Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Time bar (total: 5.2s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.1s (20.8%)

Memory
70.8MiB live, 1 666.8MiB allocated; 389ms collecting garbage
Samples
835.0ms8 250×0valid
0.0ms1valid
0.0ms3valid
0.0ms2valid
Precisions
Click to see histograms. Total time spent on operations: 620.0ms
ival-cos: 333.0ms (53.7% of total)
ival-sin: 194.0ms (31.3% of total)
ival-mult!: 42.0ms (6.8% of total)
ival-add!: 25.0ms (4% of total)
ival-sub!: 24.0ms (3.9% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess48.0ms (0.9%)

Memory
-24.8MiB live, 65.3MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03696
113792
252892
3192192
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series116.0ms (2.2%)

Memory
7.7MiB live, 115.7MiB allocated; 94ms collecting garbage
Counts
8 → 35
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
Calls

9 calls:

TimeVariablePoint
1.0ms
z
0
1.0ms
z
-inf
1.0ms
y
0
1.0ms
x
0
1.0ms
z
inf

rewrite153.0ms (2.9%)

Memory
25.0MiB live, 212.4MiB allocated; 40ms collecting garbage
Counts
8 → 18
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
(+.f64 (+.f64 x (cos.f64 y)) (*.f64 (neg.f64 z) (sin.f64 y)))
(+.f64 x (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
(+.f64 (+.f64 x (cos.f64 y)) (neg.f64 (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(neg.f64 (-.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y))))
(+.f64 x (cos.f64 y))
(+.f64 (cos.f64 y) x)
(-.f64 x (neg.f64 (cos.f64 y)))
x
(cos.f64 y)
(cos.f64 (fabs.f64 y))
(cos.f64 (neg.f64 y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
y
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
z
(sin.f64 y)

eval6.0ms (0.1%)

Memory
-29.9MiB live, 16.4MiB allocated; 2ms collecting garbage
Compiler

Compiled 809 to 222 computations (72.6% saved)

prune6.0ms (0.1%)

Memory
16.4MiB live, 16.4MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (10 fresh and 1 done)

PrunedKeptTotal
New351045
Fresh000
Picked011
Done000
Total351146
Accuracy
100.0%
Counts
46 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
66.8%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
86.9%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (*.f64 z (sin.f64 y)))
56.6%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
51.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
53.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
61.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
59.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
89.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
28.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Compiler

Compiled 359 to 282 computations (21.4% saved)

series155.0ms (3%)

Memory
-12.9MiB live, 270.5MiB allocated; 23ms collecting garbage
Counts
28 → 89
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
x
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
#s(literal 1 binary64)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))
#s(literal -1 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ 1 (/ (cos y) x)) (/.f64 (cos.f64 y) x))
#s(approx (+ 1 (/ (cos y) x)) (/.f64 (+.f64 x (cos.f64 y)) x))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
#s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (* x (+ 1 (/ (cos y) x))) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* x (+ 1 (/ (cos y) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (* x (+ 1 (/ (cos y) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* -1/2 y) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (* -1/2 y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/6 binary64) z))))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) z (*.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 x (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (/.f64 x (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
#s(approx (- (* -1/2 y) z) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y)) #s(literal 1/2 binary64))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/2 binary64) (/.f64 z y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* y (- (* -1/2 y) z)) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* -1/2 y) z) (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 x z)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) z))))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
4.0ms
z
-inf
4.0ms
y
0
3.0ms
x
-inf
3.0ms
y
-inf
3.0ms
y
inf

rewrite172.0ms (3.3%)

Memory
21.4MiB live, 265.2MiB allocated; 35ms collecting garbage
Counts
28 → 67
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
x
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
#s(literal 1 binary64)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))
#s(literal -1 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) x)
(+.f64 (*.f64 #s(literal 1 binary64) x) (*.f64 (/.f64 (cos.f64 y) x) x))
(+.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 x (/.f64 (cos.f64 y) x)))
(fma.f64 #s(literal 1 binary64) x (*.f64 (/.f64 (cos.f64 y) x) x))
(fma.f64 x #s(literal 1 binary64) (*.f64 x (/.f64 (cos.f64 y) x)))
x
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (cos.f64 y) x)))
(/.f64 (fma.f64 #s(literal 1 binary64) x (cos.f64 y)) x)
(fma.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
#s(literal 1 binary64)
(cosh.f64 #s(literal 0 binary64))
(exp.f64 #s(literal 0 binary64))
(*.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x))
(/.f64 (cos.f64 y) x)
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(cos.f64 y)
(cos.f64 (fabs.f64 y))
(cos.f64 (neg.f64 y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
y
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
(+.f64 x #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (neg.f64 x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)))
(+.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x))
(+.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) #s(literal 1 binary64))
(+.f64 (+.f64 #s(literal 1 binary64) x) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(-.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)))
(+.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)
(+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(-.f64 x (*.f64 (neg.f64 y) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(-.f64 x (neg.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
(fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)
(fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) x)
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y)
(+.f64 (*.f64 #s(literal -1/2 binary64) y) (neg.f64 z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(fma.f64 #s(literal -1/2 binary64) y (neg.f64 z))
(fma.f64 y #s(literal -1/2 binary64) (neg.f64 z))
(neg.f64 (-.f64 z (*.f64 #s(literal -1/2 binary64) y)))
(*.f64 #s(literal -1/2 binary64) y)
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
(*.f64 (*.f64 #s(literal -1 binary64) z) (sin.f64 y))
(*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))
(*.f64 (*.f64 z (sin.f64 y)) #s(literal -1 binary64))
(neg.f64 (*.f64 z (sin.f64 y)))
#s(literal -1 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
(+.f64 (cos.f64 y) x)
(-.f64 x (neg.f64 (cos.f64 y)))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
(*.f64 z y)

eval19.0ms (0.4%)

Memory
13.3MiB live, 55.5MiB allocated; 6ms collecting garbage
Compiler

Compiled 3 970 to 741 computations (81.3% saved)

prune26.0ms (0.5%)

Memory
12.3MiB live, 48.2MiB allocated; 13ms collecting garbage
Pruning

19 alts after pruning (16 fresh and 3 done)

PrunedKeptTotal
New14112153
Fresh145
Picked325
Done011
Total14519164
Accuracy
100.0%
Counts
164 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
61.6%
(-.f64 (+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(approx (* z (sin y)) (*.f64 y z)))
100.0%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
66.8%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
86.9%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
56.6%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
51.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
61.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
52.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
23.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
59.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
89.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
9.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
28.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
5.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
2.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
59.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
17.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
9.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
Compiler

Compiled 763 to 585 computations (23.3% saved)

series214.0ms (4.1%)

Memory
-11.0MiB live, 278.5MiB allocated; 81ms collecting garbage
Counts
37 → 101
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))
x
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
#s(literal 1 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))
#s(literal -1/2 binary64)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(literal -1 binary64)
(*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))
#s(literal -1/6 binary64)
(-.f64 (+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ (/ (cos y) x) 1) (/.f64 (cos.f64 y) x))
#s(approx (+ (/ (cos y) x) 1) (/.f64 (+.f64 x (cos.f64 y)) x))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (-.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (-.f64 (+.f64 x (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 z (sin.f64 y))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (+.f64 x (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
#s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (* x (+ (/ (cos y) x) 1)) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* x (+ (/ (cos y) x) 1)) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (* x (+ (/ (cos y) x) 1)) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (/ (cos y) x) 1) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (* -1/2 (pow y 2)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/6 binary64) z))))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) z (*.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))))
#s(approx (+ 1 (* -1/6 (pow y 2))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* -1/6 (pow y 2)) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (+.f64 x (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (+.f64 x (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (-.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) z)))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (+.f64 x (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (-.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) z)))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (+.f64 x (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (-.f64 (+.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/6 binary64) z)))))) z)))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (+.f64 x (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (+.f64 x (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (+.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (+.f64 x (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (+.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/6 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))
#s(approx (sin (+ y (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (sin (+ y (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (sin (+ y (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (+.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))
#s(approx (sin (+ y (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (+.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/6 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))
#s(approx (+ y (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
#s(approx (+ y (/ (PI) 2)) (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 x (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (* y (+ 1 (* -1/6 (pow y 2)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (* y (+ 1 (* -1/6 (pow y 2)))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* -1/6 (pow y 2))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))
#s(approx (+ y (/ (PI) 2)) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64))))
#s(approx (* y (+ 1 (* -1/6 (pow y 2)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (-.f64 (+.f64 x (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1 binary64) y)))) (*.f64 z (sin.f64 y))))
#s(approx (+ x (sin (+ y (/ (PI) 2)))) (+.f64 x (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1 binary64) y)))))
#s(approx (sin (+ y (/ (PI) 2))) (sin.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1 binary64) y))))
#s(approx (+ y (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) y)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (+.f64 x (+.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) z)) (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (- (+ x (sin (+ y (/ (PI) 2)))) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
Calls

9 calls:

TimeVariablePoint
24.0ms
y
-inf
14.0ms
x
0
3.0ms
y
inf
2.0ms
x
-inf
2.0ms
y
0

rewrite1.8s (35.2%)

Memory
-123.2MiB live, 558.2MiB allocated; 2.1s collecting garbage
Counts
37 → 1 093
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))
x
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
#s(literal 1 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))
#s(literal -1/2 binary64)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(literal -1 binary64)
(*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))
#s(literal -1/6 binary64)
(-.f64 (+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
(-.f64 #s(approx (+ (cos y) x) (+.f64 (cos.f64 y) x)) (*.f64 z (sin.f64 y)))
#s(approx (+ (cos y) x) (+.f64 (cos.f64 y) x))
(*.f64 x (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)))
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x)
(*.f64 (+.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x))
(+.f64 (-.f64 x #s(literal 0 binary64)) (cos.f64 y))
(+.f64 (cos.f64 y) x)
(+.f64 (cos.f64 y) (-.f64 x #s(literal 0 binary64)))
(+.f64 x (cos.f64 y))
(+.f64 (+.f64 (cos.f64 y) x) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (+.f64 (cos.f64 y) x))
(+.f64 (cos.f64 y) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(-.f64 (cos.f64 y) (neg.f64 x))
(-.f64 #s(literal 0 binary64) (-.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 x (neg.f64 (cos.f64 y)))
(-.f64 (-.f64 x #s(literal 0 binary64)) (neg.f64 (cos.f64 y)))
(-.f64 x (*.f64 (/.f64 (cos.f64 y) (neg.f64 x)) x))
(-.f64 x (*.f64 (neg.f64 x) (/.f64 (cos.f64 y) x)))
(-.f64 x (*.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (/.f64 #s(literal 1 binary64) x)))
(/.f64 (fma.f64 x x (*.f64 (cos.f64 y) x)) x)
(/.f64 (*.f64 (+.f64 (cos.f64 y) x) x) x)
(/.f64 (*.f64 x (+.f64 (cos.f64 y) x)) x)
(/.f64 (fma.f64 (-.f64 x #s(literal 0 binary64)) #s(literal 2 binary64) (+.f64 (cos.f64 y) (cos.f64 y))) #s(literal 2 binary64))
(/.f64 (*.f64 (-.f64 (neg.f64 x) (cos.f64 y)) x) (neg.f64 x))
(/.f64 (*.f64 x (-.f64 (neg.f64 x) (cos.f64 y))) (neg.f64 x))
(/.f64 (fma.f64 x (neg.f64 x) (*.f64 (neg.f64 (cos.f64 y)) x)) (neg.f64 x))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) x)
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (-.f64 x #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) x)
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (-.f64 x #s(literal 0 binary64)))
(fma.f64 x #s(literal 1 binary64) (cos.f64 y))
(fma.f64 #s(literal 1 binary64) x (cos.f64 y))
(fma.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x #s(literal 0 binary64))
(fma.f64 (+.f64 (cos.f64 y) x) #s(literal 1 binary64) #s(literal 0 binary64))
(fma.f64 (neg.f64 (cos.f64 y)) (/.f64 x (neg.f64 x)) x)
(fma.f64 (neg.f64 (cos.f64 y)) (/.f64 x (neg.f64 x)) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (neg.f64 (cos.f64 y)) (/.f64 x (neg.f64 x)) (-.f64 x #s(literal 0 binary64)))
(fma.f64 (neg.f64 (cos.f64 y)) (*.f64 (/.f64 #s(literal -1 binary64) x) x) x)
(fma.f64 (neg.f64 (cos.f64 y)) (*.f64 (/.f64 #s(literal -1 binary64) x) x) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (neg.f64 (cos.f64 y)) (*.f64 (/.f64 #s(literal -1 binary64) x) x) (-.f64 x #s(literal 0 binary64)))
(fma.f64 (*.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) x) x)
(fma.f64 (*.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (*.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) x) (-.f64 x #s(literal 0 binary64)))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) x)
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (+.f64 (cos.f64 y) (cos.f64 y)) #s(literal 1/2 binary64) (-.f64 x #s(literal 0 binary64)))
(fma.f64 (+.f64 (neg.f64 (cos.f64 y)) (cos.f64 y)) #s(literal 1/2 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (/.f64 (cos.f64 y) x) x x)
(fma.f64 (/.f64 (cos.f64 y) x) x (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (/.f64 (cos.f64 y) x) x (-.f64 x #s(literal 0 binary64)))
(fma.f64 (/.f64 (cos.f64 y) x) (/.f64 x #s(literal 1 binary64)) x)
(fma.f64 (/.f64 (cos.f64 y) x) (/.f64 x #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (/.f64 (cos.f64 y) x) (/.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 0 binary64)))
(fma.f64 #s(literal 0 binary64) (sin.f64 (neg.f64 y)) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 1 binary64) (+.f64 (cos.f64 y) x) #s(literal 0 binary64))
(fma.f64 x (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) #s(literal 0 binary64))
(fma.f64 x (/.f64 (cos.f64 y) x) x)
(fma.f64 x (/.f64 (cos.f64 y) x) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 x (/.f64 (cos.f64 y) x) (-.f64 x #s(literal 0 binary64)))
(fma.f64 (/.f64 x #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) x)
(fma.f64 (/.f64 x #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (/.f64 x #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) (-.f64 x #s(literal 0 binary64)))
(fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (cos.f64 y) x) x)
(fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (cos.f64 y) x) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 (cos.f64 y) x) (-.f64 x #s(literal 0 binary64)))
(fma.f64 #s(literal 0 binary64) #s(literal 2 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) #s(literal 1/2 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) #s(literal 0 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 1 binary64) #s(literal 0 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) #s(literal 0 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 0 binary64) #s(literal 1 binary64) (+.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (+.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (/.f64 #s(literal -1 binary64) x) x)
(fma.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (/.f64 #s(literal -1 binary64) x) (-.f64 #s(literal 0 binary64) (neg.f64 x)))
(fma.f64 (*.f64 (neg.f64 (cos.f64 y)) x) (/.f64 #s(literal -1 binary64) x) (-.f64 x #s(literal 0 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64))) #s(literal -1 binary64)) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 (/.f64 (-.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 0 binary64)) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 #s(literal 0 binary64) (cos.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 #s(literal 1 binary64) (sin.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 (fabs.f64 (PI.f64)) #s(literal 1/2 binary64) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 (fabs.f64 (PI.f64)) #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 (fabs.f64 (PI.f64)) #s(literal 1/2 binary64) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 (fabs.f64 (PI.f64)) #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (sin.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 (fabs.f64 (PI.f64)) #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (fma.f64 (fabs.f64 (PI.f64)) #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (fabs.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (cos.f64 y) x))
(neg.f64 (-.f64 (neg.f64 x) (cos.f64 y)))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(+.f64 x (*.f64 #s(literal 0 binary64) x))
(+.f64 x (*.f64 x #s(literal 0 binary64)))
(/.f64 (*.f64 x #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) x) #s(literal 2 binary64))
(fma.f64 x #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) x))
(fma.f64 x #s(literal 1 binary64) (*.f64 x #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) x (*.f64 #s(literal 0 binary64) x))
(fma.f64 #s(literal 1 binary64) x (*.f64 x #s(literal 0 binary64)))
(neg.f64 (neg.f64 x))
(*.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) #s(literal 1 binary64))
(*.f64 (+.f64 (cos.f64 y) x) (/.f64 #s(literal 1 binary64) x))
(*.f64 (-.f64 (neg.f64 x) (cos.f64 y)) (/.f64 #s(literal -1 binary64) x))
(*.f64 #s(literal 1 binary64) (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)))
(*.f64 (/.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x) (/.f64 x #s(literal 1 binary64)))
(*.f64 (/.f64 x #s(literal 1 binary64)) (/.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x))
(*.f64 x (/.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal -1 binary64)) x))
(+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(+.f64 (/.f64 (-.f64 x #s(literal 0 binary64)) x) (/.f64 (cos.f64 y) x))
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(/.f64 (fma.f64 (+.f64 y y) #s(literal -2 binary64) (*.f64 (neg.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -4 binary64))
(fma.f64 #s(literal 1/2 binary64) (PI.f64) y)
(fma.f64 (PI.f64) #s(literal 1/2 binary64) y)
(fma.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 1 binary64) y)
(fma.f64 (+.f64 y y) #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 (*.f64 y #s(literal 1/2 binary64)) #s(literal 2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 (neg.f64 (PI.f64)) #s(literal -1/2 binary64) y)
(fma.f64 #s(literal -1/2 binary64) (neg.f64 (PI.f64)) y)
(fma.f64 #s(literal 2 binary64) (*.f64 y #s(literal 1/2 binary64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)) y)
(fma.f64 y #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 #s(literal 1 binary64) y (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(neg.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)) y))
(*.f64 #s(literal 1/2 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1/2 binary64))
(*.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 1 binary64))
(*.f64 (neg.f64 (PI.f64)) #s(literal -1/2 binary64))
(*.f64 #s(literal -1/2 binary64) (neg.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(/.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) #s(literal -2 binary64))
(/.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 1 binary64))
(/.f64 (*.f64 (PI.f64) #s(literal -1 binary64)) #s(literal -2 binary64))
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64))
(/.f64 (*.f64 (neg.f64 (PI.f64)) #s(literal 1 binary64)) #s(literal -2 binary64))
(neg.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))
(PI.f64)
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1 binary64))
(*.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(*.f64 #s(literal 1/2 binary64) (+.f64 (PI.f64) (PI.f64)))
(*.f64 #s(literal -1/2 binary64) (+.f64 (neg.f64 (PI.f64)) (neg.f64 (PI.f64))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64)))
(+.f64 (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64)))
(-.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal -1/2 binary64) (PI.f64)))
(/.f64 (*.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (+.f64 (PI.f64) (PI.f64)) #s(literal 2 binary64))
(/.f64 (fma.f64 (PI.f64) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (PI.f64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (PI.f64) #s(literal 2 binary64) (*.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (+.f64 (neg.f64 (PI.f64)) (neg.f64 (PI.f64))) #s(literal -2 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal -2 binary64) (neg.f64 (PI.f64))) #s(literal -2 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 2 binary64) (PI.f64)) #s(literal 2 binary64))
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (PI.f64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal 2 binary64) (*.f64 (PI.f64) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64) (*.f64 #s(literal -2 binary64) (neg.f64 (PI.f64)))) #s(literal 4 binary64))
(/.f64 (fma.f64 (PI.f64) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (PI.f64)))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64) (*.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (PI.f64) #s(literal -2 binary64) (*.f64 (neg.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -4 binary64))
(fma.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)) #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64) (*.f64 #s(literal 0 binary64) (PI.f64)))
(fma.f64 (neg.f64 (PI.f64)) #s(literal -1 binary64) (*.f64 (PI.f64) #s(literal 0 binary64)))
(fma.f64 (neg.f64 (PI.f64)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 #s(literal -1/2 binary64) (neg.f64 (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 0 binary64) (PI.f64)))
(fma.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 0 binary64)))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 0 binary64) (PI.f64)))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) #s(literal 0 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64)))
(fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(fma.f64 (PI.f64) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (PI.f64)))
(fma.f64 (PI.f64) #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal 0 binary64)))
(fma.f64 #s(literal -1/2 binary64) (+.f64 (neg.f64 (PI.f64)) (neg.f64 (PI.f64))) (*.f64 #s(literal 0 binary64) (PI.f64)))
(fma.f64 #s(literal -1/2 binary64) (+.f64 (neg.f64 (PI.f64)) (neg.f64 (PI.f64))) (*.f64 (PI.f64) #s(literal 0 binary64)))
(neg.f64 (*.f64 (PI.f64) #s(literal -1 binary64)))
(neg.f64 (neg.f64 (PI.f64)))
(neg.f64 (fma.f64 #s(literal -1/2 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (PI.f64))))
#s(approx (* (sin y) z) (*.f64 y z))
(*.f64 y z)
(*.f64 z y)
(*.f64 (*.f64 y z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 y z))

eval165.0ms (3.2%)

Memory
4.2MiB live, 282.5MiB allocated; 56ms collecting garbage
Compiler

Compiled 32 037 to 6 210 computations (80.6% saved)

prune39.0ms (0.8%)

Memory
30.3MiB live, 76.6MiB allocated; 5ms collecting garbage
Pruning

18 alts after pruning (14 fresh and 4 done)

PrunedKeptTotal
New1 20061 206
Fresh3811
Picked415
Done033
Total1 207181 225
Accuracy
100.0%
Counts
1 225 → 18
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
66.8%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
86.9%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
24.5%
(-.f64 #s(approx (+ x (sin (+ y (/ (PI) 2)))) (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(approx (* z (sin y)) (*.f64 y z)))
99.9%
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 z (sin.f64 y)))
56.6%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.2%
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
2.6%
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
61.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
52.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
23.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
59.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
89.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
28.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
5.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
2.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
17.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
10.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
Compiler

Compiled 712 to 534 computations (25% saved)

series152.0ms (2.9%)

Memory
-14.4MiB live, 131.2MiB allocated; 29ms collecting garbage
Counts
34 → 86
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
(fma.f64 (/.f64 (cos.f64 y) x) x x)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
#s(literal -1 binary64)
(*.f64 y z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z)))))
#s(literal 1 binary64)
(+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))
(*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z)))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))
(*.f64 #s(literal -1 binary64) z)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 z y))
(/.f64 z y)
#s(literal 1/2 binary64)
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx (/ (cos y) x) (/.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/6 binary64) z))))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) z (*.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* -1/2 y) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y)))
#s(approx (- (* -1 (/ z y)) 1/2) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)) y))
#s(approx (/ z y) (/.f64 z y))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 x (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (/.f64 x (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (- (* -1/2 y) z) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* -1 (/ z y)) 1/2) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y)) #s(literal 1/2 binary64))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/2 binary64) (/.f64 z y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* y (- (* -1/2 y) z)) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* -1/2 y) z) (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 x z)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))
#s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) z))))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
5.0ms
y
inf
3.0ms
z
inf
3.0ms
z
0
2.0ms
y
-inf
2.0ms
z
-inf

rewrite199.0ms (3.8%)

Memory
29.9MiB live, 76.4MiB allocated; 6ms collecting garbage
Counts
34 → 65
Calls
Call 1
Inputs
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
(fma.f64 (/.f64 (cos.f64 y) x) x x)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
#s(literal -1 binary64)
(*.f64 y z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z)))))
#s(literal 1 binary64)
(+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))
(*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z)))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))
(*.f64 #s(literal -1 binary64) z)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 z y))
(/.f64 z y)
#s(literal 1/2 binary64)
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
Outputs
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 z (sin.f64 y)))
#s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x))
(*.f64 (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x)
(+.f64 (/.f64 (*.f64 (cos.f64 y) x) x) x)
(+.f64 x (/.f64 (*.f64 (cos.f64 y) x) x))
(-.f64 (/.f64 (*.f64 (cos.f64 y) x) x) (neg.f64 x))
(fma.f64 (/.f64 (cos.f64 y) x) x x)
(fma.f64 x (/.f64 (cos.f64 y) x) x)
(*.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x))
(/.f64 (cos.f64 y) x)
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(cos.f64 y)
(cos.f64 (fabs.f64 y))
(cos.f64 (neg.f64 y))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
y
x
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z)))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
(*.f64 (*.f64 #s(literal -1 binary64) y) z)
(*.f64 (*.f64 y z) #s(literal -1 binary64))
(neg.f64 (*.f64 y z))
#s(literal -1 binary64)
(*.f64 y z)
(*.f64 z y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (neg.f64 z))))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (neg.f64 z)))))
#s(literal 1 binary64)
(cosh.f64 #s(literal 0 binary64))
(exp.f64 #s(literal 0 binary64))
(+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (neg.f64 z))))
(*.f64 y #s(approx (- (* -1/2 y) z) (neg.f64 z)))
#s(approx (- (* -1/2 y) z) (neg.f64 z))
(*.f64 #s(literal -1 binary64) z)
(*.f64 z #s(literal -1 binary64))
(neg.f64 z)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (*.f64 y y) (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (*.f64 y y) (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64))))
(*.f64 (*.f64 y y) (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)))
(*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))
(*.f64 y y)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(+.f64 (neg.f64 (/.f64 z y)) #s(literal -1/2 binary64))
(-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64))
(fma.f64 (/.f64 z y) #s(literal -1 binary64) #s(literal -1/2 binary64))
(fma.f64 #s(literal -1 binary64) (/.f64 z y) #s(literal -1/2 binary64))
(neg.f64 (-.f64 #s(literal 1/2 binary64) (neg.f64 (/.f64 z y))))
(*.f64 #s(literal -1 binary64) (/.f64 z y))
(*.f64 (/.f64 z y) #s(literal -1 binary64))
(/.f64 (neg.f64 z) y)
(neg.f64 (/.f64 z y))
(*.f64 z (/.f64 #s(literal 1 binary64) y))
(/.f64 z y)
(/.f64 (neg.f64 z) (neg.f64 y))
#s(literal 1/2 binary64)
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))

eval109.0ms (2.1%)

Memory
-42.3MiB live, 23.3MiB allocated; 129ms collecting garbage
Compiler

Compiled 3 958 to 694 computations (82.5% saved)

prune18.0ms (0.3%)

Memory
16.4MiB live, 16.4MiB allocated; 0ms collecting garbage
Pruning

19 alts after pruning (14 fresh and 5 done)

PrunedKeptTotal
New1365141
Fresh099
Picked415
Done044
Total14019159
Accuracy
100.0%
Counts
159 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
66.8%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
86.9%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
61.8%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
24.5%
(-.f64 #s(approx (+ x (sin (+ y (/ (PI) 2)))) (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(approx (* z (sin y)) (*.f64 y z)))
99.9%
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 (sin.f64 y) z))
56.6%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.2%
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
2.6%
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
52.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
23.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
59.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
89.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
28.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
5.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
5.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
2.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
17.6%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
10.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
Compiler

Compiled 407 to 307 computations (24.6% saved)

regimes284.0ms (5.4%)

Memory
1.3MiB live, 285.9MiB allocated; 57ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
5 → 1
21 → 3
23 → 3
24 → 1
27 → 3
28 → 3
34 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Call 2
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 3
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 4
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
Call 5
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 6
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (sin (+ y (/ (PI) 2)))) (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 (+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(approx (* z (sin y)) (*.f64 y z)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 7
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (sin (+ y (/ (PI) 2)))) (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 (+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 8
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) #s(approx (+ (+ 1 x) (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (neg.f64 (/.f64 z y)) #s(literal 1/2 binary64)) (*.f64 y y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (sqrt.f64 (*.f64 (*.f64 y y) (*.f64 y y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos y) x) (* (sin y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (fma.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y) y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x #s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (neg.f64 (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (sin (+ y (/ (PI) 2)))) (sin.f64 (+.f64 y (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 (+.f64 x (sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 (sin.f64 y) z))
(-.f64 #s(approx (+ x (cos y)) (fma.f64 (/.f64 (cos.f64 y) x) x x)) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

28 calls:

33.0ms
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
17.0ms
z
17.0ms
z
15.0ms
y
14.0ms
z
Results
AccuracySegmentsBranch
17.6%1x
17.6%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
17.6%1z
17.6%1y
59.7%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
59.7%1x
59.7%1z
59.7%1y
66.3%3x
66.9%3y
66.5%3z
73.0%4y
61.8%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
70.8%5x
71.6%3z
86.9%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
86.9%1z
91.7%3z
91.6%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
86.9%1x
99.7%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.7%3x
86.9%1y
91.7%3z
100.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 827 to 303 computations (63.4% saved)

bsearch42.0ms (0.8%)

Memory
5.6MiB live, 51.0MiB allocated; 10ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
17.0ms
5.243351551290378e-11
3.424689844638259e-5
22.0ms
-9209891787357062.0
-54061626682970.94
Samples
29.0ms256×0valid
Compiler

Compiled 380 to 366 computations (3.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-cos: 14.0ms (63.1% of total)
ival-sin: 5.0ms (22.5% of total)
ival-sub!: 1.0ms (4.5% of total)
ival-add!: 1.0ms (4.5% of total)
ival-mult!: 1.0ms (4.5% of total)
adjust: 0.0ms (0% of total)

bsearch64.0ms (1.2%)

Memory
-10.8MiB live, 36.7MiB allocated; 20ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
38.0ms
1.566753358079528e-97
5.695281926263857e-97
22.0ms
-2.72436879636965e-84
-2.094283312503156e-85
Samples
52.0ms176×0valid
Compiler

Compiled 276 to 256 computations (7.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 37.0ms
ival-cos: 30.0ms (81.7% of total)
ival-sin: 5.0ms (13.6% of total)
ival-sub!: 1.0ms (2.7% of total)
ival-add!: 1.0ms (2.7% of total)
ival-mult!: 1.0ms (2.7% of total)
adjust: 0.0ms (0% of total)

bsearch162.0ms (3.1%)

Memory
20.6MiB live, 64.4MiB allocated; 14ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
52.0ms
2.770318211129492e+125
4.230831674541124e+131
102.0ms
-2.7068466371826327e+130
-1.4957907589852182e+123
Samples
136.0ms288×0valid
Compiler

Compiled 516 to 464 computations (10.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 124.0ms
ival-cos: 60.0ms (48.6% of total)
ival-mult!: 51.0ms (41.3% of total)
ival-sin: 10.0ms (8.1% of total)
ival-sub!: 1.0ms (0.8% of total)
ival-add!: 1.0ms (0.8% of total)
adjust: 0.0ms (0% of total)

bsearch41.0ms (0.8%)

Memory
-30.3MiB live, 16.5MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
2.101955079151162e+61
7.643299991955905e+61
23.0ms
-1.8513670602213688e+123
-1.1234295285220413e+123
Samples
29.0ms144×0valid
Compiler

Compiled 264 to 239 computations (9.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 23.0ms
ival-sin: 12.0ms (51.5% of total)
ival-cos: 9.0ms (38.6% of total)
ival-sub!: 1.0ms (4.3% of total)
ival-add!: 1.0ms (4.3% of total)
ival-mult!: 1.0ms (4.3% of total)
adjust: 0.0ms (0% of total)

derivations2.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 233 to 55 computations (76.4% saved)

preprocess103.0ms (2%)

Memory
-1.1MiB live, 96.6MiB allocated; 41ms collecting garbage
Compiler

Compiled 242 to 63 computations (74% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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