
Time bar (total: 6.0s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 5 |
| 16.7% | 0.1% | 0.5% | 99.2% | 0% | 0.2% | 0% | 6 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 7 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 8 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 9 |
| 45% | 0.2% | 0.3% | 99.2% | 0% | 0.3% | 0% | 10 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 11 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 12 |
Compiled 59 to 39 computations (33.9% saved)
| 975.0ms | 8 254× | 0 | valid |
| 402.0ms | 2 133× | 0 | invalid |
| 0.0ms | 2× | 1 | valid |
ival-sin: 522.0ms (52.4% of total)ival-mult!: 281.0ms (28.2% of total)ival-sub!: 66.0ms (6.6% of total)ival-div!: 55.0ms (5.5% of total)ival-add!: 37.0ms (3.7% of total)ival-<=: 21.0ms (2.1% of total)ival-and: 11.0ms (1.1% of total)adjust: 3.0ms (0.3% of total)ival-assert: 1.0ms (0.1% of total)Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 107 | 327 |
| 1 | 364 | 316 |
| 2 | 1321 | 270 |
| 3 | 6568 | 270 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 97.4% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(abs normAngle)
Compiled 50 to 34 computations (32% saved)
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx normAngle normAngle) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 n1_i u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle u)) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx n1_i n1_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 6.0ms | u | inf |
| 6.0ms | normAngle | 0 |
| 5.0ms | normAngle | -inf |
| 3.0ms | u | 0 |
| 3.0ms | u | -inf |
| Inputs |
|---|
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
normAngle |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
n1_i |
| Outputs |
|---|
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i)) |
(+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) |
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)) |
(-.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) (neg.f32 (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i)) |
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i)) |
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) |
(fma.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i)) |
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i) |
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) |
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) |
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(+.f32 #s(literal 1 binary32) (neg.f32 u)) |
(-.f32 #s(literal 1 binary32) u) |
(neg.f32 (-.f32 u #s(literal 1 binary32))) |
#s(literal 1 binary32) |
(cosh.f32 #s(literal 0 binary32)) |
(exp.f32 #s(literal 0 binary32)) |
u |
normAngle |
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle))) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(sin.f32 normAngle) |
n0_i |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (sin.f32 normAngle)) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
(*.f32 normAngle u) |
n1_i |
Compiled 5 406 to 858 computations (84.1% saved)
12 alts after pruning (12 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 106 | 12 | 118 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 107 | 12 | 119 |
| Status | Accuracy | Program |
|---|---|---|
| 98.1% | (fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) | |
| ▶ | 97.7% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| 98.4% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) | |
| ▶ | 84.9% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) |
| 97.5% | (+.f32 (*.f32 (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| ▶ | 83.2% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| ▶ | 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
| 98.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) | |
| 87.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) | |
| 61.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) | |
| ▶ | 49.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 944 to 616 computations (34.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
n0_i |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
n1_i |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(literal -1/6 binary32) |
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(*.f32 n1_i (*.f32 normAngle u)) |
(*.f32 normAngle u) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i u)) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (pow normAngle 2) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle u)) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 n1_i u))) |
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/720 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))))) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* n1_i (* normAngle u)) (*.f32 n1_i (*.f32 normAngle u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ (* n1_i (* normAngle u)) (sin normAngle)) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) n0_i)) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i u)))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i u) (*.f32 #s(literal 1/2 binary32) n0_i))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (*.f32 n0_i u)))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i))))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -3 binary32) u))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 3 binary32) u) #s(literal 3 binary32))))) |
#s(approx (pow (- 1 u) 3) (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 u (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) u))) #s(literal 3 binary32))))) |
#s(approx (* -1/6 (* n1_i (pow u 3))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n1_i (pow u 3)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow u 3) (pow.f32 u #s(literal 3 binary32))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n0_i (- 1 u)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))) |
#s(approx (* -1/6 (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (+.f32 (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (pow.f32 u #s(literal 3 binary32))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32)))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (pow (- 1 u) 3) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) n0_i))))) |
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))) |
#s(approx (* n0_i (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u)))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* (- 1 u) normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/2 binary32) (/.f32 n0_i u))) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))) u) (*.f32 #s(literal -1/2 binary32) n0_i)) u) (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -3 binary32) (/.f32 n0_i u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 3 binary32) n0_i)) u) (*.f32 #s(literal 3 binary32) n0_i)) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (*.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u))) u)))))) |
#s(approx (pow (- 1 u) 3) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 #s(literal 1 binary32) u)) u))) u)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1/6 binary32) n0_i (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) (/.f32 n0_i u))))))) |
#s(approx (* n0_i (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* (- 1 u) normAngle) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (* n0_i (pow (- 1 u) 3)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) u))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (/.f32 (*.f32 n1_i u) n0_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n0_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (fma.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx n1_i n1_i) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (fma.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 n1_i (+.f32 u (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 n1_i (fma.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u)))))) |
#s(approx (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) n1_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal 1/6 binary32) u))))) |
#s(approx (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) u (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 12.0ms | u | 0 |
| 11.0ms | u | -inf |
| 10.0ms | normAngle | -inf |
| 7.0ms | n1_i | inf |
| 6.0ms | normAngle | inf |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
n0_i |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
u |
(fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
n1_i |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal 2 binary32) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) |
#s(literal -1/6 binary32) |
(*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) |
#s(literal 3 binary32) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
(*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) |
(pow.f32 u #s(literal 3 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(*.f32 n1_i (*.f32 normAngle u)) |
(*.f32 normAngle u) |
| Outputs |
|---|
#s(approx (/ (+ (* n1_i (sin (* u normAngle))) (* n0_i (sin (- normAngle (* u normAngle))))) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle))) |
(+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) (-.f32 n0_i (*.f32 u n0_i))) |
(+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))) (*.f32 n1_i u)) |
(+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) |
(+.f32 (-.f32 n0_i (*.f32 u n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(+.f32 (*.f32 n1_i u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i)))) |
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))) (fma.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 (+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) n0_i) (neg.f32 (*.f32 n0_i u))) |
(+.f32 (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
(+.f32 n0_i (-.f32 (neg.f32 (*.f32 n0_i u)) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u)))) |
(-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)) |
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))) (neg.f32 (*.f32 n1_i u))) |
(-.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))))) (*.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(-.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) |
(-.f32 (-.f32 n0_i (*.f32 u n0_i)) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle)) (*.f32 n1_i u))) |
(-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i))) |
(fma.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) normAngle) normAngle (fma.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (neg.f32 normAngle)) (neg.f32 normAngle) (fma.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (fabs.f32 normAngle)) (fabs.f32 normAngle) (fma.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (neg.f32 normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (fabs.f32 normAngle)) (fabs.f32 normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
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n0_i |
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u |
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(+.f32 (fma.f32 n1_i u (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))) (-.f32 (*.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle)) (neg.f32 (*.f32 n1_i u)))) |
(-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (neg.f32 (*.f32 n1_i u))) |
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(-.f32 (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(-.f32 (*.f32 n1_i u) (*.f32 (*.f32 #s(literal 1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle))) |
(fma.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 n1_i u))) |
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(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 n1_i u))) |
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(fma.f32 n1_i u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) |
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(fma.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) (fabs.f32 normAngle)) (fabs.f32 normAngle) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (neg.f32 (*.f32 n1_i u)))) |
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(fma.f32 (*.f32 (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32)) normAngle) normAngle (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (neg.f32 (*.f32 n1_i u)))) |
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(fma.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) |
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(fma.f32 (fabs.f32 normAngle) (*.f32 (fabs.f32 normAngle) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n1_i u))) |
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(fma.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (fabs.f32 (-.f32 #s(literal 1 binary32) u))) (fabs.f32 (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) n0_i (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (-.f32 n0_i (*.f32 u n0_i)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32))) |
(fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) |
(fma.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 n0_i (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 #s(literal -1/6 binary32) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32))) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32))) |
(fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32))) |
(fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) #s(literal 1/6 binary32) (*.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal -1/6 binary32))) |
(fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (-.f32 n0_i (*.f32 u n0_i)))) #s(literal -1/6 binary32) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32)))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (-.f32 n0_i (*.f32 u n0_i)))) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i)) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (neg.f32 n1_i) u (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u)))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (*.f32 n1_i u)) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))) |
(fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32)))) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i u) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 n1_i u) #s(literal 1/6 binary32) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (neg.f32 n1_i) (*.f32 u #s(literal -1/6 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (neg.f32 n1_i) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (neg.f32 u)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (neg.f32 u) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (neg.f32 u) (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 #s(literal -1/6 binary32) (neg.f32 (*.f32 n1_i u)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (neg.f32 (*.f32 n1_i u)) #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) u) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 n1_i (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u u)) u (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 u u)) n1_i (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (neg.f32 (*.f32 (*.f32 u u) u)) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 (neg.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u))) #s(literal 1/6 binary32) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
(fma.f32 #s(literal 1/6 binary32) (neg.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u))) (fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) n1_i))) |
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(fma.f32 #s(literal 1/6 binary32) (-.f32 n0_i (*.f32 u n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u u) u) u)))) |
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(+.f32 (*.f32 (*.f32 (*.f32 u u) u) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))))) |
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(/.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #s(literal 2 binary32)) #s(literal 2 binary32)) |
(fma.f32 (sin.f32 normAngle) (cos.f32 (neg.f32 (*.f32 u normAngle))) (*.f32 (cos.f32 normAngle) (sin.f32 (neg.f32 (*.f32 u normAngle))))) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #s(literal 0 binary32))) |
(fma.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #s(literal 1 binary32) (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #s(literal 0 binary32))) |
(fma.f32 #s(literal 1 binary32) (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (*.f32 #s(literal 0 binary32) (sin.f32 (-.f32 normAngle (*.f32 u normAngle))))) |
(fma.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (sin.f32 (-.f32 normAngle (*.f32 u normAngle))))) |
(neg.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle))) |
(sin.f32 (-.f32 normAngle (*.f32 u normAngle))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 (-.f32 u #s(literal 1 binary32)) (neg.f32 normAngle)) |
(*.f32 (neg.f32 normAngle) (-.f32 u #s(literal 1 binary32))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(+.f32 (neg.f32 (*.f32 u normAngle)) normAngle) |
(+.f32 normAngle (neg.f32 (*.f32 u normAngle))) |
(-.f32 normAngle (*.f32 u normAngle)) |
(-.f32 normAngle (*.f32 (neg.f32 normAngle) (neg.f32 u))) |
(-.f32 normAngle (neg.f32 (neg.f32 (*.f32 u normAngle)))) |
(fma.f32 (neg.f32 normAngle) u normAngle) |
(fma.f32 (neg.f32 u) normAngle normAngle) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(fma.f32 u (neg.f32 normAngle) normAngle) |
(fma.f32 normAngle #s(literal 1 binary32) (neg.f32 (*.f32 u normAngle))) |
(fma.f32 #s(literal 1 binary32) normAngle (neg.f32 (*.f32 u normAngle))) |
(neg.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) |
(*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) n1_i) |
#s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) |
(+.f32 (/.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) n0_i) (sin.f32 normAngle)) #s(approx (/ (* n1_i (sin (* u normAngle))) (sin normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))) |
#s(approx (/ (* n1_i (sin (* u normAngle))) (sin normAngle)) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))) |
(*.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 n1_i (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (*.f32 u normAngle) #s(literal 1 binary32)) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (neg.f32 (*.f32 u normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) |
(*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 n1_i normAngle)) |
(*.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n1_i) |
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (neg.f32 (*.f32 n1_i (*.f32 u normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 u normAngle))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (*.f32 u normAngle)) |
(*.f32 normAngle (/.f32 (*.f32 n1_i u) (sin.f32 normAngle))) |
(*.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))) |
(*.f32 n1_i (/.f32 (*.f32 u normAngle) (sin.f32 normAngle))) |
(*.f32 (*.f32 u normAngle) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))) |
(*.f32 (*.f32 n1_i u) (/.f32 normAngle (sin.f32 normAngle))) |
(*.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i u)) normAngle) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i normAngle)) u) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (*.f32 n1_i u)) |
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))) |
(*.f32 normAngle (*.f32 (/.f32 u (sin.f32 normAngle)) n1_i)) |
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 u normAngle)))) |
(*.f32 u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) |
(*.f32 u (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) |
(*.f32 (neg.f32 (*.f32 n1_i normAngle)) (*.f32 u (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))) |
(*.f32 normAngle (*.f32 u (/.f32 n1_i (sin.f32 normAngle)))) |
(*.f32 normAngle (*.f32 n1_i (/.f32 u (sin.f32 normAngle)))) |
(*.f32 (neg.f32 n1_i) (*.f32 (*.f32 u normAngle) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))) |
(*.f32 u (*.f32 (*.f32 n1_i normAngle) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 normAngle (*.f32 (*.f32 n1_i u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 (*.f32 n1_i normAngle) (*.f32 (neg.f32 u) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))) |
(*.f32 (neg.f32 (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 (neg.f32 normAngle)))) |
(*.f32 (neg.f32 n1_i) (/.f32 (*.f32 u normAngle) (sin.f32 (neg.f32 normAngle)))) |
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))) (sin.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))) #s(literal 1 binary32)) (sin.f32 (neg.f32 normAngle))) |
(neg.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 (neg.f32 normAngle)))) |
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 u normAngle)))) |
(*.f32 n1_i (*.f32 u normAngle)) |
(*.f32 (*.f32 u normAngle) n1_i) |
(*.f32 (*.f32 n1_i normAngle) (*.f32 u #s(literal 1 binary32))) |
(*.f32 (*.f32 n1_i normAngle) u) |
(*.f32 (*.f32 n1_i u) normAngle) |
(*.f32 normAngle (*.f32 n1_i u)) |
(*.f32 u (*.f32 n1_i normAngle)) |
(*.f32 (neg.f32 (*.f32 n1_i normAngle)) (neg.f32 u)) |
(*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 1 binary32)) |
(*.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 n1_i)) |
(*.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 u normAngle))) |
(*.f32 normAngle (*.f32 (*.f32 n1_i u) #s(literal 1 binary32))) |
(*.f32 u (*.f32 (*.f32 n1_i normAngle) #s(literal 1 binary32))) |
(*.f32 n1_i (*.f32 (*.f32 u normAngle) #s(literal 1 binary32))) |
(*.f32 (neg.f32 n1_i) (neg.f32 (*.f32 u normAngle))) |
(*.f32 (neg.f32 (neg.f32 (*.f32 n1_i normAngle))) u) |
(*.f32 (neg.f32 (neg.f32 (*.f32 u normAngle))) n1_i) |
(*.f32 n1_i (neg.f32 (neg.f32 (*.f32 u normAngle)))) |
(+.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(+.f32 (*.f32 n1_i (*.f32 u normAngle)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(/.f32 (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 2 binary32)) #s(literal 2 binary32)) |
(fma.f32 (neg.f32 (neg.f32 (*.f32 n1_i normAngle))) u (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (neg.f32 (neg.f32 (*.f32 n1_i normAngle))) u (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (neg.f32 (neg.f32 (*.f32 u normAngle))) n1_i (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (neg.f32 (neg.f32 (*.f32 u normAngle))) n1_i (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 n1_i (neg.f32 (neg.f32 (*.f32 u normAngle))) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 n1_i (neg.f32 (neg.f32 (*.f32 u normAngle))) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 u normAngle) n1_i (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 normAngle (*.f32 n1_i u) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 u (*.f32 n1_i normAngle) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 n1_i u) normAngle (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (neg.f32 n1_i) (neg.f32 (*.f32 u normAngle)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 n1_i) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 n1_i normAngle) u (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 normAngle (*.f32 (*.f32 n1_i u) #s(literal 1 binary32)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 u (*.f32 (*.f32 n1_i normAngle) #s(literal 1 binary32)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 n1_i (*.f32 (*.f32 u normAngle) #s(literal 1 binary32)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 n1_i normAngle) (*.f32 u #s(literal 1 binary32)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 n1_i (*.f32 u normAngle) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (neg.f32 (*.f32 n1_i normAngle)) (neg.f32 u) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 u normAngle)) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 1 binary32) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 u normAngle) n1_i (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 normAngle (*.f32 n1_i u) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 u (*.f32 n1_i normAngle) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (*.f32 n1_i u) normAngle (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (neg.f32 n1_i) (neg.f32 (*.f32 u normAngle)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 n1_i) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (*.f32 n1_i normAngle) u (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 normAngle (*.f32 (*.f32 n1_i u) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 u (*.f32 (*.f32 n1_i normAngle) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 n1_i (*.f32 (*.f32 u normAngle) #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (*.f32 n1_i normAngle) (*.f32 u #s(literal 1 binary32)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 n1_i (*.f32 u normAngle) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (neg.f32 (*.f32 n1_i normAngle)) (neg.f32 u) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 u normAngle)) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(fma.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 1 binary32) (*.f32 #s(literal 0 binary32) (*.f32 n1_i (*.f32 u normAngle)))) |
(neg.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle)))) |
(*.f32 u normAngle) |
(*.f32 normAngle u) |
Compiled 103 234 to 9 065 computations (91.2% saved)
19 alts after pruning (18 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 744 | 16 | 1 760 |
| Fresh | 5 | 2 | 7 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 753 | 19 | 1 772 |
| Status | Accuracy | Program |
|---|---|---|
| 81.8% | (+.f32 (/.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) n0_i) (sin.f32 normAngle)) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) n1_i)) | |
| 98.4% | (+.f32 (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) normAngle)) (sin.f32 (neg.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| ▶ | 72.2% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle))) |
| 82.8% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n1_i)) | |
| ▶ | 83.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
| ▶ | 83.8% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| 84.5% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) | |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) | |
| ▶ | 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
| 98.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) | |
| 98.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) | |
| 98.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) | |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) n0_i) (neg.f32 (*.f32 n0_i u)))) | |
| ▶ | 99.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
| 87.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) | |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) | |
| 37.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) | |
| ✓ | 49.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 2 029 to 1 206 computations (40.6% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
n0_i |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(neg.f32 u) |
u |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 normAngle normAngle) |
normAngle |
#s(literal -1/6 binary32) |
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) |
(*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) |
(-.f32 u #s(literal 1 binary32)) |
#s(literal 1 binary32) |
(-.f32 #s(literal 1 binary32) u) |
(-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(*.f32 (*.f32 u u) (*.f32 n1_i u)) |
(*.f32 u u) |
(*.f32 n1_i u) |
n1_i |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) |
(*.f32 normAngle u) |
(sin.f32 normAngle) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
(fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))) |
(-.f32 n0_i (*.f32 u n0_i)) |
(*.f32 u n0_i) |
(+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle))) |
(*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) |
#s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 n1_i u)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 n1_i u))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u)) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u))) |
#s(approx (* (* normAngle normAngle) -1/6) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) |
#s(approx (* normAngle normAngle) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal 1/720 binary32) u (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u))))))) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* normAngle u) (*.f32 normAngle u)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u))) (*.f32 n0_i u))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) (*.f32 n0_i u))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 n1_i (*.f32 normAngle u))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32)))) (*.f32 n1_i u)))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 normAngle (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 normAngle (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 3 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 5 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 normAngle (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
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#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 n0_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/ (* (sin (* u normAngle)) n1_i) (sin normAngle))) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (-.f32 normAngle (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (-.f32 normAngle (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) (/.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) |
#s(approx (sin (* u normAngle)) (sin.f32 (*.f32 normAngle u))) |
#s(approx (+ (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/ (* (sin (* u normAngle)) n1_i) (sin normAngle))) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (neg.f32 (fma.f32 #s(literal -1 binary32) normAngle (*.f32 normAngle u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (neg.f32 (fma.f32 #s(literal -1 binary32) normAngle (*.f32 normAngle u))))) (sin.f32 normAngle))) |
#s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) (/.f32 (sin.f32 (neg.f32 (fma.f32 #s(literal -1 binary32) normAngle (*.f32 normAngle u)))) (sin.f32 normAngle))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))))) |
#s(approx (neg u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal 3 binary32) n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (+.f32 n0_i (*.f32 #s(literal -2 binary32) (*.f32 n0_i u)))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -2 binary32) n0_i (*.f32 n0_i u))))) |
#s(approx (* (- u 1) n0_i) (*.f32 #s(literal -1 binary32) n0_i)) |
#s(approx (* (- u 1) n0_i) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 n0_i u))) |
#s(approx (- u 1) #s(literal -1 binary32)) |
#s(approx (- u 1) (-.f32 u #s(literal 1 binary32))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
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#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (-.f32 (*.f32 u (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)) |
#s(approx (* (* u u) (* n1_i u)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) |
#s(approx (* u u) (pow.f32 u #s(literal 2 binary32))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) n0_i)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) n0_i)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) n0_i)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (+.f32 n0_i (*.f32 u (-.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (+.f32 n0_i (*.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))) n0_i)))) |
#s(approx (- n0_i (* u n0_i)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (*.f32 n0_i u)))) |
#s(approx (* u n0_i) (*.f32 n0_i u)) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i normAngle)))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 u (fma.f32 n1_i normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (* (sin (* u normAngle)) n1_i) (*.f32 u (fma.f32 n1_i normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (sin (* u normAngle)) (*.f32 u (+.f32 normAngle (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (+.f32 n1_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (*.f32 n0_i (pow.f32 u #s(literal 2 binary32)))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -2 binary32) (/.f32 n0_i u))))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (+.f32 n0_i (fma.f32 #s(literal -2 binary32) (/.f32 n0_i u) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (* (- u 1) n0_i) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))) |
#s(approx (- u 1) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u)))) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32)))))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n0_i (pow.f32 u #s(literal 3 binary32)))))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (- n0_i (* u n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i u))) |
#s(approx (- n0_i (* u n0_i)) (*.f32 u (-.f32 (/.f32 n0_i u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))) u) (*.f32 #s(literal 3 binary32) n0_i)) u))))))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal 2 binary32) n0_i)) u))))) |
#s(approx (* (- u 1) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))) |
#s(approx (- u 1) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)) (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1 binary32) n1_i (/.f32 n0_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 #s(literal -1 binary32) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))))) (*.f32 #s(literal -1 binary32) n0_i)) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) (*.f32 #s(literal -1 binary32) n0_i)) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (- n0_i (* u n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)) (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))))) (*.f32 n1_i u)))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (fma.f32 n0_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (fma.f32 n0_i (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 n1_i u))) |
#s(approx (* (* (- u 1) n0_i) (- u 1)) (*.f32 n0_i (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) |
#s(approx (* (- u 1) n0_i) (*.f32 n0_i (-.f32 u #s(literal 1 binary32)))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (-.f32 (fma.f32 n0_i (-.f32 u #s(literal 1 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 n1_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) u) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n0_i (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n0_i (-.f32 (+.f32 u (fma.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i))) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 n0_i (-.f32 (+.f32 u (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i)))) u))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i)))) u))) |
#s(approx (+ (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/ (* (sin (* u normAngle)) n1_i) (sin normAngle))) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))) #s(literal 1 binary32))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u)) n0_i))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u)) n0_i)) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (- n0_i (* u n0_i)) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) |
#s(approx (+ (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/ (* (sin (* u normAngle)) n1_i) (sin normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (-.f32 normAngle (*.f32 normAngle u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (-.f32 (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx n1_i n1_i) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 n0_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) (*.f32 n0_i u))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 (+.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 n0_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (/.f32 n0_i n1_i))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) n1_i) (pow.f32 u #s(literal 3 binary32))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (pow.f32 u #s(literal 3 binary32))) u))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 n1_i (-.f32 (+.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (/.f32 n0_i n1_i)))) (/.f32 (*.f32 n0_i u) n1_i)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (/.f32 n0_i n1_i))) (/.f32 (*.f32 n0_i u) n1_i)))) |
#s(approx (+ (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/ (* (sin (* u normAngle)) n1_i) (sin normAngle))) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (-.f32 normAngle (*.f32 normAngle u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) n1_i) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (+.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 n0_i u)) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (+.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 n0_i u)) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u)))))))) |
#s(approx (+ (* (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) n0_i) (/ (* (sin (* u normAngle)) n1_i) (sin normAngle))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (-.f32 normAngle (*.f32 normAngle u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 18.0ms | n0_i | 0 |
| 9.0ms | normAngle | -inf |
| 8.0ms | u | inf |
| 8.0ms | n0_i | inf |
| 8.0ms | u | -inf |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
n0_i |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(neg.f32 u) |
u |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 normAngle normAngle) |
normAngle |
#s(literal -1/6 binary32) |
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) |
(*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) |
(-.f32 u #s(literal 1 binary32)) |
#s(literal 1 binary32) |
(-.f32 #s(literal 1 binary32) u) |
(-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(*.f32 (*.f32 u u) (*.f32 n1_i u)) |
(*.f32 u u) |
(*.f32 n1_i u) |
n1_i |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) |
(*.f32 normAngle u) |
(sin.f32 normAngle) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
(fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))) |
(-.f32 n0_i (*.f32 u n0_i)) |
(*.f32 u n0_i) |
(+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle))) |
(*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) |
#s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) |
(sin.f32 (*.f32 u normAngle)) |
(*.f32 u normAngle) |
| Outputs |
|---|
#s(approx (+ (* (/ (sin (* (- 1 u) normAngle)) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) (+.f32 (-.f32 n0_i (*.f32 u n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
(+.f32 (-.f32 n0_i (*.f32 u n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(+.f32 (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) n0_i) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
(-.f32 n0_i (neg.f32 (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
n0_i |
(+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) (neg.f32 (*.f32 u n0_i))) |
(+.f32 (neg.f32 (*.f32 u n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(+.f32 (fma.f32 (neg.f32 u) n0_i (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
(-.f32 (neg.f32 (*.f32 u n0_i)) (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(fma.f32 n0_i (neg.f32 u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))) |
(neg.f32 u) |
u |
(+.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 n1_i u)) |
(+.f32 (*.f32 n1_i u) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) |
(-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (neg.f32 (*.f32 n1_i u))) |
(-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (neg.f32 n1_i) u)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n1_i u)) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 n1_i u)) |
(fma.f32 u n1_i (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) |
(fma.f32 n1_i u (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(*.f32 normAngle normAngle) |
(*.f32 (fabs.f32 normAngle) (fabs.f32 normAngle)) |
(*.f32 (neg.f32 normAngle) (neg.f32 normAngle)) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal -1/6 binary32) |
(+.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(+.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(-.f32 (fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 u u) (*.f32 n1_i u))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(-.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) |
(fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) |
(*.f32 (-.f32 u #s(literal 1 binary32)) (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i)) |
(*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) |
(*.f32 n0_i (-.f32 u #s(literal 1 binary32))) |
(+.f32 u #s(literal -1 binary32)) |
(-.f32 u #s(literal 1 binary32)) |
(neg.f32 (-.f32 #s(literal 1 binary32) u)) |
#s(literal 1 binary32) |
(cosh.f32 #s(literal 0 binary32)) |
(exp.f32 #s(literal 0 binary32)) |
(+.f32 #s(literal 1 binary32) (neg.f32 u)) |
(-.f32 #s(literal 1 binary32) u) |
(neg.f32 (-.f32 u #s(literal 1 binary32))) |
(+.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))) |
(-.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (*.f32 n1_i u)) |
(fma.f32 (*.f32 u u) (*.f32 n1_i u) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 u (*.f32 u (*.f32 n1_i u)) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 (*.f32 u u) n1_i) u (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(fma.f32 (*.f32 n1_i u) (*.f32 u u) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
(neg.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (*.f32 (*.f32 u u) (*.f32 n1_i u)))) |
(*.f32 (*.f32 u u) (*.f32 n1_i u)) |
(*.f32 (*.f32 n1_i u) (*.f32 u u)) |
(*.f32 (*.f32 (*.f32 u u) n1_i) u) |
(*.f32 u (*.f32 u (*.f32 n1_i u))) |
(*.f32 u u) |
(*.f32 (fabs.f32 u) (fabs.f32 u)) |
(*.f32 (neg.f32 u) (neg.f32 u)) |
(pow.f32 u #s(literal 2 binary32)) |
(*.f32 n1_i u) |
(*.f32 u n1_i) |
n1_i |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) |
(+.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (neg.f32 (*.f32 n1_i u))) |
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 n1_i) u)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) |
(fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(fma.f32 n1_i u (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+.f32 (*.f32 #s(approx (/ (sin (* (- 1 u) normAngle)) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) n1_i)) |
(*.f32 #s(approx (/ (sin (* (- 1 u) normAngle)) (sin normAngle)) #s(literal 1 binary32)) n0_i) |
#s(approx (/ (sin (* (- 1 u) normAngle)) (sin normAngle)) #s(literal 1 binary32)) |
(*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) n1_i) |
#s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) |
(+.f32 (*.f32 #s(approx (/ (sin (* (- 1 u) normAngle)) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
(*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i) |
#s(approx (/ (sin (* u normAngle)) (sin normAngle)) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
(*.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 normAngle (/.f32 u (sin.f32 normAngle))) |
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle))) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
(sin.f32 normAngle) |
#s(approx (+ (* (/ (sin (* (- 1 u) normAngle)) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
(+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))) (*.f32 n1_i u)) |
(+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u)) (-.f32 n0_i (*.f32 u n0_i))) |
(+.f32 (*.f32 n1_i u) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i)))) |
(-.f32 (*.f32 n1_i u) (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
(fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i)))) |
(fma.f32 n1_i u (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i)))) |
(+.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (-.f32 n0_i (*.f32 u n0_i))) |
(+.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) |
(-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (neg.f32 (-.f32 n0_i (*.f32 u n0_i)))) |
(-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) n0_i) (*.f32 u n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 n0_i (*.f32 u n0_i))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (-.f32 n0_i (*.f32 u n0_i))) |
(+.f32 n0_i (neg.f32 (*.f32 u n0_i))) |
(-.f32 n0_i (*.f32 u n0_i)) |
(neg.f32 (-.f32 (*.f32 u n0_i) n0_i)) |
(*.f32 u n0_i) |
(*.f32 n0_i u) |
(+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))) |
(*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) |
#s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (neg.f32 (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) |
(*.f32 n1_i (sin.f32 (*.f32 normAngle u))) |
(sin.f32 (*.f32 normAngle u)) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
Compiled 37 805 to 2 772 computations (92.7% saved)
23 alts after pruning (19 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 470 | 16 | 486 |
| Fresh | 10 | 3 | 13 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 1 | 1 |
| Total | 482 | 23 | 505 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| ✓ | 72.2% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle))) |
| 72.1% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))))) | |
| 71.8% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) | |
| 72.3% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 #s(approx (* (sin (* u normAngle)) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i normAngle)))) (sin.f32 normAngle))) | |
| 98.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| ✓ | 83.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
| 83.0% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n1_i)) | |
| ▶ | 84.2% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i)) |
| ✓ | 83.8% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) | |
| 98.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) #s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 n0_i (*.f32 u n0_i))))) | |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (-.f32 n0_i (*.f32 u n0_i))))) | |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (-.f32 n0_i (*.f32 u n0_i))))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))))) | |
| ▶ | 98.2% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
| 98.6% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) #s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i u))))) | |
| ▶ | 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))))) |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u))))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u)))) | |
| ▶ | 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))))) |
| 37.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) | |
| ✓ | 49.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 2 517 to 1 441 computations (42.7% saved)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))))) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u)))) |
n0_i |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))) |
(neg.f32 u) |
u |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 normAngle normAngle) |
normAngle |
#s(literal -1/6 binary32) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
(*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
(-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
(*.f32 #s(literal -3 binary32) n0_i) |
#s(literal -3 binary32) |
(+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) |
n1_i |
(*.f32 #s(literal -1 binary32) n0_i) |
#s(literal -1 binary32) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
(+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) |
(*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) |
#s(literal 1/6 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)))) |
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))) |
(*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)) |
(-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i) |
(+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (fma.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 n1_i u)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 n1_i u))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u)) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u))) |
#s(approx (* (* normAngle normAngle) -1/6) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) |
#s(approx (* normAngle normAngle) (pow.f32 normAngle #s(literal 2 binary32))) |
#s(approx normAngle normAngle) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u) (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal -1/5040 binary32) u (*.f32 #s(literal 1/120 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)))))))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u)) (*.f32 #s(literal 1/120 binary32) u))))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) u (fma.f32 #s(literal 1/720 binary32) u (*.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u))))))) (fma.f32 #s(literal -1/36 binary32) u (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) u))))) |
#s(approx (* 1/6 (* (pow normAngle 2) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) |
#s(approx (* (pow normAngle 2) u) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 n1_i u))) (*.f32 n0_i u))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (+.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 u (-.f32 n1_i n0_i))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 u (-.f32 n1_i n0_i))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 u (-.f32 n1_i n0_i)))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (-.f32 n1_i n0_i)) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))) u))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) u))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 7/360 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) normAngle)) |
#s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 7/360 binary32) (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) normAngle)) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))) |
#s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1/6 binary32)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) (pow.f32 normAngle #s(literal 2 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) u))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal 1/6 binary32) u (/.f32 u (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 n1_i u) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 (*.f32 n0_i u) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (+.f32 (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (/.f32 (*.f32 u (-.f32 n1_i n0_i)) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (/.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (/ 1 (sin normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin normAngle) (sin.f32 normAngle)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (cos.f32 normAngle))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))))))) |
#s(approx (neg u) (*.f32 #s(literal -1 binary32) u)) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal 3 binary32) (*.f32 n0_i u))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (fma.f32 #s(literal -3 binary32) n0_i (*.f32 u (fma.f32 #s(literal 3 binary32) n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (+.f32 n0_i (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (- 1 u) #s(literal 1 binary32)) |
#s(approx (- 1 u) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))) (sin.f32 normAngle))))))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+.f32 #s(literal 1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))))))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)))))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 u (fma.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 2 binary32)) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) (pow.f32 u #s(literal 2 binary32))) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)))))) (/.f32 normAngle (sin.f32 normAngle))))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) u))) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) n0_i)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))))) n0_i)))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 u (sin.f32 normAngle)))))))) |
#s(approx (sin (* (- 1 u) normAngle)) (+.f32 (sin.f32 normAngle) (*.f32 u (fma.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle)) (*.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u (cos.f32 normAngle)))))))))) |
#s(approx (* normAngle (- 1 u)) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (+.f32 n1_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal 3 binary32) (/.f32 n0_i u))))) (fma.f32 #s(literal -1 binary32) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (/.f32 n0_i u))))) |
#s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32)))))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 (pow.f32 u #s(literal 3 binary32)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (pow.f32 u #s(literal 2 binary32))) (+.f32 (/.f32 n0_i (pow.f32 u #s(literal 3 binary32))) (/.f32 n1_i (pow.f32 u #s(literal 2 binary32))))))) (/.f32 n0_i (pow.f32 u #s(literal 2 binary32)))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 u (-.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) (/.f32 n0_i u))) n0_i))) |
#s(approx (* normAngle (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))) |
#s(approx (* normAngle (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))) (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -3 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1 binary32) n1_i)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))) u) (*.f32 #s(literal 3 binary32) n0_i)) u))))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 n0_i (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1 binary32) (/.f32 n0_i u))))))) |
#s(approx (- 1 u) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))) |
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) (sin.f32 normAngle))) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))) (sin.f32 normAngle))) |
#s(approx (+ u (* 1/6 (* (pow normAngle 2) u))) (*.f32 #s(literal -1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))) (*.f32 #s(literal -1 binary32) n0_i)) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (fma.f32 #s(literal -1 binary32) n1_i (fma.f32 #s(literal -1 binary32) (/.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 3 binary32) n0_i) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i))))))) (*.f32 #s(literal -1 binary32) n0_i)) u) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (+.f32 n0_i (*.f32 #s(literal -1 binary32) n1_i)))))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 u (fma.f32 #s(literal -1 binary32) (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i) (*.f32 #s(literal -1 binary32) (/.f32 n0_i u)))))) |
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* normAngle (- 1 u)) (*.f32 #s(literal -1 binary32) (*.f32 u (+.f32 normAngle (*.f32 #s(literal -1 binary32) (/.f32 normAngle u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))))) (*.f32 n1_i u)))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (fma.f32 n0_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (fma.f32 n0_i (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 n1_i u))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i u))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (fma.f32 #s(literal -2 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1 binary32) (*.f32 n1_i u)))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -1 binary32) n1_i)) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (-.f32 (*.f32 #s(literal -2 binary32) n0_i) n1_i)) |
#s(approx (* -3 n0_i) (*.f32 #s(literal -3 binary32) n0_i)) |
#s(approx (+ n1_i (* -1 n0_i)) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (* -1 n0_i) (*.f32 #s(literal -1 binary32) n0_i)) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (fma.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) u) (*.f32 n1_i u)))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (fma.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (fma.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))) (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (+.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (+.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (fma.f32 #s(literal -2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n0_i (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n0_i (-.f32 (+.f32 u (fma.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)) (/.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) n0_i))) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -2 binary32) (*.f32 n0_i u))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 n0_i (fma.f32 #s(literal -2 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -2 binary32) n0_i)) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i)) #s(literal 2 binary32)))) |
#s(approx (+ n1_i (* -1 n0_i)) (*.f32 n0_i (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i u) n0_i)) u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))))) u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) n0_i) (/.f32 (*.f32 n1_i u) n0_i)))) u))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 n0_i (fma.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 n0_i (-.f32 (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 n0_i (-.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 n1_i n0_i))) #s(literal 1 binary32)))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (fma.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 n1_i n0_i))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i) (*.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -2 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 2 binary32))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 n0_i (fma.f32 #s(literal -2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))) #s(literal 1 binary32))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u)) n0_i))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 2 binary32) u (/.f32 (*.f32 n1_i u) n0_i))))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 2 binary32) (/.f32 n1_i n0_i))))) |
#s(approx (+ n1_i (* -1 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n1_i n0_i)))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n1_i u) n0_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 n1_i u))) (*.f32 n1_i u)) n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))))) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) u)))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) #s(literal 1 binary32))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) #s(literal 1 binary32))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i) (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))))) n0_i) (*.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal -1/3 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (fma.f32 #s(literal 2 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) n0_i))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (fma.f32 #s(literal -1 binary32) (*.f32 n1_i u) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (-.f32 (fma.f32 #s(literal -3 binary32) n0_i (*.f32 #s(literal -1 binary32) n1_i)) (*.f32 #s(literal -1 binary32) n0_i))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 n0_i u))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) (*.f32 n0_i u))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (+.f32 n0_i (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (fma.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) n0_i)) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (fma.f32 #s(literal -1 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 2 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (/.f32 n0_i n1_i))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i u) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i (+.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i)))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) n1_i) (pow.f32 u #s(literal 3 binary32))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i)))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 n1_i (-.f32 (*.f32 #s(literal -3 binary32) (/.f32 n0_i n1_i)) (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i)))))) |
#s(approx (+ n1_i (* -1 n0_i)) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 n1_i (-.f32 (+.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i) (/.f32 n0_i n1_i)))) (/.f32 (*.f32 n0_i u) n1_i)))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (+.f32 (/.f32 n0_i n1_i) (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)) n1_i))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 n1_i (fma.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)) n1_i)))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 n1_i (-.f32 (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))) (/.f32 n0_i n1_i)))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 normAngle)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u)))))))) |
#s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))))))) |
#s(approx (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))))))) |
#s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) n1_i))))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) n1_i) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1 binary32) u))))) |
#s(approx (* u (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i)))))) |
#s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)) n1_i)))))) |
#s(approx (+ n1_i (* -1 n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (/.f32 n0_i n1_i) #s(literal 1 binary32))))) |
#s(approx (+ (* n0_i (- 1 u)) (* n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (*.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) u (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (+.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 u #s(literal 1 binary32)) #s(literal 2 binary32)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 n0_i u)) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1 binary32) u))))))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32)))))) |
#s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i))) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))) |
#s(approx (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i)) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i)) n1_i) (*.f32 u (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1 binary32))))) |
#s(approx (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i)))) n0_i) n1_i) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) #s(literal 1 binary32))))) |
#s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i))) #s(literal 1 binary32))))) |
#s(approx (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i))))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i)))))) |
#s(approx (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))) (*.f32 #s(literal -1 binary32) (*.f32 n1_i (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (*.f32 #s(literal -1 binary32) n0_i))) n1_i) (pow.f32 normAngle #s(literal 2 binary32)))))) |
12 calls:
| Time | Variable | Point |
|---|---|---|
| 21.0ms | n0_i | -inf |
| 9.0ms | normAngle | inf |
| 9.0ms | u | inf |
| 6.0ms | u | -inf |
| 5.0ms | normAngle | -inf |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))))) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u)))) |
n0_i |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))) |
(neg.f32 u) |
u |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 normAngle normAngle) |
normAngle |
#s(literal -1/6 binary32) |
#s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
(*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
(-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))) |
(*.f32 #s(literal -3 binary32) n0_i) |
#s(literal -3 binary32) |
(+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)) |
n1_i |
(*.f32 #s(literal -1 binary32) n0_i) |
#s(literal -1 binary32) |
(*.f32 n1_i u) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) |
(-.f32 #s(literal 1 binary32) u) |
#s(literal 1 binary32) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i)) |
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) |
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) |
#s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)))) |
(+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))) |
(*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u)) |
#s(literal 1/6 binary32) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))))) |
#s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)))) |
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))) |
(*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i)) |
(-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i) |
(+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) |
(*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i) |
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) |
| Outputs |
|---|
#s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 u (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) (*.f32 n1_i u))))) |
(+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 u (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) (*.f32 n1_i u)))) |
n0_i |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 u (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) (*.f32 n1_i u))) |
(neg.f32 u) |
u |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 u (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) (*.f32 n1_i u)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(*.f32 normAngle normAngle) |
(*.f32 (fabs.f32 normAngle) (fabs.f32 normAngle)) |
(*.f32 (neg.f32 normAngle) (neg.f32 normAngle)) |
(pow.f32 normAngle #s(literal 2 binary32)) |
normAngle |
#s(literal -1/6 binary32) |
(neg.f32 #s(literal 1/6 binary32)) |
#s(approx (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i))) (*.f32 u (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) |
(*.f32 u (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) |
(*.f32 (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) u) |
(+.f32 (*.f32 #s(literal -3 binary32) n0_i) (neg.f32 (+.f32 n1_i (neg.f32 n0_i)))) |
(-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (neg.f32 n0_i))) |
(-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) |
(fma.f32 #s(literal -3 binary32) n0_i (neg.f32 (+.f32 n1_i (neg.f32 n0_i)))) |
(fma.f32 n0_i #s(literal -3 binary32) (neg.f32 (+.f32 n1_i (neg.f32 n0_i)))) |
(neg.f32 (-.f32 (+.f32 n1_i (neg.f32 n0_i)) (*.f32 #s(literal -3 binary32) n0_i))) |
(*.f32 #s(literal -3 binary32) n0_i) |
(*.f32 n0_i #s(literal -3 binary32)) |
#s(literal -3 binary32) |
(+.f32 n1_i (neg.f32 n0_i)) |
(+.f32 (neg.f32 n0_i) n1_i) |
(-.f32 n1_i (*.f32 #s(literal 1 binary32) n0_i)) |
(-.f32 n1_i (neg.f32 (neg.f32 n0_i))) |
(fma.f32 n0_i #s(literal -1 binary32) n1_i) |
(fma.f32 #s(literal -1 binary32) n0_i n1_i) |
n1_i |
(*.f32 #s(literal -1 binary32) n0_i) |
(*.f32 n0_i #s(literal -1 binary32)) |
(neg.f32 n0_i) |
#s(literal -1 binary32) |
(neg.f32 #s(literal 1 binary32)) |
(*.f32 n1_i u) |
(*.f32 u n1_i) |
#s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) |
(+.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (neg.f32 (*.f32 n1_i u))) |
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 n1_i) u)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) |
(fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(fma.f32 n1_i u (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) |
(+.f32 #s(literal 1 binary32) (neg.f32 u)) |
(-.f32 #s(literal 1 binary32) u) |
(neg.f32 (-.f32 u #s(literal 1 binary32))) |
#s(literal 1 binary32) |
(cosh.f32 #s(literal 0 binary32)) |
(exp.f32 #s(literal 0 binary32)) |
(neg.f32 #s(literal -1 binary32)) |
(+.f32 (*.f32 #s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) n1_i)) |
(*.f32 #s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) n0_i) |
#s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) |
(*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) n1_i) |
#s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) |
#s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u)) |
(+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u))) |
(+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) u) |
(-.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u))) |
(-.f32 u (neg.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) |
(fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u u) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u) |
(*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32)) |
(*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u) |
#s(literal 1/6 binary32) |
(neg.f32 #s(literal -1/6 binary32)) |
(*.f32 (*.f32 normAngle normAngle) u) |
(*.f32 u (*.f32 normAngle normAngle)) |
(*.f32 normAngle normAngle) |
(*.f32 (fabs.f32 normAngle) (fabs.f32 normAngle)) |
(*.f32 (neg.f32 normAngle) (neg.f32 normAngle)) |
(pow.f32 normAngle #s(literal 2 binary32)) |
#s(literal 2 binary32) |
(+.f32 #s(literal 1 binary32) #s(literal 1 binary32)) |
#s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* -1/6 (* normAngle normAngle)) (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i)))) (- n0_i (* u n0_i)))) (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i))) |
#s(approx (+ (* u n1_i) (+ (* (* -1/6 (* normAngle normAngle)) (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i)))) (- n0_i (* u n0_i)))) (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i)) |
(+.f32 n0_i (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u)) |
(+.f32 (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u) n0_i) |
(-.f32 n0_i (*.f32 (neg.f32 u) (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i))) |
(-.f32 n0_i (neg.f32 (*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u))) |
(fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) n0_i) |
(*.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u) |
(*.f32 u (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i)) |
(+.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) (neg.f32 n0_i)) |
(+.f32 n1_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) n0_i)) |
(-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) |
(neg.f32 (-.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i))) |
(+.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) |
(+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) n1_i) |
(-.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))))) |
(-.f32 n1_i (neg.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) #s(literal -1/6 binary32) n1_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) n1_i) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) #s(literal -1/6 binary32)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)))) |
(*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i))) |
(*.f32 (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) (*.f32 normAngle normAngle)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) n1_i)) |
(*.f32 (*.f32 #s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
(*.f32 #s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
#s(approx (sin (* normAngle (- 1 u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) |
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle))) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(sin.f32 normAngle) |
(*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) n1_i) |
#s(approx (/ (sin (* u normAngle)) (sin normAngle)) u) |
Compiled 37 770 to 2 990 computations (92.1% saved)
27 alts after pruning (23 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 422 | 12 | 434 |
| Fresh | 3 | 11 | 14 |
| Picked | 4 | 1 | 5 |
| Done | 1 | 3 | 4 |
| Total | 430 | 27 | 457 |
| Status | Accuracy | Program |
|---|---|---|
| ✓ | 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| 95.3% | (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) #s(approx (* normAngle (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| ✓ | 72.2% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle))) |
| 72.1% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))))) | |
| 71.8% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) | |
| 72.3% | (+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 #s(approx (* (sin (* u normAngle)) n1_i) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 u #s(literal 2 binary32)))) (*.f32 n1_i normAngle)))) (sin.f32 normAngle))) | |
| 84.2% | (+.f32 (*.f32 #s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) n1_i)) | |
| 98.4% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) | |
| ✓ | 83.3% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
| 83.0% | (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n1_i)) | |
| 99.0% | #s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* -1/6 (* normAngle normAngle)) (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i)))) (- n0_i (* u n0_i)))) (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i))) | |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) | |
| 99.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (-.f32 n0_i (*.f32 u n0_i))))) | |
| 98.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (-.f32 n0_i (*.f32 u n0_i))))) | |
| 98.3% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) | |
| 97.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) (*.f32 n1_i u))) | |
| 83.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) | |
| 98.8% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u #s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -1 binary32) n1_i)))) (*.f32 n1_i u))))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u))))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u)))) | |
| 98.4% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) | |
| 37.0% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) #s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) | |
| 37.1% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) | |
| ✓ | 49.9% | #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
Compiled 1 506 to 894 computations (40.6% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) n1_i)) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u))))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) n1_i)) |
#s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* -1/6 (* normAngle normAngle)) (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i)))) (- n0_i (* u n0_i)))) (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) #s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u #s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -1 binary32) n1_i)))) (*.f32 n1_i u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))))) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) #s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) #s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) #s(approx (* normAngle (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
| Outputs |
|---|
#s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* -1/6 (* normAngle normAngle)) (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i)))) (- n0_i (* u n0_i)))) (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 #s(approx (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n1_i) n0_i))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i))) (-.f32 n0_i (*.f32 n0_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (-.f32 (+.f32 n0_i (*.f32 n1_i u)) (*.f32 n0_i u)))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i #s(approx (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) (*.f32 u (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))) (*.f32 n1_i u))) |
(+.f32 (*.f32 #s(approx (/ (sin (* normAngle (- 1 u))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (/ (sin (* u normAngle)) (sin normAngle)) #s(approx (/ (* u normAngle) (sin normAngle)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u))) n1_i)) |
#s(approx (+ (* (/ (sin (* normAngle (- 1 u))) (sin normAngle)) n0_i) (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* -1/6 (* normAngle normAngle)) (- (+ (* (* (+ u -1) n0_i) (* (+ u -1) (- 1 u))) (* (* u u) (* u n1_i))) (+ (* (- 1 u) n0_i) (* u n1_i)))) (- n0_i (* u n0_i)))) (fma.f32 (-.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (-.f32 (*.f32 #s(literal -3 binary32) n0_i) n1_i) (neg.f32 n0_i)) n1_i) n0_i) u n0_i))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) #s(approx (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -3 n0_i) (+ n1_i (* -1 n0_i)))))) n0_i))) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u #s(approx (- (* -3 n0_i) (+ n1_i (* -1 n0_i))) (*.f32 #s(literal -1 binary32) n1_i)))) (*.f32 n1_i u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (/ (* normAngle u) (sin normAngle)) (+.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) u))))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i))))) (*.f32 n1_i u))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(approx (/ 1 (sin normAngle)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))) normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(approx (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u)))) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* u n1_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (- n0_i (* u n0_i)))) (+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -3 binary32) n0_i) (+.f32 n1_i (*.f32 #s(literal -1 binary32) n0_i)))))) n0_i))))) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 2 binary32)))))))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) #s(approx (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))) (*.f32 u (+.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 #s(literal -1 binary32) n0_i (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i)))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ n0_i (+ (* (neg u) n0_i) (+ (* (* (* normAngle normAngle) -1/6) (+ (* (* (* (- u 1) n0_i) (- u 1)) (- 1 u)) (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))))) (* n1_i u)))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (*.f32 normAngle u) (sin.f32 normAngle))) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) #s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) #s(approx (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))) (*.f32 u (-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) n1_i (*.f32 #s(literal 1/6 binary32) n0_i))))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) #s(approx (- (* (* u u) (* n1_i u)) (+ (* (- 1 u) n0_i) (* n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 n1_i u))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (*.f32 n1_i (+.f32 u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) u))))))) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) #s(approx (* normAngle (- 1 u)) (*.f32 u (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)) (fma.f32 (-.f32 n0_i (*.f32 u n0_i)) (*.f32 (-.f32 u #s(literal 1 binary32)) (-.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u u) (*.f32 n1_i u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 u n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 u n0_i))))) |
| Inputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i #s(approx (- 1 u) #s(literal 1 binary32)) (*.f32 n1_i u))) |
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(+.f32 (*.f32 #s(approx (/ (sin (- normAngle (* u normAngle))) (sin normAngle)) #s(literal 1 binary32)) n0_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(approx (sin normAngle) (*.f32 normAngle (+.f32 #s(literal 1 binary32) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 2 binary32))) #s(literal 1/6 binary32)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))))))) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (*.f32 u (fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))) |
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)) |
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 normAngle)))))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) (+.f32 normAngle (*.f32 #s(literal -1 binary32) (*.f32 normAngle u))))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #s(approx (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) (fma.f32 n1_i u (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32))) (*.f32 (pow.f32 normAngle #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (pow.f32 u #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))))) |
| Outputs |
|---|
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 n0_i (fma.f32 (neg.f32 u) n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (*.f32 (*.f32 (-.f32 u #s(literal 1 binary32)) n0_i) (-.f32 u #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 (*.f32 u u) (*.f32 n1_i u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 n1_i u))))) |
40 calls:
| 19.0ms | u |
| 14.0ms | n1_i |
| 14.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 14.0ms | n0_i |
| 13.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 49.9% | 1 | normAngle |
| 49.9% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 49.9% | 1 | u |
| 49.9% | 1 | n0_i |
| 49.9% | 1 | n1_i |
| 83.8% | 1 | u |
| 83.8% | 1 | n0_i |
| 83.8% | 1 | n1_i |
| 83.8% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 83.8% | 1 | normAngle |
| 98.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.4% | 1 | normAngle |
| 98.4% | 1 | u |
| 98.4% | 1 | n0_i |
| 98.4% | 1 | n1_i |
| 98.4% | 1 | u |
| 98.4% | 1 | n0_i |
| 98.4% | 1 | n1_i |
| 98.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.4% | 1 | normAngle |
| 98.4% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 98.4% | 1 | normAngle |
| 98.4% | 1 | u |
| 98.4% | 1 | n0_i |
| 98.4% | 1 | n1_i |
| 99.0% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.0% | 1 | normAngle |
| 99.0% | 1 | u |
| 99.0% | 1 | n0_i |
| 99.0% | 1 | n1_i |
| 99.1% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.1% | 1 | normAngle |
| 99.1% | 1 | u |
| 99.1% | 1 | n0_i |
| 99.1% | 1 | n1_i |
| 99.1% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 99.1% | 1 | normAngle |
| 99.1% | 1 | u |
| 99.1% | 1 | n0_i |
| 99.1% | 1 | n1_i |
Compiled 3 428 to 718 computations (79.1% saved)
| 1× | fuel |
Compiled 546 to 121 computations (77.8% saved)
(abs normAngle)
Compiled 1 663 to 726 computations (56.3% saved)
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