngle |
#s(literal 2 binary32) |
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#s(literal 1/2 binary32) |
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#s(literal 1 binary32) |
(*.f32 n1_i u) |
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(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n1_i) (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle))) |
(-.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 (*.f32 u u) u))) (*.f32 normAngle normAngle)) n1_i)) |
(-.f32 (*.f32 n1_i u) (neg.f32 (*.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle)))) |
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(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 n1_i u)) |
(fma.f32 (*.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle) n1_i (*.f32 n1_i u)) |
(fma.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) n1_i) (*.f32 n1_i u)) |
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(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) |
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle)))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(neg.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) |
(neg.f32 (sin.f32 (*.f32 normAngle (-.f32 u #s(literal 1 binary32))))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u))) |
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle)) |
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))) |
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)) |
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) |
(neg.f32 (*.f32 normAngle (-.f32 u #s(literal 1 binary32)))) |
Compiled 155 968 to 9 612 computations (93.8% saved)
23 alts after pruning (20 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 407 | 15 | 1 422 |
| Fresh | 6 | 5 | 11 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 416 | 23 | 1 439 |
| Status | Accuracy | Program |
|---|---|---|
| 97.1% | (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 73.9% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) | |
| ✓ | 73.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
| 73.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i #s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u)))) n1_i))))) | |
| 73.4% | (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| 69.2% | (*.f32 (exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) | |
| 73.4% | (*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| ✓ | 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) | |
| 82.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) | |
| 78.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))) | |
| ▶ | 99.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i))) |
| ▶ | 40.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
| 99.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u)))) | |
| ▶ | 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
| 40.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))) | |
| ▶ | 99.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i))) |
| ▶ | 40.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
| 98.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))))) | |
| 98.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u)))) | |
| 57.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) | |
| ✓ | 45.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 2 647 to 1 509 computations (43.0% saved)
| Inputs |
|---|
-1/6 |
-1/2 |
-1 |
1 |
| Outputs |
|---|
#s(literal -11184811/67108864 binary32) |
#s(literal -1/2 binary32) |
#s(literal -1 binary32) |
#s(literal 1 binary32) |
| 0.0ms | 1× | 0 | valid |
Compiled 6 to 6 computations (0.0% saved)
adjust: 0.0ms (0.0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1619 | 22183 |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i)) |
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i) |
(-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) |
(-.f32 n1_i n0_i) |
n1_i |
n0_i |
(-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal -1/2 binary32) n0_i) |
#s(literal -1/2 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
(*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) |
(fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u)) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u) |
(*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) |
u |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))) |
(*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))) |
(*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)))) |
(+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) |
(*.f32 #s(literal -1 binary32) n0_i) |
#s(literal -1 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) |
(fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) |
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) |
(-.f32 (*.f32 (*.f32 u u) u) u) |
(*.f32 (*.f32 u u) u) |
(*.f32 u u) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i) |
(+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) |
#s(literal 1 binary32) |
(/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i) |
(*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (fma.f32 u (-.f32 n1_i n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) n0_i)) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i)))))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) |
#s(approx (* normAngle normAngle) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i u)) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (fma.f32 n1_i u (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 n1_i u))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (+.f32 (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) n0_i)))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) n0_i))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 u (-.f32 n1_i n0_i))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i)))) (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i))) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) n0_i)) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (+.f32 (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) n0_i))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) n0_i)))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (-.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (+.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (fma.f32 #s(literal 1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (fma.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 #s(literal -1/2 binary32) n0_i)) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* n1_i (* (- (* (* u u) u) u) -1/6)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) |
#s(approx (* n1_i (* (- (* (* u u) u) u) -1/6)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) n1_i)))) |
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u)) |
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (- (* (* u u) u) u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- (* (* u u) u) u) (*.f32 u (-.f32 (pow.f32 u #s(literal 2 binary32)) #s(literal 1 binary32)))) |
#s(approx (* (* u u) u) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (* u u) (pow.f32 u #s(literal 2 binary32))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (+.f32 n0_i (*.f32 n0_i (*.f32 u (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i)))))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) #s(literal 1 binary32)) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (/.f32 n1_i n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))) n0_i))) (/.f32 n1_i n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (/.f32 (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) n0_i)) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (/.f32 n1_i n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 u (-.f32 (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))) n0_i))) (/.f32 n1_i n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 u (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 n1_i n0_i))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 n1_i n0_i))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 n1_i n0_i))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* n1_i (* (- (* (* u u) u) u) -1/6)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n1_i (* (- (* (* u u) u) u) -1/6)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))) #s(literal 1/6 binary32)))) |
#s(approx (- (* (* u u) u) u) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 n1_i n0_i))) n0_i))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) n0_i))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) n0_i) (/.f32 n1_i (*.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) (+.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) n0_i) (+.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (*.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))) (+.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 n1_i u)) (+.f32 (/.f32 n0_i u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) u))) u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) u)) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (+.f32 (/.f32 n1_i u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) u)))) u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) u) (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (* n1_i (* (- (* (* u u) u) u) -1/6)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (- (* (* u u) u) u) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))) u)) u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) n0_i) (*.f32 #s(literal 1/2 binary32) (/.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 n1_i (*.f32 n0_i u))) (+.f32 (/.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 n0_i u)))) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) n0_i)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1 binary32) (-.f32 (/.f32 n1_i n0_i) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)))) n0_i)))) (/.f32 #s(literal 1 binary32) u)) u) (*.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 n1_i n0_i)) n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- n1_i n0_i) n1_i) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (fma.f32 #s(literal -1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/6 binary32) n1_i)) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/3 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i u) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))) |
#s(approx (* -1/6 (- n1_i n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n0_i (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (/.f32 (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i)) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (/.f32 (fma.f32 n0_i (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i)) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (fma.f32 n0_i (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 n0_i (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))) (/.f32 n1_i n0_i))) (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))))) |
#s(approx (- n1_i n0_i) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1/3 binary32) n0_i)) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/3 binary32)))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i) (*.f32 #s(literal 1/6 binary32) u)) #s(literal 1/2 binary32)))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i) (*.f32 #s(literal 1/6 binary32) u)))) |
#s(approx (* -1/6 (- n1_i n0_i)) (*.f32 #s(literal 1/6 binary32) n0_i)) |
#s(approx (* -1/6 (- n1_i n0_i)) (*.f32 n0_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (*.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n0_i (fma.f32 u (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) #s(literal 1 binary32)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) (/.f32 n1_i n0_i))))) #s(literal 1 binary32)))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) #s(literal 1 binary32)))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (fma.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 n0_i (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 n0_i (fma.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) u) #s(literal 1/2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u)))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i)))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u)))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u)))))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u)))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1/2 binary32) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i))))))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (* -1/6 (- n1_i n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i)) #s(literal 1/6 binary32))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) #s(literal 1 binary32))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (*.f32 #s(literal 1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (fma.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) u))))) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 (fma.f32 n1_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (-.f32 (fma.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (fma.f32 #s(literal -1/2 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) |
#s(approx (* n1_i (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))) |
#s(approx (* n1_i (* (- (* (* u u) u) u) -1/6)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i)))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i)) (*.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (+.f32 #s(literal 1 binary32) (+.f32 (/.f32 (*.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i)))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i)) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 (/.f32 (*.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (fma.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 n1_i (fma.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) n1_i))) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))) |
#s(approx (- n1_i n0_i) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) n1_i))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i n1_i) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i))) #s(literal 1/6 binary32)))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) n1_i)))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))) n1_i)))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i u) n1_i)))))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i u) n1_i))))) |
#s(approx (* -1/6 (- n1_i n0_i)) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i n1_i)) #s(literal 1/6 binary32)))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i)))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i)))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 (/.f32 (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 n1_i (fma.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i))) n1_i)))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (/.f32 (*.f32 n1_i (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 n1_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (+.f32 (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 n0_i n1_i)) (/.f32 (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) n0_i))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 n1_i (+.f32 (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 n0_i n1_i)) (/.f32 (*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) n0_i)))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 n1_i (fma.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (- n1_i n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (/.f32 n0_i n1_i) #s(literal 1 binary32))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)) n1_i)))))) |
#s(approx (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u)))) n1_i) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))) n1_i) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (* (* -1/6 (- n1_i n0_i)) u) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i u) n1_i) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (* -1/6 (- n1_i n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 n0_i n1_i)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))))) n1_i) (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))))) |
#s(approx (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 #s(literal 1/6 binary32) n0_i))))) n1_i) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* (* n1_i (* (- (* (* u u) u) u) -1/6)) (* normAngle normAngle)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) |
#s(approx (* (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) n0_i))) |
#s(approx (+ 1 (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n0_i)) n1_i) (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (/ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 n0_i n1_i)) (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i u))))) (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 2 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 12.0ms | n1_i | -inf |
| 11.0ms | normAngle | inf |
| 10.0ms | n0_i | inf |
| 9.0ms | n1_i | 0 |
| 9.0ms | n1_i | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 102 | 1558 |
| 0 | 132 | 1448 |
| 1 | 790 | 1290 |
| 2 | 3448 | 1275 |
| 0 | 4048 | 1210 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i)) |
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u n0_i) |
(-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) |
(-.f32 n1_i n0_i) |
n1_i |
n0_i |
(-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u)) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal -1/2 binary32) n0_i) |
#s(literal -1/2 binary32) |
(*.f32 normAngle normAngle) |
normAngle |
(*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) |
(fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u)) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u) |
(*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) |
u |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u))) |
(*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)) |
#s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))) |
(*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)))) |
(+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) |
(*.f32 #s(literal -1 binary32) n0_i) |
#s(literal -1 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) |
(fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)) |
(*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) |
(*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) |
(-.f32 (*.f32 (*.f32 u u) u) u) |
(*.f32 (*.f32 u u) u) |
(*.f32 u u) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i)) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) n0_i) |
(+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i)) |
#s(literal 1 binary32) |
(/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) n0_i) |
(*.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i)) u))) u))) u) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i)) |
(*.f32 (/.f32 n0_i #s(literal 1 binary32)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) (/.f32 u n0_i) #s(literal 1 binary32))) |
(*.f32 (/.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i) #s(literal 1 binary32)) (/.f32 n0_i n0_i)) |
(*.f32 (-.f32 #s(literal 1 binary32) (/.f32 (neg.f32 n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u)) |
(*.f32 (/.f32 n0_i n0_i) (/.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i) #s(literal 1 binary32))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u)) |
(*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) (/.f32 u n0_i) #s(literal 1 binary32)) (/.f32 n0_i #s(literal 1 binary32))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) (/.f32 u n0_i) #s(literal 1 binary32)) n0_i) |
(*.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) (/.f32 u n0_i) #s(literal 1 binary32))) |
(/.f32 (neg.f32 (*.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i))) (neg.f32 n0_i)) |
(/.f32 (neg.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i) n0_i)) (neg.f32 n0_i)) |
(/.f32 (*.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i)) n0_i) |
(/.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i) n0_i) n0_i) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))) (-.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))) |
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u)) (*.f32 (neg.f32 n0_i) (neg.f32 n0_i))) (+.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (neg.f32 n0_i))) |
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u)) (*.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) #s(literal 3 binary32)) (pow.f32 (neg.f32 n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (fma.f32 (neg.f32 n0_i) (neg.f32 n0_i) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (neg.f32 n0_i))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) n0_i)) |
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n1_i |
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(-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i)) |
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(fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i))) |
(fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) |
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(fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i))) |
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(fma.f32 n1_i #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))) |
(fma.f32 n0_i #s(literal 1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 #s(literal 1/2 binary32) n0_i))) |
(fma.f32 n0_i #s(literal -1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))) |
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(+.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) (neg.f32 (*.f32 #s(literal 1/2 binary32) n0_i))) |
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(neg.f32 (fma.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))) |
#s(literal -1/6 binary32) |
(*.f32 #s(literal -1/2 binary32) n0_i) |
(*.f32 n0_i #s(literal -1/2 binary32)) |
#s(literal -1/2 binary32) |
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(pow.f32 (fabs.f32 normAngle) #s(literal 2 binary32)) |
(pow.f32 (neg.f32 normAngle) #s(literal 2 binary32)) |
(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(pow.f32 normAngle #s(literal 2 binary32)) |
(fabs.f32 (*.f32 (neg.f32 normAngle) normAngle)) |
(fabs.f32 (*.f32 normAngle normAngle)) |
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(exp.f32 (*.f32 (log.f32 (neg.f32 normAngle)) #s(literal 2 binary32))) |
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32))) |
(neg.f32 (*.f32 (neg.f32 normAngle) normAngle)) |
normAngle |
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u |
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(/.f32 (neg.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) #s(literal 1 binary32))) (neg.f32 n0_i)) |
(/.f32 (neg.f32 (/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(/.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) #s(literal 1 binary32)) n0_i) |
(/.f32 (/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u) #s(literal -1 binary32)) n0_i) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) (/.f32 u n0_i)) #s(literal -1 binary32)) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u) (neg.f32 (neg.f32 (neg.f32 n0_i)))) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u) (neg.f32 n0_i)) |
(/.f32 (*.f32 (/.f32 u n0_i) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i))) #s(literal 1 binary32)) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) (neg.f32 (neg.f32 n0_i))) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) n0_i) |
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u))) |
(/.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))) |
(+.f32 (/.f32 (*.f32 u (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle))) (neg.f32 (neg.f32 n0_i))) (/.f32 (*.f32 u (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle))) (neg.f32 (neg.f32 n0_i)))) |
(+.f32 (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)) u) (neg.f32 (neg.f32 n0_i))) (/.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle)) u) (neg.f32 (neg.f32 n0_i)))) |
(+.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) u) (neg.f32 (neg.f32 n0_i))) (/.f32 (*.f32 u (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))))) (neg.f32 (neg.f32 n0_i)))) |
(+.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) u) (neg.f32 (neg.f32 n0_i))) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))) u) (neg.f32 (neg.f32 n0_i)))) |
(+.f32 (/.f32 (*.f32 u (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle))) n0_i) (/.f32 (*.f32 u (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle))) n0_i)) |
(+.f32 (/.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)) u) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle)) u) n0_i)) |
(+.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i) (/.f32 (*.f32 u (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))))) n0_i)) |
(+.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) u) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))) u) n0_i)) |
(neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) (/.f32 u n0_i))) |
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u) |
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i))) |
(fma.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)) u (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle)) u)) |
(fma.f32 (-.f32 n1_i n0_i) u (*.f32 u (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))))) |
(fma.f32 (-.f32 n1_i n0_i) u (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))) u)) |
(fma.f32 u (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)) (*.f32 u (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle)))) |
(fma.f32 u (-.f32 n1_i n0_i) (*.f32 u (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))))) |
(fma.f32 u (-.f32 n1_i n0_i) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))) u)) |
(+.f32 (*.f32 u (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle))) (*.f32 u (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle)))) |
(+.f32 (*.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) normAngle) normAngle)) u) (*.f32 (*.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (*.f32 normAngle normAngle)) u)) |
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) (*.f32 u (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))))) |
(+.f32 (*.f32 (-.f32 n1_i n0_i) u) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)))) u)) |
(neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u)) |
Compiled 215 743 to 11 458 computations (94.7% saved)
26 alts after pruning (22 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 763 | 12 | 1 775 |
| Fresh | 5 | 10 | 15 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 3 | 3 |
| Total | 1 772 | 26 | 1 798 |
| Status | Accuracy | Program |
|---|---|---|
| 97.1% | (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) | |
| 73.9% | (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) | |
| ✓ | 73.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
| 73.7% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i #s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u)))) n1_i))))) | |
| 73.4% | (*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| 69.2% | (*.f32 (exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) | |
| 73.4% | (*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) | |
| ✓ | 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
| 82.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) | |
| 99.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i))) | |
| 99.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) n0_i) (*.f32 (*.f32 #s(literal 1/6 binary32) u) n0_i))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) n0_i))))) u))) u n0_i))) | |
| 40.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) | |
| 99.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) u n0_i))) | |
| 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u n0_i))) | |
| 78.5% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (/.f32 (-.f32 (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u) n0_i)))) | |
| 70.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (/.f32 (*.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i) n0_i) n0_i))) | |
| 99.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (-.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u)) (-.f32 n0_i n1_i)) u)))) | |
| 40.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))) | |
| 57.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (/.f32 (fma.f32 n0_i n0_i (*.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 n0_i n0_i)) n0_i))) | |
| 98.7% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u) n0_i)) n0_i))) | |
| 98.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u))) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u)))) | |
| ✓ | 40.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) | |
| 98.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))))) | |
| 57.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) | |
| ✓ | 45.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 2 146 to 1 077 computations (49.8% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u) n0_i)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u))) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (/.f32 (-.f32 (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u n0_i))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) #s(approx (+ (* (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) u) n0_i) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u) n0_i)) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i #s(approx (* (- (* (* u u) u) u) -1/6) (*.f32 #s(literal 1/6 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 n0_i (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u))) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32)) normAngle) normAngle u) n1_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 (*.f32 u u) u) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (/.f32 (-.f32 (*.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u) (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (+.f32 #s(approx (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (* 1/2 n0_i) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (neg.f32 n0_i)) n1_i) u) n0_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) u n0_i))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i (+.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))))))) u n0_i))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i #s(approx (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 #s(approx (- (- n1_i n0_i) (- (* (+ (* -1/6 (- n1_i n0_i)) (* -1/2 n0_i)) (* normAngle normAngle)) (* (* (* normAngle normAngle) (+ (* -1/2 n0_i) (* (* -1/6 (- n1_i n0_i)) u))) u))) (-.f32 n1_i n0_i)) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (-.f32 (-.f32 n1_i n0_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) n0_i) (*.f32 (*.f32 #s(literal 1/6 binary32) u) n0_i))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal 1/6 binary32) u) n0_i))))) u))) u n0_i))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))))) |
(*.f32 #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(/.f32 (fma.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
(*.f32 (exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))))) |
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(approx (+ (* n1_i (sin (* normAngle u))) (* n0_i (sin (* normAngle (- 1 u))))) (*.f32 n1_i (+.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 n0_i #s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u)))) n1_i))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i #s(approx (sin (* normAngle u)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) |
(*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)) u)) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32) (*.f32 #s(literal -1/2 binary32) n0_i))) (-.f32 n1_i n0_i)) u n0_i))) |
28 calls:
| 16.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 16.0ms | n0_i |
| 15.0ms | n1_i |
| 15.0ms | u |
| 14.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 45.9% | 1 | u |
| 45.9% | 1 | n0_i |
| 45.9% | 1 | n1_i |
| 45.9% | 1 | normAngle |
| 45.9% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 54.5% | 2 | u |
| 62.5% | 3 | n0_i |
| 63.4% | 3 | n1_i |
| 57.2% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 57.2% | 1 | normAngle |
| 61.8% | 2 | u |
| 72.2% | 3 | n0_i |
| 73.2% | 3 | n1_i |
| 99.1% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.1% | 1 | normAngle |
| 99.1% | 1 | u |
| 99.1% | 1 | n0_i |
| 99.1% | 1 | n1_i |
| 99.6% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.6% | 1 | normAngle |
| 99.6% | 1 | u |
| 99.6% | 1 | n0_i |
| 99.6% | 1 | n1_i |
| 99.7% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.7% | 1 | normAngle |
| 99.7% | 1 | u |
| 99.7% | 1 | n0_i |
| 99.7% | 1 | n1_i |
Compiled 4 206 to 650 computations (84.5% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.589991651748722e-17 | 1.0714377168426271e-16 |
| 0.0ms | -3.3760331769744356e-13 | -1.0906250539179443e-13 |
Compiled 28 to 24 computations (14.3% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 3.589991651748722e-17 | 1.0714377168426271e-16 |
| 0.0ms | -4.7656956821637825e-21 | -3.974997450474751e-21 |
Compiled 28 to 24 computations (14.3% saved)
| 1× | fuel |
Compiled 819 to 106 computations (87.1% saved)
Compiled 2 482 to 723 computations (70.9% saved)
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