
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* (+ PI PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(((((float) M_PI) + ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(Float32(pi) + Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\left(\pi + \pi\right) \cdot u2\right)
\end{array}
Initial program 57.4%
Applied rewrites98.3%
Applied rewrites98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* (+ PI PI) u2))))
(if (<= u1 0.0034000000450760126)
(* (fma (* u1 0.25) (sqrt u1) (sqrt u1)) t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf(((((float) M_PI) + ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.0034000000450760126f) {
tmp = fmaf((u1 * 0.25f), sqrtf(u1), sqrtf(u1)) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(Float32(pi) + Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.0034000000450760126)) tmp = Float32(fma(Float32(u1 * Float32(0.25)), sqrt(u1), sqrt(u1)) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\left(\pi + \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.0034000000450760126:\\
\;\;\;\;\mathsf{fma}\left(u1 \cdot 0.25, \sqrt{u1}, \sqrt{u1}\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.00340000005Initial program 57.4%
Taylor expanded in u1 around 0
Applied rewrites88.5%
Applied rewrites88.5%
if 0.00340000005 < u1 Initial program 57.4%
Applied rewrites57.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* (+ PI PI) u2))))
(if (<= u1 0.0034000000450760126)
(* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) t_0)
(* (sqrt (- (log (- 1.0 u1)))) t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf(((((float) M_PI) + ((float) M_PI)) * u2));
float tmp;
if (u1 <= 0.0034000000450760126f) {
tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * t_0;
} else {
tmp = sqrtf(-logf((1.0f - u1))) * t_0;
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(Float32(pi) + Float32(pi)) * u2)) tmp = Float32(0.0) if (u1 <= Float32(0.0034000000450760126)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * t_0); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = sin(((single(pi) + single(pi)) * u2)); tmp = single(0.0); if (u1 <= single(0.0034000000450760126)) tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * t_0; else tmp = sqrt(-log((single(1.0) - u1))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\left(\pi + \pi\right) \cdot u2\right)\\
\mathbf{if}\;u1 \leq 0.0034000000450760126:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot t\_0\\
\end{array}
\end{array}
if u1 < 0.00340000005Initial program 57.4%
Applied rewrites98.3%
Applied rewrites98.3%
Taylor expanded in u1 around 0
Applied rewrites88.2%
if 0.00340000005 < u1 Initial program 57.4%
Applied rewrites57.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.0008999999845400453) (* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI))) (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) (sin (* (+ PI PI) u2)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0008999999845400453f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * sinf(((((float) M_PI) + ((float) M_PI)) * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0008999999845400453)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * sin(Float32(Float32(Float32(pi) + Float32(pi)) * u2))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0008999999845400453:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \sin \left(\left(\pi + \pi\right) \cdot u2\right)\\
\end{array}
\end{array}
if u2 < 8.99999985e-4Initial program 57.4%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites81.3%
if 8.99999985e-4 < u2 Initial program 57.4%
Applied rewrites98.3%
Applied rewrites98.3%
Taylor expanded in u1 around 0
Applied rewrites88.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.009999999776482582) (* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI))) (* (sqrt u1) (sin (* (+ PI PI) u2)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.009999999776482582f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sqrtf(u1) * sinf(((((float) M_PI) + ((float) M_PI)) * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.009999999776482582)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sqrt(u1) * sin(Float32(Float32(Float32(pi) + Float32(pi)) * u2))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.009999999776482582:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(\left(\pi + \pi\right) \cdot u2\right)\\
\end{array}
\end{array}
if u2 < 0.00999999978Initial program 57.4%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites81.3%
if 0.00999999978 < u2 Initial program 57.4%
Applied rewrites98.3%
Applied rewrites98.3%
Taylor expanded in u1 around 0
Applied rewrites76.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)
\end{array}
Initial program 57.4%
Applied rewrites98.3%
Taylor expanded in u2 around 0
Applied rewrites81.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u1 0.00019999999494757503) (* 2.0 (* u2 (* (* (sqrt (/ 1.0 u1)) u1) PI))) (* (sqrt (- (log (- 1.0 u1)))) (* (+ PI PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.00019999999494757503f) {
tmp = 2.0f * (u2 * ((sqrtf((1.0f / u1)) * u1) * ((float) M_PI)));
} else {
tmp = sqrtf(-logf((1.0f - u1))) * ((((float) M_PI) + ((float) M_PI)) * u2);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.00019999999494757503)) tmp = Float32(Float32(2.0) * Float32(u2 * Float32(Float32(sqrt(Float32(Float32(1.0) / u1)) * u1) * Float32(pi)))); else tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * Float32(Float32(Float32(pi) + Float32(pi)) * u2)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u1 <= single(0.00019999999494757503)) tmp = single(2.0) * (u2 * ((sqrt((single(1.0) / u1)) * u1) * single(pi))); else tmp = sqrt(-log((single(1.0) - u1))) * ((single(pi) + single(pi)) * u2); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.00019999999494757503:\\
\;\;\;\;2 \cdot \left(u2 \cdot \left(\left(\sqrt{\frac{1}{u1}} \cdot u1\right) \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \left(\left(\pi + \pi\right) \cdot u2\right)\\
\end{array}
\end{array}
if u1 < 1.99999995e-4Initial program 57.4%
Taylor expanded in u2 around 0
Applied rewrites50.3%
Taylor expanded in u1 around 0
Applied rewrites66.5%
Taylor expanded in u1 around inf
Applied rewrites66.4%
Applied rewrites66.4%
if 1.99999995e-4 < u1 Initial program 57.4%
Taylor expanded in u2 around 0
Applied rewrites50.3%
Applied rewrites50.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u1 0.00019999999494757503) (* 2.0 (* u2 (* (* (sqrt (/ 1.0 u1)) u1) PI))) (* (* (sqrt (- (log (- 1.0 u1)))) (+ u2 u2)) PI)))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.00019999999494757503f) {
tmp = 2.0f * (u2 * ((sqrtf((1.0f / u1)) * u1) * ((float) M_PI)));
} else {
tmp = (sqrtf(-logf((1.0f - u1))) * (u2 + u2)) * ((float) M_PI);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.00019999999494757503)) tmp = Float32(Float32(2.0) * Float32(u2 * Float32(Float32(sqrt(Float32(Float32(1.0) / u1)) * u1) * Float32(pi)))); else tmp = Float32(Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * Float32(u2 + u2)) * Float32(pi)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u1 <= single(0.00019999999494757503)) tmp = single(2.0) * (u2 * ((sqrt((single(1.0) / u1)) * u1) * single(pi))); else tmp = (sqrt(-log((single(1.0) - u1))) * (u2 + u2)) * single(pi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.00019999999494757503:\\
\;\;\;\;2 \cdot \left(u2 \cdot \left(\left(\sqrt{\frac{1}{u1}} \cdot u1\right) \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{-\log \left(1 - u1\right)} \cdot \left(u2 + u2\right)\right) \cdot \pi\\
\end{array}
\end{array}
if u1 < 1.99999995e-4Initial program 57.4%
Taylor expanded in u2 around 0
Applied rewrites50.3%
Taylor expanded in u1 around 0
Applied rewrites66.5%
Taylor expanded in u1 around inf
Applied rewrites66.4%
Applied rewrites66.4%
if 1.99999995e-4 < u1 Initial program 57.4%
Taylor expanded in u2 around 0
Applied rewrites50.3%
Applied rewrites50.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* u2 (* (* (sqrt (/ 1.0 u1)) u1) PI))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (u2 * ((sqrtf((1.0f / u1)) * u1) * ((float) M_PI)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(u2 * Float32(Float32(sqrt(Float32(Float32(1.0) / u1)) * u1) * Float32(pi)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (u2 * ((sqrt((single(1.0) / u1)) * u1) * single(pi))); end
\begin{array}{l}
\\
2 \cdot \left(u2 \cdot \left(\left(\sqrt{\frac{1}{u1}} \cdot u1\right) \cdot \pi\right)\right)
\end{array}
Initial program 57.4%
Taylor expanded in u2 around 0
Applied rewrites50.3%
Taylor expanded in u1 around 0
Applied rewrites66.5%
Taylor expanded in u1 around inf
Applied rewrites66.4%
Applied rewrites66.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* u2 (* PI (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (u2 * (((float) M_PI) * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(u2 * Float32(Float32(pi) * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (u2 * (single(pi) * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(u2 \cdot \left(\pi \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 57.4%
Taylor expanded in u2 around 0
Applied rewrites50.3%
Taylor expanded in u1 around 0
Applied rewrites66.5%
herbie shell --seed 2025161
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))