Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 4.3s)

start0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0.0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0.0%0.0%99.9%0.1%0.0%0.0%0.0%0
100.0%99.9%0.0%0.1%0.0%0.0%0.0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (29.9%)

Memory
19.7MiB live, 1 835.5MiB allocated; 454ms collecting garbage
Samples
1.0s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 667.0ms
ival-sin: 313.0ms (47.0% of total)
ival-cos: 236.0ms (35.4% of total)
ival-mult!: 98.0ms (14.7% of total)
ival-add!: 18.0ms (2.7% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess36.0ms (0.9%)

Memory
10.9MiB live, 59.8MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
111890
235290
3111590
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

sample0.0ms (0.0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
Outputs

series28.0ms (0.6%)

Memory
-27.9MiB live, 61.6MiB allocated; 13ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0138453
Stop Event
iter-limit
Counts
8 → 29
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (* x (cos y)) (*.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx z z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
7.0ms
x
0
2.0ms
y
0
1.0ms
x
inf
1.0ms
x
-inf
1.0ms
z
-inf

rewrite185.0ms (4.3%)

Memory
16.8MiB live, 208.3MiB allocated; 90ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
14724
217724
365824
0425623
Stop Event
iter-limit
node-limit
iter-limit
Counts
8 → 188
Calls
Call 1
Inputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))) (+.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (cos.f64 y) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 0 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (*.f64 #s(literal 0 binary64) x) (sin.f64 y) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 x) (*.f64 (sin.f64 y) z))
(fma.f64 (neg.f64 x) (neg.f64 (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (neg.f64 (sin.f64 y)) (neg.f64 z) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 #s(literal 0 binary64) x (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (neg.f64 z) (neg.f64 (sin.f64 y)) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) (*.f64 #s(literal 0 binary64) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64) (*.f64 (sin.f64 y) z))
(fma.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) x) (*.f64 (sin.f64 y) z))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 x #s(literal 0 binary64) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) #s(literal 0 binary64))) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (fma.f64 (sin.f64 y) z (*.f64 #s(literal 0 binary64) x)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 #s(literal 0 binary64) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 x #s(literal 1 binary64)) (cos.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 #s(literal 0 binary64) x))) (*.f64 #s(literal 0 binary64) x))
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(*.f64 (neg.f64 x) (neg.f64 (cos.f64 y)))
(*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x))
(*.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) x))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
(/.f64 (*.f64 x (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (*.f64 x (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (cos.f64 y) (cos.f64 y)) x) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) x) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x))) (-.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 #s(literal 0 binary64) x) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x)))))
(neg.f64 (*.f64 (neg.f64 x) (cos.f64 y)))
(fma.f64 (*.f64 x #s(literal 1 binary64)) (cos.f64 y) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 #s(literal 0 binary64) x) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 x) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (neg.f64 x) (neg.f64 (cos.f64 y)) (*.f64 #s(literal 0 binary64) x))
(fma.f64 #s(literal 0 binary64) (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) x (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) x) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (sin.f64 y) (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (cos.f64 y) x) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (cos.f64 y) (*.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 0 binary64) x))
(fma.f64 (cos.f64 y) x (*.f64 #s(literal 0 binary64) x))
(fma.f64 x #s(literal 0 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 #s(literal 0 binary64) x))
(-.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (neg.f64 x) (cos.f64 y)))
(+.f64 (neg.f64 (*.f64 (neg.f64 x) #s(literal 0 binary64))) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 #s(literal 0 binary64) x) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 #s(literal 0 binary64) x))
x
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) #s(literal 0 binary64))) #s(literal 0 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (cos.f64 y))) (cos.f64 y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) #s(literal 0 binary64))
(*.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64))
(*.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (fma.f64 (cos.f64 y) #s(literal 2 binary64) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 #s(literal 0 binary64) (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 #s(literal 0 binary64) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))
(/.f64 (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)))) (neg.f64 (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64)) (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (*.f64 #s(literal 0 binary64) (neg.f64 (cos.f64 y))))))
(/.f64 (+.f64 (+.f64 (cos.f64 y) (cos.f64 y)) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)))) #s(literal 4 binary64))
(/.f64 (neg.f64 (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (neg.f64 (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fabs.f64 y))) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (cos.f64 y))) (neg.f64 (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (cos.f64 y)))))
(/.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y))))
(/.f64 (cos.f64 y) #s(literal 1 binary64))
(neg.f64 (neg.f64 (cos.f64 y)))
(sin.f64 (neg.f64 (+.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y) (PI.f64))))
(sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (fabs.f64 y) (PI.f64)))))
(sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y))))
(sin.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 2 binary64) y (PI.f64)) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) y) (PI.f64)))
(sin.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (fabs.f64 y)) (PI.f64)))
(sin.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y) (PI.f64)))
(sin.f64 (+.f64 (+.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y) (PI.f64)) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (fabs.f64 y) (PI.f64))) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 (fabs.f64 y))))
(sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))
(fma.f64 (sin.f64 (neg.f64 (fabs.f64 y))) #s(literal 0 binary64) (cos.f64 y))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) #s(literal 0 binary64))
(fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (+.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 y)) #s(literal 1/2 binary64) #s(literal 0 binary64))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) #s(literal 0 binary64))
(-.f64 (/.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (neg.f64 (cos.f64 y)) #s(literal 2 binary64)))
(-.f64 (/.f64 (cos.f64 y) #s(literal 2 binary64)) (/.f64 (neg.f64 (cos.f64 y)) #s(literal 2 binary64)))
(-.f64 #s(literal 0 binary64) (neg.f64 (cos.f64 y)))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
(cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y))))
(cos.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y))))
(cos.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal -1/2 binary64) (PI.f64) y))))
(cos.f64 (+.f64 (+.f64 (neg.f64 (fabs.f64 y)) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (fabs.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (PI.f64) y) (PI.f64)))
(cos.f64 (+.f64 (+.f64 (neg.f64 y) (PI.f64)) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (+.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (fabs.f64 y) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y)))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal -1/2 binary64) (PI.f64) y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 (neg.f64 (fabs.f64 y))) #s(literal 0 binary64)) (cos.f64 y))
(+.f64 #s(literal 0 binary64) (*.f64 (neg.f64 (cos.f64 y)) #s(literal -1 binary64)))
(+.f64 #s(literal 0 binary64) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 #s(literal 0 binary64) (cos.f64 y)))
(+.f64 (cos.f64 y) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(+.f64 (cos.f64 y) #s(literal 0 binary64))
y
(*.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(*.f64 (neg.f64 z) (neg.f64 (sin.f64 y)))
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 (neg.f64 (+.f64 (PI.f64) y)))
(sin.f64 (+.f64 (+.f64 (PI.f64) y) (PI.f64)))
(sin.f64 (+.f64 (neg.f64 y) (PI.f64)))
(sin.f64 y)
(cos.f64 (+.f64 (+.f64 (PI.f64) y) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (+.f64 (PI.f64) y)))
(cos.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) y))

eval35.0ms (0.8%)

Memory
-15.9MiB live, 78.2MiB allocated; 27ms collecting garbage
Compiler

Compiled 3 658 to 808 computations (77.9% saved)

prune10.0ms (0.2%)

Memory
31.5MiB live, 31.5MiB allocated; 0ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New19812210
Fresh000
Picked101
Done000
Total19912211
Accuracy
99.8%
Counts
211 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
99.8%
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
99.8%
(+.f64 (*.f64 x (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
65.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
79.3%
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
52.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
87.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
38.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
89.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
Compiler

Compiled 428 to 312 computations (27.1% saved)

sample0.0ms (0.0%)

Memory
1.1MiB live, 1.1MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
(* 0 0)
0
-1/2
-1/6
1
Outputs
#s(literal 0 binary64)
#s(literal 0 binary64)
#s(literal -1/2 binary64)
#s(literal -6004799503160661/36028797018963968 binary64)
#s(literal 1 binary64)
Samples
0.0ms0valid
Compiler

Compiled 9 to 7 computations (22.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series46.0ms (1.1%)

Memory
-22.6MiB live, 112.8MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03952384
Stop Event
iter-limit
Counts
31 → 96
Calls
Call 1
Inputs
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y)))
x
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))
(-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(*.f64 (cos.f64 y) (cos.f64 y))
(cos.f64 y)
y
(*.f64 #s(literal 0 binary64) #s(literal 0 binary64))
#s(literal 0 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(+.f64 x (*.f64 y z))
(*.f64 y z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
(*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) (*.f64 y z))
#s(literal -1/6 binary64)
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
Outputs
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (*.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ x (* y z)) (+.f64 x (*.f64 y z)))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 x (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y)) #s(literal 1 binary64))
#s(approx (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (- (* (cos y) (cos y)) (* 0 0)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* (cos y) (cos y)) (* 0 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (- (* (cos y) (cos y)) (* 0 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) z)
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
#s(approx (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y)) (cos.f64 y))
#s(approx (- (* (cos y) (cos y)) (* 0 0)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal 1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (/.f64 x z)))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)))))
#s(approx (* y (+ (* -1/2 x) (* -1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))))))
#s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))
Calls

9 calls:

TimeVariablePoint
7.0ms
z
inf
6.0ms
x
0
2.0ms
z
-inf
2.0ms
y
inf
2.0ms
y
-inf

rewrite152.0ms (3.6%)

Memory
-1.7MiB live, 238.0MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
036214
061199
1315190
21432190
04108180
Stop Event
iter-limit
node-limit
iter-limit
Counts
31 → 826
Calls
Call 1
Inputs
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y)))
x
(/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))
(-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(*.f64 (cos.f64 y) (cos.f64 y))
(cos.f64 y)
y
(*.f64 #s(literal 0 binary64) #s(literal 0 binary64))
#s(literal 0 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
(+.f64 x (*.f64 y z))
(*.f64 y z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
(+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
(*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(literal -1/2 binary64)
(*.f64 #s(literal -1/6 binary64) (*.f64 y z))
#s(literal -1/6 binary64)
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(/.f64 (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x))) (neg.f64 (cos.f64 y)))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (cos.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(fma.f64 z (sin.f64 y) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(fma.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x (*.f64 (sin.f64 y) z))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
(fma.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (-.f64 (cos.f64 y) #s(literal 0 binary64))))
(-.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)))
(-.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x))
(+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) x)
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(*.f64 x (-.f64 (cos.f64 y) #s(literal 0 binary64)))
(/.f64 (*.f64 (*.f64 x (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64))) #s(literal -1 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 (*.f64 x (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 2 binary64) (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) x)) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x))) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) x) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 x (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (neg.f64 (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)))
x
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (-.f64 (cos.f64 y) #s(literal 0 binary64)))) (-.f64 (cos.f64 y) #s(literal 0 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (cos.f64 y))) (cos.f64 y))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))))
(*.f64 (fabs.f64 (cos.f64 y)) (*.f64 (fabs.f64 (cos.f64 y)) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (fabs.f64 (cos.f64 y)) (copysign.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (neg.f64 (cos.f64 y)) (/.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (cos.f64 y) (*.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (cos.f64 y) (/.f64 (cos.f64 y) (cos.f64 y)))
(pow.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (neg.f64 (cos.f64 y))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (cos.f64 y) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (cos.f64 y)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (neg.f64 (cos.f64 y))) #s(literal 0 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (cos.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) #s(literal 2 binary64)) #s(literal 0 binary64)) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (cos.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 2 binary64) (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (-.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) (neg.f64 (cos.f64 y))) (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 0 binary64))) (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (neg.f64 (cos.f64 y))))
(/.f64 (-.f64 (*.f64 (-.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 0 binary64))) (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (-.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 0 binary64))) (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (neg.f64 (cos.f64 y))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (neg.f64 (cos.f64 y))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 1 binary64)) (neg.f64 (cos.f64 y))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) (neg.f64 (cos.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 1 binary64)) (cos.f64 y)) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (neg.f64 (cos.f64 y))) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (neg.f64 (cos.f64 y))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) (neg.f64 (cos.f64 y))))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (cos.f64 y)) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 y)) (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (neg.f64 (cos.f64 y))) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) #s(literal 0 binary64))) (-.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) #s(literal 0 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) #s(literal 2 binary64)))
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(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) x (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(fma.f64 z (sin.f64 y) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(fma.f64 x #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x #s(approx (cos y) #s(literal 1 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x #s(approx (cos y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 #s(approx (cos y) #s(literal 1 binary64))) x))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) #s(approx (cos y) #s(literal 1 binary64))))
(-.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)))
(+.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (*.f64 (cos.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))) (+.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (fma.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (cos.f64 y) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))
(neg.f64 (-.f64 (*.f64 (neg.f64 x) (cos.f64 y)) (*.f64 (sin.f64 y) z)))
(fma.f64 (sin.f64 y) z (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 (sin.f64 y) z (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(fma.f64 z (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(fma.f64 z (sin.f64 y) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(fma.f64 z (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (cos.f64 y) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (cos.f64 y) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (cos.f64 y) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (cos.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x))
(+.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (neg.f64 x) (cos.f64 y))))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))

eval105.0ms (2.5%)

Memory
29.5MiB live, 325.6MiB allocated; 51ms collecting garbage
Compiler

Compiled 20 122 to 3 671 computations (81.8% saved)

prune36.0ms (0.9%)

Memory
-8.0MiB live, 90.3MiB allocated; 11ms collecting garbage
Pruning

25 alts after pruning (24 fresh and 1 done)

PrunedKeptTotal
New71422736
Fresh527
Picked415
Done000
Total72325748
Accuracy
99.9%
Counts
748 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
79.3%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
99.5%
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.5%
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
99.3%
(+.f64 (*.f64 x (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
99.5%
(+.f64 (*.f64 x (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
65.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
52.5%
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
69.4%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
87.6%
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
38.5%
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
29.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
44.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
52.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
41.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
41.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
31.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
13.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 1 152 to 805 computations (30.1% saved)

sample0.0ms (0.0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
3
0
1/2
-1/6
-1/2
Outputs
#s(literal 3 binary64)
#s(literal 0 binary64)
#s(literal 1/2 binary64)
#s(literal -6004799503160661/36028797018963968 binary64)
#s(literal -1/2 binary64)
Samples
0.0ms0valid
Compiler

Compiled 7 to 7 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series73.0ms (1.7%)

Memory
-8.1MiB live, 176.7MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05653613
Stop Event
iter-limit
Counts
38 → 129
Calls
Call 1
Inputs
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
x
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64)))
(*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(cos.f64 y)
y
#s(literal 3 binary64)
(*.f64 (cos.f64 y) #s(literal 0 binary64))
#s(literal 0 binary64)
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ x (* y z)) (*.f64 y z))
(*.f64 y z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
(+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x))))))
(*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))
(+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x))))
(*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))
(fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x))
(*.f64 #s(literal -1/6 binary64) z)
#s(literal -1/6 binary64)
(*.f64 #s(literal -1/2 binary64) x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)))
(/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))
Outputs
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (*.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ x (* y z)) (*.f64 y z))
#s(approx (+ x (* y z)) (+.f64 x (*.f64 y z)))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (+.f64 z (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))
#s(approx (* -1/2 x) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y))))
#s(approx (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x)))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x)))))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 x (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x))))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3)) #s(literal 1 binary64))
#s(approx (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 5/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 5/3 binary64) (*.f64 #s(literal -34/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (- (pow (cos y) 3) (* (cos y) 0)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -3/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (pow (cos y) 3) (* (cos y) 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 7/8 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 3/2 binary64)))))
#s(approx (- (pow (cos y) 3) (* (cos y) 0)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 7/8 binary64) (*.f64 #s(literal -61/240 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3/2 binary64)))))
#s(approx y y)
#s(approx (* (cos y) 0) #s(literal 0 binary64))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (+ y y) (*.f64 #s(literal 2 binary64) y))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) z)
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z)))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/45 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))) (fma.f64 #s(literal -1/720 binary64) x (*.f64 #s(literal 1/24 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3)) (cos.f64 y))
#s(approx (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))
#s(approx (- (pow (cos y) 3) (* (cos y) 0)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (cos (+ y y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* y z)) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))))
#s(approx (cos (+ y y)) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal 1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal 1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y))))
#s(approx (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y)))
#s(approx (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))) (cos.f64 y)))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* -1/6 z) (*.f64 #s(literal -1/6 binary64) z))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* y z)) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (/.f64 x z)))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ x (* y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)))))
#s(approx (* y (+ (* (* -1/6 z) y) (* -1/2 x))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))))))
#s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))))
Calls

9 calls:

TimeVariablePoint
14.0ms
x
0
6.0ms
y
inf
4.0ms
y
-inf
4.0ms
x
inf
3.0ms
x
-inf

rewrite152.0ms (3.6%)

Memory
28.9MiB live, 344.1MiB allocated; 44ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
051364
082292
1461250
22081250
04075237
Stop Event
iter-limit
node-limit
iter-limit
Counts
38 → 765
Calls
Call 1
Inputs
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
x
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64)))
(*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y))
(-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(cos.f64 y)
y
#s(literal 3 binary64)
(*.f64 (cos.f64 y) #s(literal 0 binary64))
#s(literal 0 binary64)
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ x (* y z)) (*.f64 y z))
(*.f64 y z)
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
(+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x))))))
(*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))
(+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x))))
(*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))
(fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x))
(*.f64 #s(literal -1/6 binary64) z)
#s(literal -1/6 binary64)
(*.f64 #s(literal -1/2 binary64) x)
#s(literal -1/2 binary64)
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y)))
(/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) x)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (/.f64 (cos.f64 y) (cos.f64 y)) (-.f64 (cos.f64 y) #s(literal 0 binary64))) x)))
(fma.f64 (/.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) x) (pow.f64 (cos.f64 y) #s(literal -3 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
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(fma.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) (*.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) (cos.f64 y))) #s(literal 0 binary64))
(fma.f64 (cos.f64 y) (/.f64 (cos.f64 y) (cos.f64 y)) #s(literal 0 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)))
(-.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))
(-.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (neg.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(-.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (/.f64 #s(literal -1/2 binary64) (cos.f64 y)))
(-.f64 (cos.f64 y) #s(literal 0 binary64))
(+.f64 (-.f64 (cos.f64 y) #s(literal 0 binary64)) #s(literal 0 binary64))
(+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(+.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (-.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) #s(literal 0 binary64)))
(+.f64 (*.f64 (cos.f64 (+.f64 y y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
(+.f64 (cos.f64 y) #s(literal 0 binary64))

eval288.0ms (6.8%)

Memory
17.4MiB live, 527.7MiB allocated; 152ms collecting garbage
Compiler

Compiled 38 866 to 6 100 computations (84.3% saved)

prune38.0ms (0.9%)

Memory
-19.9MiB live, 126.0MiB allocated; 8ms collecting garbage
Pruning

27 alts after pruning (25 fresh and 2 done)

PrunedKeptTotal
New1 126151 141
Fresh91019
Picked415
Done011
Total1 139271 166
Accuracy
99.9%
Counts
1 166 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
99.7%
(fma.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal -3 binary64)) x) (*.f64 (sin.f64 y) z))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
79.3%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
99.5%
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.5%
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 (sin.f64 y) z))
56.9%
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
99.7%
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
99.3%
(+.f64 (*.f64 x (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
99.5%
(+.f64 (*.f64 x (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
65.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
69.4%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
87.6%
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
38.5%
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
13.1%
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
63.0%
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
29.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
44.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
52.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
41.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
41.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
31.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
13.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 1 275 to 896 computations (29.7% saved)

sample0.0ms (0.0%)

Memory
0.9MiB live, 1.0MiB allocated; 0ms collecting garbage
Calls
Call 1
Inputs
1
2
1/2
Outputs
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 1/2 binary64)
Samples
0.0ms0valid
Compiler

Compiled 5 to 5 computations (0.0% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
adjust: 0.0ms (0.0% of total)

series114.0ms (2.7%)

Memory
-10.4MiB live, 152.4MiB allocated; 119ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04211995
Stop Event
iter-limit
Counts
32 → 92
Calls
Call 1
Inputs
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))))
x
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))
#s(literal 1 binary64)
(/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))
#s(literal 2 binary64)
(+.f64 (cos.f64 y) (cos.f64 y))
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(fma.f64 z y x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x))
(-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x))
(*.f64 (*.f64 z y) (*.f64 z y))
(*.f64 z y)
(*.f64 x x)
(-.f64 (*.f64 z y) x)
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
#s(approx (cos y) #s(literal 1 binary64))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
Outputs
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (*.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ (* z y) x) (*.f64 y z))
#s(approx (+ (* z y) x) (+.f64 x (*.f64 y z)))
#s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))
#s(approx (- (* (* z y) (* z y)) (* x x)) (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64)))
#s(approx (- (* z y) x) (fma.f64 #s(literal -1 binary64) x (*.f64 y z)))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* z y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))
#s(approx (- (* z y) x) (*.f64 x (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (/ 1 (/ 2 (+ (cos y) (cos y)))) #s(literal 1 binary64))
#s(approx (/ 1 (/ 2 (+ (cos y) (cos y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ 1 (/ 2 (+ (cos y) (cos y)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (/ 1 (/ 2 (+ (cos y) (cos y)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (/ 2 (+ (cos y) (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (/ 2 (+ (cos y) (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 5/24 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (/ 2 (+ (cos y) (cos y))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 5/24 binary64) (*.f64 #s(literal 61/720 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (cos y) (cos y)) #s(literal 2 binary64))
#s(approx (+ (cos y) (cos y)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (cos y) (cos y)) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/12 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (cos y) (cos y)) (+.f64 #s(literal 2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/12 binary64) (*.f64 #s(literal -1/360 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (- (* (* z y) (* z y)) (* x x)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))
#s(approx (- (* z y) x) (-.f64 (*.f64 y z) x))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))) (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/45 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 1/3 binary64) x) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))) (fma.f64 #s(literal -1/720 binary64) x (*.f64 #s(literal 1/24 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)))))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 #s(literal 1/24 binary64) x))))) (*.f64 #s(literal -1/2 binary64) x)))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal 1/3 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/3 binary64) x)))))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (+ y y) (*.f64 #s(literal 2 binary64) y))
#s(approx (/ 1 (/ 2 (+ (cos y) (cos y)))) (cos.f64 y))
#s(approx (/ 2 (+ (cos y) (cos y))) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
#s(approx (+ (cos y) (cos y)) (*.f64 #s(literal 2 binary64) (cos.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* z y) x) (*.f64 y (+.f64 z (/.f64 x y))))
#s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (- (* z y) x) (*.f64 y (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (cos (+ y y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (fma.f64 z (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y)))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))))
#s(approx (cos (+ y y)) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))
#s(approx z z)
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* z y) x) (*.f64 z (+.f64 y (/.f64 x z))))
#s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))
#s(approx (+ (* x (/ 1 (/ 2 (+ (cos y) (cos y))))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) y (/.f64 x z)))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (cos.f64 y))))))))
Calls

9 calls:

TimeVariablePoint
7.0ms
y
0
5.0ms
y
-inf
4.0ms
x
-inf
4.0ms
x
inf
4.0ms
y
inf

rewrite205.0ms (4.8%)

Memory
23.7MiB live, 275.4MiB allocated; 106ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
037225
063206
1337186
21553186
04069160
Stop Event
iter-limit
node-limit
iter-limit
Counts
32 → 783
Calls
Call 1
Inputs
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))))
x
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))
#s(literal 1 binary64)
(/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y)))
#s(literal 2 binary64)
(+.f64 (cos.f64 y) (cos.f64 y))
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
(fma.f64 z y x)
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x))
(-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x))
(*.f64 (*.f64 z y) (*.f64 z y))
(*.f64 z y)
(*.f64 x x)
(-.f64 (*.f64 z y) x)
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(*.f64 #s(approx (cos y) #s(literal 1 binary64)) x)
#s(approx (cos y) #s(literal 1 binary64))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))) (*.f64 (sin.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))) (+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 z) (sin.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (fma.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (-.f64 (*.f64 (*.f64 (sin.f64 y) z) (*.f64 (sin.f64 y) z)) (*.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))
(fma.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(fma.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))) (*.f64 (sin.f64 y) z))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (sin.f64 y) z))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x) (*.f64 (sin.f64 y) z))
(fma.f64 (sin.f64 y) z (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(fma.f64 z (sin.f64 y) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x (*.f64 (sin.f64 y) z))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
(fma.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(fma.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(fma.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y))) x))
(-.f64 (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) z) (neg.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)))
(-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 (*.f64 (sin.f64 y) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (neg.f64 (*.f64 (neg.f64 z) (sin.f64 y))))
(+.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x) (*.f64 (sin.f64 y) z))
(*.f64 (/.f64 x #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (cos.f64 y)))
(*.f64 (*.f64 x #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (/.f64 x #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(*.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (cos.f64 y) #s(literal 2 binary64)) x))
(*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x)
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(*.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y)))
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(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (pow.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(neg.f64 (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))))
(sin.f64 (+.f64 (+.f64 (fabs.f64 y) (fabs.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 (+.f64 y y))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (fabs.f64 (+.f64 y y))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal -2 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal 2 binary64) (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y) (neg.f64 y)))
(sin.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y) y))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (+.f64 y y)))
(fma.f64 (sin.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 0 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (fabs.f64 (+.f64 y y))) #s(literal 0 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)))
(fma.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 (fabs.f64 (cos.f64 y)) (fabs.f64 (cos.f64 y)) (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(fma.f64 (sin.f64 (+.f64 y y)) #s(literal 0 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)))
(fma.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 1/2 binary64) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 1/2 binary64) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) #s(literal 1/2 binary64) (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 (neg.f64 (cos.f64 y)) (neg.f64 (cos.f64 y)) (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(fma.f64 (sin.f64 y) (neg.f64 (sin.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(fma.f64 (cos.f64 y) (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(fma.f64 (cos.f64 y) (cos.f64 y) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(fma.f64 (cos.f64 y) (cos.f64 y) (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (+.f64 y y)) (*.f64 #s(literal 0 binary64) (sin.f64 (+.f64 y y))))
(-.f64 (*.f64 (sin.f64 (+.f64 y y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (+.f64 y y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 y) (cos.f64 (-.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 y) (sin.f64 (-.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (sin.f64 y) (sin.f64 (neg.f64 (neg.f64 y)))))
(-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(cos.f64 (neg.f64 (+.f64 (fabs.f64 y) (fabs.f64 y))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 (+.f64 y y)))))
(cos.f64 (neg.f64 (fabs.f64 (fabs.f64 (+.f64 y y)))))
(cos.f64 (fabs.f64 (+.f64 (fabs.f64 y) (fabs.f64 y))))
(cos.f64 (fabs.f64 (neg.f64 (fabs.f64 (+.f64 y y)))))
(cos.f64 (fabs.f64 (fabs.f64 (fabs.f64 (+.f64 y y)))))
(cos.f64 (neg.f64 (fabs.f64 (+.f64 y y))))
(cos.f64 (fabs.f64 (fabs.f64 (+.f64 y y))))
(cos.f64 (+.f64 (fabs.f64 y) (fabs.f64 y)))
(cos.f64 (*.f64 #s(literal -2 binary64) y))
(cos.f64 (fabs.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 (+.f64 y y))) #s(literal 0 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (+.f64 y y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (+.f64 y y))) (*.f64 #s(literal 0 binary64) (sin.f64 (+.f64 y y))))
(+.f64 (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)))
(+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(+.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y) y)) y)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 y y)) y)
(*.f64 y #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) y)
(/.f64 (-.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 (neg.f64 y) #s(literal 3 binary64))) (fma.f64 y y (+.f64 (*.f64 y y) (*.f64 y (neg.f64 y)))))
(/.f64 (-.f64 (*.f64 y y) (*.f64 y y)) (+.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y y) (*.f64 y y)) (-.f64 y y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 y y) (*.f64 y y))))
(neg.f64 (*.f64 #s(literal -2 binary64) y))
(-.f64 y (neg.f64 y))
(+.f64 y (neg.f64 (neg.f64 y)))
(+.f64 y y)
#s(literal 1/2 binary64)

eval762.0ms (17.9%)

Memory
-55.7MiB live, 217.4MiB allocated; 1.0s collecting garbage
Compiler

Compiled 23 065 to 4 526 computations (80.4% saved)

prune31.0ms (0.7%)

Memory
13.9MiB live, 59.8MiB allocated; 4ms collecting garbage
Pruning

36 alts after pruning (32 fresh and 4 done)

PrunedKeptTotal
New83519854
Fresh71320
Picked325
Done022
Total84536881
Accuracy
99.9%
Counts
881 → 36
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.5%
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
79.3%
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
56.9%
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
99.7%
(+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.7%
(+.f64 (/.f64 x (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 z (sin.f64 y)))
99.6%
(+.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 z (sin.f64 y)))
65.5%
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
69.4%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
63.0%
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
87.6%
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
38.5%
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
13.1%
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
24.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
52.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
53.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
24.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
29.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal -2 binary64)))) (-.f64 (*.f64 z y) x)))
26.8%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
23.2%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
14.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 (neg.f64 x)) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
13.4%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
19.6%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 y) z)) #s(literal 2 binary64))) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
23.1%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
29.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
46.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
44.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
52.5%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
41.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
41.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
52.9%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
29.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
31.7%
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
3.0%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
13.3%
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Compiler

Compiled 945 to 628 computations (33.5% saved)

regimes444.0ms (10.4%)

Memory
-14.0MiB live, 550.2MiB allocated; 114ms collecting garbage
Counts
1 → 1
32 → 1
38 → 3
41 → 1
43 → 3
63 → 1
69 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
Call 2
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
Outputs
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
Call 3
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 y) z)) #s(literal 2 binary64))) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal -2 binary64)))) (-.f64 (*.f64 z y) x)))
Outputs
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
Call 4
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 y) z)) #s(literal 2 binary64))) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal -2 binary64)))) (-.f64 (*.f64 z y) x)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 (neg.f64 x)) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
Call 5
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 y) z)) #s(literal 2 binary64))) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal -2 binary64)))) (-.f64 (*.f64 z y) x)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 (neg.f64 x)) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
Call 6
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 y) z)) #s(literal 2 binary64))) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal -2 binary64)))) (-.f64 (*.f64 z y) x)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 (neg.f64 x)) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
(+.f64 (/.f64 x (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
Call 7
Inputs
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y z)) (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y z)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z y))) (*.f64 z y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 #s(literal -1 binary64) x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) y z) y x))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z))))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x)))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) y) y) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal -1/6 binary64) (*.f64 z y))) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 z y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/6 binary64) z) y (*.f64 #s(literal -1/2 binary64) x)) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (+ z (* y (+ (* (* -1/6 z) y) (* -1/2 x))))) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 z y x) (*.f64 (-.f64 (*.f64 z y) x) (/.f64 #s(literal -1 binary64) (-.f64 x (*.f64 z y))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* -1/2 x) (* -1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (+.f64 z (*.f64 y #s(approx (+ (* (* -1/6 z) y) (* -1/2 x)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal -1/6 binary64) y)))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z y) x) (*.f64 (-.f64 (*.f64 z y) x) (fma.f64 z y x)))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 #s(approx (- (* (* z y) (* z y)) (* x x)) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (*.f64 x x)) #s(approx (- (* z y) x) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z)))))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 (*.f64 (*.f64 z y) z) (/.f64 y (-.f64 (*.f64 z y) x))) (*.f64 x (/.f64 x (-.f64 (*.f64 z y) x)))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (fma.f64 (*.f64 z z) (/.f64 (*.f64 y y) (-.f64 (*.f64 z y) x)) (/.f64 (*.f64 (neg.f64 x) x) (-.f64 (*.f64 z y) x))))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 (sin.f64 y) z))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (neg.f64 y) z)) #s(literal 2 binary64))) (*.f64 x x)) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal -2 binary64)))) (-.f64 (*.f64 z y) x)))
(fma.f64 (sin.f64 y) z (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
#s(approx (+ (* x (cos y)) (* z (sin y))) (/.f64 (-.f64 (*.f64 (*.f64 z y) (*.f64 z y)) (exp.f64 (*.f64 (log.f64 (neg.f64 x)) #s(literal 2 binary64)))) (-.f64 (*.f64 z y) x)))
(+.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) z) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) x))
(fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (/ (- (* (cos y) (cos y)) (* 0 0)) (cos y))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (/ (- (* (- (pow (cos y) 3) (* (cos y) 0)) (cos y)) (* (+ (* (cos (+ y y)) 1/2) 1/2) 0)) (pow (cos y) 3))) (* z (sin y))) (*.f64 z (+.f64 (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x))))
(+.f64 (/.f64 x (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) x)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
(+.f64 (*.f64 x (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))))) (*.f64 z (sin.f64 y)))
(fma.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (*.f64 (-.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
#s(approx (+ (* x (/ (+ (* (cos (+ y y)) 1/2) 1/2) (cos y))) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
#s(approx (+ (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) x) (cos y)) (* z (sin y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) x) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (+.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (cos.f64 y)))) (*.f64 z (sin.f64 y)))
(fma.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (cos.f64 y)) (*.f64 (pow.f64 (cos.f64 y) #s(literal -3 binary64)) x) (*.f64 (sin.f64 y) z))
(+.f64 (*.f64 x (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 #s(literal 0 binary64) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (*.f64 #s(literal 0 binary64) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (cos.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 z (sin.f64 y)))
Outputs
(+.f64 (*.f64 x (/.f64 (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 #s(literal 0 binary64) #s(literal 0 binary64))) (cos.f64 y))) (*.f64 z (sin.f64 y)))
Calls

27 calls:

69.0ms
x
48.0ms
x
26.0ms
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
20.0ms
z
20.0ms
x
Results
AccuracySegmentsBranch
13.3%1x
13.3%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
13.3%1z
13.3%1y
53.6%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
53.6%1z
53.6%1x
53.6%1y
61.0%3z
55.3%2(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
63.8%3x
77.6%3y
79.3%1y
79.3%1x
79.3%1z
79.3%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
84.5%3x
79.3%1y
85.5%3z
99.8%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
99.8%1(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 1 797 to 470 computations (73.8% saved)

bsearch35.0ms (0.8%)

Memory
9.2MiB live, 60.2MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
19.0ms
7.529680037855446e-193
1.5579918591565854e-187
14.0ms
-8.870917685822442e-27
-3.309825064087958e-28
Samples
23.0ms256×0valid
Compiler

Compiled 380 to 350 computations (7.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-cos: 9.0ms (52.2% of total)
ival-sin: 5.0ms (29.0% of total)
ival-mult!: 2.0ms (11.6% of total)
ival-add!: 1.0ms (5.8% of total)
adjust: 0.0ms (0.0% of total)

bsearch38.0ms (0.9%)

Memory
-12.2MiB live, 79.7MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
659.9364754023646
558061.5578583785
20.0ms
-2012529525.8167238
-6.916788181624495
Samples
25.0ms272×0valid
Compiler

Compiled 981 to 711 computations (27.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-cos: 10.0ms (55.3% of total)
ival-sin: 5.0ms (27.7% of total)
ival-mult!: 3.0ms (16.6% of total)
ival-add!: 1.0ms (5.5% of total)
adjust: 0.0ms (0.0% of total)

derivations121.0ms (2.8%)

Memory
-16.7MiB live, 80.7MiB allocated; 9ms collecting garbage
Stop Event
fuel
Compiler

Compiled 200 to 68 computations (66.0% saved)

preprocess49.0ms (1.2%)

Memory
50.2MiB live, 140.1MiB allocated; 9ms collecting garbage
Compiler

Compiled 209 to 76 computations (63.6% saved)

end0.0ms (0.0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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