Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2

Percentage Accurate: 86.4% → 99.5%
Time: 10.5s
Alternatives: 15
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 86.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Alternative 1: 99.5% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{2}{t}, \frac{1}{z} + \left(1 - t\right), \frac{x}{y}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (fma (/ 2.0 t) (+ (/ 1.0 z) (- 1.0 t)) (/ x y)))
double code(double x, double y, double z, double t) {
	return fma((2.0 / t), ((1.0 / z) + (1.0 - t)), (x / y));
}
function code(x, y, z, t)
	return fma(Float64(2.0 / t), Float64(Float64(1.0 / z) + Float64(1.0 - t)), Float64(x / y))
end
code[x_, y_, z_, t_] := N[(N[(2.0 / t), $MachinePrecision] * N[(N[(1.0 / z), $MachinePrecision] + N[(1.0 - t), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z} + \left(1 - t\right), \frac{x}{y}\right)
\end{array}
Derivation
  1. Initial program 86.4%

    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
  2. Applied rewrites86.4%

    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z \cdot 2, 1 - t, 2\right)}{t \cdot z} + \frac{x}{y}} \]
  3. Applied rewrites99.5%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z} + \left(1 - t\right), \frac{x}{y}\right)} \]
  4. Add Preprocessing

Alternative 2: 98.3% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \frac{2 + 2 \cdot z}{t \cdot z}\\ \mathbf{if}\;\frac{x}{y} \leq -100000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-5}:\\ \;\;\;\;\mathsf{fma}\left(2, \frac{1 - t}{t}, 2 \cdot \frac{1}{t \cdot z}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (/ x y) (/ (+ 2.0 (* 2.0 z)) (* t z)))))
   (if (<= (/ x y) -100000.0)
     t_1
     (if (<= (/ x y) 1e-5)
       (fma 2.0 (/ (- 1.0 t) t) (* 2.0 (/ 1.0 (* t z))))
       t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) + ((2.0 + (2.0 * z)) / (t * z));
	double tmp;
	if ((x / y) <= -100000.0) {
		tmp = t_1;
	} else if ((x / y) <= 1e-5) {
		tmp = fma(2.0, ((1.0 - t) / t), (2.0 * (1.0 / (t * z))));
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(2.0 * z)) / Float64(t * z)))
	tmp = 0.0
	if (Float64(x / y) <= -100000.0)
		tmp = t_1;
	elseif (Float64(x / y) <= 1e-5)
		tmp = fma(2.0, Float64(Float64(1.0 - t) / t), Float64(2.0 * Float64(1.0 / Float64(t * z))));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(2.0 * z), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -100000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-5], N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision] + N[(2.0 * N[(1.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} + \frac{2 + 2 \cdot z}{t \cdot z}\\
\mathbf{if}\;\frac{x}{y} \leq -100000:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{x}{y} \leq 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(2, \frac{1 - t}{t}, 2 \cdot \frac{1}{t \cdot z}\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 x y) < -1e5 or 1.00000000000000008e-5 < (/.f64 x y)

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2 + 2 \cdot z}}{t \cdot z} \]
    3. Applied rewrites79.7%

      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2 + 2 \cdot z}}{t \cdot z} \]

    if -1e5 < (/.f64 x y) < 1.00000000000000008e-5

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in x around 0

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
    3. Applied rewrites66.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, 2 \cdot \frac{1}{t \cdot z}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 3: 98.3% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \frac{2 + 2 \cdot z}{t \cdot z}\\ \mathbf{if}\;\frac{x}{y} \leq -100000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-5}:\\ \;\;\;\;\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{\frac{2}{t}}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (/ x y) (/ (+ 2.0 (* 2.0 z)) (* t z)))))
   (if (<= (/ x y) -100000.0)
     t_1
     (if (<= (/ x y) 1e-5) (fma 2.0 (/ (- 1.0 t) t) (/ (/ 2.0 t) z)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) + ((2.0 + (2.0 * z)) / (t * z));
	double tmp;
	if ((x / y) <= -100000.0) {
		tmp = t_1;
	} else if ((x / y) <= 1e-5) {
		tmp = fma(2.0, ((1.0 - t) / t), ((2.0 / t) / z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(2.0 * z)) / Float64(t * z)))
	tmp = 0.0
	if (Float64(x / y) <= -100000.0)
		tmp = t_1;
	elseif (Float64(x / y) <= 1e-5)
		tmp = fma(2.0, Float64(Float64(1.0 - t) / t), Float64(Float64(2.0 / t) / z));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(2.0 * z), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -100000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-5], N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision] + N[(N[(2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} + \frac{2 + 2 \cdot z}{t \cdot z}\\
\mathbf{if}\;\frac{x}{y} \leq -100000:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{x}{y} \leq 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{\frac{2}{t}}{z}\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 x y) < -1e5 or 1.00000000000000008e-5 < (/.f64 x y)

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2 + 2 \cdot z}}{t \cdot z} \]
    3. Applied rewrites79.7%

      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2 + 2 \cdot z}}{t \cdot z} \]

    if -1e5 < (/.f64 x y) < 1.00000000000000008e-5

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in x around 0

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
    3. Applied rewrites66.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, 2 \cdot \frac{1}{t \cdot z}\right)} \]
    4. Applied rewrites66.4%

      \[\leadsto \mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{\frac{2}{t}}{z}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 4: 92.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\ \mathbf{if}\;z \leq -1.2 \cdot 10^{-22}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.32 \cdot 10^{-8}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z}, \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (/ x y) (+ (/ -2.0 t) 2.0))))
   (if (<= z -1.2e-22)
     t_1
     (if (<= z 1.32e-8) (fma (/ 2.0 t) (/ 1.0 z) (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) - ((-2.0 / t) + 2.0);
	double tmp;
	if (z <= -1.2e-22) {
		tmp = t_1;
	} else if (z <= 1.32e-8) {
		tmp = fma((2.0 / t), (1.0 / z), (x / y));
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) - Float64(Float64(-2.0 / t) + 2.0))
	tmp = 0.0
	if (z <= -1.2e-22)
		tmp = t_1;
	elseif (z <= 1.32e-8)
		tmp = fma(Float64(2.0 / t), Float64(1.0 / z), Float64(x / y));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - N[(N[(-2.0 / t), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e-22], t$95$1, If[LessEqual[z, 1.32e-8], N[(N[(2.0 / t), $MachinePrecision] * N[(1.0 / z), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 1.32 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z}, \frac{x}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.20000000000000001e-22 or 1.32000000000000007e-8 < z

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Applied rewrites70.9%

      \[\leadsto \color{blue}{\frac{x}{y} - \left(\frac{-2}{t} + 2\right)} \]

    if -1.20000000000000001e-22 < z < 1.32000000000000007e-8

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Applied rewrites86.4%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z \cdot 2, 1 - t, 2\right)}{t \cdot z} + \frac{x}{y}} \]
    3. Applied rewrites99.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t}, \frac{1}{z} + \left(1 - t\right), \frac{x}{y}\right)} \]
    4. Taylor expanded in z around 0

      \[\leadsto \mathsf{fma}\left(\frac{2}{t}, \color{blue}{\frac{1}{z}}, \frac{x}{y}\right) \]
    5. Applied rewrites63.5%

      \[\leadsto \mathsf{fma}\left(\frac{2}{t}, \color{blue}{\frac{1}{z}}, \frac{x}{y}\right) \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 92.5% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\ \mathbf{if}\;z \leq -1.2 \cdot 10^{-22}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.32 \cdot 10^{-8}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (/ x y) (+ (/ -2.0 t) 2.0))))
   (if (<= z -1.2e-22)
     t_1
     (if (<= z 1.32e-8) (+ (/ x y) (/ 2.0 (* t z))) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) - ((-2.0 / t) + 2.0);
	double tmp;
	if (z <= -1.2e-22) {
		tmp = t_1;
	} else if (z <= 1.32e-8) {
		tmp = (x / y) + (2.0 / (t * z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x / y) - (((-2.0d0) / t) + 2.0d0)
    if (z <= (-1.2d-22)) then
        tmp = t_1
    else if (z <= 1.32d-8) then
        tmp = (x / y) + (2.0d0 / (t * z))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x / y) - ((-2.0 / t) + 2.0);
	double tmp;
	if (z <= -1.2e-22) {
		tmp = t_1;
	} else if (z <= 1.32e-8) {
		tmp = (x / y) + (2.0 / (t * z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x / y) - ((-2.0 / t) + 2.0)
	tmp = 0
	if z <= -1.2e-22:
		tmp = t_1
	elif z <= 1.32e-8:
		tmp = (x / y) + (2.0 / (t * z))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) - Float64(Float64(-2.0 / t) + 2.0))
	tmp = 0.0
	if (z <= -1.2e-22)
		tmp = t_1;
	elseif (z <= 1.32e-8)
		tmp = Float64(Float64(x / y) + Float64(2.0 / Float64(t * z)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x / y) - ((-2.0 / t) + 2.0);
	tmp = 0.0;
	if (z <= -1.2e-22)
		tmp = t_1;
	elseif (z <= 1.32e-8)
		tmp = (x / y) + (2.0 / (t * z));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - N[(N[(-2.0 / t), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e-22], t$95$1, If[LessEqual[z, 1.32e-8], N[(N[(x / y), $MachinePrecision] + N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 1.32 \cdot 10^{-8}:\\
\;\;\;\;\frac{x}{y} + \frac{2}{t \cdot z}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.20000000000000001e-22 or 1.32000000000000007e-8 < z

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Applied rewrites70.9%

      \[\leadsto \color{blue}{\frac{x}{y} - \left(\frac{-2}{t} + 2\right)} \]

    if -1.20000000000000001e-22 < z < 1.32000000000000007e-8

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around 0

      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
    3. Applied rewrites63.2%

      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 86.0% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\ \mathbf{if}\;z \leq -5.5 \cdot 10^{-63}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.6 \cdot 10^{-11}:\\ \;\;\;\;\mathsf{fma}\left(2, -1, \frac{2}{t \cdot z}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (/ x y) (+ (/ -2.0 t) 2.0))))
   (if (<= z -5.5e-63)
     t_1
     (if (<= z 1.6e-11) (fma 2.0 -1.0 (/ 2.0 (* t z))) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) - ((-2.0 / t) + 2.0);
	double tmp;
	if (z <= -5.5e-63) {
		tmp = t_1;
	} else if (z <= 1.6e-11) {
		tmp = fma(2.0, -1.0, (2.0 / (t * z)));
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) - Float64(Float64(-2.0 / t) + 2.0))
	tmp = 0.0
	if (z <= -5.5e-63)
		tmp = t_1;
	elseif (z <= 1.6e-11)
		tmp = fma(2.0, -1.0, Float64(2.0 / Float64(t * z)));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - N[(N[(-2.0 / t), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.5e-63], t$95$1, If[LessEqual[z, 1.6e-11], N[(2.0 * -1.0 + N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} - \left(\frac{-2}{t} + 2\right)\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 1.6 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(2, -1, \frac{2}{t \cdot z}\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.50000000000000043e-63 or 1.59999999999999997e-11 < z

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Applied rewrites70.9%

      \[\leadsto \color{blue}{\frac{x}{y} - \left(\frac{-2}{t} + 2\right)} \]

    if -5.50000000000000043e-63 < z < 1.59999999999999997e-11

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in x around 0

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
    3. Applied rewrites66.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, 2 \cdot \frac{1}{t \cdot z}\right)} \]
    4. Taylor expanded in t around inf

      \[\leadsto \mathsf{fma}\left(2, -1, 2 \cdot \frac{1}{t \cdot z}\right) \]
    5. Applied rewrites49.8%

      \[\leadsto \mathsf{fma}\left(2, -1, 2 \cdot \frac{1}{t \cdot z}\right) \]
    6. Applied rewrites49.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, -1, \frac{2}{t \cdot z}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 7: 84.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{2}{z} - -2}{t}\\ t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_3 := \frac{x}{y} - 2\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+58}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10000000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (- (/ 2.0 z) -2.0) t))
        (t_2 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
        (t_3 (- (/ x y) 2.0)))
   (if (<= t_2 -1e+58)
     t_1
     (if (<= t_2 10000000000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
double code(double x, double y, double z, double t) {
	double t_1 = ((2.0 / z) - -2.0) / t;
	double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_2 <= -1e+58) {
		tmp = t_1;
	} else if (t_2 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_2 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = ((2.0 / z) - -2.0) / t;
	double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_2 <= -1e+58) {
		tmp = t_1;
	} else if (t_2 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_2 <= Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = ((2.0 / z) - -2.0) / t
	t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)
	t_3 = (x / y) - 2.0
	tmp = 0
	if t_2 <= -1e+58:
		tmp = t_1
	elif t_2 <= 10000000000.0:
		tmp = t_3
	elif t_2 <= math.inf:
		tmp = t_1
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(2.0 / z) - -2.0) / t)
	t_2 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))
	t_3 = Float64(Float64(x / y) - 2.0)
	tmp = 0.0
	if (t_2 <= -1e+58)
		tmp = t_1;
	elseif (t_2 <= 10000000000.0)
		tmp = t_3;
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = ((2.0 / z) - -2.0) / t;
	t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	t_3 = (x / y) - 2.0;
	tmp = 0.0;
	if (t_2 <= -1e+58)
		tmp = t_1;
	elseif (t_2 <= 10000000000.0)
		tmp = t_3;
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(2.0 / z), $MachinePrecision] - -2.0), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+58], t$95$1, If[LessEqual[t$95$2, 10000000000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{2}{z} - -2}{t}\\
t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+58}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -9.99999999999999944e57 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{\frac{2}{z} - -2}{t}} \]

    if -9.99999999999999944e57 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 8: 81.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{2}{z}}{t}\\ t_2 := \frac{x}{y} - 2\\ t_3 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_4 := \frac{x}{y} - \frac{-2}{t}\\ \mathbf{if}\;t\_3 \leq -1 \cdot 10^{+308}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq -50000000:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_3 \leq -1.9995:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+269}:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (/ 2.0 z) t))
        (t_2 (- (/ x y) 2.0))
        (t_3 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
        (t_4 (- (/ x y) (/ -2.0 t))))
   (if (<= t_3 -1e+308)
     t_1
     (if (<= t_3 -50000000.0)
       t_4
       (if (<= t_3 -1.9995)
         t_2
         (if (<= t_3 5e+269) t_4 (if (<= t_3 INFINITY) t_1 t_2)))))))
double code(double x, double y, double z, double t) {
	double t_1 = (2.0 / z) / t;
	double t_2 = (x / y) - 2.0;
	double t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_4 = (x / y) - (-2.0 / t);
	double tmp;
	if (t_3 <= -1e+308) {
		tmp = t_1;
	} else if (t_3 <= -50000000.0) {
		tmp = t_4;
	} else if (t_3 <= -1.9995) {
		tmp = t_2;
	} else if (t_3 <= 5e+269) {
		tmp = t_4;
	} else if (t_3 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (2.0 / z) / t;
	double t_2 = (x / y) - 2.0;
	double t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_4 = (x / y) - (-2.0 / t);
	double tmp;
	if (t_3 <= -1e+308) {
		tmp = t_1;
	} else if (t_3 <= -50000000.0) {
		tmp = t_4;
	} else if (t_3 <= -1.9995) {
		tmp = t_2;
	} else if (t_3 <= 5e+269) {
		tmp = t_4;
	} else if (t_3 <= Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (2.0 / z) / t
	t_2 = (x / y) - 2.0
	t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)
	t_4 = (x / y) - (-2.0 / t)
	tmp = 0
	if t_3 <= -1e+308:
		tmp = t_1
	elif t_3 <= -50000000.0:
		tmp = t_4
	elif t_3 <= -1.9995:
		tmp = t_2
	elif t_3 <= 5e+269:
		tmp = t_4
	elif t_3 <= math.inf:
		tmp = t_1
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(2.0 / z) / t)
	t_2 = Float64(Float64(x / y) - 2.0)
	t_3 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))
	t_4 = Float64(Float64(x / y) - Float64(-2.0 / t))
	tmp = 0.0
	if (t_3 <= -1e+308)
		tmp = t_1;
	elseif (t_3 <= -50000000.0)
		tmp = t_4;
	elseif (t_3 <= -1.9995)
		tmp = t_2;
	elseif (t_3 <= 5e+269)
		tmp = t_4;
	elseif (t_3 <= Inf)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (2.0 / z) / t;
	t_2 = (x / y) - 2.0;
	t_3 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	t_4 = (x / y) - (-2.0 / t);
	tmp = 0.0;
	if (t_3 <= -1e+308)
		tmp = t_1;
	elseif (t_3 <= -50000000.0)
		tmp = t_4;
	elseif (t_3 <= -1.9995)
		tmp = t_2;
	elseif (t_3 <= 5e+269)
		tmp = t_4;
	elseif (t_3 <= Inf)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x / y), $MachinePrecision] - N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -1e+308], t$95$1, If[LessEqual[t$95$3, -50000000.0], t$95$4, If[LessEqual[t$95$3, -1.9995], t$95$2, If[LessEqual[t$95$3, 5e+269], t$95$4, If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{2}{z}}{t}\\
t_2 := \frac{x}{y} - 2\\
t_3 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_4 := \frac{x}{y} - \frac{-2}{t}\\
\mathbf{if}\;t\_3 \leq -1 \cdot 10^{+308}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_3 \leq -50000000:\\
\;\;\;\;t\_4\\

\mathbf{elif}\;t\_3 \leq -1.9995:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+269}:\\
\;\;\;\;t\_4\\

\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1e308 or 5.0000000000000002e269 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around 0

      \[\leadsto \frac{\frac{2}{z}}{t} \]
    5. Applied rewrites31.3%

      \[\leadsto \frac{\frac{2}{z}}{t} \]

    if -1e308 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -5e7 or -1.99950000000000006 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 5.0000000000000002e269

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Applied rewrites70.9%

      \[\leadsto \color{blue}{\frac{x}{y} - \left(\frac{-2}{t} + 2\right)} \]
    5. Taylor expanded in t around 0

      \[\leadsto \frac{x}{y} - \frac{-2}{\color{blue}{t}} \]
    6. Applied rewrites51.8%

      \[\leadsto \frac{x}{y} - \frac{-2}{\color{blue}{t}} \]

    if -5e7 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.99950000000000006 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 9: 69.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_2 := \frac{\frac{2}{z}}{t}\\ t_3 := \frac{x}{y} - 2\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+287}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+141}:\\ \;\;\;\;2 \cdot \frac{1 - t}{t}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+78}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10000000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_1 \leq 10^{+240}:\\ \;\;\;\;2 \cdot \frac{1}{t} - 2\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
        (t_2 (/ (/ 2.0 z) t))
        (t_3 (- (/ x y) 2.0)))
   (if (<= t_1 -1e+287)
     (/ 2.0 (* t z))
     (if (<= t_1 -1e+141)
       (* 2.0 (/ (- 1.0 t) t))
       (if (<= t_1 -1e+78)
         t_2
         (if (<= t_1 10000000000.0)
           t_3
           (if (<= t_1 1e+240)
             (- (* 2.0 (/ 1.0 t)) 2.0)
             (if (<= t_1 INFINITY) t_2 t_3))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_2 = (2.0 / z) / t;
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_1 <= -1e+287) {
		tmp = 2.0 / (t * z);
	} else if (t_1 <= -1e+141) {
		tmp = 2.0 * ((1.0 - t) / t);
	} else if (t_1 <= -1e+78) {
		tmp = t_2;
	} else if (t_1 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_1 <= 1e+240) {
		tmp = (2.0 * (1.0 / t)) - 2.0;
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_2 = (2.0 / z) / t;
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_1 <= -1e+287) {
		tmp = 2.0 / (t * z);
	} else if (t_1 <= -1e+141) {
		tmp = 2.0 * ((1.0 - t) / t);
	} else if (t_1 <= -1e+78) {
		tmp = t_2;
	} else if (t_1 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_1 <= 1e+240) {
		tmp = (2.0 * (1.0 / t)) - 2.0;
	} else if (t_1 <= Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)
	t_2 = (2.0 / z) / t
	t_3 = (x / y) - 2.0
	tmp = 0
	if t_1 <= -1e+287:
		tmp = 2.0 / (t * z)
	elif t_1 <= -1e+141:
		tmp = 2.0 * ((1.0 - t) / t)
	elif t_1 <= -1e+78:
		tmp = t_2
	elif t_1 <= 10000000000.0:
		tmp = t_3
	elif t_1 <= 1e+240:
		tmp = (2.0 * (1.0 / t)) - 2.0
	elif t_1 <= math.inf:
		tmp = t_2
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))
	t_2 = Float64(Float64(2.0 / z) / t)
	t_3 = Float64(Float64(x / y) - 2.0)
	tmp = 0.0
	if (t_1 <= -1e+287)
		tmp = Float64(2.0 / Float64(t * z));
	elseif (t_1 <= -1e+141)
		tmp = Float64(2.0 * Float64(Float64(1.0 - t) / t));
	elseif (t_1 <= -1e+78)
		tmp = t_2;
	elseif (t_1 <= 10000000000.0)
		tmp = t_3;
	elseif (t_1 <= 1e+240)
		tmp = Float64(Float64(2.0 * Float64(1.0 / t)) - 2.0);
	elseif (t_1 <= Inf)
		tmp = t_2;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	t_2 = (2.0 / z) / t;
	t_3 = (x / y) - 2.0;
	tmp = 0.0;
	if (t_1 <= -1e+287)
		tmp = 2.0 / (t * z);
	elseif (t_1 <= -1e+141)
		tmp = 2.0 * ((1.0 - t) / t);
	elseif (t_1 <= -1e+78)
		tmp = t_2;
	elseif (t_1 <= 10000000000.0)
		tmp = t_3;
	elseif (t_1 <= 1e+240)
		tmp = (2.0 * (1.0 / t)) - 2.0;
	elseif (t_1 <= Inf)
		tmp = t_2;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+287], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e+141], N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 10000000000.0], t$95$3, If[LessEqual[t$95$1, 1e+240], N[(N[(2.0 * N[(1.0 / t), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, t$95$3]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_2 := \frac{\frac{2}{z}}{t}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{2}{t \cdot z}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;2 \cdot \frac{1 - t}{t}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 10000000000:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_1 \leq 10^{+240}:\\
\;\;\;\;2 \cdot \frac{1}{t} - 2\\

\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 5 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
    3. Applied rewrites31.3%

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

    if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Taylor expanded in x around 0

      \[\leadsto 2 \cdot \color{blue}{\frac{1 - t}{t}} \]
    5. Applied rewrites37.1%

      \[\leadsto 2 \cdot \color{blue}{\frac{1 - t}{t}} \]

    if -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around 0

      \[\leadsto \frac{\frac{2}{z}}{t} \]
    5. Applied rewrites31.3%

      \[\leadsto \frac{\frac{2}{z}}{t} \]

    if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]

    if 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Applied rewrites70.9%

      \[\leadsto \color{blue}{\frac{x}{y} - \left(\frac{-2}{t} + 2\right)} \]
    5. Taylor expanded in x around 0

      \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
    6. Applied rewrites37.1%

      \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
  3. Recombined 5 regimes into one program.
  4. Add Preprocessing

Alternative 10: 69.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := 2 \cdot \frac{1 - t}{t}\\ t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_3 := \frac{\frac{2}{z}}{t}\\ t_4 := \frac{x}{y} - 2\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+287}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+141}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+78}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 10000000000:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_2 \leq 10^{+240}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_4\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* 2.0 (/ (- 1.0 t) t)))
        (t_2 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
        (t_3 (/ (/ 2.0 z) t))
        (t_4 (- (/ x y) 2.0)))
   (if (<= t_2 -1e+287)
     (/ 2.0 (* t z))
     (if (<= t_2 -1e+141)
       t_1
       (if (<= t_2 -1e+78)
         t_3
         (if (<= t_2 10000000000.0)
           t_4
           (if (<= t_2 1e+240) t_1 (if (<= t_2 INFINITY) t_3 t_4))))))))
double code(double x, double y, double z, double t) {
	double t_1 = 2.0 * ((1.0 - t) / t);
	double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_3 = (2.0 / z) / t;
	double t_4 = (x / y) - 2.0;
	double tmp;
	if (t_2 <= -1e+287) {
		tmp = 2.0 / (t * z);
	} else if (t_2 <= -1e+141) {
		tmp = t_1;
	} else if (t_2 <= -1e+78) {
		tmp = t_3;
	} else if (t_2 <= 10000000000.0) {
		tmp = t_4;
	} else if (t_2 <= 1e+240) {
		tmp = t_1;
	} else if (t_2 <= ((double) INFINITY)) {
		tmp = t_3;
	} else {
		tmp = t_4;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = 2.0 * ((1.0 - t) / t);
	double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_3 = (2.0 / z) / t;
	double t_4 = (x / y) - 2.0;
	double tmp;
	if (t_2 <= -1e+287) {
		tmp = 2.0 / (t * z);
	} else if (t_2 <= -1e+141) {
		tmp = t_1;
	} else if (t_2 <= -1e+78) {
		tmp = t_3;
	} else if (t_2 <= 10000000000.0) {
		tmp = t_4;
	} else if (t_2 <= 1e+240) {
		tmp = t_1;
	} else if (t_2 <= Double.POSITIVE_INFINITY) {
		tmp = t_3;
	} else {
		tmp = t_4;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = 2.0 * ((1.0 - t) / t)
	t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)
	t_3 = (2.0 / z) / t
	t_4 = (x / y) - 2.0
	tmp = 0
	if t_2 <= -1e+287:
		tmp = 2.0 / (t * z)
	elif t_2 <= -1e+141:
		tmp = t_1
	elif t_2 <= -1e+78:
		tmp = t_3
	elif t_2 <= 10000000000.0:
		tmp = t_4
	elif t_2 <= 1e+240:
		tmp = t_1
	elif t_2 <= math.inf:
		tmp = t_3
	else:
		tmp = t_4
	return tmp
function code(x, y, z, t)
	t_1 = Float64(2.0 * Float64(Float64(1.0 - t) / t))
	t_2 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))
	t_3 = Float64(Float64(2.0 / z) / t)
	t_4 = Float64(Float64(x / y) - 2.0)
	tmp = 0.0
	if (t_2 <= -1e+287)
		tmp = Float64(2.0 / Float64(t * z));
	elseif (t_2 <= -1e+141)
		tmp = t_1;
	elseif (t_2 <= -1e+78)
		tmp = t_3;
	elseif (t_2 <= 10000000000.0)
		tmp = t_4;
	elseif (t_2 <= 1e+240)
		tmp = t_1;
	elseif (t_2 <= Inf)
		tmp = t_3;
	else
		tmp = t_4;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = 2.0 * ((1.0 - t) / t);
	t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	t_3 = (2.0 / z) / t;
	t_4 = (x / y) - 2.0;
	tmp = 0.0;
	if (t_2 <= -1e+287)
		tmp = 2.0 / (t * z);
	elseif (t_2 <= -1e+141)
		tmp = t_1;
	elseif (t_2 <= -1e+78)
		tmp = t_3;
	elseif (t_2 <= 10000000000.0)
		tmp = t_4;
	elseif (t_2 <= 1e+240)
		tmp = t_1;
	elseif (t_2 <= Inf)
		tmp = t_3;
	else
		tmp = t_4;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(N[(1.0 - t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+287], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -1e+141], t$95$1, If[LessEqual[t$95$2, -1e+78], t$95$3, If[LessEqual[t$95$2, 10000000000.0], t$95$4, If[LessEqual[t$95$2, 1e+240], t$95$1, If[LessEqual[t$95$2, Infinity], t$95$3, t$95$4]]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := 2 \cdot \frac{1 - t}{t}\\
t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{\frac{2}{z}}{t}\\
t_4 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{2}{t \cdot z}\\

\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;t\_4\\

\mathbf{elif}\;t\_2 \leq 10^{+240}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;t\_4\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
    3. Applied rewrites31.3%

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

    if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around inf

      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + \frac{x}{y}} \]
    3. Applied rewrites70.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(2, \frac{1 - t}{t}, \frac{x}{y}\right)} \]
    4. Taylor expanded in x around 0

      \[\leadsto 2 \cdot \color{blue}{\frac{1 - t}{t}} \]
    5. Applied rewrites37.1%

      \[\leadsto 2 \cdot \color{blue}{\frac{1 - t}{t}} \]

    if -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around 0

      \[\leadsto \frac{\frac{2}{z}}{t} \]
    5. Applied rewrites31.3%

      \[\leadsto \frac{\frac{2}{z}}{t} \]

    if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  3. Recombined 4 regimes into one program.
  4. Add Preprocessing

Alternative 11: 69.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_2 := \frac{\frac{2}{z}}{t}\\ t_3 := \frac{x}{y} - 2\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+287}:\\ \;\;\;\;\frac{2}{t \cdot z}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+141}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+78}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10000000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_1 \leq 10^{+240}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
        (t_2 (/ (/ 2.0 z) t))
        (t_3 (- (/ x y) 2.0)))
   (if (<= t_1 -1e+287)
     (/ 2.0 (* t z))
     (if (<= t_1 -1e+141)
       (/ 2.0 t)
       (if (<= t_1 -1e+78)
         t_2
         (if (<= t_1 10000000000.0)
           t_3
           (if (<= t_1 1e+240) (/ 2.0 t) (if (<= t_1 INFINITY) t_2 t_3))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_2 = (2.0 / z) / t;
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_1 <= -1e+287) {
		tmp = 2.0 / (t * z);
	} else if (t_1 <= -1e+141) {
		tmp = 2.0 / t;
	} else if (t_1 <= -1e+78) {
		tmp = t_2;
	} else if (t_1 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_1 <= 1e+240) {
		tmp = 2.0 / t;
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_2 = (2.0 / z) / t;
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_1 <= -1e+287) {
		tmp = 2.0 / (t * z);
	} else if (t_1 <= -1e+141) {
		tmp = 2.0 / t;
	} else if (t_1 <= -1e+78) {
		tmp = t_2;
	} else if (t_1 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_1 <= 1e+240) {
		tmp = 2.0 / t;
	} else if (t_1 <= Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)
	t_2 = (2.0 / z) / t
	t_3 = (x / y) - 2.0
	tmp = 0
	if t_1 <= -1e+287:
		tmp = 2.0 / (t * z)
	elif t_1 <= -1e+141:
		tmp = 2.0 / t
	elif t_1 <= -1e+78:
		tmp = t_2
	elif t_1 <= 10000000000.0:
		tmp = t_3
	elif t_1 <= 1e+240:
		tmp = 2.0 / t
	elif t_1 <= math.inf:
		tmp = t_2
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))
	t_2 = Float64(Float64(2.0 / z) / t)
	t_3 = Float64(Float64(x / y) - 2.0)
	tmp = 0.0
	if (t_1 <= -1e+287)
		tmp = Float64(2.0 / Float64(t * z));
	elseif (t_1 <= -1e+141)
		tmp = Float64(2.0 / t);
	elseif (t_1 <= -1e+78)
		tmp = t_2;
	elseif (t_1 <= 10000000000.0)
		tmp = t_3;
	elseif (t_1 <= 1e+240)
		tmp = Float64(2.0 / t);
	elseif (t_1 <= Inf)
		tmp = t_2;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	t_2 = (2.0 / z) / t;
	t_3 = (x / y) - 2.0;
	tmp = 0.0;
	if (t_1 <= -1e+287)
		tmp = 2.0 / (t * z);
	elseif (t_1 <= -1e+141)
		tmp = 2.0 / t;
	elseif (t_1 <= -1e+78)
		tmp = t_2;
	elseif (t_1 <= 10000000000.0)
		tmp = t_3;
	elseif (t_1 <= 1e+240)
		tmp = 2.0 / t;
	elseif (t_1 <= Inf)
		tmp = t_2;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+287], N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e+141], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 10000000000.0], t$95$3, If[LessEqual[t$95$1, 1e+240], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, t$95$3]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_2 := \frac{\frac{2}{z}}{t}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{2}{t \cdot z}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 10000000000:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_1 \leq 10^{+240}:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
    3. Applied rewrites31.3%

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

    if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around inf

      \[\leadsto \frac{2}{\color{blue}{t}} \]
    5. Applied rewrites18.6%

      \[\leadsto \frac{2}{\color{blue}{t}} \]

    if -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around 0

      \[\leadsto \frac{\frac{2}{z}}{t} \]
    5. Applied rewrites31.3%

      \[\leadsto \frac{\frac{2}{z}}{t} \]

    if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  3. Recombined 4 regimes into one program.
  4. Add Preprocessing

Alternative 12: 69.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{t \cdot z}\\ t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\ t_3 := \frac{x}{y} - 2\\ \mathbf{if}\;t\_2 \leq -1 \cdot 10^{+287}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+141}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+78}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10000000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 10^{+240}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ 2.0 (* t z)))
        (t_2 (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z)))
        (t_3 (- (/ x y) 2.0)))
   (if (<= t_2 -1e+287)
     t_1
     (if (<= t_2 -1e+141)
       (/ 2.0 t)
       (if (<= t_2 -1e+78)
         t_1
         (if (<= t_2 10000000000.0)
           t_3
           (if (<= t_2 1e+240) (/ 2.0 t) (if (<= t_2 INFINITY) t_1 t_3))))))))
double code(double x, double y, double z, double t) {
	double t_1 = 2.0 / (t * z);
	double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_2 <= -1e+287) {
		tmp = t_1;
	} else if (t_2 <= -1e+141) {
		tmp = 2.0 / t;
	} else if (t_2 <= -1e+78) {
		tmp = t_1;
	} else if (t_2 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_2 <= 1e+240) {
		tmp = 2.0 / t;
	} else if (t_2 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = 2.0 / (t * z);
	double t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	double t_3 = (x / y) - 2.0;
	double tmp;
	if (t_2 <= -1e+287) {
		tmp = t_1;
	} else if (t_2 <= -1e+141) {
		tmp = 2.0 / t;
	} else if (t_2 <= -1e+78) {
		tmp = t_1;
	} else if (t_2 <= 10000000000.0) {
		tmp = t_3;
	} else if (t_2 <= 1e+240) {
		tmp = 2.0 / t;
	} else if (t_2 <= Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else {
		tmp = t_3;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = 2.0 / (t * z)
	t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)
	t_3 = (x / y) - 2.0
	tmp = 0
	if t_2 <= -1e+287:
		tmp = t_1
	elif t_2 <= -1e+141:
		tmp = 2.0 / t
	elif t_2 <= -1e+78:
		tmp = t_1
	elif t_2 <= 10000000000.0:
		tmp = t_3
	elif t_2 <= 1e+240:
		tmp = 2.0 / t
	elif t_2 <= math.inf:
		tmp = t_1
	else:
		tmp = t_3
	return tmp
function code(x, y, z, t)
	t_1 = Float64(2.0 / Float64(t * z))
	t_2 = Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))
	t_3 = Float64(Float64(x / y) - 2.0)
	tmp = 0.0
	if (t_2 <= -1e+287)
		tmp = t_1;
	elseif (t_2 <= -1e+141)
		tmp = Float64(2.0 / t);
	elseif (t_2 <= -1e+78)
		tmp = t_1;
	elseif (t_2 <= 10000000000.0)
		tmp = t_3;
	elseif (t_2 <= 1e+240)
		tmp = Float64(2.0 / t);
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = t_3;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = 2.0 / (t * z);
	t_2 = (2.0 + ((z * 2.0) * (1.0 - t))) / (t * z);
	t_3 = (x / y) - 2.0;
	tmp = 0.0;
	if (t_2 <= -1e+287)
		tmp = t_1;
	elseif (t_2 <= -1e+141)
		tmp = 2.0 / t;
	elseif (t_2 <= -1e+78)
		tmp = t_1;
	elseif (t_2 <= 10000000000.0)
		tmp = t_3;
	elseif (t_2 <= 1e+240)
		tmp = 2.0 / t;
	elseif (t_2 <= Inf)
		tmp = t_1;
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+287], t$95$1, If[LessEqual[t$95$2, -1e+141], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$2, -1e+78], t$95$1, If[LessEqual[t$95$2, 10000000000.0], t$95$3, If[LessEqual[t$95$2, 1e+240], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2}{t \cdot z}\\
t_2 := \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}\\
t_3 := \frac{x}{y} - 2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+141}:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 10000000000:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_2 \leq 10^{+240}:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.0000000000000001e287 or -1.00000000000000002e141 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000001e78 or 1.00000000000000001e240 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
    3. Applied rewrites31.3%

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

    if -1.0000000000000001e287 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.00000000000000002e141 or 1e10 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000001e240

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around inf

      \[\leadsto \frac{2}{\color{blue}{t}} \]
    5. Applied rewrites18.6%

      \[\leadsto \frac{2}{\color{blue}{t}} \]

    if -1.00000000000000001e78 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1e10 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 13: 59.7% accurate, 1.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} - 2\\ \mathbf{if}\;t \leq -6.6 \cdot 10^{-59}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 7.5 \cdot 10^{-10}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (/ x y) 2.0)))
   (if (<= t -6.6e-59) t_1 (if (<= t 7.5e-10) (/ 2.0 t) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) - 2.0;
	double tmp;
	if (t <= -6.6e-59) {
		tmp = t_1;
	} else if (t <= 7.5e-10) {
		tmp = 2.0 / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x / y) - 2.0d0
    if (t <= (-6.6d-59)) then
        tmp = t_1
    else if (t <= 7.5d-10) then
        tmp = 2.0d0 / t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x / y) - 2.0;
	double tmp;
	if (t <= -6.6e-59) {
		tmp = t_1;
	} else if (t <= 7.5e-10) {
		tmp = 2.0 / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x / y) - 2.0
	tmp = 0
	if t <= -6.6e-59:
		tmp = t_1
	elif t <= 7.5e-10:
		tmp = 2.0 / t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) - 2.0)
	tmp = 0.0
	if (t <= -6.6e-59)
		tmp = t_1;
	elseif (t <= 7.5e-10)
		tmp = Float64(2.0 / t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x / y) - 2.0;
	tmp = 0.0;
	if (t <= -6.6e-59)
		tmp = t_1;
	elseif (t <= 7.5e-10)
		tmp = 2.0 / t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] - 2.0), $MachinePrecision]}, If[LessEqual[t, -6.6e-59], t$95$1, If[LessEqual[t, 7.5e-10], N[(2.0 / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} - 2\\
\mathbf{if}\;t \leq -6.6 \cdot 10^{-59}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq 7.5 \cdot 10^{-10}:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -6.59999999999999964e-59 or 7.49999999999999995e-10 < t

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]

    if -6.59999999999999964e-59 < t < 7.49999999999999995e-10

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around inf

      \[\leadsto \frac{2}{\color{blue}{t}} \]
    5. Applied rewrites18.6%

      \[\leadsto \frac{2}{\color{blue}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 14: 36.6% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -6.5 \cdot 10^{-8}:\\ \;\;\;\;-2\\ \mathbf{elif}\;t \leq 1:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;-2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= t -6.5e-8) -2.0 (if (<= t 1.0) (/ 2.0 t) -2.0)))
double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= -6.5e-8) {
		tmp = -2.0;
	} else if (t <= 1.0) {
		tmp = 2.0 / t;
	} else {
		tmp = -2.0;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= (-6.5d-8)) then
        tmp = -2.0d0
    else if (t <= 1.0d0) then
        tmp = 2.0d0 / t
    else
        tmp = -2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= -6.5e-8) {
		tmp = -2.0;
	} else if (t <= 1.0) {
		tmp = 2.0 / t;
	} else {
		tmp = -2.0;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if t <= -6.5e-8:
		tmp = -2.0
	elif t <= 1.0:
		tmp = 2.0 / t
	else:
		tmp = -2.0
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (t <= -6.5e-8)
		tmp = -2.0;
	elseif (t <= 1.0)
		tmp = Float64(2.0 / t);
	else
		tmp = -2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (t <= -6.5e-8)
		tmp = -2.0;
	elseif (t <= 1.0)
		tmp = 2.0 / t;
	else
		tmp = -2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[t, -6.5e-8], -2.0, If[LessEqual[t, 1.0], N[(2.0 / t), $MachinePrecision], -2.0]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.5 \cdot 10^{-8}:\\
\;\;\;\;-2\\

\mathbf{elif}\;t \leq 1:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{else}:\\
\;\;\;\;-2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -6.49999999999999997e-8 or 1 < t

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around inf

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    3. Applied rewrites54.3%

      \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
    4. Taylor expanded in x around 0

      \[\leadsto -2 \]
    5. Applied rewrites20.7%

      \[\leadsto -2 \]

    if -6.49999999999999997e-8 < t < 1

    1. Initial program 86.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    3. Applied rewrites47.6%

      \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
    4. Taylor expanded in z around inf

      \[\leadsto \frac{2}{\color{blue}{t}} \]
    5. Applied rewrites18.6%

      \[\leadsto \frac{2}{\color{blue}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 15: 20.7% accurate, 24.7× speedup?

\[\begin{array}{l} \\ -2 \end{array} \]
(FPCore (x y z t) :precision binary64 -2.0)
double code(double x, double y, double z, double t) {
	return -2.0;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z, t)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = -2.0d0
end function
public static double code(double x, double y, double z, double t) {
	return -2.0;
}
def code(x, y, z, t):
	return -2.0
function code(x, y, z, t)
	return -2.0
end
function tmp = code(x, y, z, t)
	tmp = -2.0;
end
code[x_, y_, z_, t_] := -2.0
\begin{array}{l}

\\
-2
\end{array}
Derivation
  1. Initial program 86.4%

    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
  2. Taylor expanded in t around inf

    \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  3. Applied rewrites54.3%

    \[\leadsto \color{blue}{\frac{x}{y} - 2} \]
  4. Taylor expanded in x around 0

    \[\leadsto -2 \]
  5. Applied rewrites20.7%

    \[\leadsto -2 \]
  6. Add Preprocessing

Reproduce

?
herbie shell --seed 2025161 
(FPCore (x y z t)
  :name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
  :precision binary64
  (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))