
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (/ (fma (* v 5.0) v -1.0) (fma v v -1.0)) (* (sqrt (fma (* v v) -6.0 2.0)) PI)) t))
double code(double v, double t) {
return ((fma((v * 5.0), v, -1.0) / fma(v, v, -1.0)) / (sqrt(fma((v * v), -6.0, 2.0)) * ((double) M_PI))) / t;
}
function code(v, t) return Float64(Float64(Float64(fma(Float64(v * 5.0), v, -1.0) / fma(v, v, -1.0)) / Float64(sqrt(fma(Float64(v * v), -6.0, 2.0)) * pi)) / t) end
code[v_, t_] := N[(N[(N[(N[(N[(v * 5.0), $MachinePrecision] * v + -1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\mathsf{fma}\left(v \cdot 5, v, -1\right)}{\mathsf{fma}\left(v, v, -1\right)}}{\sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)} \cdot \pi}}{t}
\end{array}
Initial program 99.3%
Applied rewrites99.8%
(FPCore (v t) :precision binary64 (/ (/ (/ (fma (* v 5.0) v -1.0) (fma v v -1.0)) PI) (* (sqrt (fma (* v v) -6.0 2.0)) t)))
double code(double v, double t) {
return ((fma((v * 5.0), v, -1.0) / fma(v, v, -1.0)) / ((double) M_PI)) / (sqrt(fma((v * v), -6.0, 2.0)) * t);
}
function code(v, t) return Float64(Float64(Float64(fma(Float64(v * 5.0), v, -1.0) / fma(v, v, -1.0)) / pi) / Float64(sqrt(fma(Float64(v * v), -6.0, 2.0)) * t)) end
code[v_, t_] := N[(N[(N[(N[(N[(v * 5.0), $MachinePrecision] * v + -1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision] / Pi), $MachinePrecision] / N[(N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\mathsf{fma}\left(v \cdot 5, v, -1\right)}{\mathsf{fma}\left(v, v, -1\right)}}{\pi}}{\sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)} \cdot t}
\end{array}
Initial program 99.3%
Applied rewrites99.6%
(FPCore (v t) :precision binary64 (/ (/ (fma (* v 5.0) v -1.0) t) (* (sqrt (fma (* v v) -6.0 2.0)) (* (fma v v -1.0) PI))))
double code(double v, double t) {
return (fma((v * 5.0), v, -1.0) / t) / (sqrt(fma((v * v), -6.0, 2.0)) * (fma(v, v, -1.0) * ((double) M_PI)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * 5.0), v, -1.0) / t) / Float64(sqrt(fma(Float64(v * v), -6.0, 2.0)) * Float64(fma(v, v, -1.0) * pi))) end
code[v_, t_] := N[(N[(N[(N[(v * 5.0), $MachinePrecision] * v + -1.0), $MachinePrecision] / t), $MachinePrecision] / N[(N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(v * v + -1.0), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot 5, v, -1\right)}{t}}{\sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)} \cdot \left(\mathsf{fma}\left(v, v, -1\right) \cdot \pi\right)}
\end{array}
Initial program 99.3%
Applied rewrites99.8%
Applied rewrites99.4%
Applied rewrites99.5%
(FPCore (v t) :precision binary64 (/ (fma (* v 5.0) v -1.0) (* (* (* (fma v v -1.0) PI) (sqrt (fma (* v v) -6.0 2.0))) t)))
double code(double v, double t) {
return fma((v * 5.0), v, -1.0) / (((fma(v, v, -1.0) * ((double) M_PI)) * sqrt(fma((v * v), -6.0, 2.0))) * t);
}
function code(v, t) return Float64(fma(Float64(v * 5.0), v, -1.0) / Float64(Float64(Float64(fma(v, v, -1.0) * pi) * sqrt(fma(Float64(v * v), -6.0, 2.0))) * t)) end
code[v_, t_] := N[(N[(N[(v * 5.0), $MachinePrecision] * v + -1.0), $MachinePrecision] / N[(N[(N[(N[(v * v + -1.0), $MachinePrecision] * Pi), $MachinePrecision] * N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(v \cdot 5, v, -1\right)}{\left(\left(\mathsf{fma}\left(v, v, -1\right) \cdot \pi\right) \cdot \sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)}\right) \cdot t}
\end{array}
Initial program 99.3%
Applied rewrites99.8%
Applied rewrites99.4%
(FPCore (v t) :precision binary64 (/ (/ (/ (fma (* v 5.0) v -1.0) (fma v v -1.0)) (* (sqrt 2.0) PI)) t))
double code(double v, double t) {
return ((fma((v * 5.0), v, -1.0) / fma(v, v, -1.0)) / (sqrt(2.0) * ((double) M_PI))) / t;
}
function code(v, t) return Float64(Float64(Float64(fma(Float64(v * 5.0), v, -1.0) / fma(v, v, -1.0)) / Float64(sqrt(2.0) * pi)) / t) end
code[v_, t_] := N[(N[(N[(N[(N[(v * 5.0), $MachinePrecision] * v + -1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\mathsf{fma}\left(v \cdot 5, v, -1\right)}{\mathsf{fma}\left(v, v, -1\right)}}{\sqrt{2} \cdot \pi}}{t}
\end{array}
Initial program 99.3%
Applied rewrites99.8%
Taylor expanded in v around 0
Applied rewrites98.9%
(FPCore (v t) :precision binary64 (/ (/ 1.0 (* PI (sqrt 2.0))) t))
double code(double v, double t) {
return (1.0 / (((double) M_PI) * sqrt(2.0))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.PI * Math.sqrt(2.0))) / t;
}
def code(v, t): return (1.0 / (math.pi * math.sqrt(2.0))) / t
function code(v, t) return Float64(Float64(1.0 / Float64(pi * sqrt(2.0))) / t) end
function tmp = code(v, t) tmp = (1.0 / (pi * sqrt(2.0))) / t; end
code[v_, t_] := N[(N[(1.0 / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi \cdot \sqrt{2}}}{t}
\end{array}
Initial program 99.3%
Applied rewrites99.8%
Taylor expanded in v around 0
Applied rewrites98.9%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.5%
(FPCore (v t) :precision binary64 (/ 0.5 (* t PI)))
double code(double v, double t) {
return 0.5 / (t * ((double) M_PI));
}
public static double code(double v, double t) {
return 0.5 / (t * Math.PI);
}
def code(v, t): return 0.5 / (t * math.pi)
function code(v, t) return Float64(0.5 / Float64(t * pi)) end
function tmp = code(v, t) tmp = 0.5 / (t * pi); end
code[v_, t_] := N[(0.5 / N[(t * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{t \cdot \pi}
\end{array}
Initial program 99.3%
Taylor expanded in v around 0
Applied rewrites98.5%
Applied rewrites20.3%
Taylor expanded in t around 0
Applied rewrites20.3%
herbie shell --seed 2025161
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))