Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A

Time bar (total: 5.9s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (21.5%)

Memory
12.2MiB live, 1 658.6MiB allocated; 347ms collecting garbage
Samples
981.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 731.0ms
ival-cos: 368.0ms (50.3% of total)
ival-sin: 245.0ms (33.5% of total)
ival-mult!: 92.0ms (12.6% of total)
ival-sub!: 24.0ms (3.3% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess35.0ms (0.6%)

Memory
-8.2MiB live, 44.2MiB allocated; 5ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
03696
116696
2127090
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series173.0ms (2.9%)

Memory
41.8MiB live, 177.1MiB allocated; 39ms collecting garbage
Counts
8 → 31
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (* x (cos y)) (*.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
Calls

9 calls:

TimeVariablePoint
2.0ms
x
inf
1.0ms
y
0
1.0ms
x
0
1.0ms
x
-inf
1.0ms
z
-inf

rewrite256.0ms (4.4%)

Memory
19.3MiB live, 201.1MiB allocated; 47ms collecting garbage
Counts
8 → 24
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
(*.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y)))))
(*.f64 (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))))
(*.f64 (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y))) #s(literal 3 binary64)) (pow.f64 (*.f64 x (cos.f64 y)) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y))) (-.f64 (*.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (pow.f64 (*.f64 x (cos.f64 y)) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64)))))
(*.f64 x (cos.f64 y))
(*.f64 (cos.f64 y) x)
(+.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 x (*.f64 (cos.f64 y) #s(literal 1 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) x) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) x))
(fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) x (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) x))
x
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
y
(neg.f64 (neg.f64 y))
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(neg.f64 (neg.f64 z))
(sin.f64 y)

eval29.0ms (0.5%)

Memory
-38.7MiB live, 11.5MiB allocated; 26ms collecting garbage
Compiler

Compiled 1 141 to 271 computations (76.2% saved)

prune8.0ms (0.1%)

Memory
15.0MiB live, 15.0MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (10 fresh and 1 done)

PrunedKeptTotal
New391049
Fresh000
Picked011
Done000
Total391150
Accuracy
99.9%
Counts
50 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
67.8%
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
76.8%
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
58.4%
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
30.7%
(*.f64 (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))))
51.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
51.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
53.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
84.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
91.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Compiler

Compiled 559 to 324 computations (42% saved)

series347.0ms (5.9%)

Memory
-4.1MiB live, 202.9MiB allocated; 235ms collecting garbage
Counts
34 → 131
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
(*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))
x
(+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
(cos.f64 y)
y
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))
#s(literal -1 binary64)
(/.f64 (*.f64 z (sin.f64 y)) x)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
(+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
(*.f64 y z)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)))
(*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
(-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)
(*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
(*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y)))
(-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))
(/.f64 (*.f64 x (cos.f64 y)) z)
(*.f64 x (cos.f64 y))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
#s(approx x x)
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) x))
#s(approx (/ (* z (sin y)) x) (/.f64 (*.f64 z (sin.f64 y)) x))
#s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (+ x (* -1 (* y z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) z))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
#s(approx (* x (cos y)) (*.f64 x (cos.f64 y)))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y)))
#s(approx (/ (* x (cos y)) z) (/.f64 (*.f64 x (cos.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (* -1 (* y z))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 x (-.f64 (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 x (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64))))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (/.f64 (*.f64 y z) x) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 y z) x))))))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64)))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* -1 (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)))
#s(approx (* -1 (/ (* z (sin y)) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))
#s(approx (* -1 (/ (* z (sin y)) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/6 binary64) (/.f64 z x)))))))
#s(approx (* -1 (/ (* z (sin y)) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/6 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (/.f64 z x) (*.f64 #s(literal 1/5040 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))))))
#s(approx (/ (* z (sin y)) x) (/.f64 (*.f64 y z) x))
#s(approx (/ (* z (sin y)) x) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x))))
#s(approx (/ (* z (sin y)) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 #s(literal 1/120 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x))))
#s(approx (/ (* z (sin y)) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/120 binary64) (/.f64 z x))))) (/.f64 z x))))
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/24 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* x (cos y)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/24 binary64) x)))))))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 #s(literal -1 binary64) y (/.f64 x z)))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/6 binary64) y))) #s(literal 1 binary64)) (/.f64 x z)))
#s(approx (/ (* x (cos y)) z) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (/.f64 x z)))
#s(approx (/ (* x (cos y)) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z))) (/.f64 x z)))
#s(approx (/ (* x (cos y)) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 #s(literal 1/24 binary64) (/.f64 x z))))) (/.f64 x z)))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal 1/6 binary64) z (/.f64 x (pow.f64 y #s(literal 3 binary64))))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (* z (- (/ (* x (cos y)) z) (sin y))) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
#s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) x (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx z z)
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) z))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
#s(approx (+ x (* -1 (* y z))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (/.f64 x z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 z (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/6 binary64) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z)))))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))
Calls

9 calls:

TimeVariablePoint
9.0ms
x
-inf
8.0ms
z
-inf
6.0ms
x
0
5.0ms
y
0
4.0ms
y
inf

rewrite496.0ms (8.4%)

Memory
-4.4MiB live, 373.6MiB allocated; 101ms collecting garbage
Counts
34 → 124
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
(*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))
x
(+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
(cos.f64 y)
y
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))
#s(literal -1 binary64)
(/.f64 (*.f64 z (sin.f64 y)) x)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
(+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
(*.f64 y z)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)))
(*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
(-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)
(*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
(fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
(*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y)))
(-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))
(/.f64 (*.f64 x (cos.f64 y)) z)
(*.f64 x (cos.f64 y))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y)))))
(*.f64 x (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) x)
(*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y))))
(*.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64))) (/.f64 x (fma.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) x) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x))))) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))))
x
(neg.f64 (neg.f64 x))
(*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (/.f64 (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y))))
(*.f64 (fma.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (fma.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x))))) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (neg.f64 y)) (/.f64 z x)) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))))) (fma.f64 (*.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y))) (-.f64 (*.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
y
(*.f64 (neg.f64 #s(literal -1 binary64)) y)
(*.f64 (neg.f64 y) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (neg.f64 y))
(*.f64 y (neg.f64 #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (*.f64 (/.f64 z x) (sin.f64 y)))
(*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (/.f64 #s(literal -1 binary64) (neg.f64 x)))
(*.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal -1 binary64))
(*.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (*.f64 (neg.f64 #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (sin.f64 (neg.f64 y)) (/.f64 z x))
#s(literal -1 binary64)
(neg.f64 (neg.f64 #s(literal -1 binary64)))
(*.f64 (/.f64 z x) (sin.f64 y))
(*.f64 (sin.f64 y) (/.f64 z x))
(*.f64 (*.f64 (neg.f64 #s(literal -1 binary64)) (sin.f64 y)) (/.f64 z x))
(*.f64 (*.f64 (/.f64 z x) (sin.f64 y)) (neg.f64 #s(literal -1 binary64)))
(*.f64 (sin.f64 (neg.f64 y)) (/.f64 z (neg.f64 x)))
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 (*.f64 (neg.f64 #s(literal -1 binary64)) (sin.f64 y)) z)
(*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64))
(*.f64 (sin.f64 (neg.f64 y)) (neg.f64 z))
z
(*.f64 (neg.f64 #s(literal -1 binary64)) z)
(*.f64 z (neg.f64 #s(literal -1 binary64)))
(neg.f64 (neg.f64 z))
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
(*.f64 (-.f64 x (*.f64 y z)) (/.f64 (fma.f64 z y x) (fma.f64 z y x)))
(*.f64 (fma.f64 (*.f64 y z) (fma.f64 z y x) (*.f64 x x)) (/.f64 (-.f64 x (*.f64 y z)) (fma.f64 (*.f64 y z) (fma.f64 z y x) (*.f64 x x))))
(*.f64 (/.f64 (*.f64 (-.f64 x (*.f64 y z)) (fma.f64 z y x)) (*.f64 (-.f64 x (*.f64 y z)) (fma.f64 z y x))) (-.f64 x (*.f64 y z)))
(*.f64 (/.f64 (*.f64 (-.f64 x (*.f64 y z)) (fma.f64 z y x)) (fma.f64 (*.f64 x x) x (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z)))) (fma.f64 (*.f64 y z) (fma.f64 z y (neg.f64 x)) (*.f64 x x)))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 x x)) x (pow.f64 (*.f64 (*.f64 y z) (fma.f64 z y x)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (*.f64 y z) (fma.f64 z y x)) (-.f64 (*.f64 (*.f64 y z) (fma.f64 z y x)) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
(*.f64 #s(literal -1 binary64) (*.f64 y z))
(*.f64 (neg.f64 y) z)
(*.f64 (neg.f64 z) y)
(*.f64 (*.f64 y z) #s(literal -1 binary64))
(*.f64 y (neg.f64 z))
(*.f64 y z)
(*.f64 z y)
(*.f64 (neg.f64 #s(literal -1 binary64)) (*.f64 y z))
(*.f64 (neg.f64 y) (neg.f64 z))
(*.f64 (neg.f64 z) (neg.f64 y))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
(*.f64 (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x) (/.f64 (-.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z))) (-.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)))))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) #s(literal 2 binary64))) (-.f64 (*.f64 x x) (pow.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) #s(literal 2 binary64)))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
(*.f64 (fma.f64 (-.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) x) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) (*.f64 x x)) (/.f64 (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x) (fma.f64 (-.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) x) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 x (*.f64 x x) (pow.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) #s(literal 3 binary64))) (-.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (pow.f64 (*.f64 (-.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) x) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z))) #s(literal 2 binary64)))) (-.f64 (*.f64 x x) (*.f64 (-.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) x) (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)))))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) #s(literal 3 binary64)))) (fma.f64 (*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z)) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x) (*.f64 x x)))
(*.f64 y (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z))
(*.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y)
(*.f64 (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (*.f64 z z)) (/.f64 y (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z)))
(*.f64 (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z)) (/.f64 y (fma.f64 z (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (*.f64 z z)) y) (fma.f64 z (*.f64 z z) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 3 binary64)))) (fma.f64 z (-.f64 z (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))))) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (*.f64 z z)) (fma.f64 z (*.f64 z z) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 3 binary64)))) (fma.f64 z (-.f64 z (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))))) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)) (*.f64 z z))) (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z))
(*.f64 (fma.f64 z (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64))) (/.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) (fma.f64 z (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64)))))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) (/.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z)))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 3 binary64)) (*.f64 (*.f64 z z) z)) (+.f64 (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) z) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y z) z) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64)))))
(*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))))
(*.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) y)
(*.f64 (*.f64 (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) (/.f64 y (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)) #s(literal -1/2 binary64)) x (pow.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 3 binary64))) (/.f64 y (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 x #s(literal -1/2 binary64))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) y) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 (*.f64 x x) x)) (pow.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x))))
(*.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) (/.f64 (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) (*.f64 (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))))) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 x #s(literal -1/2 binary64))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x))) (/.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) (fma.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 x #s(literal -1/2 binary64))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 x #s(literal -1/2 binary64)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 (*.f64 x x) x)) (pow.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64))) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)) #s(literal -1/2 binary64)) x (pow.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 x #s(literal -1/2 binary64))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) #s(literal 3 binary64)) (pow.f64 (*.f64 x #s(literal -1/2 binary64)) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))))) (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 x #s(literal -1/2 binary64))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) (*.f64 x #s(literal -1/2 binary64))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x))) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64))) (*.f64 (*.f64 x x) (*.f64 x x)))))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
(*.f64 (*.f64 y #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 z #s(literal 1/6 binary64)) y)
(*.f64 (*.f64 y z) #s(literal 1/6 binary64))
(*.f64 y (*.f64 z #s(literal 1/6 binary64)))
#s(literal 1/6 binary64)
(neg.f64 (neg.f64 #s(literal 1/6 binary64)))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(*.f64 x #s(approx (cos y) #s(literal 1 binary64)))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(+.f64 #s(literal 0 binary64) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) #s(literal 0 binary64))
(+.f64 #s(literal 1 binary64) (+.f64 #s(literal 0 binary64) #s(literal 0 binary64)))
(+.f64 (/.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) #s(literal 2 binary64)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))))
(*.f64 z (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)))
(*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z)
(*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) z) (+.f64 (pow.f64 (*.f64 (/.f64 x z) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 (/.f64 x z) (cos.f64 y))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z)))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) z) (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)))
(*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (/.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 (/.f64 x z) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 (/.f64 x z) (cos.f64 y))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z)))))
(*.f64 (/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x z) (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))))) (fma.f64 (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (sin.f64 y)) (-.f64 (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z)))) (pow.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64)))))
(*.f64 (fma.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (sin.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z)))) (/.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) (fma.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (sin.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))))))
(*.f64 (/.f64 x z) (cos.f64 y))
(*.f64 (cos.f64 y) (/.f64 x z))
(*.f64 (/.f64 (cos.f64 y) z) x)
(*.f64 (neg.f64 (cos.f64 y)) (/.f64 x (neg.f64 z)))
(*.f64 x (/.f64 (cos.f64 y) z))
(*.f64 x (cos.f64 y))
(*.f64 (cos.f64 y) x)
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(*.f64 (neg.f64 x) (neg.f64 (cos.f64 y)))
(*.f64 (neg.f64 (neg.f64 (cos.f64 y))) x)

eval41.0ms (0.7%)

Memory
-1.3MiB live, 89.9MiB allocated; 10ms collecting garbage
Compiler

Compiled 10 966 to 1 714 computations (84.4% saved)

prune35.0ms (0.6%)

Memory
-9.9MiB live, 87.8MiB allocated; 9ms collecting garbage
Pruning

30 alts after pruning (29 fresh and 1 done)

PrunedKeptTotal
New28128309
Fresh415
Picked505
Done011
Total29030320
Accuracy
100.0%
Counts
320 → 30
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
58.4%
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
51.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
53.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
51.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
51.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
25.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
59.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) x) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x))))) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y)))))
40.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) z) (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))))
58.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)))))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))))
84.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z))
89.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) x))
84.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
43.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))))
32.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))))
56.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (neg.f64 y)) (/.f64 z x)) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))))
48.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))))
91.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
30.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
62.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
41.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
15.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
3.0%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
40.7%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
15.5%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
Compiler

Compiled 2 077 to 1 230 computations (40.8% saved)

series374.0ms (6.4%)

Memory
11.0MiB live, 402.0MiB allocated; 59ms collecting garbage
Counts
39 → 133
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
x
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
z
(fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
#s(literal -1 binary64)
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
(/.f64 (cos.f64 y) z)
(cos.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)))
(*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
(-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)
(*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)))
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)
(*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))
(*.f64 (pow.f64 y #s(literal 2 binary64)) z)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z))
(*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z)
(-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))
(*.f64 (/.f64 x z) (cos.f64 y))
(/.f64 x z)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
#s(approx x x)
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) x))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z)) x))
#s(approx (/ (sin y) x) (/.f64 (sin.f64 y) x))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) z))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y)))
#s(approx (* (/ x z) (cos y)) (/.f64 (*.f64 x (cos.f64 y)) z))
#s(approx (/ x z) (/.f64 x z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 (cos.f64 y) z))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 x (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 x (-.f64 (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 x (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x)))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 x (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 y z) x))))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64)))))))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 y x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (sin y) x) (/.f64 y x))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (/ (cos y) z) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (cos y) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (cos y) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) z)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) (*.f64 x y)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))
#s(approx (* y z) (*.f64 y z))
#s(approx (* y (- (* 1/6 (* (pow y 2) z)) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* (pow y 2) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 #s(literal -1 binary64) y (/.f64 x z)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/6 binary64) y))) #s(literal 1 binary64)) (/.f64 x z)))
#s(approx (* (/ x z) (cos y)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (/.f64 x z)))
#s(approx (* (/ x z) (cos y)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z))) (/.f64 x z)))
#s(approx (* (/ x z) (cos y)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 #s(literal 1/24 binary64) (/.f64 x z))))) (/.f64 x z)))
#s(approx (* z (+ (* -1 (/ (sin y) x)) (/ (cos y) z))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z)))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (fma.f64 #s(literal 1/6 binary64) z (/.f64 x (pow.f64 y #s(literal 3 binary64))))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (* y (- (* 1/6 (* (pow y 2) z)) z)) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (- (* 1/6 (* (pow y 2) z)) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (* (- (* (/ x z) (cos y)) (sin y)) z) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y) (*.f64 #s(literal -1/2 binary64) x)) y) (*.f64 #s(literal -1/6 binary64) z)))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) x (/.f64 z y)) y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) (/.f64 x y))))))
#s(approx (* y (- (* 1/6 (* (pow y 2) z)) z)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx z z)
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))) z))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (fma.f64 #s(literal -1/2 binary64) (*.f64 x y) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (* y (- (* 1/6 (* (pow y 2) z)) z)) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (- (* 1/6 (* (pow y 2) z)) z) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) z))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 z (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z) (*.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/6 binary64) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z)))))))
#s(approx (* y (+ (* -1/2 x) (* 1/6 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x y) z))))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1/6 binary64) y (*.f64 #s(literal 1/2 binary64) (/.f64 x z))))))
Calls

9 calls:

TimeVariablePoint
10.0ms
y
0
6.0ms
y
inf
5.0ms
z
inf
5.0ms
z
-inf
5.0ms
y
-inf

rewrite492.0ms (8.4%)

Memory
37.2MiB live, 826.1MiB allocated; 142ms collecting garbage
Counts
39 → 123
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
x
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
z
(fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
#s(literal -1 binary64)
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
(/.f64 (cos.f64 y) z)
(cos.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)))
(*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
(-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)
(*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
#s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)))
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z)
(*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))
(*.f64 (pow.f64 y #s(literal 2 binary64)) z)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z))
(*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z)
(-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))
(*.f64 (/.f64 x z) (cos.f64 y))
(/.f64 x z)
Outputs
#s(approx (+ (* (sin y) z) (* (cos y) x)) (*.f64 x #s(approx (+ (* (sin y) (/ z x)) (cos y)) (*.f64 z (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(*.f64 x #s(approx (+ (* (sin y) (/ z x)) (cos y)) (*.f64 z (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
x
(neg.f64 (neg.f64 x))
#s(approx (+ (* (sin y) (/ z x)) (cos y)) (*.f64 z (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(*.f64 z (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(*.f64 (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) z)
(*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(*.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (/.f64 z (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(*.f64 (*.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) z) (-.f64 (/.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) z) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))))
z
(*.f64 (neg.f64 #s(literal -1 binary64)) z)
(*.f64 z (neg.f64 #s(literal -1 binary64)))
(neg.f64 (neg.f64 z))
(*.f64 (-.f64 (/.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) z) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))) (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))))
(*.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(*.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (-.f64 (/.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x)) z) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))))
(*.f64 (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))))
(*.f64 (/.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))) (*.f64 z x))
#s(literal -1 binary64)
(neg.f64 (neg.f64 #s(literal -1 binary64)))
(*.f64 (sin.f64 y) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 (sin.f64 y) x) (neg.f64 #s(literal -1 binary64)))
(*.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))
(*.f64 (neg.f64 #s(literal -1 binary64)) (/.f64 (sin.f64 y) x))
(*.f64 (neg.f64 #s(literal -1 binary64)) (sin.f64 y))
(*.f64 (sin.f64 y) (neg.f64 #s(literal -1 binary64)))
(*.f64 (sin.f64 y) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (sin.f64 y))
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (PI.f64))) (*.f64 (cos.f64 y) (sin.f64 (PI.f64))))
y
(*.f64 y y)
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 (pow.f64 y (/.f64 #s(literal 3 binary64) #s(literal 1 binary64))) (pow.f64 y (/.f64 #s(literal 3 binary64) #s(literal 1 binary64))))
(fabs.f64 y)
(*.f64 (/.f64 (cos.f64 y) z) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z))
(+.f64 (/.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64)) z) (/.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) z))
(+.f64 (/.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64)) (neg.f64 z)) (/.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (neg.f64 z)))
(/.f64 (cos.f64 y) z)
(+.f64 (*.f64 (cos.f64 y) (cos.f64 (PI.f64))) (*.f64 (sin.f64 y) (sin.f64 (PI.f64))))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (neg.f64 (*.f64 (sin.f64 y) #s(literal 1 binary64))) (neg.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64))))
(-.f64 (*.f64 (cos.f64 y) (cos.f64 (PI.f64))) (*.f64 (sin.f64 y) (sin.f64 (PI.f64))))
#s(approx (+ (* (sin y) z) (* (cos y) x)) (*.f64 x #s(approx (+ (* (sin y) (/ z x)) (cos y)) #s(literal 1 binary64))))
(*.f64 x #s(approx (+ (* (sin y) (/ z x)) (cos y)) #s(literal 1 binary64)))
#s(approx (+ (* (sin y) (/ z x)) (cos y)) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 y #s(literal 1 binary64))
#s(approx (+ (* (sin y) z) (* (cos y) x)) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* y (* 1/6 z)) (* x -1/2)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* y (* 1/6 z)) (* x -1/2)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)))
(*.f64 y (-.f64 (*.f64 y #s(approx (+ (* y (* 1/6 z)) (* x -1/2)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))
(-.f64 (*.f64 y #s(approx (+ (* y (* 1/6 z)) (* x -1/2)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z)
(*.f64 y #s(approx (+ (* y (* 1/6 z)) (* x -1/2)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))
#s(approx (+ (* y (* 1/6 z)) (* x -1/2)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
(*.f64 (*.f64 y #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 y #s(literal 1/6 binary64)) (*.f64 y z))
(*.f64 (*.f64 z #s(literal 1/6 binary64)) y)
(*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64)))
#s(literal 1/6 binary64)
(neg.f64 (neg.f64 #s(literal 1/6 binary64)))
(*.f64 y z)
(*.f64 z y)
(*.f64 (*.f64 y z) y)
(*.f64 y (*.f64 y z))
(*.f64 (neg.f64 (*.f64 y z)) (neg.f64 y))
#s(approx (+ (* (sin y) z) (* (cos y) x)) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
(*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))
(*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) y)
(*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))
(*.f64 (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) y) (fma.f64 z (-.f64 z (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y) (*.f64 z z))))
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
(*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 z (-.f64 z (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y) (*.f64 z z))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z) (*.f64 (*.f64 y #s(literal 1/6 binary64)) (*.f64 z z))) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z) (*.f64 (*.f64 y #s(literal 1/6 binary64)) (*.f64 z z)))))
(*.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))
(*.f64 (/.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) z))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
(*.f64 (*.f64 y #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 y #s(literal 1/6 binary64)) (*.f64 y z))
(*.f64 (*.f64 z #s(literal 1/6 binary64)) y)
(*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64)))
(*.f64 y z)
(*.f64 z y)
(*.f64 (*.f64 y z) y)
(*.f64 y (*.f64 y z))
(*.f64 (neg.f64 (*.f64 y z)) (neg.f64 y))
y
(*.f64 y y)
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 (pow.f64 y (/.f64 #s(literal 3 binary64) #s(literal 1 binary64))) (pow.f64 y (/.f64 #s(literal 3 binary64) #s(literal 1 binary64))))
(fabs.f64 y)
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 y #s(literal 1 binary64))
#s(approx (+ (* (sin y) z) (* (cos y) x)) (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) z))
(*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))
(*.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y))))
(*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (fma.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x z) (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) z) (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))
(*.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))
(*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x z) (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x z) (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 x (/.f64 (*.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (*.f64 z z)) (pow.f64 (fma.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 x z) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (-.f64 (fma.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) x) (/.f64 x (*.f64 z z)) (*.f64 (/.f64 (*.f64 x x) (*.f64 z z)) (fma.f64 (cos.f64 #s(literal 1 binary64)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 (/.f64 x z) (cos.f64 y))
(*.f64 (cos.f64 y) (/.f64 x z))
(*.f64 (neg.f64 (/.f64 x z)) (cos.f64 y))
(*.f64 (/.f64 (cos.f64 y) z) x)
(*.f64 x (/.f64 (cos.f64 y) z))
(/.f64 x z)
(/.f64 (neg.f64 x) (neg.f64 z))
(neg.f64 (neg.f64 (/.f64 x z)))

eval50.0ms (0.9%)

Memory
3.9MiB live, 147.5MiB allocated; 13ms collecting garbage
Compiler

Compiled 10 480 to 1 594 computations (84.8% saved)

prune45.0ms (0.8%)

Memory
-8.9MiB live, 124.2MiB allocated; 17ms collecting garbage
Pruning

37 alts after pruning (35 fresh and 2 done)

PrunedKeptTotal
New24320263
Fresh91524
Picked415
Done011
Total25637293
Accuracy
100.0%
Counts
293 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
58.4%
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
51.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
53.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
45.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
51.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
51.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
25.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
46.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) z))
59.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) x) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x))))) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y)))))
40.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) z) (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))))
58.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)))))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))))
84.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)) z))
89.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) x))
43.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y))) z))
32.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
56.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (neg.f64 y)) (/.f64 z x)) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))))
62.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
91.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
50.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))))))
52.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))))))
40.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
30.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))))
3.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
11.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
41.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
15.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
12.2%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
12.2%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
3.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
40.7%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
15.5%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
Compiler

Compiled 2 644 to 1 564 computations (40.8% saved)

series350.0ms (6%)

Memory
-14.8MiB live, 712.8MiB allocated; 114ms collecting garbage
Counts
42 → 131
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
x
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(neg.f64 z)
z
(-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
(/.f64 (cos.f64 y) z)
(cos.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))
#s(literal 0 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
(*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z)
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))
(fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))
(-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z))
#s(literal -1/2 binary64)
(/.f64 (*.f64 x y) z)
(*.f64 x y)
#s(literal 1 binary64)
(/.f64 x z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))
(*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))
(*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))
#s(literal -1 binary64)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
#s(approx x x)
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) x))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))) x))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y)))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (fma.f64 #s(literal -1 binary64) y (*.f64 x (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) #s(literal -1 binary64))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)))
#s(approx (* -1/2 (/ (* x y) z)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)))
#s(approx (/ (* x y) z) (/.f64 (*.f64 x y) z))
#s(approx (* x y) (*.f64 x y))
#s(approx (/ x z) (/.f64 x z))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z)))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)) x)))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (/.f64 (*.f64 x (cos.f64 y)) z))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 x (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 y x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 (cos.f64 y) z))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (cos.f64 y) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)) x) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 y x)) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 y z) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z))))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) #s(literal 1/2 binary64)))))))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 #s(literal -1 binary64) z))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (-.f64 (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (-.f64 (*.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 y z) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (-.f64 (*.f64 y (fma.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 y x) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (sin y) x) (/.f64 y x))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (/ (cos y) z) (/.f64 #s(literal 1 binary64) z))
#s(approx (/ (cos y) z) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (cos y) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (cos y) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) z)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) z)))))))
#s(approx (* y (- (* 1/6 (* y z)) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* 1/6 (* y z)) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))))
#s(approx (- (* 1/6 (* y z)) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* 1/6 (* y z)) z) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
#s(approx (* 1/6 (* y z)) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))
#s(approx (* y z) (*.f64 y z))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 #s(literal -1 binary64) y (/.f64 x z)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (*.f64 #s(literal 1/6 binary64) y))) #s(literal 1 binary64)) (/.f64 x z)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 y x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))
#s(approx (* -1 (/ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 y x)))
#s(approx (* -1 (/ (sin y) x)) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* -1 (/ (sin y) x)) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* -1 (/ (sin y) x)) (*.f64 y (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/5040 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (* (neg z) (- (/ (sin y) x) (/ (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z y) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) z)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) x (fma.f64 #s(literal 1/6 binary64) z (/.f64 x (pow.f64 y #s(literal 2 binary64))))) (/.f64 z y))))
#s(approx (* y (- (* 1/6 (* y z)) z)) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* y (- (* 1/6 (* y z)) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (- (* 1/6 (* y z)) z) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z y) (*.f64 #s(literal 1/6 binary64) z))))
#s(approx (* (- (* (/ x z) (cos y)) (sin y)) z) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z)))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 x z) (/.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y))))
#s(approx (* z (+ (* -1 (/ (sin y) x)) (/ (cos y) z))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) x)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 z y)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/2 binary64) x)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y)))))
#s(approx (- (* 1/6 (* y z)) z) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) z (/.f64 z y)))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 x (*.f64 y z)))) y) (*.f64 #s(literal -1/2 binary64) (/.f64 x z)))))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (/.f64 x z) (/.f64 #s(literal 1 binary64) y)))))
#s(approx z z)
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 (-.f64 (/.f64 (*.f64 z (sin.f64 y)) x) (cos.f64 y)) z))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (+.f64 x (fma.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) #s(literal 1 binary64)))))))
#s(approx (* y (- (* 1/6 (* y z)) z)) (*.f64 y (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) #s(literal 1 binary64)))))
#s(approx (- (* 1/6 (* y z)) z) (*.f64 z (-.f64 (*.f64 #s(literal 1/6 binary64) y) #s(literal 1 binary64))))
#s(approx (- (* (/ x z) (cos y)) (sin y)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) z))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (/.f64 (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))) z))
#s(approx (- (* -1/2 (/ (* x y) z)) 1) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) (*.f64 x y))) z))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))) z))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (cos.f64 y)) z))))
#s(approx (- (/ (sin y) x) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (fma.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) y) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (/.f64 x z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (* x (+ (cos y) (* -1 (/ (* z (sin y)) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (cos.f64 y)) z))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 #s(literal -1 binary64) (*.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) y))))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (- (* 1/6 (* y z)) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) y)))))
#s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal 1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))) z))))
Calls

9 calls:

TimeVariablePoint
14.0ms
x
inf
13.0ms
y
inf
13.0ms
z
0
10.0ms
z
-inf
6.0ms
y
-inf

rewrite643.0ms (10.9%)

Memory
18.5MiB live, 944.3MiB allocated; 280ms collecting garbage
Counts
42 → 124
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))))
x
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))
(*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(neg.f64 z)
z
(-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))
(/.f64 (sin.f64 y) x)
(sin.f64 y)
y
(/.f64 (cos.f64 y) z)
(cos.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64)))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))
#s(literal 0 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
(-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
#s(literal 1/6 binary64)
(*.f64 y z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
(*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z)
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))
(fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))
(-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z))
#s(literal -1/2 binary64)
(/.f64 (*.f64 x y) z)
(*.f64 x y)
#s(literal 1 binary64)
(/.f64 x z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))))
(*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))))
#s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))
(*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))
(*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))
#s(literal -1 binary64)
Outputs
#s(approx (- (* (cos y) x) (* (sin y) z)) (*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))))
(*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z)))
x
(neg.f64 (neg.f64 x))
#s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))
(*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)))
(*.f64 (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x)) (/.f64 (neg.f64 z) (*.f64 z x)))
(*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z)
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(*.f64 z #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) z)
(neg.f64 z)
z
(*.f64 (neg.f64 #s(literal -1 binary64)) z)
(*.f64 z (neg.f64 #s(literal -1 binary64)))
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(*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) (/.f64 (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z)) (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x))))
(*.f64 (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (-.f64 (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))) (neg.f64 (*.f64 z x)))
(*.f64 (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))) (neg.f64 (*.f64 z x)))
(*.f64 (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))) (*.f64 z x))
(*.f64 (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 x x)) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 z z))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))) (neg.f64 (neg.f64 (*.f64 z x))))
(*.f64 (/.f64 (sin.f64 y) (neg.f64 x)) #s(literal -1 binary64))
(*.f64 (/.f64 (sin.f64 y) x) (neg.f64 #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (neg.f64 x)))
(*.f64 (neg.f64 #s(literal -1 binary64)) (/.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) (/.f64 #s(literal -1 binary64) (neg.f64 x)))
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(*.f64 (sin.f64 y) (neg.f64 #s(literal -1 binary64)))
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(*.f64 #s(literal -1 binary64) (sin.f64 (neg.f64 y)))
(cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y)))
y
(neg.f64 (neg.f64 y))
(+.f64 (/.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (/.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) z))
(/.f64 (cos.f64 y) z)
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
(neg.f64 (/.f64 (cos.f64 y) (neg.f64 z)))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
#s(approx (- (* (cos y) x) (* (sin y) z)) (*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) #s(literal 0 binary64))))
(*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) #s(literal 0 binary64)))
#s(approx (+ (cos y) (* (sin y) (/ z x))) #s(literal 0 binary64))
#s(literal 0 binary64)
(*.f64 #s(literal 0 binary64) #s(literal 3 binary64))
(*.f64 #s(literal 3 binary64) #s(literal 0 binary64))
(*.f64 #s(literal 2 binary64) #s(literal 0 binary64))
(*.f64 #s(literal 0 binary64) #s(literal 2 binary64))
#s(approx (- (* (cos y) x) (* (sin y) z)) #s(approx (+ x (* (- (* (+ (* 1/6 z) (* x -1/2)) y) z) y)) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (+ x (* (- (* (+ (* 1/6 z) (* x -1/2)) y) z) y)) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))
(*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
(*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) y)
(*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) y) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))
(*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) y) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))
(*.f64 (/.f64 y (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) y) z)) z))
(*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) y) z)) (*.f64 z (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) y) z))) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))
(*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) y) z)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) #s(literal 1/6 binary64)) (*.f64 (*.f64 y y) y) #s(literal 1 binary64)) (*.f64 (*.f64 z z) z))) (fma.f64 z (-.f64 z (*.f64 #s(literal 1/6 binary64) (*.f64 y z))) (*.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y y)) (*.f64 z z))))
(*.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))
(*.f64 (/.f64 (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) z))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 z z) (*.f64 (*.f64 y #s(literal 1/6 binary64)) (*.f64 z z))) (/.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z) (fma.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) (*.f64 z z) (*.f64 (*.f64 y #s(literal 1/6 binary64)) (*.f64 z z)))))
(*.f64 #s(literal 1/6 binary64) (*.f64 y z))
(*.f64 (*.f64 y #s(literal 1/6 binary64)) z)
(*.f64 (*.f64 z #s(literal 1/6 binary64)) y)
(*.f64 (*.f64 y z) #s(literal 1/6 binary64))
(*.f64 y (*.f64 z #s(literal 1/6 binary64)))
#s(literal 1/6 binary64)
(*.f64 y z)
(*.f64 z y)
#s(approx (- (* (cos y) x) (* (sin y) z)) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z))) z))
(*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z))) z)
#s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z)))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z)))) (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z)))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) #s(literal 3 binary64)) (/.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z)))) (fma.f64 (/.f64 x z) (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z)) (pow.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) #s(literal 2 binary64))))
(*.f64 (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z)) (/.f64 (-.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) (/.f64 x z)) (-.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) (/.f64 x z))))
(*.f64 (fma.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) (-.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) (/.f64 x z)) (/.f64 (*.f64 x x) (*.f64 z z))) (/.f64 (fma.f64 y (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (/.f64 x z)) (fma.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) (-.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) y) (/.f64 x z)) (/.f64 (*.f64 x x) (*.f64 z z)))))
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(*.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 x #s(literal -1/2 binary64)) (/.f64 y z) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (fma.f64 (*.f64 x #s(literal -1/2 binary64)) (/.f64 y z) #s(literal 1 binary64))))
(*.f64 (fma.f64 (*.f64 x #s(literal -1/2 binary64)) (/.f64 y z) #s(literal 1 binary64)) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) (fma.f64 (*.f64 x #s(literal -1/2 binary64)) (/.f64 y z) #s(literal 1 binary64))))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)) (/.f64 (*.f64 y y) (*.f64 z z)) #s(literal -1 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 3 binary64)) #s(literal 1 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)) (/.f64 (*.f64 y y) (*.f64 z z)) #s(literal -1 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x)) (/.f64 (*.f64 y y) (*.f64 z z)) #s(literal -1 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 x #s(literal -1/2 binary64)) y) z) #s(literal 1 binary64)))
(*.f64 (*.f64 x #s(literal -1/2 binary64)) (/.f64 y z))
(*.f64 (*.f64 y #s(literal -1/2 binary64)) (/.f64 x z))
(*.f64 (*.f64 x y) (/.f64 #s(literal -1/2 binary64) z))
(*.f64 (/.f64 y z) (*.f64 x #s(literal -1/2 binary64)))
(*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal -1/2 binary64))
(*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal -1/2 binary64) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(+.f64 #s(literal -1/2 binary64) (*.f64 #s(literal -1/2 binary64) #s(literal 0 binary64)))
(*.f64 (/.f64 x z) y)
(*.f64 (/.f64 y z) x)
(*.f64 (/.f64 y z) (*.f64 x #s(literal 1 binary64)))
(*.f64 x (/.f64 y z))
(*.f64 y (/.f64 x z))
(*.f64 x y)
(*.f64 y x)
(*.f64 (neg.f64 x) (neg.f64 y))
(*.f64 (neg.f64 y) (neg.f64 x))
(neg.f64 (neg.f64 (*.f64 x y)))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) #s(literal 1 binary64))
(/.f64 x z)
(/.f64 (neg.f64 x) (neg.f64 z))
(neg.f64 (neg.f64 (/.f64 x z)))
#s(approx (- (* (cos y) x) (* (sin y) z)) (*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 z #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) (neg.f64 x)))))))
(*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 z #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) (neg.f64 x))))))
#s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 z #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) (neg.f64 x)))))
(*.f64 z #s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) (neg.f64 x))))
#s(approx (+ (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) (neg.f64 x)))
(*.f64 (sin.f64 y) (/.f64 #s(literal -1 binary64) x))
(*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))
(*.f64 (sin.f64 (neg.f64 y)) (/.f64 #s(literal -1 binary64) (neg.f64 x)))
(*.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64))
(/.f64 (sin.f64 y) (neg.f64 x))
#s(literal -1 binary64)
(neg.f64 (neg.f64 #s(literal -1 binary64)))

eval102.0ms (1.7%)

Memory
-36.1MiB live, 109.8MiB allocated; 85ms collecting garbage
Compiler

Compiled 12 013 to 1 778 computations (85.2% saved)

prune83.0ms (1.4%)

Memory
21.9MiB live, 72.6MiB allocated; 12ms collecting garbage
Pruning

41 alts after pruning (36 fresh and 5 done)

PrunedKeptTotal
New2609269
Fresh32730
Picked235
Done022
Total26541306
Accuracy
100.0%
Counts
306 → 41
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
58.4%
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
91.6%
#s(approx (- (* (cos y) x) (* (sin y) z)) (*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))))
51.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
53.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
45.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
52.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
51.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
51.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
25.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
46.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) z))
59.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) x) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x))))) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y)))))
40.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) z) (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))))
58.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)))))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))))
84.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)) z))
89.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) x))
43.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
43.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y)))) (/.f64 x z))) z))
43.4%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)))) (/.f64 x z))) z))
38.3%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y))) z))
15.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) #s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))) z))
32.8%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
56.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (neg.f64 y)) (/.f64 z x)) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))))
62.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
30.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) #s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x))))))
40.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
30.1%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 (sin.f64 y) (/.f64 #s(literal -1 binary64) x)))))))
5.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y))) x)))))))
14.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (sin y) y) x)))))))
3.6%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
11.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
41.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
2.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
15.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 (*.f64 y #s(literal 1/6 binary64)) z) z))))
15.3%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
12.2%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
12.2%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
3.4%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
40.7%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
Compiler

Compiled 1 525 to 907 computations (40.5% saved)

regimes711.0ms (12.1%)

Memory
29.5MiB live, 824.6MiB allocated; 219ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
3 → 1
37 → 1
40 → 3
43 → 3
50 → 3
68 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
Call 2
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
Call 3
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) #s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 (*.f64 y #s(literal 1/6 binary64)) z) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (sin y) y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
Call 4
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) #s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 (*.f64 y #s(literal 1/6 binary64)) z) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (sin y) y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
Call 5
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) #s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 (*.f64 y #s(literal 1/6 binary64)) z) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (sin y) y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
Call 6
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) #s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 (*.f64 y #s(literal 1/6 binary64)) z) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (sin y) y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) #s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 (sin.f64 y) (/.f64 #s(literal -1 binary64) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y))) x)))))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
Call 7
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 0 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 1 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) #s(literal 2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 y #s(literal 1 binary64)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) #s(approx (+ (* y (- (* -1/2 (/ (* x y) z)) 1)) (/ x z)) (*.f64 #s(literal -1 binary64) y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (/.f64 x z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* -1 (* y z))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (/.f64 x y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* y (- (+ (* y (* 1/6 z)) (* y (* x -1/2))) z)) x) (*.f64 y (-.f64 (*.f64 (*.f64 y #s(literal 1/6 binary64)) z) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 #s(literal -1/2 binary64) (*.f64 x y))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 #s(approx (sin y) y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x y)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal -1/2 binary64) x))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 #s(literal -1 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 (*.f64 y z) (*.f64 y #s(literal 1/6 binary64))))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 (fabs.f64 y) (-.f64 (*.f64 (fabs.f64 y) #s(approx (+ (* -1/2 x) (* 1/6 (* y z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (fabs.f64 y) z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z (*.f64 x #s(literal -1/2 binary64)))) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) (*.f64 y z)))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z #s(literal 1/6 binary64)) y))) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) (/.f64 x z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x #s(approx (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)) (*.f64 #s(literal -1/2 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)) (/.f64 #s(literal 1 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) (/.f64 #s(literal 1 binary64) x)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (fma.f64 y #s(approx (- (* -1/2 (/ (* x y) z)) 1) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 x z)) (/.f64 #s(literal 1 binary64) y)))) (/.f64 x z))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 y (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) y #s(literal 1 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (/.f64 y (fma.f64 (*.f64 y #s(literal 1/6 binary64)) z z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z))) (*.f64 (/.f64 (*.f64 z (-.f64 (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) (*.f64 y z)) z)) (fma.f64 y #s(literal 1/6 binary64) #s(literal 1 binary64))) (/.f64 y z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (cos.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (cos.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (+.f64 x (*.f64 y #s(approx (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 x y) (*.f64 #s(literal 1/6 binary64) z)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (- (* (/ x z) (cos y)) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y))) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z #s(approx (- (/ (* x (cos y)) z) (sin y)) (*.f64 #s(literal -1 binary64) (sin.f64 y)))))
(-.f64 (*.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) #s(approx (- (/ (sin y) x) (/ (cos y) z)) (/.f64 (sin.f64 y) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 (sin.f64 y) (/.f64 #s(literal -1 binary64) x)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z #s(approx (+ (* -1 (/ (sin y) x)) (/ (cos y) z)) (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (neg.f64 y))) x)))))))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (/.f64 (*.f64 x (cos.f64 y)) z) (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) z) x) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (* (cos y) x) (* (sin y) z)) (*.f64 x #s(approx (+ (cos y) (* (sin y) (/ z x))) (*.f64 (-.f64 (/.f64 (cos.f64 y) z) (/.f64 (sin.f64 y) x)) z))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 (neg.f64 z) (-.f64 (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x #s(approx (+ (cos y) (* -1 (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (/.f64 (cos.f64 y) z))))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 z (fma.f64 (/.f64 x z) (cos.f64 y) (sin.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (fma.f64 (/.f64 z x) (sin.f64 y) (cos.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) z) (-.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (*.f64 z z))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (/.f64 x z) (cos.f64 y)) (sin.f64 y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) x) (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x))))) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y)))))
(*.f64 (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 x (*.f64 (/.f64 (-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 z x) (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (sin.f64 (neg.f64 y)) (/.f64 z x)) (-.f64 (cos.f64 y) (*.f64 (/.f64 z x) (sin.f64 y))) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x))) (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (fma.f64 (cos.f64 y) x (*.f64 z (sin.f64 y))) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x)))))
Outputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

25 calls:

109.0ms
x
74.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
68.0ms
z
40.0ms
x
37.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Results
AccuracySegmentsBranch
2.9%1z
2.9%1x
2.9%1y
2.9%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
41.0%1x
41.0%1z
41.0%1y
41.0%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
53.2%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
53.2%1x
53.2%1z
53.2%1y
75.8%3y
67.2%3(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
72.5%3x
73.5%3z
82.3%3x
78.6%2(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
92.3%3x
80.0%3y
88.4%3z
99.8%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 2 415 to 544 computations (77.5% saved)

bsearch52.0ms (0.9%)

Memory
-31.5MiB live, 66.2MiB allocated; 12ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
19.0ms
6.198444518180868e-43
1.0766123068576334e-39
30.0ms
-1.3583445590155185e+27
-1.1211602935097925e+22
Samples
36.0ms272×0valid
Compiler

Compiled 641 to 490 computations (23.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-sin: 14.0ms (49.5% of total)
ival-cos: 11.0ms (38.9% of total)
ival-mult!: 3.0ms (10.6% of total)
ival-sub!: 1.0ms (3.5% of total)
adjust: 0.0ms (0% of total)

bsearch107.0ms (1.8%)

Memory
-1.4MiB live, 43.6MiB allocated; 15ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
71.0ms
6.198444518180868e-43
1.0766123068576334e-39
19.0ms
-2.253532481661161e-144
-2.9619881530416347e-158
Samples
76.0ms272×0valid
Compiler

Compiled 948 to 644 computations (32.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 68.0ms
ival-cos: 57.0ms (84.3% of total)
ival-sin: 7.0ms (10.4% of total)
ival-mult!: 3.0ms (4.4% of total)
ival-sub!: 1.0ms (1.5% of total)
adjust: 0.0ms (0% of total)

bsearch106.0ms (1.8%)

Memory
13.0MiB live, 59.6MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
29.0ms
6.627517894074116
3202.5040704322455
75.0ms
-54271141.52505905
-2.0506713324329207e-12
Samples
35.0ms304×0valid
Compiler

Compiled 791 to 565 computations (28.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 23.0ms
ival-cos: 10.0ms (43.6% of total)
ival-sin: 9.0ms (39.2% of total)
ival-mult!: 4.0ms (17.4% of total)
ival-sub!: 1.0ms (4.4% of total)
adjust: 0.0ms (0% of total)

derivations2.0ms (0%)

Memory
3.6MiB live, 3.6MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 306 to 60 computations (80.4% saved)

preprocess71.0ms (1.2%)

Memory
22.3MiB live, 163.6MiB allocated; 18ms collecting garbage
Compiler

Compiled 315 to 68 computations (78.4% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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