
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
(FPCore (g h)
:precision binary64
(*
2.0
(sin
(fma
(cbrt (* PI PI))
(* (cbrt PI) 0.5)
(fma -0.3333333333333333 (acos (/ (- g) h)) (* -0.6666666666666666 PI))))))double code(double g, double h) {
return 2.0 * sin(fma(cbrt((((double) M_PI) * ((double) M_PI))), (cbrt(((double) M_PI)) * 0.5), fma(-0.3333333333333333, acos((-g / h)), (-0.6666666666666666 * ((double) M_PI)))));
}
function code(g, h) return Float64(2.0 * sin(fma(cbrt(Float64(pi * pi)), Float64(cbrt(pi) * 0.5), fma(-0.3333333333333333, acos(Float64(Float64(-g) / h)), Float64(-0.6666666666666666 * pi))))) end
code[g_, h_] := N[(2.0 * N[Sin[N[(N[Power[N[(Pi * Pi), $MachinePrecision], 1/3], $MachinePrecision] * N[(N[Power[Pi, 1/3], $MachinePrecision] * 0.5), $MachinePrecision] + N[(-0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] + N[(-0.6666666666666666 * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
2 \cdot \sin \left(\mathsf{fma}\left(\sqrt[3]{\pi \cdot \pi}, \sqrt[3]{\pi} \cdot 0.5, \mathsf{fma}\left(-0.3333333333333333, \cos^{-1} \left(\frac{-g}{h}\right), -0.6666666666666666 \cdot \pi\right)\right)\right)
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-PI.f64N/A
add-cube-cbrtN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (g h)
:precision binary64
(*
(sin
(fma
-0.6666666666666666
PI
(fma -0.3333333333333333 (acos (/ (- g) h)) 1.5707963267948966)))
2.0))double code(double g, double h) {
return sin(fma(-0.6666666666666666, ((double) M_PI), fma(-0.3333333333333333, acos((-g / h)), 1.5707963267948966))) * 2.0;
}
function code(g, h) return Float64(sin(fma(-0.6666666666666666, pi, fma(-0.3333333333333333, acos(Float64(Float64(-g) / h)), 1.5707963267948966))) * 2.0) end
code[g_, h_] := N[(N[Sin[N[(-0.6666666666666666 * Pi + N[(-0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] + 1.5707963267948966), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\sin \left(\mathsf{fma}\left(-0.6666666666666666, \pi, \mathsf{fma}\left(-0.3333333333333333, \cos^{-1} \left(\frac{-g}{h}\right), 1.5707963267948966\right)\right)\right) \cdot 2
Initial program 98.5%
lift-cos.f64N/A
cos-neg-revN/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lower-+.f64N/A
Applied rewrites98.5%
Evaluated real constant98.5%
lift-+.f64N/A
lift-/.f64N/A
lift-fma.f64N/A
div-addN/A
associate-/l*N/A
metadata-evalN/A
*-commutativeN/A
lift-*.f64N/A
mult-flip-revN/A
metadata-evalN/A
*-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.9
Applied rewrites99.9%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.9
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.9
Applied rewrites99.9%
(FPCore (g h) :precision binary64 (* (cos (fma -0.3333333333333333 (- PI (acos (/ g h))) -2.0943951023931957)) 2.0))
double code(double g, double h) {
return cos(fma(-0.3333333333333333, (((double) M_PI) - acos((g / h))), -2.0943951023931957)) * 2.0;
}
function code(g, h) return Float64(cos(fma(-0.3333333333333333, Float64(pi - acos(Float64(g / h))), -2.0943951023931957)) * 2.0) end
code[g_, h_] := N[(N[Cos[N[(-0.3333333333333333 * N[(Pi - N[ArcCos[N[(g / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + -2.0943951023931957), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\cos \left(\mathsf{fma}\left(-0.3333333333333333, \pi - \cos^{-1} \left(\frac{g}{h}\right), -2.0943951023931957\right)\right) \cdot 2
Initial program 98.5%
Evaluated real constant98.4%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
lift-acos.f64N/A
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
acos-negN/A
lift-PI.f64N/A
lower--.f64N/A
lower-acos.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
(FPCore (g h) :precision binary64 (* (cos (fma -0.3333333333333333 (acos (/ (- g) h)) -2.0943951023931957)) 2.0))
double code(double g, double h) {
return cos(fma(-0.3333333333333333, acos((-g / h)), -2.0943951023931957)) * 2.0;
}
function code(g, h) return Float64(cos(fma(-0.3333333333333333, acos(Float64(Float64(-g) / h)), -2.0943951023931957)) * 2.0) end
code[g_, h_] := N[(N[Cos[N[(-0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] + -2.0943951023931957), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\cos \left(\mathsf{fma}\left(-0.3333333333333333, \cos^{-1} \left(\frac{-g}{h}\right), -2.0943951023931957\right)\right) \cdot 2
Initial program 98.5%
Evaluated real constant98.4%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.4
Applied rewrites98.4%
(FPCore (g h) :precision binary64 (* (sin (fma 0.3333333333333333 (acos (/ (- g) h)) 3.6651914291880923)) 2.0))
double code(double g, double h) {
return sin(fma(0.3333333333333333, acos((-g / h)), 3.6651914291880923)) * 2.0;
}
function code(g, h) return Float64(sin(fma(0.3333333333333333, acos(Float64(Float64(-g) / h)), 3.6651914291880923)) * 2.0) end
code[g_, h_] := N[(N[Sin[N[(0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] + 3.6651914291880923), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]
\sin \left(\mathsf{fma}\left(0.3333333333333333, \cos^{-1} \left(\frac{-g}{h}\right), 3.6651914291880923\right)\right) \cdot 2
Initial program 98.5%
lift-cos.f64N/A
sin-+PI/2-revN/A
lower-sin.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
mult-flipN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
Applied rewrites97.5%
Evaluated real constant97.6%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.6
Applied rewrites97.6%
herbie shell --seed 2025175
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
:precision binary64
(* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))