
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ 2.0 t) (+ (/ 1.0 z) (- 1.0 t)) (/ x y)))
double code(double x, double y, double z, double t) {
return fma((2.0 / t), ((1.0 / z) + (1.0 - t)), (x / y));
}
function code(x, y, z, t) return fma(Float64(2.0 / t), Float64(Float64(1.0 / z) + Float64(1.0 - t)), Float64(x / y)) end
code[x_, y_, z_, t_] := N[(N[(2.0 / t), $MachinePrecision] * N[(N[(1.0 / z), $MachinePrecision] + N[(1.0 - t), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z} + \left(1 - t\right), \frac{x}{y}\right)
\end{array}
Initial program 86.4%
Applied rewrites86.4%
Applied rewrites99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ x y) (/ (+ 2.0 (* 2.0 z)) (* t z)))))
(if (<= (/ x y) -100000.0)
t_1
(if (<= (/ x y) 1e-5)
(fma 2.0 (/ (- 1.0 t) t) (* 2.0 (/ 1.0 (* t z))))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + ((2.0 + (2.0 * z)) / (t * z));
double tmp;
if ((x / y) <= -100000.0) {
tmp = t_1;
} else if ((x / y) <= 1e-5) {
tmp = fma(2.0, ((1.0 - t) / t), (2.0 * (1.0 / (t * z))));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(2.0 * z)) / Float64(t * z))) tmp = 0.0 if (Float64(x / y) <= -100000.0) tmp = t_1; elseif (Float64(x / y) <= 1e-5) tmp = fma(2.0, Float64(Float64(1.0 - t) / t), Float64(2.0 * Float64(1.0 / Float64(t * z)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(2.0 * z), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -100000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-5], N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision] + N[(2.0 * N[(1.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + \frac{2 + 2 \cdot z}{t \cdot z}\\
\mathbf{if}\;\frac{x}{y} \leq -100000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(2, \frac{1 - t}{t}, 2 \cdot \frac{1}{t \cdot z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e5 or 1.00000000000000008e-5 < (/.f64 x y) Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites79.7%
if -1e5 < (/.f64 x y) < 1.00000000000000008e-5Initial program 86.4%
Taylor expanded in x around 0
Applied rewrites66.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ x y) (/ (+ 2.0 (* 2.0 z)) (* t z)))))
(if (<= (/ x y) -100000.0)
t_1
(if (<= (/ x y) 1e-5) (fma 2.0 (/ (- 1.0 t) t) (/ (/ 2.0 t) z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + ((2.0 + (2.0 * z)) / (t * z));
double tmp;
if ((x / y) <= -100000.0) {
tmp = t_1;
} else if ((x / y) <= 1e-5) {
tmp = fma(2.0, ((1.0 - t) / t), ((2.0 / t) / z));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(2.0 * z)) / Float64(t * z))) tmp = 0.0 if (Float64(x / y) <= -100000.0) tmp = t_1; elseif (Float64(x / y) <= 1e-5) tmp = fma(2.0, Float64(Float64(1.0 - t) / t), Float64(Float64(2.0 / t) / z)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(2.0 * z), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -100000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-5], N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision] + N[(N[(2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + \frac{2 + 2 \cdot z}{t \cdot z}\\
\mathbf{if}\;\frac{x}{y} \leq -100000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{\frac{2}{t}}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e5 or 1.00000000000000008e-5 < (/.f64 x y) Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites79.7%
if -1e5 < (/.f64 x y) < 1.00000000000000008e-5Initial program 86.4%
Taylor expanded in x around 0
Applied rewrites66.5%
Applied rewrites66.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ x y) (+ (/ -2.0 t) 2.0))))
(if (<= z -1.2e-22)
t_1
(if (<= z 1.32e-8) (fma (/ 2.0 t) (/ 1.0 z) (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) - ((-2.0 / t) + 2.0);
double tmp;
if (z <= -1.2e-22) {
tmp = t_1;
} else if (z <= 1.32e-8) {
tmp = fma((2.0 / t), (1.0 / z), (x / y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) - Float64(Float64(-2.0 / t) + 2.0)) tmp = 0.0 if (z <= -1.2e-22) tmp = t_1; elseif (z <= 1.32e-8) tmp = fma(Float64(2.0 / t), Float64(1.0 / z), Float64(x / y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - N[(N[(-2.0 / t), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e-22], t$95$1, If[LessEqual[z, 1.32e-8], N[(N[(2.0 / t), $MachinePrecision] * N[(1.0 / z), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.32 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z}, \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.20000000000000001e-22 or 1.32000000000000007e-8 < z Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Applied rewrites70.9%
if -1.20000000000000001e-22 < z < 1.32000000000000007e-8Initial program 86.4%
Applied rewrites86.4%
Applied rewrites99.5%
Taylor expanded in z around 0
Applied rewrites63.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ x y) (+ (/ -2.0 t) 2.0))))
(if (<= z -1.2e-22)
t_1
(if (<= z 1.32e-8) (+ (/ x y) (/ 2.0 (* t z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) - ((-2.0 / t) + 2.0);
double tmp;
if (z <= -1.2e-22) {
tmp = t_1;
} else if (z <= 1.32e-8) {
tmp = (x / y) + (2.0 / (t * z));
} else {
tmp = t_1;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) - (((-2.0d0) / t) + 2.0d0)
if (z <= (-1.2d-22)) then
tmp = t_1
else if (z <= 1.32d-8) then
tmp = (x / y) + (2.0d0 / (t * z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) - ((-2.0 / t) + 2.0);
double tmp;
if (z <= -1.2e-22) {
tmp = t_1;
} else if (z <= 1.32e-8) {
tmp = (x / y) + (2.0 / (t * z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) - ((-2.0 / t) + 2.0) tmp = 0 if z <= -1.2e-22: tmp = t_1 elif z <= 1.32e-8: tmp = (x / y) + (2.0 / (t * z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) - Float64(Float64(-2.0 / t) + 2.0)) tmp = 0.0 if (z <= -1.2e-22) tmp = t_1; elseif (z <= 1.32e-8) tmp = Float64(Float64(x / y) + Float64(2.0 / Float64(t * z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) - ((-2.0 / t) + 2.0); tmp = 0.0; if (z <= -1.2e-22) tmp = t_1; elseif (z <= 1.32e-8) tmp = (x / y) + (2.0 / (t * z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - N[(N[(-2.0 / t), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e-22], t$95$1, If[LessEqual[z, 1.32e-8], N[(N[(x / y), $MachinePrecision] + N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.32 \cdot 10^{-8}:\\
\;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.20000000000000001e-22 or 1.32000000000000007e-8 < z Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Applied rewrites70.9%
if -1.20000000000000001e-22 < z < 1.32000000000000007e-8Initial program 86.4%
Taylor expanded in z around 0
Applied rewrites63.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ x y) (+ (/ -2.0 t) 2.0))))
(if (<= z -5.5e-63)
t_1
(if (<= z 1.6e-11) (fma 2.0 -1.0 (/ 2.0 (* t z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) - ((-2.0 / t) + 2.0);
double tmp;
if (z <= -5.5e-63) {
tmp = t_1;
} else if (z <= 1.6e-11) {
tmp = fma(2.0, -1.0, (2.0 / (t * z)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) - Float64(Float64(-2.0 / t) + 2.0)) tmp = 0.0 if (z <= -5.5e-63) tmp = t_1; elseif (z <= 1.6e-11) tmp = fma(2.0, -1.0, Float64(2.0 / Float64(t * z))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - N[(N[(-2.0 / t), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.5e-63], t$95$1, If[LessEqual[z, 1.6e-11], N[(2.0 * -1.0 + N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(2, -1, \frac{2}{t \cdot z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.50000000000000043e-63 or 1.59999999999999997e-11 < z Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Applied rewrites70.9%
if -5.50000000000000043e-63 < z < 1.59999999999999997e-11Initial program 86.4%
Taylor expanded in x around 0
Applied rewrites66.5%
Taylor expanded in t around inf
Applied rewrites49.8%
Applied rewrites49.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- (/ 2.0 z) -2.0) t))
(t_2 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
(t_3 (- (/ x y) 2.0)))
(if (<= t_2 -1e+58)
t_1
(if (<= t_2 10000000000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / z) - -2.0) / t;
double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_3 = (x / y) - 2.0;
double tmp;
if (t_2 <= -1e+58) {
tmp = t_1;
} else if (t_2 <= 10000000000.0) {
tmp = t_3;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = ((2.0 / z) - -2.0) / t;
double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_3 = (x / y) - 2.0;
double tmp;
if (t_2 <= -1e+58) {
tmp = t_1;
} else if (t_2 <= 10000000000.0) {
tmp = t_3;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((2.0 / z) - -2.0) / t t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) t_3 = (x / y) - 2.0 tmp = 0 if t_2 <= -1e+58: tmp = t_1 elif t_2 <= 10000000000.0: tmp = t_3 elif t_2 <= math.inf: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(2.0 / z) - -2.0) / t) t_2 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) t_3 = Float64(Float64(x / y) - 2.0) tmp = 0.0 if (t_2 <= -1e+58) tmp = t_1; elseif (t_2 <= 10000000000.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((2.0 / z) - -2.0) / t; t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); t_3 = (x / y) - 2.0; tmp = 0.0; if (t_2 <= -1e+58) tmp = t_1; elseif (t_2 <= 10000000000.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+58], t$95$1, If[LessEqual[t$95$2, 10000000000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{2}{z} - -2}{t}\\
t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -9.99999999999999944e57 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Applied rewrites47.6%
if -9.99999999999999944e57 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ 2.0 z) t))
(t_2 (- (/ x y) 2.0))
(t_3 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
(t_4 (- (/ x y) (/ -2.0 t))))
(if (<= t_3 -1e+308)
t_1
(if (<= t_3 -50000000.0)
t_4
(if (<= t_3 -1.9995)
t_2
(if (<= t_3 5e+269) t_4 (if (<= t_3 INFINITY) t_1 t_2)))))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 / z) / t;
double t_2 = (x / y) - 2.0;
double t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_4 = (x / y) - (-2.0 / t);
double tmp;
if (t_3 <= -1e+308) {
tmp = t_1;
} else if (t_3 <= -50000000.0) {
tmp = t_4;
} else if (t_3 <= -1.9995) {
tmp = t_2;
} else if (t_3 <= 5e+269) {
tmp = t_4;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 / z) / t;
double t_2 = (x / y) - 2.0;
double t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_4 = (x / y) - (-2.0 / t);
double tmp;
if (t_3 <= -1e+308) {
tmp = t_1;
} else if (t_3 <= -50000000.0) {
tmp = t_4;
} else if (t_3 <= -1.9995) {
tmp = t_2;
} else if (t_3 <= 5e+269) {
tmp = t_4;
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 / z) / t t_2 = (x / y) - 2.0 t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) t_4 = (x / y) - (-2.0 / t) tmp = 0 if t_3 <= -1e+308: tmp = t_1 elif t_3 <= -50000000.0: tmp = t_4 elif t_3 <= -1.9995: tmp = t_2 elif t_3 <= 5e+269: tmp = t_4 elif t_3 <= math.inf: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 / z) / t) t_2 = Float64(Float64(x / y) - 2.0) t_3 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) t_4 = Float64(Float64(x / y) - Float64(-2.0 / t)) tmp = 0.0 if (t_3 <= -1e+308) tmp = t_1; elseif (t_3 <= -50000000.0) tmp = t_4; elseif (t_3 <= -1.9995) tmp = t_2; elseif (t_3 <= 5e+269) tmp = t_4; elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 / z) / t; t_2 = (x / y) - 2.0; t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); t_4 = (x / y) - (-2.0 / t); tmp = 0.0; if (t_3 <= -1e+308) tmp = t_1; elseif (t_3 <= -50000000.0) tmp = t_4; elseif (t_3 <= -1.9995) tmp = t_2; elseif (t_3 <= 5e+269) tmp = t_4; elseif (t_3 <= Inf) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x / y), $MachinePrecision] - N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+308], t$95$1, If[LessEqual[t$95$3, -50000000.0], t$95$4, If[LessEqual[t$95$3, -1.9995], t$95$2, If[LessEqual[t$95$3, 5e+269], t$95$4, If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{2}{z}}{t}\\
t_2 := \frac{x}{y} - 2\\
t_3 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_4 := \frac{x}{y} - \frac{-2}{t}\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+308}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq -50000000:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq -1.9995:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+269}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1e308 or 5.0000000000000002e269 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1e308 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -5e7 or -1.99950000000000006 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 5.0000000000000002e269Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Applied rewrites70.9%
Taylor expanded in t around 0
Applied rewrites51.8%
if -5e7 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.99950000000000006 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
(t_2 (/ (/ 2.0 z) t))
(t_3 (- (/ x y) 2.0)))
(if (<= t_1 -1e+287)
(/ 2.0 (* t z))
(if (<= t_1 -1e+141)
(* 2.0 (/ (- 1.0 t) t))
(if (<= t_1 -1e+78)
t_2
(if (<= t_1 10000000000.0)
t_3
(if (<= t_1 1e+240)
(- (* 2.0 (/ 1.0 t)) 2.0)
(if (<= t_1 INFINITY) t_2 t_3))))))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_2 = (2.0 / z) / t;
double t_3 = (x / y) - 2.0;
double tmp;
if (t_1 <= -1e+287) {
tmp = 2.0 / (t * z);
} else if (t_1 <= -1e+141) {
tmp = 2.0 * ((1.0 - t) / t);
} else if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 10000000000.0) {
tmp = t_3;
} else if (t_1 <= 1e+240) {
tmp = (2.0 * (1.0 / t)) - 2.0;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_2 = (2.0 / z) / t;
double t_3 = (x / y) - 2.0;
double tmp;
if (t_1 <= -1e+287) {
tmp = 2.0 / (t * z);
} else if (t_1 <= -1e+141) {
tmp = 2.0 * ((1.0 - t) / t);
} else if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 10000000000.0) {
tmp = t_3;
} else if (t_1 <= 1e+240) {
tmp = (2.0 * (1.0 / t)) - 2.0;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) t_2 = (2.0 / z) / t t_3 = (x / y) - 2.0 tmp = 0 if t_1 <= -1e+287: tmp = 2.0 / (t * z) elif t_1 <= -1e+141: tmp = 2.0 * ((1.0 - t) / t) elif t_1 <= -1e+78: tmp = t_2 elif t_1 <= 10000000000.0: tmp = t_3 elif t_1 <= 1e+240: tmp = (2.0 * (1.0 / t)) - 2.0 elif t_1 <= math.inf: tmp = t_2 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) t_2 = Float64(Float64(2.0 / z) / t) t_3 = Float64(Float64(x / y) - 2.0) tmp = 0.0 if (t_1 <= -1e+287) tmp = Float64(2.0 / Float64(t * z)); elseif (t_1 <= -1e+141) tmp = Float64(2.0 * Float64(Float64(1.0 - t) / t)); elseif (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 10000000000.0) tmp = t_3; elseif (t_1 <= 1e+240) tmp = Float64(Float64(2.0 * Float64(1.0 / t)) - 2.0); elseif (t_1 <= Inf) tmp = t_2; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); t_2 = (2.0 / z) / t; t_3 = (x / y) - 2.0; tmp = 0.0; if (t_1 <= -1e+287) tmp = 2.0 / (t * z); elseif (t_1 <= -1e+141) tmp = 2.0 * ((1.0 - t) / t); elseif (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 10000000000.0) tmp = t_3; elseif (t_1 <= 1e+240) tmp = (2.0 * (1.0 / t)) - 2.0; elseif (t_1 <= Inf) tmp = t_2; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+287], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e+141], N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 10000000000.0], t$95$3, If[LessEqual[t$95$1, 1e+240], N[(N[(2.0 * N[(1.0 / t), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_2 := \frac{\frac{2}{z}}{t}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{2}{t \cdot z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;2 \cdot \frac{1 - t}{t}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10000000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 10^{+240}:\\
\;\;\;\;2 \cdot \frac{1}{t} - 2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287Initial program 86.4%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Taylor expanded in x around 0
Applied rewrites37.1%
if -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
if 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Applied rewrites70.9%
Taylor expanded in x around 0
Applied rewrites37.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (/ (- 1.0 t) t)))
(t_2 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
(t_3 (/ (/ 2.0 z) t))
(t_4 (- (/ x y) 2.0)))
(if (<= t_2 -1e+287)
(/ 2.0 (* t z))
(if (<= t_2 -1e+141)
t_1
(if (<= t_2 -1e+78)
t_3
(if (<= t_2 10000000000.0)
t_4
(if (<= t_2 1e+240) t_1 (if (<= t_2 INFINITY) t_3 t_4))))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * ((1.0 - t) / t);
double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_3 = (2.0 / z) / t;
double t_4 = (x / y) - 2.0;
double tmp;
if (t_2 <= -1e+287) {
tmp = 2.0 / (t * z);
} else if (t_2 <= -1e+141) {
tmp = t_1;
} else if (t_2 <= -1e+78) {
tmp = t_3;
} else if (t_2 <= 10000000000.0) {
tmp = t_4;
} else if (t_2 <= 1e+240) {
tmp = t_1;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = t_4;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * ((1.0 - t) / t);
double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_3 = (2.0 / z) / t;
double t_4 = (x / y) - 2.0;
double tmp;
if (t_2 <= -1e+287) {
tmp = 2.0 / (t * z);
} else if (t_2 <= -1e+141) {
tmp = t_1;
} else if (t_2 <= -1e+78) {
tmp = t_3;
} else if (t_2 <= 10000000000.0) {
tmp = t_4;
} else if (t_2 <= 1e+240) {
tmp = t_1;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_3;
} else {
tmp = t_4;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * ((1.0 - t) / t) t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) t_3 = (2.0 / z) / t t_4 = (x / y) - 2.0 tmp = 0 if t_2 <= -1e+287: tmp = 2.0 / (t * z) elif t_2 <= -1e+141: tmp = t_1 elif t_2 <= -1e+78: tmp = t_3 elif t_2 <= 10000000000.0: tmp = t_4 elif t_2 <= 1e+240: tmp = t_1 elif t_2 <= math.inf: tmp = t_3 else: tmp = t_4 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(Float64(1.0 - t) / t)) t_2 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) t_3 = Float64(Float64(2.0 / z) / t) t_4 = Float64(Float64(x / y) - 2.0) tmp = 0.0 if (t_2 <= -1e+287) tmp = Float64(2.0 / Float64(t * z)); elseif (t_2 <= -1e+141) tmp = t_1; elseif (t_2 <= -1e+78) tmp = t_3; elseif (t_2 <= 10000000000.0) tmp = t_4; elseif (t_2 <= 1e+240) tmp = t_1; elseif (t_2 <= Inf) tmp = t_3; else tmp = t_4; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * ((1.0 - t) / t); t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); t_3 = (2.0 / z) / t; t_4 = (x / y) - 2.0; tmp = 0.0; if (t_2 <= -1e+287) tmp = 2.0 / (t * z); elseif (t_2 <= -1e+141) tmp = t_1; elseif (t_2 <= -1e+78) tmp = t_3; elseif (t_2 <= 10000000000.0) tmp = t_4; elseif (t_2 <= 1e+240) tmp = t_1; elseif (t_2 <= Inf) tmp = t_3; else tmp = t_4; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+287], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -1e+141], t$95$1, If[LessEqual[t$95$2, -1e+78], t$95$3, If[LessEqual[t$95$2, 10000000000.0], t$95$4, If[LessEqual[t$95$2, 1e+240], t$95$1, If[LessEqual[t$95$2, Infinity], t$95$3, t$95$4]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \frac{1 - t}{t}\\
t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{\frac{2}{z}}{t}\\
t_4 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{2}{t \cdot z}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq 10^{+240}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287Initial program 86.4%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240Initial program 86.4%
Taylor expanded in z around inf
Applied rewrites70.9%
Taylor expanded in x around 0
Applied rewrites37.1%
if -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
(t_2 (/ (/ 2.0 z) t))
(t_3 (- (/ x y) 2.0)))
(if (<= t_1 -1e+287)
(/ 2.0 (* t z))
(if (<= t_1 -1e+141)
(/ 2.0 t)
(if (<= t_1 -1e+78)
t_2
(if (<= t_1 10000000000.0)
t_3
(if (<= t_1 1e+240) (/ 2.0 t) (if (<= t_1 INFINITY) t_2 t_3))))))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_2 = (2.0 / z) / t;
double t_3 = (x / y) - 2.0;
double tmp;
if (t_1 <= -1e+287) {
tmp = 2.0 / (t * z);
} else if (t_1 <= -1e+141) {
tmp = 2.0 / t;
} else if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 10000000000.0) {
tmp = t_3;
} else if (t_1 <= 1e+240) {
tmp = 2.0 / t;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_2 = (2.0 / z) / t;
double t_3 = (x / y) - 2.0;
double tmp;
if (t_1 <= -1e+287) {
tmp = 2.0 / (t * z);
} else if (t_1 <= -1e+141) {
tmp = 2.0 / t;
} else if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 10000000000.0) {
tmp = t_3;
} else if (t_1 <= 1e+240) {
tmp = 2.0 / t;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) t_2 = (2.0 / z) / t t_3 = (x / y) - 2.0 tmp = 0 if t_1 <= -1e+287: tmp = 2.0 / (t * z) elif t_1 <= -1e+141: tmp = 2.0 / t elif t_1 <= -1e+78: tmp = t_2 elif t_1 <= 10000000000.0: tmp = t_3 elif t_1 <= 1e+240: tmp = 2.0 / t elif t_1 <= math.inf: tmp = t_2 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) t_2 = Float64(Float64(2.0 / z) / t) t_3 = Float64(Float64(x / y) - 2.0) tmp = 0.0 if (t_1 <= -1e+287) tmp = Float64(2.0 / Float64(t * z)); elseif (t_1 <= -1e+141) tmp = Float64(2.0 / t); elseif (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 10000000000.0) tmp = t_3; elseif (t_1 <= 1e+240) tmp = Float64(2.0 / t); elseif (t_1 <= Inf) tmp = t_2; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); t_2 = (2.0 / z) / t; t_3 = (x / y) - 2.0; tmp = 0.0; if (t_1 <= -1e+287) tmp = 2.0 / (t * z); elseif (t_1 <= -1e+141) tmp = 2.0 / t; elseif (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 10000000000.0) tmp = t_3; elseif (t_1 <= 1e+240) tmp = 2.0 / t; elseif (t_1 <= Inf) tmp = t_2; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+287], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e+141], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 10000000000.0], t$95$3, If[LessEqual[t$95$1, 1e+240], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_2 := \frac{\frac{2}{z}}{t}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{2}{t \cdot z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10000000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 10^{+240}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287Initial program 86.4%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around inf
Applied rewrites18.6%
if -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 2.0 (* t z)))
(t_2 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
(t_3 (- (/ x y) 2.0)))
(if (<= t_2 -1e+287)
t_1
(if (<= t_2 -1e+141)
(/ 2.0 t)
(if (<= t_2 -1e+78)
t_1
(if (<= t_2 10000000000.0)
t_3
(if (<= t_2 1e+240) (/ 2.0 t) (if (<= t_2 INFINITY) t_1 t_3))))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_3 = (x / y) - 2.0;
double tmp;
if (t_2 <= -1e+287) {
tmp = t_1;
} else if (t_2 <= -1e+141) {
tmp = 2.0 / t;
} else if (t_2 <= -1e+78) {
tmp = t_1;
} else if (t_2 <= 10000000000.0) {
tmp = t_3;
} else if (t_2 <= 1e+240) {
tmp = 2.0 / t;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 / (t * z);
double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
double t_3 = (x / y) - 2.0;
double tmp;
if (t_2 <= -1e+287) {
tmp = t_1;
} else if (t_2 <= -1e+141) {
tmp = 2.0 / t;
} else if (t_2 <= -1e+78) {
tmp = t_1;
} else if (t_2 <= 10000000000.0) {
tmp = t_3;
} else if (t_2 <= 1e+240) {
tmp = 2.0 / t;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 / (t * z) t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z) t_3 = (x / y) - 2.0 tmp = 0 if t_2 <= -1e+287: tmp = t_1 elif t_2 <= -1e+141: tmp = 2.0 / t elif t_2 <= -1e+78: tmp = t_1 elif t_2 <= 10000000000.0: tmp = t_3 elif t_2 <= 1e+240: tmp = 2.0 / t elif t_2 <= math.inf: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 / Float64(t * z)) t_2 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)) t_3 = Float64(Float64(x / y) - 2.0) tmp = 0.0 if (t_2 <= -1e+287) tmp = t_1; elseif (t_2 <= -1e+141) tmp = Float64(2.0 / t); elseif (t_2 <= -1e+78) tmp = t_1; elseif (t_2 <= 10000000000.0) tmp = t_3; elseif (t_2 <= 1e+240) tmp = Float64(2.0 / t); elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 / (t * z); t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z); t_3 = (x / y) - 2.0; tmp = 0.0; if (t_2 <= -1e+287) tmp = t_1; elseif (t_2 <= -1e+141) tmp = 2.0 / t; elseif (t_2 <= -1e+78) tmp = t_1; elseif (t_2 <= 10000000000.0) tmp = t_3; elseif (t_2 <= 1e+240) tmp = 2.0 / t; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+287], t$95$1, If[LessEqual[t$95$2, -1e+141], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$2, -1e+78], t$95$1, If[LessEqual[t$95$2, 10000000000.0], t$95$3, If[LessEqual[t$95$2, 1e+240], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+240}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287 or -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 86.4%
Taylor expanded in z around 0
Applied rewrites31.3%
if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around inf
Applied rewrites18.6%
if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (/ x y) 2.0))) (if (<= t -6.6e-59) t_1 (if (<= t 7.5e-10) (/ 2.0 t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) - 2.0;
double tmp;
if (t <= -6.6e-59) {
tmp = t_1;
} else if (t <= 7.5e-10) {
tmp = 2.0 / t;
} else {
tmp = t_1;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) - 2.0d0
if (t <= (-6.6d-59)) then
tmp = t_1
else if (t <= 7.5d-10) then
tmp = 2.0d0 / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) - 2.0;
double tmp;
if (t <= -6.6e-59) {
tmp = t_1;
} else if (t <= 7.5e-10) {
tmp = 2.0 / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) - 2.0 tmp = 0 if t <= -6.6e-59: tmp = t_1 elif t <= 7.5e-10: tmp = 2.0 / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) - 2.0) tmp = 0.0 if (t <= -6.6e-59) tmp = t_1; elseif (t <= 7.5e-10) tmp = Float64(2.0 / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) - 2.0; tmp = 0.0; if (t <= -6.6e-59) tmp = t_1; elseif (t <= 7.5e-10) tmp = 2.0 / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t, -6.6e-59], t$95$1, If[LessEqual[t, 7.5e-10], N[(2.0 / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} - 2\\
\mathbf{if}\;t \leq -6.6 \cdot 10^{-59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 7.5 \cdot 10^{-10}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.59999999999999964e-59 or 7.49999999999999995e-10 < t Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
if -6.59999999999999964e-59 < t < 7.49999999999999995e-10Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around inf
Applied rewrites18.6%
(FPCore (x y z t) :precision binary64 (if (<= t -6.5e-8) -2.0 (if (<= t 1.0) (/ 2.0 t) -2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6.5e-8) {
tmp = -2.0;
} else if (t <= 1.0) {
tmp = 2.0 / t;
} else {
tmp = -2.0;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-6.5d-8)) then
tmp = -2.0d0
else if (t <= 1.0d0) then
tmp = 2.0d0 / t
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -6.5e-8) {
tmp = -2.0;
} else if (t <= 1.0) {
tmp = 2.0 / t;
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -6.5e-8: tmp = -2.0 elif t <= 1.0: tmp = 2.0 / t else: tmp = -2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -6.5e-8) tmp = -2.0; elseif (t <= 1.0) tmp = Float64(2.0 / t); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -6.5e-8) tmp = -2.0; elseif (t <= 1.0) tmp = 2.0 / t; else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -6.5e-8], -2.0, If[LessEqual[t, 1.0], N[(2.0 / t), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.5 \cdot 10^{-8}:\\
\;\;\;\;-2\\
\mathbf{elif}\;t \leq 1:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if t < -6.49999999999999997e-8 or 1 < t Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
Taylor expanded in x around 0
Applied rewrites20.7%
if -6.49999999999999997e-8 < t < 1Initial program 86.4%
Taylor expanded in t around 0
Applied rewrites47.6%
Taylor expanded in z around inf
Applied rewrites18.6%
(FPCore (x y z t) :precision binary64 -2.0)
double code(double x, double y, double z, double t) {
return -2.0;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -2.0d0
end function
public static double code(double x, double y, double z, double t) {
return -2.0;
}
def code(x, y, z, t): return -2.0
function code(x, y, z, t) return -2.0 end
function tmp = code(x, y, z, t) tmp = -2.0; end
code[x_, y_, z_, t_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 86.4%
Taylor expanded in t around inf
Applied rewrites54.3%
Taylor expanded in x around 0
Applied rewrites20.7%
herbie shell --seed 2025161
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))