Gyroid sphere

Time bar (total: 5.9s)

start0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage

analyze199.0ms (3.4%)

Memory
16.9MiB live, 258.1MiB allocated; 108ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
0%0%99.9%0.1%0%0%0%3
0%0%99.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
87.5%87.4%12.5%0.1%0%0%0%7
87.5%87.4%12.5%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
89.1%88.9%10.9%0.1%0%0%0%10
89.8%89.7%10.1%0.1%0%0%0%11
91%90.9%9%0.1%0%0%0%12
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample1.4s (24.5%)

Memory
34.5MiB live, 1 436.8MiB allocated; 430ms collecting garbage
Samples
904.0ms7 818×0valid
73.0ms251×1valid
69.0ms185×2valid
1.0ms3valid
Precisions
Click to see histograms. Total time spent on operations: 734.0ms
ival-pow2: 329.0ms (44.8% of total)
ival-mult!: 132.0ms (18% of total)
ival-sqrt: 64.0ms (8.7% of total)
adjust: 59.0ms (8% of total)
ival-add!: 45.0ms (6.1% of total)
ival-sub!: 30.0ms (4.1% of total)
ival-fmax: 26.0ms (3.5% of total)
ival-cos: 21.0ms (2.9% of total)
ival-sin: 21.0ms (2.9% of total)
ival-fabs: 5.0ms (0.7% of total)
Bogosity

preprocess50.0ms (0.9%)

Memory
-21.8MiB live, 23.4MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0111545
1463533
22485533
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 106 to 62 computations (41.5% saved)

series254.0ms (4.3%)

Memory
41.5MiB live, 228.5MiB allocated; 49ms collecting garbage
Counts
31 → 156
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
Calls

9 calls:

TimeVariablePoint
7.0ms
z
inf
6.0ms
x
inf
6.0ms
y
-inf
5.0ms
x
0
4.0ms
y
inf

rewrite1.2s (19.7%)

Memory
-23.3MiB live, 949.7MiB allocated; 363ms collecting garbage
Counts
31 → 948
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal -25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))
(+.f64 #s(literal -25 binary64) (neg.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))))
(-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal 25 binary64))
(-.f64 #s(literal -25 binary64) (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))))
(fabs.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))))
(fabs.f64 (neg.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))))
(pow.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))
(*.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))
(*.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))) (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))))
(fabs.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))
(fabs.f64 (*.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))))
(fabs.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal 900 binary64)) z))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(+.f64 (*.f64 (*.f64 z #s(literal 900 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))) (*.f64 (*.f64 x x) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (fma.f64 (*.f64 x x) #s(literal -900 binary64) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 (*.f64 x x) #s(literal -900 binary64)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(-.f64 (*.f64 (*.f64 z #s(literal 900 binary64)) z) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 x)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) (fabs.f64 y)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 z)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (fabs.f64 y) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 y #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (fabs.f64 z) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y y) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z z) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 x) (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 y) (fabs.f64 (*.f64 y #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 z) (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y y) #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z z) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) #s(literal -30 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) #s(literal -30 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) #s(literal -30 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) (fabs.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal -30 binary64)) (*.f64 (fabs.f64 y) #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64)) (*.f64 (fabs.f64 z) #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) x) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) y) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) z) #s(literal -30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) (neg.f64 x)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) (neg.f64 y)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) (neg.f64 z)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal -30 binary64) (*.f64 x (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 x (*.f64 #s(literal -30 binary64) (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (neg.f64 x) (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (neg.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 #s(literal -30 binary64) (*.f64 y (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 y (*.f64 #s(literal -30 binary64) (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (neg.f64 y) (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (neg.f64 y) (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 #s(literal -30 binary64) (*.f64 z (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal -30 binary64) (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (neg.f64 z) (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))
(neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z)))))
(neg.f64 (+.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(pow.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)) #s(literal 1 binary64))
(pow.f64 (*.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal 2 binary64))
(sqrt.f64 (*.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y y) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x)))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x x) #s(literal -900 binary64)))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) (fabs.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal -30 binary64)) (*.f64 (fabs.f64 y) #s(literal -30 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) #s(literal -30 binary64)) x (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) x) #s(literal -30 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) (neg.f64 x)) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) #s(literal -30 binary64)) y (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) y) #s(literal -30 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) (neg.f64 y)) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal -30 binary64) (*.f64 x (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal -30 binary64) (*.f64 y (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 30 binary64) (*.f64 (neg.f64 x) (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (*.f64 (neg.f64 y) (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 x (*.f64 #s(literal -30 binary64) (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 y (*.f64 #s(literal -30 binary64) (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (neg.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (neg.f64 y) (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 x)) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) (fabs.f64 y)) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (fabs.f64 y) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 y #s(literal -30 binary64)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 x) (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 y) (fabs.f64 (*.f64 y #s(literal -30 binary64)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 (*.f64 x #s(literal 900 binary64)) x)
(*.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)))
(*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 x (*.f64 x #s(literal 900 binary64)))
(*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))))
(*.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64))
(*.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)) (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(*.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) #s(literal -30 binary64)) x)
(*.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) x) #s(literal -30 binary64))
(*.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 x))
(*.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) (neg.f64 x)) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) (*.f64 x (*.f64 x #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x))
(*.f64 #s(literal 30 binary64) (*.f64 (neg.f64 x) (*.f64 x #s(literal -30 binary64))))
(*.f64 x (*.f64 #s(literal -30 binary64) (*.f64 x #s(literal -30 binary64))))
(*.f64 (neg.f64 x) (*.f64 #s(literal 30 binary64) (*.f64 x #s(literal -30 binary64))))
(*.f64 (*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 x))
(*.f64 (*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 x)) #s(literal 30 binary64))
(*.f64 (fabs.f64 x) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 x #s(literal -30 binary64)))))
(*.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 x) (fabs.f64 (*.f64 x #s(literal -30 binary64)))))
(fabs.f64 (*.f64 (*.f64 x x) #s(literal -900 binary64)))
(fabs.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(neg.f64 (*.f64 (*.f64 x x) #s(literal -900 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 x #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 2 binary64))
(sqrt.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
(*.f64 (neg.f64 x) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 x))
(*.f64 (neg.f64 (neg.f64 x)) #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 x)))
(neg.f64 (*.f64 x #s(literal -30 binary64)))
x
#s(literal 30 binary64)
(fabs.f64 #s(literal -30 binary64))
(fabs.f64 #s(literal 30 binary64))
(neg.f64 #s(literal -30 binary64))
(sqrt.f64 #s(literal 900 binary64))
#s(literal 2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) #s(literal 1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 #s(literal 0 binary64) #s(literal 2 binary64))) (cosh.f64 (/.f64 #s(literal 0 binary64) #s(literal 2 binary64)))))
(fabs.f64 #s(literal 2 binary64))
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) #s(literal -1 binary64))
(fma.f64 #s(literal 1/2 binary64) #s(literal 2 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal 2 binary64) #s(literal 1/2 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 1 binary64))
(neg.f64 #s(literal -2 binary64))
(*.f64 (*.f64 y #s(literal 900 binary64)) y)
(*.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) (fabs.f64 (*.f64 y #s(literal -30 binary64))))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (fabs.f64 y) #s(literal -30 binary64)) (*.f64 (fabs.f64 y) #s(literal -30 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) #s(literal -30 binary64)) y)
(*.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) y) #s(literal -30 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 y))
(*.f64 (*.f64 (*.f64 y #s(literal -30 binary64)) (neg.f64 y)) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) (*.f64 y (*.f64 y #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y))
(*.f64 #s(literal 30 binary64) (*.f64 (neg.f64 y) (*.f64 y #s(literal -30 binary64))))
(*.f64 y (*.f64 #s(literal -30 binary64) (*.f64 y #s(literal -30 binary64))))
(*.f64 (neg.f64 y) (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal -30 binary64))))
(*.f64 (*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 y))
(*.f64 (*.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) (fabs.f64 y)) #s(literal 30 binary64))
(*.f64 (fabs.f64 y) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 y #s(literal -30 binary64)))))
(*.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 y) (fabs.f64 (*.f64 y #s(literal -30 binary64)))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(fabs.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(neg.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 y #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))) #s(literal 2 binary64))
(sqrt.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(*.f64 (neg.f64 y) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 y))
(*.f64 (neg.f64 (neg.f64 y)) #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 y)))
(neg.f64 (*.f64 y #s(literal -30 binary64)))
y
(*.f64 (*.f64 z #s(literal 900 binary64)) z)
(*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)))
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z (*.f64 z #s(literal 900 binary64)))
(*.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 (*.f64 z #s(literal -30 binary64))))
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64))
(*.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64)) (*.f64 (fabs.f64 z) #s(literal -30 binary64)))
(*.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) #s(literal -30 binary64)) z)
(*.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) z) #s(literal -30 binary64))
(*.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) #s(literal 30 binary64)) (neg.f64 z))
(*.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) (neg.f64 z)) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) (*.f64 z (*.f64 z #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z))
(*.f64 #s(literal 30 binary64) (*.f64 (neg.f64 z) (*.f64 z #s(literal -30 binary64))))
(*.f64 z (*.f64 #s(literal -30 binary64) (*.f64 z #s(literal -30 binary64))))
(*.f64 (neg.f64 z) (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal -30 binary64))))
(*.f64 (*.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) #s(literal 30 binary64)) (fabs.f64 z))
(*.f64 (*.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 z)) #s(literal 30 binary64))
(*.f64 (fabs.f64 z) (*.f64 #s(literal 30 binary64) (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(*.f64 #s(literal 30 binary64) (*.f64 (fabs.f64 z) (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(fabs.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)))
(fabs.f64 (*.f64 (*.f64 z #s(literal 900 binary64)) z))
(neg.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 z #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) #s(literal 2 binary64))
(sqrt.f64 (*.f64 (*.f64 (*.f64 z #s(literal 900 binary64)) z) (*.f64 (*.f64 z #s(literal 900 binary64)) z)))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
(*.f64 (neg.f64 z) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 z))
(*.f64 (neg.f64 (neg.f64 z)) #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 (neg.f64 z)))
(neg.f64 (*.f64 z #s(literal -30 binary64)))
z
#s(literal 25 binary64)
(neg.f64 #s(literal -25 binary64))
(+.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal -1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))))
(+.f64 #s(literal -1/5 binary64) (neg.f64 (neg.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))))))
(-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64))
(-.f64 #s(literal -1/5 binary64) (neg.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))))))
(fabs.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))))
(fabs.f64 (neg.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))))
(/.f64 (fabs.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 2 binary64)))
(*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(+.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64))) (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (+.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64))) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (+.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64))) (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64)))))))
(+.f64 (/.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(-.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))
(/.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64)) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) #s(literal -2 binary64)) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal -2 binary64)) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 4 binary64))) #s(literal -8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 4 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 4 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 4 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 4 binary64))) #s(literal -8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 4 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 4 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 4 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64))) #s(literal -8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal -2 binary64))) #s(literal -8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 2 binary64))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal -8 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))))) #s(literal 8 binary64))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal -30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))
(fma.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))))
(fma.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))))
(fma.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))))))
(fma.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64)))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(neg.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))))))
(*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 1/4 binary64))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (fma.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64))) (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64))) (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(/.f64 (fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 1 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (+.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (-.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal -2 binary64)) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal -2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal -2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (-.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal -2 binary64) (*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64) (*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal -2 binary64))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal -2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))) #s(literal -4 binary64))
(/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(fma.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -1/2 binary64) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64) (fma.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64))))))
(fma.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64) (-.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 x #s(literal -30 binary64)))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(neg.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64))))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -1/2 binary64))
(*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 1/2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 x y) (+.f64 y x))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))) #s(literal 2 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 1 binary64))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64)))) #s(literal -2 binary64))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64))
(/.f64 (fma.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))))) #s(literal 4 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 x #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal -30 binary64))) (*.f64 x #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal -30 binary64))) (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (cos.f64 (fma.f64 x #s(literal 30 binary64) (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal -30 binary64))))) (cos.f64 (fma.f64 x #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal -30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64) (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 x y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x (fabs.f64 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x (fabs.f64 y)))))) #s(literal -2 binary64))
(fma.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 (-.f64 x y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 (+.f64 y x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64))))
(neg.f64 (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal -1/2 binary64)))))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (neg.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal -30 binary64)))
(cos.f64 (*.f64 (fabs.f64 y) #s(literal -30 binary64)))
(cos.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal -30 binary64))))
(fma.f64 (sin.f64 (fabs.f64 (*.f64 y #s(literal -30 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal -30 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal -30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -1/2 binary64))
(*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 1/2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 y z) (+.f64 z y))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))) #s(literal 2 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 1 binary64))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64)))) #s(literal -2 binary64))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64))
(/.f64 (fma.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))))) #s(literal 4 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal -30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal -30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64) (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 y z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y (fabs.f64 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y (fabs.f64 z)))))) #s(literal -2 binary64))
(fma.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 (-.f64 y z) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 (+.f64 z y) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64))))
(neg.f64 (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal -30 binary64))))
(cos.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (fma.f64 (fma.f64 y #s(literal 60 binary64) (PI.f64)) #s(literal 1/2 binary64) (PI.f64)))
(neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (fma.f64 y #s(literal -30 binary64) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (neg.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64))))
(+.f64 (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal -30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal -1/2 binary64)))))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (neg.f64 (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64))))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal -30 binary64)))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64)))
(cos.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal -30 binary64))))
(fma.f64 (sin.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 z #s(literal -30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal -30 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal -30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(*.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal -30 binary64))))
(*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (neg.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(*.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(*.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal -1/2 binary64))
(*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 1/2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 30 binary64) (+.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 30 binary64) (-.f64 (-.f64 z x) (+.f64 z x))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x)))) #s(literal 2 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64)))
(-.f64 (/.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (/.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 1 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64)))) #s(literal -2 binary64))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64)) #s(literal 4 binary64))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 1 binary64)) #s(literal 2 binary64))
(/.f64 (fma.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))))) #s(literal 4 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 x #s(literal -30 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 x #s(literal -30 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 x #s(literal -30 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 x #s(literal -30 binary64)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64) (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (fma.f64 (-.f64 z x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal -1/2 binary64)))) (sin.f64 (neg.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z (fabs.f64 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z (fabs.f64 x)))))) #s(literal -2 binary64))
(fma.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 (-.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (*.f64 (+.f64 z x) #s(literal 30 binary64))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64))))
(neg.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal -30 binary64)))))
(cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 z #s(literal -30 binary64))))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(cos.f64 (fma.f64 (fma.f64 z #s(literal 60 binary64) (PI.f64)) #s(literal 1/2 binary64) (PI.f64)))
(neg.f64 (sin.f64 (*.f64 z #s(literal -30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(sin.f64 (fma.f64 z #s(literal -30 binary64) (PI.f64)))
(sin.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal -1/2 binary64)))))
(-.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)) (neg.f64 (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64))))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal -30 binary64)))
(cos.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64)))
(cos.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal -30 binary64))))
(fma.f64 (sin.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64)))
(fma.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 0 binary64)))
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 x #s(literal -30 binary64))))
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal -30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 x #s(literal 30 binary64))))
#s(literal 1/5 binary64)
(neg.f64 #s(literal -1/5 binary64))

eval216.0ms (3.7%)

Memory
-7.8MiB live, 275.4MiB allocated; 64ms collecting garbage
Compiler

Compiled 68 403 to 6 808 computations (90% saved)

prune42.0ms (0.7%)

Memory
20.2MiB live, 67.7MiB allocated; 2ms collecting garbage
Pruning

9 alts after pruning (9 fresh and 0 done)

PrunedKeptTotal
New1 07291 081
Fresh000
Picked101
Done000
Total1 07391 082
Accuracy
99.5%
Counts
1 082 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.2%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
51.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64)))
52.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
33.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
21.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
15.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 102 to 716 computations (35% saved)

series366.0ms (6.2%)

Memory
-7.6MiB live, 415.7MiB allocated; 74ms collecting garbage
Counts
66 → 201
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) z (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) z (*.f64 x (fma.f64 #s(literal -13500 binary64) (*.f64 x z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) z (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -13500 binary64) z (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (*.f64 #s(literal 30 binary64) z))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 x (fma.f64 #s(literal -13500 binary64) (*.f64 x z) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -13500 binary64) z (*.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* z (cos (* 30 x))) z)
#s(approx (* z (cos (* 30 x))) (+.f64 z (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z))))
#s(approx (* z (cos (* 30 x))) (+.f64 z (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) z (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z))))))
#s(approx (* z (cos (* 30 x))) (+.f64 z (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) z (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) z) (*.f64 #s(literal 33750 binary64) z)))))))
#s(approx (cos (* 30 x)) #s(literal 1 binary64))
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64))
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 #s(literal -25 binary64) x))
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)) x))
#s(approx (* 25 (/ 1 x)) (/.f64 #s(literal 25 binary64) x))
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* z (cos (* 30 x))) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (cos (* 30 x)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64))
#s(approx (- 30 (* 25 (/ 1 x))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 y (fma.f64 #s(literal -4500 binary64) y (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* 30 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 y (fma.f64 #s(literal -4500 binary64) y (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (cos (* 30 y)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z))
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z))
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z))
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) z)))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) z))))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) z))))))
#s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) z))))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64)))))
Calls

9 calls:

TimeVariablePoint
8.0ms
z
-inf
8.0ms
z
inf
8.0ms
y
-inf
7.0ms
x
inf
7.0ms
z
0

rewrite182.0ms (3.1%)

Memory
25.1MiB live, 122.5MiB allocated; 20ms collecting garbage
Counts
66 → 169
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal -25 binary64))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))))))
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))))
(pow.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))))
(+.f64 (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))))
(+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64))) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64))) (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))))
(-.f64 (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) (neg.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64))) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(+.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64))) (neg.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64))))
(*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 25 binary64)
(*.f64 #s(literal 25 binary64) #s(literal 1 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) (sin.f64 (fma.f64 x #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (fma.f64 y #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(+.f64 (+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(-.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(-.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64)))) #s(literal 30 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(*.f64 z (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) z)
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (fma.f64 x #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fmax.f64 #s(approx (+ (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) -25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
#s(approx (+ (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) -25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(*.f64 y #s(literal -30 binary64))
#s(literal -30 binary64)
(+.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal -1/5 binary64))
(-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))))))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))))
(fabs.f64 (neg.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))))
(sqrt.f64 (*.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))))
(+.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (neg.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))) (*.f64 (neg.f64 (sin.f64 (*.f64 z #s(literal 30 binary64)))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 y #s(literal 30 binary64)))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) (sin.f64 (fma.f64 x #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (fma.f64 y #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (fma.f64 z #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (cos.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (fma.f64 x #s(literal 30 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fmax.f64 #s(approx (+ (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) -25) (*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
#s(approx (+ (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) -25) (*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))))
(*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)
(+.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal 25 binary64) x)))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) x)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 25 binary64))
(/.f64 #s(literal 25 binary64) x)
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
(/.f64 #s(literal -1 binary64) (neg.f64 x))
(pow.f64 x #s(literal -1 binary64))
#s(literal 1 binary64)
(cosh.f64 #s(literal 0 binary64))
(exp.f64 #s(literal 0 binary64))
(fmax.f64 #s(approx (+ (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) -25) (*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
#s(approx (+ (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) -25) (*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))))
(*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)
(+.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal 25 binary64) z)))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) z)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64))
(/.f64 #s(literal 25 binary64) z)
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
(/.f64 #s(literal -1 binary64) (neg.f64 z))
(pow.f64 z #s(literal -1 binary64))

eval88.0ms (1.5%)

Memory
6.0MiB live, 144.1MiB allocated; 16ms collecting garbage
Compiler

Compiled 50 583 to 2 710 computations (94.6% saved)

prune38.0ms (0.6%)

Memory
-49.4MiB live, 55.5MiB allocated; 23ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New60211613
Fresh404
Picked505
Done000
Total61111622
Accuracy
99.5%
Counts
622 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.3%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.3%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64)))
51.9%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
51.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
42.1%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
33.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
28.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
27.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
27.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
21.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
15.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 694 to 1 014 computations (40.1% saved)

series254.0ms (4.3%)

Memory
6.3MiB live, 242.0MiB allocated; 30ms collecting garbage
Counts
62 → 140
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(*.f64 x #s(literal 30 binary64))
x
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
Outputs
#s(approx (fmax (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* x (- 30 (* 25 (/ 1 x)))) #s(literal -25 binary64))
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 #s(literal -25 binary64) x))
#s(approx (- 30 (* 25 (/ 1 x))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)) x))
#s(approx (* 25 (/ 1 x)) (/.f64 #s(literal 25 binary64) x))
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64))
#s(approx (- 30 (* 25 (/ 1 x))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (* x (- 30 (* 25 (/ 1 x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 y (fma.f64 #s(literal -4500 binary64) y (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (cos (* y 30)) #s(literal 1 binary64))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (* (cos (* 30 y)) (sin (* 30 x))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z))
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z))
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z))
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64)))))
Calls

9 calls:

TimeVariablePoint
6.0ms
y
inf
4.0ms
x
-inf
4.0ms
y
-inf
4.0ms
x
inf
4.0ms
z
-inf

rewrite314.0ms (5.3%)

Memory
22.9MiB live, 214.1MiB allocated; 22ms collecting garbage
Counts
62 → 576
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(*.f64 x #s(literal 30 binary64))
x
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal -25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64))
(fma.f64 #s(literal 25 binary64) #s(literal -1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 #s(literal -1 binary64) #s(literal 25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 #s(literal -25 binary64) #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(fabs.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(pow.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(sqrt.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 y y) #s(literal -900 binary64) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 z #s(literal 30 binary64)) z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 30 binary64)) z (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) (fabs.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 30 binary64)
(fabs.f64 #s(literal 30 binary64))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 x) (*.f64 #s(literal 900 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 x #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal -30 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x)) #s(literal 30 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) y) y)
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 y (*.f64 #s(literal 900 binary64) y))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 y #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
#s(literal 25 binary64)
(*.f64 #s(literal 25 binary64) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) #s(literal 25 binary64))
(*.f64 #s(literal -25 binary64) #s(literal -1 binary64))
(neg.f64 #s(literal -25 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))))
(-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(/.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))))) #s(literal 2 binary64))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(neg.f64 (-.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal -30 binary64)))
(cos.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 y #s(literal -30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(neg.f64 #s(literal -1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal -25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64))
(fma.f64 #s(literal 25 binary64) #s(literal -1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 #s(literal -1 binary64) #s(literal 25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 #s(literal -25 binary64) #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(fabs.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(pow.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(sqrt.f64 (*.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 y y) #s(literal -900 binary64) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 z #s(literal 30 binary64)) z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 30 binary64)) z (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) (fabs.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 x) (*.f64 #s(literal 900 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 x #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal -30 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x)) #s(literal 30 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 y #s(literal 30 binary64))))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) x) x)
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 x (*.f64 #s(literal 900 binary64) x))
(*.f64 x (*.f64 x #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) (fabs.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64)))))
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal -30 binary64) x)))
(neg.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 x #s(literal 30 binary64))))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 x #s(literal 30 binary64))) #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 #s(literal 2 binary64) #s(literal 1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 #s(literal 0 binary64) #s(literal 2 binary64))) (cosh.f64 (/.f64 #s(literal 0 binary64) #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) #s(literal -1 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y #s(literal -30 binary64)) (*.f64 y #s(literal -30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) y) y)
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 y (*.f64 #s(literal 900 binary64) y))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) (fabs.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))) (neg.f64 (*.f64 y #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 y #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64))
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) z) z)
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z (*.f64 #s(literal 900 binary64) z))
(*.f64 z (*.f64 z #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) (fabs.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64)))))
(fabs.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 z #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(fmax.f64 #s(approx (+ -25 (sqrt (+ (* (* x x) 900) (* 900 (+ (* y y) (* z z)))))) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (+ -25 (sqrt (+ (* (* x x) 900) (* 900 (+ (* y y) (* z z)))))) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
(*.f64 x #s(literal -30 binary64))
(*.f64 (neg.f64 x) #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 x))
(neg.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal -30 binary64)
(neg.f64 #s(literal 30 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal -30 binary64))))
(-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(/.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))))) #s(literal 2 binary64))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64) (neg.f64 (sin.f64 (*.f64 y #s(literal -30 binary64)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(neg.f64 (-.f64 (sin.f64 (*.f64 y #s(literal -30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64)))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) (fabs.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (fma.f64 x #s(literal 30 binary64) (fabs.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 x #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 x #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 x #s(literal 30 binary64) (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))))) #s(literal -2 binary64))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal -30 binary64)))
(cos.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (neg.f64 (*.f64 y #s(literal -30 binary64))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 y #s(literal -30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
(fmax.f64 #s(approx (+ -25 (sqrt (+ (* (* x x) 900) (* 900 (+ (* y y) (* z z)))))) (*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (+ -25 (sqrt (+ (* (* x x) 900) (* 900 (+ (* y y) (* z z)))))) (*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))))
(*.f64 x (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x)
(+.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) x) x))
(+.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x (/.f64 #s(literal -25 binary64) x)))
(fma.f64 x #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) x) x))
(fma.f64 x #s(literal 30 binary64) (*.f64 x (/.f64 #s(literal -25 binary64) x)))
(fma.f64 #s(literal 30 binary64) x (*.f64 (/.f64 #s(literal -25 binary64) x) x))
(fma.f64 #s(literal 30 binary64) x (*.f64 x (/.f64 #s(literal -25 binary64) x)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x))
(neg.f64 (*.f64 x (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))))
(+.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) x)))
(/.f64 (-.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 25 binary64)) x)
(fma.f64 (/.f64 #s(literal 1 binary64) x) #s(literal -25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) x) #s(literal 30 binary64))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) x)) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) x)) #s(literal 30 binary64))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(*.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) x))
(/.f64 #s(literal 25 binary64) x)
(/.f64 #s(literal -25 binary64) (neg.f64 x))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(/.f64 #s(literal 1 binary64) x)
(/.f64 #s(literal -1 binary64) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 x)))
(neg.f64 (/.f64 #s(literal -1 binary64) x))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(pow.f64 x #s(literal -1 binary64))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(fabs.f64 #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) #s(literal 0 binary64))
(/.f64 #s(literal 2 binary64) #s(literal 2 binary64))
(cosh.f64 #s(literal 0 binary64))
(exp.f64 #s(literal 0 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 0 binary64))
(neg.f64 #s(literal -1 binary64))
(fmax.f64 #s(approx (+ -25 (sqrt (+ (* (* x x) 900) (* 900 (+ (* y y) (* z z)))))) (*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (+ -25 (sqrt (+ (* (* x x) 900) (* 900 (+ (* y y) (* z z)))))) (*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))))
(*.f64 z (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) z)
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) z))
(+.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z (/.f64 #s(literal -25 binary64) z)))
(fma.f64 z #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) z))
(fma.f64 z #s(literal 30 binary64) (*.f64 z (/.f64 #s(literal -25 binary64) z)))
(fma.f64 #s(literal 30 binary64) z (*.f64 (/.f64 #s(literal -25 binary64) z) z))
(fma.f64 #s(literal 30 binary64) z (*.f64 z (/.f64 #s(literal -25 binary64) z)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)) z))
(neg.f64 (*.f64 z (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))))
(+.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) z)))
(/.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)) z)
(fma.f64 (/.f64 #s(literal 1 binary64) z) #s(literal -25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) z) #s(literal 30 binary64))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) z)) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z))
(/.f64 #s(literal 25 binary64) z)
(/.f64 #s(literal -25 binary64) (neg.f64 z))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) z))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(/.f64 #s(literal 1 binary64) z)
(/.f64 #s(literal -1 binary64) (neg.f64 z))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 z)))
(neg.f64 (/.f64 #s(literal -1 binary64) z))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(pow.f64 z #s(literal -1 binary64))

eval92.0ms (1.6%)

Memory
-14.5MiB live, 122.9MiB allocated; 17ms collecting garbage
Compiler

Compiled 45 079 to 3 098 computations (93.1% saved)

prune30.0ms (0.5%)

Memory
-1.7MiB live, 45.5MiB allocated; 2ms collecting garbage
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New55312565
Fresh516
Picked505
Done000
Total56313576
Accuracy
99.5%
Counts
576 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.9%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
51.8%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
51.7%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.3%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64)))
51.8%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
33.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 z #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
51.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) #s(literal 1/5 binary64)))
36.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) #s(literal 1/5 binary64)))
16.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x #s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
25.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) #s(literal 1/5 binary64)))
28.1%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
21.4%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
16.8%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 076 to 1 168 computations (43.7% saved)

series293.0ms (5%)

Memory
19.1MiB live, 406.3MiB allocated; 51ms collecting garbage
Counts
69 → 159
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(*.f64 x #s(literal 30 binary64))
x
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(literal 900 binary64)
(fma.f64 z z (*.f64 x x))
(*.f64 x x)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 y y)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) z) z)
(*.f64 #s(literal 900 binary64) z)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) y (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) y (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (fmax (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (- (fabs (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (+ (* z z) (* x x)) (pow.f64 z #s(literal 2 binary64)))
#s(approx (+ (* z z) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64)))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (* z z) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 y (fma.f64 #s(literal -4500 binary64) y (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900)) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900)) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64)))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
#s(approx (cos (* y 30)) #s(literal 1 binary64))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y))
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y))
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y))))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (- 30 (* 25 (/ 1 y))) #s(literal 30 binary64))
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) y)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* 900 (+ (* z z) (* x x))) (* (* y y) 900))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (* 900 z) z) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* 900 z) (*.f64 #s(literal 900 binary64) z))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (+ (* z z) (* x x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
Calls

9 calls:

TimeVariablePoint
9.0ms
z
inf
7.0ms
y
inf
7.0ms
x
0
6.0ms
y
-inf
5.0ms
x
inf

rewrite348.0ms (5.9%)

Memory
20.0MiB live, 424.8MiB allocated; 59ms collecting garbage
Counts
69 → 840
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(*.f64 x #s(literal 30 binary64))
x
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
#s(literal 900 binary64)
(fma.f64 z z (*.f64 x x))
(*.f64 x x)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 y y)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) z) z)
(*.f64 #s(literal 900 binary64) z)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal -25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))
(fma.f64 #s(literal 25 binary64) #s(literal -1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fma.f64 #s(literal -1 binary64) #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fma.f64 #s(literal -25 binary64) #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))
(sqrt.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))
(*.f64 #s(literal 900 binary64) (-.f64 (fma.f64 z z (*.f64 x x)) (neg.f64 (*.f64 y y))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(+.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(-.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal -900 binary64)) z))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal 30 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 z #s(literal -30 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (fma.f64 z z (*.f64 x x))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 y y) #s(literal -900 binary64) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z)) #s(literal 30 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fma.f64 z z (*.f64 x x))) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 30 binary64)) z (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 z #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal -900 binary64)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 30 binary64)
(fabs.f64 #s(literal 30 binary64))
(neg.f64 #s(literal -30 binary64))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 x) (*.f64 #s(literal 900 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 x #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x)) #s(literal 30 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (*.f64 x #s(literal -30 binary64)))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
x
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 y #s(literal 900 binary64)) y)
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y))
(*.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)))
(*.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
#s(literal 25 binary64)
(*.f64 #s(literal 25 binary64) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) #s(literal 25 binary64))
(*.f64 #s(literal -25 binary64) #s(literal -1 binary64))
(neg.f64 #s(literal -25 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64)))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))
(+.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(+.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 (neg.f64 y) #s(literal -30 binary64)))
(+.f64 (*.f64 y #s(literal 30 binary64)) (sin.f64 (*.f64 x #s(literal 30 binary64))))
(-.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (*.f64 #s(literal -30 binary64) y))
(-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 x #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) y (sin.f64 (*.f64 x #s(literal 30 binary64))))
(neg.f64 (-.f64 (*.f64 #s(literal -30 binary64) y) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) x)
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(neg.f64 #s(literal -1/5 binary64))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal -25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))
(fma.f64 #s(literal 25 binary64) #s(literal -1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fma.f64 #s(literal -1 binary64) #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fma.f64 #s(literal -25 binary64) #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))
(sqrt.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))
(*.f64 #s(literal 900 binary64) (-.f64 (fma.f64 z z (*.f64 x x)) (neg.f64 (*.f64 y y))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(+.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(-.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal -900 binary64)) z))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal 30 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 z #s(literal -30 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (fma.f64 z z (*.f64 x x))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 y y) #s(literal -900 binary64) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z)) #s(literal 30 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fma.f64 z z (*.f64 x x))) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 30 binary64)) z (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 z #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal -900 binary64)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
#s(literal 900 binary64)
(*.f64 #s(literal -30 binary64) #s(literal -30 binary64))
(*.f64 #s(literal 30 binary64) #s(literal 30 binary64))
(pow.f64 #s(literal 30 binary64) #s(literal 2 binary64))
(+.f64 (*.f64 x x) (*.f64 z z))
(+.f64 (*.f64 z z) (*.f64 x x))
(+.f64 (*.f64 z z) (*.f64 (neg.f64 (neg.f64 x)) x))
(-.f64 (*.f64 x x) (neg.f64 (*.f64 z z)))
(-.f64 (*.f64 x x) (*.f64 (neg.f64 z) z))
(-.f64 (*.f64 x x) (*.f64 z (neg.f64 z)))
(-.f64 (*.f64 z z) (neg.f64 (*.f64 x x)))
(-.f64 (*.f64 x x) (*.f64 (neg.f64 (neg.f64 z)) (neg.f64 z)))
(-.f64 (*.f64 x x) (*.f64 (neg.f64 (fabs.f64 z)) (fabs.f64 z)))
(fma.f64 z z (*.f64 x x))
(fma.f64 (fabs.f64 x) (fabs.f64 x) (*.f64 z z))
(fma.f64 (fabs.f64 z) (fabs.f64 z) (*.f64 x x))
(fma.f64 (neg.f64 x) (neg.f64 x) (*.f64 z z))
(fma.f64 (neg.f64 z) (neg.f64 z) (*.f64 x x))
(fma.f64 x x (*.f64 z z))
(fma.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)) (*.f64 z z))
(fma.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z)) (*.f64 x x))
(fma.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)) (*.f64 z z))
(fma.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z)) (*.f64 x x))
(fma.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)) (*.f64 z z))
(fma.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z)) (*.f64 x x))
(fma.f64 z z (*.f64 (neg.f64 (neg.f64 x)) x))
(fma.f64 (neg.f64 z) (neg.f64 z) (*.f64 (neg.f64 (neg.f64 x)) x))
(fma.f64 (fabs.f64 z) (fabs.f64 z) (*.f64 (neg.f64 (neg.f64 x)) x))
(fma.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z)) (*.f64 (neg.f64 (neg.f64 x)) x))
(fma.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z)) (*.f64 (neg.f64 (neg.f64 x)) x))
(fma.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z)) (*.f64 (neg.f64 (neg.f64 x)) x))
(neg.f64 (-.f64 (neg.f64 (*.f64 x x)) (*.f64 z z)))
(*.f64 x x)
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)))
(*.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)))
(*.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)))
(fabs.f64 (*.f64 x x))
(neg.f64 (neg.f64 (*.f64 x x)))
(pow.f64 x #s(literal 2 binary64))
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 y #s(literal 900 binary64)) y)
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y))
(*.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)))
(*.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64))
(*.f64 y y)
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)))
(*.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)))
(fabs.f64 (*.f64 y y))
(neg.f64 (neg.f64 (*.f64 y y)))
(pow.f64 y #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal -25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64))
(fma.f64 #s(literal 25 binary64) #s(literal -1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fma.f64 #s(literal -1 binary64) #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fma.f64 #s(literal -25 binary64) #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))))
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))
(sqrt.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x)))))))
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))
(*.f64 #s(literal 900 binary64) (-.f64 (fma.f64 z z (*.f64 x x)) (neg.f64 (*.f64 y y))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(+.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(-.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal -900 binary64)) z))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal 30 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 z #s(literal -30 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (fma.f64 z z (*.f64 x x))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 y y) #s(literal -900 binary64) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z)) #s(literal 30 binary64)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fma.f64 z z (*.f64 x x))) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 30 binary64)) z (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 (neg.f64 (*.f64 z #s(literal -900 binary64))) z))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 z #s(literal -900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal -900 binary64)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z)))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 #s(literal 900 binary64) z) z)))
(neg.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)) (*.f64 (fma.f64 z z (*.f64 x x)) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 (*.f64 z #s(literal -900 binary64)) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 x #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 30 binary64)) y)))
(*.f64 #s(literal 30 binary64) (fma.f64 (*.f64 y #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 30 binary64)) x)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal 30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 x) (*.f64 #s(literal 900 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 x #s(literal -30 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x)) #s(literal 30 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (*.f64 x #s(literal -30 binary64)))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64) (*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 y #s(literal 30 binary64))))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(*.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal -30 binary64)))
(*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) x) x)
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 x (*.f64 #s(literal 900 binary64) x))
(*.f64 x (*.f64 x #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) x) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 x x) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) (fabs.f64 (*.f64 x #s(literal -30 binary64))))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x))
(*.f64 (neg.f64 (*.f64 x #s(literal -30 binary64))) (neg.f64 (*.f64 x #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 30 binary64)) x))
(*.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)))
(*.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64)))))
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 x #s(literal -30 binary64)) (*.f64 x #s(literal 30 binary64))))
(neg.f64 (*.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal -30 binary64))))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 x #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 x #s(literal -30 binary64))) #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 #s(literal 2 binary64) #s(literal 1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (cosh.f64 (/.f64 #s(literal 0 binary64) #s(literal 2 binary64))) (cosh.f64 (/.f64 #s(literal 0 binary64) #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) #s(literal -1 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 y #s(literal 900 binary64)) y)
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y y) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) (fabs.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 30 binary64)) y))
(*.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)))
(*.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))) (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(neg.f64 (*.f64 (*.f64 y y) #s(literal -900 binary64)))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) z) z)
(*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal -30 binary64)))
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (*.f64 z #s(literal -900 binary64)) (neg.f64 z))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 (neg.f64 z) (*.f64 z #s(literal -900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z (*.f64 #s(literal 900 binary64) z))
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 z z) #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) (fabs.f64 (*.f64 z #s(literal -30 binary64))))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z))
(*.f64 (neg.f64 (*.f64 z #s(literal -30 binary64))) (neg.f64 (*.f64 z #s(literal -30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 (*.f64 z #s(literal 30 binary64)) z))
(*.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)))
(*.f64 (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (fabs.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(*.f64 (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))) (neg.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64)))))
(fabs.f64 (*.f64 (*.f64 #s(literal 900 binary64) z) z))
(neg.f64 (*.f64 (*.f64 z #s(literal -30 binary64)) (*.f64 z #s(literal 30 binary64))))
(neg.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal -30 binary64))))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 z #s(literal -30 binary64)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 (*.f64 z #s(literal -30 binary64))) #s(literal 2 binary64))
(*.f64 #s(literal 900 binary64) z)
(*.f64 z #s(literal 900 binary64))
(*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 #s(approx (+ -25 (sqrt (* 900 (+ (+ (* z z) (* x x)) (* y y))))) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (+ -25 (sqrt (* 900 (+ (+ (* z z) (* x x)) (* y y))))) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(*.f64 y #s(literal -30 binary64))
(*.f64 (neg.f64 y) #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 y))
(neg.f64 (*.f64 y #s(literal 30 binary64)))
#s(literal -30 binary64)
(neg.f64 #s(literal 30 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(-.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))))
(/.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))))) #s(literal 2 binary64))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(fma.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))) (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y)))) #s(literal 1/2 binary64) (neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(neg.f64 (-.f64 (*.f64 (neg.f64 (cos.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 x #s(literal 30 binary64)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(neg.f64 (-.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 x #s(literal 30 binary64))))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(cos.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y)))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 #s(literal -30 binary64) y))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))
(sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 y #s(literal -30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(fmax.f64 #s(approx (+ -25 (sqrt (* 900 (+ (+ (* z z) (* x x)) (* y y))))) (*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (+ -25 (sqrt (* 900 (+ (+ (* z z) (* x x)) (* y y))))) (*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))))
(*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)
(+.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(+.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 y #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 #s(literal 30 binary64) y (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 #s(literal 30 binary64) y (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))
(neg.f64 (*.f64 y (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
(+.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) y)))
(/.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 25 binary64)) y)
(fma.f64 (/.f64 #s(literal 1 binary64) y) #s(literal -25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) y) #s(literal 30 binary64))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) y))
(/.f64 #s(literal 25 binary64) y)
(/.f64 #s(literal -25 binary64) (neg.f64 y))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(/.f64 #s(literal 1 binary64) y)
(/.f64 #s(literal -1 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 y)))
(neg.f64 (/.f64 #s(literal -1 binary64) y))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(pow.f64 y #s(literal -1 binary64))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(fabs.f64 #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) #s(literal 0 binary64))
(/.f64 #s(literal 2 binary64) #s(literal 2 binary64))
(cosh.f64 #s(literal 0 binary64))
(exp.f64 #s(literal 0 binary64))
(fma.f64 #s(literal 1 binary64) #s(literal 1 binary64) #s(literal 0 binary64))
(neg.f64 #s(literal -1 binary64))

eval161.0ms (2.7%)

Memory
-39.2MiB live, 171.0MiB allocated; 122ms collecting garbage
Compiler

Compiled 56 367 to 3 679 computations (93.5% saved)

prune22.0ms (0.4%)

Memory
44.6MiB live, 44.6MiB allocated; 0ms collecting garbage
Pruning

10 alts after pruning (10 fresh and 0 done)

PrunedKeptTotal
New6638671
Fresh628
Picked505
Done000
Total67410684
Accuracy
99.5%
Counts
684 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.4%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
51.4%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
51.9%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
51.3%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64)))
51.7%
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
33.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 z #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
58.3%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
53.0%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
46.5%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
40.3%
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Compiler

Compiled 839 to 428 computations (49% saved)

regimes130.0ms (2.2%)

Memory
-9.9MiB live, 231.6MiB allocated; 17ms collecting garbage
Accuracy

Total -0.1b remaining (-0.2%)

Threshold costs -0.1b (-0.2%)

Counts
2 → 1
3 → 2
5 → 2
41 → 3
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Call 2
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Call 3
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Call 4
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) #s(approx (+ (sin (* 30 x)) (* 30 y)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* 30 x)) (cos (* 30 y))) (* (sin (* 30 y)) (cos (* 30 z)))) (* (sin (* 30 z)) (cos (* 30 x)))) #s(approx (+ (* (sin (* 30 x)) (cos (* 30 y))) (sin (* 30 y))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) z) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (* (cos (* 30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x #s(approx (- 30 (* 25 (/ 1 x))) #s(literal 30 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 z #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x #s(literal 30 binary64)) (*.f64 x #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(approx (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) z (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z #s(literal 900 binary64)) z))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (+ (* (* x 30) (* x 30)) (* (* y 30) (* y 30))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (sin (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/5 binary64)))
Calls

24 calls:

12.0ms
y
11.0ms
(*.f64 x #s(literal 30 binary64))
10.0ms
(*.f64 y #s(literal 30 binary64))
10.0ms
z
10.0ms
x
Results
AccuracySegmentsBranch
51.4%1(*.f64 z #s(literal 30 binary64))
51.4%1z
51.4%1(*.f64 y #s(literal 30 binary64))
51.4%1y
51.4%1(*.f64 x #s(literal 30 binary64))
51.4%1x
51.4%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.4%1(*.f64 z #s(literal 30 binary64))
51.4%1z
68.7%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
72.1%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
66.2%3(*.f64 y #s(literal 30 binary64))
66.2%3y
69.4%3(*.f64 x #s(literal 30 binary64))
69.4%3x
71.4%3(*.f64 z #s(literal 30 binary64))
71.4%3z
84.0%3(*.f64 z #s(literal 30 binary64))
76.7%3(*.f64 y #s(literal 30 binary64))
77.0%3(*.f64 x #s(literal 30 binary64))
75.1%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
77.0%3x
76.7%3y
84.0%3z
Compiler

Compiled 3 325 to 483 computations (85.5% saved)

bsearch131.0ms (2.2%)

Memory
-16.7MiB live, 212.4MiB allocated; 33ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
60.0ms
1.3220543503115447e-6
12176057.578702329
54.0ms
-1007029.2796737192
-0.0010834962155967162
Samples
79.0ms278×0valid
12.0ms3valid
4.0ms12×1valid
3.0ms2valid
Compiler

Compiled 3 536 to 1 748 computations (50.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 89.0ms
ival-sin: 24.0ms (27.1% of total)
ival-cos: 21.0ms (23.7% of total)
ival-pow2: 19.0ms (21.4% of total)
ival-mult!: 13.0ms (14.7% of total)
ival-add!: 3.0ms (3.4% of total)
ival-fmax: 2.0ms (2.3% of total)
ival-sqrt: 2.0ms (2.3% of total)
ival-sub!: 2.0ms (2.3% of total)
adjust: 1.0ms (1.1% of total)
ival-fabs: 1.0ms (1.1% of total)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.1760186661955021e+148
1.4842185998318753e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.4842185998318753e+152
+inf
Compiler

Compiled 56 to 37 computations (33.9% saved)

derivations2.0ms (0%)

Memory
4.1MiB live, 4.1MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 822 to 110 computations (86.6% saved)

preprocess63.0ms (1.1%)

Memory
30.9MiB live, 122.6MiB allocated; 13ms collecting garbage
Compiler

Compiled 875 to 141 computations (83.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...