Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Time bar (total: 5.3s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (24.9%)

Memory
31.9MiB live, 1 443.6MiB allocated; 384ms collecting garbage
Samples
996.0ms8 252×0valid
0.0ms1valid
0.0ms2valid
Precisions
Click to see histograms. Total time spent on operations: 758.0ms
ival-cos: 351.0ms (46.3% of total)
ival-sin: 256.0ms (33.8% of total)
ival-mult!: 106.0ms (14% of total)
ival-add!: 25.0ms (3.3% of total)
ival-sub!: 18.0ms (2.4% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess54.0ms (1%)

Memory
-21.6MiB live, 27.0MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03699
123295
2231995
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series180.0ms (3.4%)

Memory
42.3MiB live, 131.9MiB allocated; 52ms collecting garbage
Counts
8 → 35
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
Calls

9 calls:

TimeVariablePoint
2.0ms
z
0
2.0ms
y
0
2.0ms
z
-inf
2.0ms
z
inf
2.0ms
x
0

rewrite376.0ms (7%)

Memory
-16.1MiB live, 230.7MiB allocated; 244ms collecting garbage
Counts
8 → 24
Calls
Call 1
Inputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
(*.f64 (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y))) (/.f64 (-.f64 (cos.f64 y) (-.f64 (*.f64 z (sin.f64 y)) x)) (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (+.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (+.f64 x (cos.f64 y))) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))) (-.f64 (cos.f64 y) (-.f64 (*.f64 z (sin.f64 y)) x)))
(*.f64 (fma.f64 (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64))) (/.f64 (-.f64 (cos.f64 y) (-.f64 (*.f64 z (sin.f64 y)) x)) (fma.f64 (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y)) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y))) #s(literal 3 binary64)) (pow.f64 (+.f64 x (cos.f64 y)) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))))) (fma.f64 (*.f64 (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y))) (-.f64 (*.f64 (fma.f64 (sin.f64 y) z (+.f64 x (cos.f64 y))) (*.f64 z (sin.f64 y))) (pow.f64 (+.f64 x (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (+.f64 x (cos.f64 y)) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64)))))
(*.f64 (+.f64 x (cos.f64 y)) (/.f64 (-.f64 x (cos.f64 y)) (-.f64 x (cos.f64 y))))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 (+.f64 x (cos.f64 y)) (cos.f64 y) (*.f64 x x)))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 x (cos.f64 y)))
(*.f64 (fma.f64 (-.f64 (cos.f64 y) x) (cos.f64 y) (*.f64 x x)) (/.f64 (+.f64 x (cos.f64 y)) (fma.f64 (-.f64 (cos.f64 y) x) (cos.f64 y) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 x x)) x (pow.f64 (*.f64 (-.f64 (cos.f64 y) x) (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 (cos.f64 y) x) (cos.f64 y)) (-.f64 (*.f64 (-.f64 (cos.f64 y) x) (cos.f64 y)) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
x
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
y
(neg.f64 (neg.f64 y))
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
(neg.f64 (*.f64 (neg.f64 z) (sin.f64 y)))
z
(neg.f64 (neg.f64 z))
(sin.f64 y)

eval14.0ms (0.3%)

Memory
16.1MiB live, 16.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 298 to 306 computations (76.4% saved)

prune35.0ms (0.7%)

Memory
-36.6MiB live, 13.1MiB allocated; 44ms collecting garbage
Pruning

10 alts after pruning (9 fresh and 1 done)

PrunedKeptTotal
New45954
Fresh000
Picked011
Done000
Total451055
Accuracy
100.0%
Counts
55 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
70.4%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.7%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
54.2%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
55.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
56.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
65.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
66.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
91.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
25.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Compiler

Compiled 323 to 254 computations (21.4% saved)

series348.0ms (6.5%)

Memory
17.9MiB live, 207.8MiB allocated; 33ms collecting garbage
Counts
29 → 109
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
(*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x)))
x
(-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
#s(literal 1 binary64)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(/.f64 (*.f64 z (sin.f64 y)) x)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))
#s(literal -1 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx x x)
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (/.f64 (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) x))
#s(approx (+ 1 (/ (cos y) x)) (/.f64 (cos.f64 y) x))
#s(approx (+ 1 (/ (cos y) x)) (/.f64 (+.f64 x (cos.f64 y)) x))
#s(approx (/ (* z (sin y)) x) (/.f64 (*.f64 z (sin.f64 y)) x))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
#s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)))) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (/ (* z (sin y)) x) (/.f64 (*.f64 y z) x))
#s(approx (/ (* z (sin y)) x) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x))))
#s(approx (/ (* z (sin y)) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 #s(literal 1/120 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x))))
#s(approx (/ (* z (sin y)) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/120 binary64) (/.f64 z x))))) (/.f64 z x))))
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* -1/2 y) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (* -1/2 y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/6 binary64) z))))))
#s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/120 binary64) z (*.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 x (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (/.f64 x (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
#s(approx (- (* -1/2 y) z) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (* -1 (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y)) #s(literal 1/2 binary64))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/2 binary64) (/.f64 z y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (/.f64 (cos.f64 y) x))))
#s(approx z z)
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* y (- (* -1/2 y) z)) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* -1/2 y) z) (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 z (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (*.f64 x z))) (/.f64 (sin.f64 y) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 x z)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) z))))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
51.0ms
x
inf
10.0ms
z
inf
9.0ms
x
-inf
8.0ms
y
-inf
5.0ms
y
inf

rewrite579.0ms (10.8%)

Memory
25.4MiB live, 308.4MiB allocated; 47ms collecting garbage
Counts
29 → 100
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
(*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x)))
x
(-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
#s(literal 1 binary64)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(/.f64 (*.f64 z (sin.f64 y)) x)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(+.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
(+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
(+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))
#s(literal -1 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(+.f64 x (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
#s(approx (- (+ x (cos y)) (* (sin y) z)) (fma.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x) x x))
(*.f64 x (+.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x) #s(literal 1 binary64)) x)
(*.f64 (fma.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x) x x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x) x x))
(*.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (+.f64 (/.f64 (fma.f64 (sin.f64 y) z (cos.f64 y)) x) #s(literal 1 binary64))))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 x))
(*.f64 (neg.f64 x) (neg.f64 #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 (fma.f64 (sin.f64 y) z (cos.f64 y)) x) #s(literal 1 binary64)) (/.f64 (+.f64 (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x) #s(literal 1 binary64)) (+.f64 (/.f64 (fma.f64 (sin.f64 y) z (cos.f64 y)) x) #s(literal 1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (fma.f64 (fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (*.f64 z (sin.f64 y)) (*.f64 (+.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal 1 binary64)) x))) (*.f64 (fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) x))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (fma.f64 (fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (+.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) #s(literal 1 binary64)) (neg.f64 x)))) (*.f64 (fma.f64 (-.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (/.f64 (cos.f64 y) x) #s(literal 1 binary64)) (neg.f64 x)))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) z) (sin.f64 y) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))) x))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) x))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 2 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (sin.f64 (neg.f64 y))) z (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))) (neg.f64 x)))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (neg.f64 x)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x))) (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 x x)))) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (-.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (/.f64 (cos.f64 y) (neg.f64 x)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) (/.f64 (cos.f64 y) x))
(*.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
y
(neg.f64 (neg.f64 y))
(*.f64 (/.f64 z x) (sin.f64 y))
(*.f64 (sin.f64 y) (/.f64 z x))
(*.f64 (sin.f64 (neg.f64 y)) (/.f64 z (neg.f64 x)))
(*.f64 (*.f64 z (sin.f64 y)) (neg.f64 (/.f64 #s(literal -1 binary64) x)))
(*.f64 (neg.f64 (/.f64 #s(literal -1 binary64) x)) (*.f64 z (sin.f64 y)))
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64))
(*.f64 (sin.f64 (neg.f64 y)) (neg.f64 z))
(*.f64 (*.f64 z (sin.f64 y)) (neg.f64 #s(literal -1 binary64)))
z
(*.f64 (neg.f64 z) #s(literal -1 binary64))
(*.f64 (neg.f64 #s(literal -1 binary64)) z)
(*.f64 #s(literal -1 binary64) (neg.f64 z))
(*.f64 z (neg.f64 #s(literal -1 binary64)))
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* (sin y) z)) (+.f64 #s(literal 1 binary64) x))
(*.f64 (+.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) x))
(*.f64 (+.f64 #s(literal 1 binary64) x) (/.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 1 binary64) x)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 x x))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (+.f64 #s(literal 1 binary64) x)))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (+.f64 #s(literal 1 binary64) x)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (+.f64 #s(literal 1 binary64) x)))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (+.f64 #s(literal 1 binary64) x)) (/.f64 (-.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)) (-.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x))) (-.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)))) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (+.f64 #s(literal 1 binary64) x)))
(*.f64 (fma.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal 1 binary64))) #s(literal 1 binary64)) (/.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (+.f64 #s(literal 1 binary64) x)) (fma.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y (-.f64 x #s(literal 1 binary64))) #s(literal 1 binary64))))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) #s(literal 1 binary64))
(*.f64 (neg.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)) (neg.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x)))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y x) (/.f64 (-.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) (-.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) y)
(*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (*.f64 y #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 1 binary64) y) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(*.f64 (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (fma.f64 y #s(literal -1/2 binary64) z)) (/.f64 y (fma.f64 y #s(literal -1/2 binary64) z)))
(*.f64 (fma.f64 y #s(literal -1/2 binary64) z) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (fma.f64 y #s(literal -1/2 binary64) z)))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (fma.f64 y #s(literal -1/2 binary64) z)) (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (fma.f64 y #s(literal -1/2 binary64) z))) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) y)) (*.f64 (*.f64 z z) z)) (+.f64 (pow.f64 (*.f64 (fma.f64 y #s(literal -1/2 binary64) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) y) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))))) (fma.f64 (*.f64 (fma.f64 y #s(literal -1/2 binary64) z) z) (-.f64 (*.f64 (fma.f64 y #s(literal -1/2 binary64) z) z) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y))) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (fma.f64 y #s(literal -1/2 binary64) z)) (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (-.f64 z (*.f64 #s(literal -1/2 binary64) y)) (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y))))
(*.f64 (fma.f64 (fma.f64 y #s(literal -1/2 binary64) z) z (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y))) (/.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) y) z) (fma.f64 (fma.f64 y #s(literal -1/2 binary64) z) z (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)))))
(*.f64 #s(literal -1/2 binary64) y)
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(*.f64 (sin.f64 y) (neg.f64 z))
(*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))
(*.f64 (sin.f64 (neg.f64 y)) z)
(*.f64 (*.f64 z (sin.f64 y)) #s(literal -1 binary64))
#s(literal -1 binary64)
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* (sin y) z) (*.f64 y z)))
(*.f64 (+.f64 x (cos.f64 y)) (/.f64 (-.f64 x (cos.f64 y)) (-.f64 x (cos.f64 y))))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))) (+.f64 x (cos.f64 y)))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (fma.f64 (+.f64 x (cos.f64 y)) (cos.f64 y) (*.f64 x x)))
(*.f64 (fma.f64 (-.f64 (cos.f64 y) x) (cos.f64 y) (*.f64 x x)) (/.f64 (+.f64 x (cos.f64 y)) (fma.f64 (-.f64 (cos.f64 y) x) (cos.f64 y) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (*.f64 x x) (pow.f64 (*.f64 (-.f64 (cos.f64 y) x) (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 (cos.f64 y) x) (cos.f64 y)) (-.f64 (*.f64 (-.f64 (cos.f64 y) x) (cos.f64 y)) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
#s(approx (* (sin y) z) (*.f64 y z))
(*.f64 y z)
(*.f64 z y)

eval56.0ms (1%)

Memory
-42.9MiB live, 68.8MiB allocated; 43ms collecting garbage
Compiler

Compiled 7 826 to 1 313 computations (83.2% saved)

prune20.0ms (0.4%)

Memory
-6.8MiB live, 40.7MiB allocated; 2ms collecting garbage
Pruning

24 alts after pruning (21 fresh and 3 done)

PrunedKeptTotal
New24118259
Fresh134
Picked325
Done011
Total24524269
Accuracy
100.0%
Counts
269 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
70.4%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.7%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
54.2%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
31.5%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
25.3%
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
55.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
55.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
26.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
55.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
66.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
34.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
69.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 #s(approx (* z (sin y)) (*.f64 y z)) x))))
89.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y)))))
53.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
66.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
17.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
7.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
7.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
6.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
2.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
22.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
56.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
8.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
Compiler

Compiled 1 151 to 803 computations (30.2% saved)

series294.0ms (5.5%)

Memory
20.7MiB live, 305.5MiB allocated; 31ms collecting garbage
Counts
39 → 136
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y)))))
(*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y))))
x
(-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y)))
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
#s(literal 1 binary64)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(*.f64 (/.f64 z x) (sin.f64 y))
(/.f64 z x)
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
(+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))
(/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 z y))
#s(literal -1 binary64)
(/.f64 z y)
#s(literal 1/2 binary64)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx x x)
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (/.f64 (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) x))
#s(approx (+ 1 (/ (cos y) x)) (/.f64 (cos.f64 y) x))
#s(approx (+ 1 (/ (cos y) x)) (/.f64 (+.f64 x (cos.f64 y)) x))
#s(approx (* (/ z x) (sin y)) (/.f64 (*.f64 z (sin.f64 y)) x))
#s(approx (/ z x) (/.f64 z x))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (/.f64 (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
#s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)))) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (/ (cos y) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* (/ z x) (sin y)) (/.f64 (*.f64 y z) x))
#s(approx (* (/ z x) (sin y)) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x))))
#s(approx (* (/ z x) (sin y)) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 #s(literal 1/120 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x))))
#s(approx (* (/ z x) (sin y)) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/120 binary64) (/.f64 z x))))) (/.f64 z x))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) (/.f64 y x))))))
#s(approx (/ (* y (- (* -1/2 y) z)) x) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x)))
#s(approx (/ (* y (- (* -1/2 y) z)) x) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z x) (*.f64 #s(literal -1/2 binary64) (/.f64 y x)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* -1/2 y) z) (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
#s(approx (* -1/2 y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y)))
#s(approx (- (* -1 (/ z y)) 1/2) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)) y))
#s(approx (/ z y) (/.f64 z y))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 x (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (/.f64 x (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z (*.f64 x y))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z (*.f64 x y)) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (* -1/2 y) z) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* -1 (/ z y)) 1/2) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 x y))) y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) (/.f64 #s(literal 1 binary64) y)) y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/2 binary64) (/.f64 z y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (/.f64 (cos.f64 y) x))))
#s(approx z z)
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* x (+ 1 (/ (* y (- (* -1/2 y) z)) x))) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)))))
#s(approx (* x (+ 1 (/ (* y (- (* -1/2 y) z)) x))) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x))))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)))))
#s(approx (/ (* y (- (* -1/2 y) z)) x) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x))))
#s(approx (* y (- (* -1/2 y) z)) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (* -1/2 y) z) (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (*.f64 x z))) (/.f64 (sin.f64 y) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 x z)))))
#s(approx (* x (+ 1 (/ (* y (- (* -1/2 y) z)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)))) z))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (*.f64 x z)) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (/ (* y (- (* -1/2 y) z)) x) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y x) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (*.f64 x z))))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 z (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))
#s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))))
#s(approx (- (+ 1 (/ (cos y) x)) (* (/ z x) (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) z))))))
#s(approx (* x (+ 1 (/ (* y (- (* -1/2 y) z)) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)))) z))))))
#s(approx (+ 1 (/ (* y (- (* -1/2 y) z)) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x))) z) (/.f64 y x)))))
#s(approx (/ (* y (- (* -1/2 y) z)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (*.f64 x z)) (/.f64 y x)))))
#s(approx (* y (- (* -1/2 y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (* -1/2 y) z) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
5.0ms
z
0
4.0ms
z
-inf
4.0ms
z
inf
4.0ms
x
-inf
3.0ms
y
-inf

rewrite385.0ms (7.2%)

Memory
15.0MiB live, 393.0MiB allocated; 61ms collecting garbage
Counts
39 → 136
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y)))))
(*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y))))
x
(-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y)))
(+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
#s(literal 1 binary64)
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(*.f64 (/.f64 z x) (sin.f64 y))
(/.f64 z x)
z
(sin.f64 y)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
(+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))
(/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)
(*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) y) z)
(*.f64 #s(literal -1/2 binary64) y)
#s(literal -1/2 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 z y))
#s(literal -1 binary64)
(/.f64 z y)
#s(literal 1/2 binary64)
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 y z))
(*.f64 y z)
Outputs
#s(approx (+ (cos 2) (+ x (* (cos 2) z))) (fma.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) x x))
(*.f64 x (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)))
(*.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)) x)
(*.f64 (*.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)) #s(literal 1 binary64)) x)
(*.f64 (fma.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) x x) #s(literal 1 binary64))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) (*.f64 (*.f64 z z) (sin.f64 #s(literal 1 binary64)))) (*.f64 x x))) x) (fma.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)) (*.f64 (/.f64 z x) (sin.f64 #s(literal 1 binary64))) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x)))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(+.f64 x x)
(/.f64 x #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) (*.f64 (*.f64 z z) (sin.f64 #s(literal 1 binary64)))) (*.f64 x x))) (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)))
(*.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) (*.f64 (*.f64 z z) (sin.f64 #s(literal 1 binary64)))) (*.f64 x x))))
(*.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)) (*.f64 (/.f64 z x) (sin.f64 #s(literal 1 binary64))) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x)) (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) (*.f64 (*.f64 z z) (sin.f64 #s(literal 1 binary64)))) (*.f64 x x))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) (*.f64 (*.f64 z z) (sin.f64 #s(literal 1 binary64)))) (*.f64 x x))) (fma.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 #s(literal 1 binary64)) z (sin.f64 #s(literal 1 binary64))) x) #s(literal 1 binary64)) (*.f64 (/.f64 z x) (sin.f64 #s(literal 1 binary64))) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) (*.f64 (*.f64 z z) (sin.f64 #s(literal 1 binary64)))) (*.f64 x x))) (fma.f64 (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x) (*.f64 (sin.f64 #s(literal 1 binary64)) z) (fma.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) x) x x))) (fma.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) x) x x))
(*.f64 (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x))
(*.f64 (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sin.f64 #s(literal 1 binary64)) x) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 #s(literal 1 binary64)) (fabs.f64 x))) (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 #s(literal 1 binary64)) (fabs.f64 x))))
(*.f64 (+.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) (fabs.f64 x)) #s(literal 1 binary64)) (-.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) (fabs.f64 x)) #s(literal 1 binary64)))
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
y
(*.f64 #s(literal 1 binary64) #s(literal 3 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 #s(literal 1 binary64)))
(*.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) x) #s(literal 1 binary64))
(*.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) x) (sin.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 #s(literal 1 binary64)) x))
(*.f64 (sin.f64 #s(literal 1 binary64)) (/.f64 (sin.f64 #s(literal 1 binary64)) x))
(*.f64 (sin.f64 #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (sin.f64 #s(literal 1 binary64)) (sin.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (sin.f64 #s(literal 1 binary64)))
(*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 #s(literal 1 binary64) (+.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) #s(literal 1 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))
(fabs.f64 (sin.f64 #s(literal 1 binary64)))
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
y
(*.f64 #s(literal 1 binary64) #s(literal 3 binary64))
(*.f64 (/.f64 z x) (sin.f64 #s(literal 1 binary64)))
(*.f64 (sin.f64 #s(literal 1 binary64)) (/.f64 z x))
(*.f64 (*.f64 (sin.f64 #s(literal 1 binary64)) z) (/.f64 (sin.f64 #s(literal 1 binary64)) x))
(*.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) x) (/.f64 z #s(literal 1 binary64)))
(*.f64 (/.f64 (sin.f64 #s(literal 1 binary64)) x) z)
(*.f64 (/.f64 #s(literal -1 binary64) #s(literal 1 binary64)) (/.f64 z x))
(*.f64 (/.f64 z #s(literal 1 binary64)) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 z #s(literal 1 binary64)))
(*.f64 (/.f64 z x) (/.f64 #s(literal -1 binary64) #s(literal 1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 z x))
z
(*.f64 (neg.f64 #s(literal -1 binary64)) z)
(*.f64 (neg.f64 z) #s(literal -1 binary64))
(*.f64 #s(literal -1 binary64) (neg.f64 z))
(*.f64 z (neg.f64 #s(literal -1 binary64)))
(*.f64 (sin.f64 #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (sin.f64 #s(literal 1 binary64)) (sin.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (sin.f64 #s(literal 1 binary64)))
(*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (/.f64 (-.f64 #s(literal 1 binary64) (+.f64 (/.f64 (PI.f64) #s(literal 1 binary64)) #s(literal 1 binary64))) #s(literal 1 binary64))) (sin.f64 #s(literal 1 binary64))))
(fabs.f64 (sin.f64 #s(literal 1 binary64)))
#s(approx (+ (cos 2) (+ x (* (cos 2) z))) #s(approx (+ 2 x) #s(literal 1 binary64)))
#s(approx (+ 2 x) #s(literal 1 binary64))
#s(approx (+ (cos 2) (+ x (* (cos 2) z))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
(+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x)))
#s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))
(*.f64 (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) x)
(*.f64 x (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) #s(literal 1 binary64))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
(*.f64 (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64)) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)))
(*.f64 (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x))
(*.f64 (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x)) #s(literal 1 binary64))
(*.f64 (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x)) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
(*.f64 (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x)) (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z))
(*.f64 (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64)))
(*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z))
(*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
(*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) #s(literal 1 binary64))
(*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
(*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z) (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)))
(*.f64 (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) z (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))) (-.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)) (*.f64 z z)))
(*.f64 (-.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64)) (*.f64 z z)) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) z (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64))))
(*.f64 (pow.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 3 binary64) #s(literal 1 binary64))) (pow.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 3 binary64) #s(literal 1 binary64))))
(*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) #s(literal -1/2 binary64))
(*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal -1/2 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(literal -1/2 binary64)
#s(approx (+ (cos 2) (+ x (* (cos 2) z))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))
(*.f64 (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)) #s(literal 1 binary64))
(*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))
(*.f64 (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64))))
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
y
(*.f64 #s(literal 1 binary64) #s(literal 3 binary64))
#s(literal 1 binary64)
#s(literal 2 binary64)
#s(literal 0 binary64)
y
(*.f64 #s(literal 1 binary64) #s(literal 3 binary64))
(*.f64 (fma.f64 (/.f64 z #s(literal 1 binary64)) z (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))
(*.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 (*.f64 z z) #s(literal 1 binary64))) (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 (*.f64 z z) #s(literal 1 binary64))))
(*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))) (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (/.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (fma.f64 (/.f64 z #s(literal 1 binary64)) z (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))) #s(literal 1/2 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 (*.f64 z z) #s(literal 1 binary64))) (/.f64 (*.f64 z z) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (/.f64 z #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal -1 binary64)) (/.f64 z #s(literal 1 binary64)))
(*.f64 (neg.f64 z) (/.f64 #s(literal -1 binary64) #s(literal 1 binary64)))
(*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (/.f64 z #s(literal 1 binary64)) (neg.f64 #s(literal -1 binary64)))
#s(literal -1 binary64)
(*.f64 #s(literal -1 binary64) (/.f64 z #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal -1 binary64)) (/.f64 z #s(literal 1 binary64)))
(*.f64 (neg.f64 z) (/.f64 #s(literal -1 binary64) #s(literal 1 binary64)))
(*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (/.f64 z #s(literal 1 binary64)) (neg.f64 #s(literal -1 binary64)))
#s(literal 1/2 binary64)
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64)))
#s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z))
(*.f64 #s(literal 1 binary64) z)
(*.f64 z #s(literal 1 binary64))

eval48.0ms (0.9%)

Memory
1.1MiB live, 94.5MiB allocated; 26ms collecting garbage
Compiler

Compiled 9 585 to 1 623 computations (83.1% saved)

prune42.0ms (0.8%)

Memory
-17.2MiB live, 63.0MiB allocated; 23ms collecting garbage
Pruning

28 alts after pruning (24 fresh and 4 done)

PrunedKeptTotal
New25616272
Fresh8816
Picked415
Done033
Total26828296
Accuracy
100.0%
Counts
296 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
70.4%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
89.7%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
8.0%
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
54.2%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
26.9%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
25.3%
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
55.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
45.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
41.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
26.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
37.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
45.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
66.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
79.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))) (*.f64 (/.f64 z x) (sin.f64 y)))))
66.3%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
17.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
7.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
5.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
2.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
6.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
2.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
4.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
6.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
3.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
6.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
22.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
2.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
Compiler

Compiled 1 300 to 946 computations (27.2% saved)

series249.0ms (4.7%)

Memory
11.7MiB live, 302.9MiB allocated; 119ms collecting garbage
Counts
33 → 105
Calls
Call 1
Inputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 x #s(approx (cos y) #s(literal 1 binary64)))
x
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
y
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (+ 1 x) #s(literal 0 binary64))
#s(literal 0 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))))))
(*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))
(-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (*.f64 z z) #s(literal 1 binary64))
(*.f64 z z)
(*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))))
(-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))
(/.f64 z #s(literal 1 binary64))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64)))
(sin.f64 #s(literal 1 binary64))
#s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z))
(*.f64 #s(literal 1 binary64) z)
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))
#s(approx (+ x (cos y)) (cos.f64 y))
#s(approx (+ x (cos y)) (+.f64 x (cos.f64 y)))
#s(approx x x)
#s(approx (+ 1 x) #s(literal 1 binary64))
#s(approx (+ 1 x) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (/.f64 (-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) x))
#s(approx (+ 1 (/ 1 x)) (/.f64 #s(literal 1 binary64) x))
#s(approx (+ 1 (/ 1 x)) (/.f64 (+.f64 #s(literal 1 binary64) x) x))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (-.f64 (cos.f64 #s(literal 2 binary64)) (*.f64 z (cos.f64 #s(literal 2 binary64)))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (-.f64 (+.f64 x (cos.f64 #s(literal 2 binary64))) (*.f64 z (cos.f64 #s(literal 2 binary64)))))
#s(approx (+ (cos 2) x) (cos.f64 #s(literal 2 binary64)))
#s(approx (+ (cos 2) x) (+.f64 x (cos.f64 #s(literal 2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
#s(approx (+ x (cos y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))))
#s(approx (+ 1 x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (+ 1 (/ 1 x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x)))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 #s(literal 2 binary64)) x)) (/.f64 (*.f64 z (cos.f64 #s(literal 2 binary64))) x))))
#s(approx (+ (cos 2) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 #s(literal 2 binary64)) x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 y) (*.f64 z (sin.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)))) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z))) x)) #s(literal 1 binary64)))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (cos.f64 #s(literal 2 binary64)) (*.f64 z (cos.f64 #s(literal 2 binary64)))) x)) #s(literal 1 binary64)))))
#s(approx (+ (cos 2) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 #s(literal 2 binary64)) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
#s(approx (+ x (cos y)) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* z (sin y)) (*.f64 y z))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin y)) (*.f64 y (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) z))))))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y)))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64)))))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 y z) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x)))) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (* z (sin y)) (*.f64 z (sin.f64 y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 x (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) x) y))) y)) #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 x (+.f64 (cos.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))))
#s(approx z z)
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x) (/.f64 (cos.f64 y) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 #s(literal 1 binary64) (+.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))
#s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) (-.f64 (*.f64 #s(literal -1 binary64) z) #s(literal 1/2 binary64)))
#s(approx (- (/ (* z z) 1) (* 1/2 1/2)) #s(literal -1/4 binary64))
#s(approx (- (/ (* z z) 1) (* 1/2 1/2)) (-.f64 (pow.f64 z #s(literal 2 binary64)) #s(literal 1/4 binary64)))
#s(approx (/ (* z z) 1) (pow.f64 z #s(literal 2 binary64)))
#s(approx (/ 1 (- 1/2 (/ z 1))) #s(literal 2 binary64))
#s(approx (/ 1 (- 1/2 (/ z 1))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) z)))
#s(approx (/ 1 (- 1/2 (/ z 1))) (+.f64 #s(literal 2 binary64) (*.f64 z (+.f64 #s(literal 4 binary64) (*.f64 #s(literal 8 binary64) z)))))
#s(approx (/ 1 (- 1/2 (/ z 1))) (+.f64 #s(literal 2 binary64) (*.f64 z (+.f64 #s(literal 4 binary64) (*.f64 z (+.f64 #s(literal 8 binary64) (*.f64 #s(literal 16 binary64) z)))))))
#s(approx (- 1/2 (/ z 1)) #s(literal 1/2 binary64))
#s(approx (- 1/2 (/ z 1)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1 binary64) z)))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (+.f64 x (+.f64 (cos.f64 #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 #s(literal 2 binary64)))))))
#s(approx (* (cos 2) z) (*.f64 z (cos.f64 #s(literal 2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) z)) (sin.f64 y))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (*.f64 z (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 z (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (*.f64 x z))) (/.f64 (sin.f64 y) x))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 y z)))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 z (fma.f64 #s(literal -1 binary64) y (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 x z))))))
#s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) (*.f64 #s(literal -1 binary64) z))
#s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (/ (* z z) 1) (* 1/2 1/2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z))
#s(approx (/ 1 (- 1/2 (/ z 1))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) z)))
#s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/4 binary64) (/.f64 #s(literal 1 binary64) z))) z)) #s(literal 1 binary64)) z))
#s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/8 binary64) (/.f64 #s(literal 1 binary64) z))) (pow.f64 z #s(literal 2 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))) z))
#s(approx (- 1/2 (/ z 1)) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 1 binary64))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 #s(literal 2 binary64)))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (cos.f64 #s(literal 2 binary64)) z)) (cos.f64 #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 y)) z)) (*.f64 #s(literal -1 binary64) (sin.f64 y))))))
#s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))) z))))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) z)) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 y (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (/ 1 (- 1/2 (/ z 1))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1/4 binary64) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)))) z)))
#s(approx (/ 1 (- 1/2 (/ z 1))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/8 binary64) (/.f64 #s(literal 1 binary64) z))) z)) #s(literal 1/2 binary64)) z))) z)))
#s(approx (- 1/2 (/ z 1)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (+ (cos 2) x) (* (cos 2) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (cos.f64 #s(literal 2 binary64))) z)) (*.f64 #s(literal -1 binary64) (cos.f64 #s(literal 2 binary64)))))))
Calls

9 calls:

TimeVariablePoint
10.0ms
z
inf
8.0ms
z
0
4.0ms
z
-inf
2.0ms
x
-inf
2.0ms
x
0

rewrite396.0ms (7.4%)

Memory
-4.1MiB live, 516.7MiB allocated; 184ms collecting garbage
Counts
33 → 110
Calls
Call 1
Inputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 x #s(approx (cos y) #s(literal 1 binary64)))
x
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
y
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (+ 1 x) #s(literal 0 binary64))
#s(literal 0 binary64)
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
(*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))))))
(*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))
(-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (*.f64 z z) #s(literal 1 binary64))
(*.f64 z z)
(*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64))))
(-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))
(/.f64 z #s(literal 1 binary64))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64)))
(sin.f64 #s(literal 1 binary64))
#s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z))
(*.f64 #s(literal 1 binary64) z)
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(+.f64 x #s(approx (cos y) #s(literal 1 binary64)))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(+.f64 x x)
(/.f64 x #s(literal 1 binary64))
#s(approx (cos y) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(literal 0 binary64)
#s(literal 2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 3 binary64))
(*.f64 #s(literal 3 binary64) #s(literal 1 binary64))
(*.f64 z (sin.f64 y))
(*.f64 (cos.f64 y) z)
(*.f64 (sin.f64 y) z)
(*.f64 z (cos.f64 y))
(*.f64 (*.f64 z (sin.f64 y)) z)
z
(*.f64 z z)
(*.f64 #s(literal 1 binary64) z)
(*.f64 z #s(literal 1 binary64))
(fabs.f64 z)
(*.f64 (sin.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(+.f64 (sin.f64 y) (sin.f64 y))
(/.f64 (sin.f64 y) #s(literal 1 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 y (/.f64 (PI.f64) #s(literal 1 binary64)))) (cos.f64 y)) #s(literal 1 binary64))
y
(neg.f64 (neg.f64 y))
#s(approx (+ x (+ (cos y) (* z (sin y)))) #s(approx (fabs x) #s(literal 1 binary64)))
#s(approx (fabs x) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(literal 0 binary64)
#s(literal 2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 3 binary64))
(*.f64 #s(literal 3 binary64) #s(literal 1 binary64))
#s(approx (+ x (+ (cos y) (* z (sin y)))) (*.f64 x #s(approx (+ (/ (+ (cos y) (* z (sin y))) x) 2) (fabs.f64 x))))
(*.f64 x #s(approx (+ (/ (+ (cos y) (* z (sin y))) x) 2) (fabs.f64 x)))
#s(approx (+ (/ (+ (cos y) (* z (sin y))) x) 2) (fabs.f64 x))
(*.f64 x x)
(*.f64 (fabs.f64 x) #s(literal 1 binary64))
(*.f64 (fabs.f64 x) x)
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 #s(literal 1 binary64) (fabs.f64 x))
(*.f64 x x)
(*.f64 (fabs.f64 x) #s(literal 1 binary64))
(*.f64 (fabs.f64 x) x)
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 #s(literal 1 binary64) (fabs.f64 x))
#s(approx (+ x (+ (cos y) (* z (sin y)))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)) (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)))
(+.f64 z #s(literal 1/2 binary64))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)) (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)))
(+.f64 z #s(literal 1/2 binary64))
z
(*.f64 z z)
(*.f64 #s(literal 1 binary64) z)
(*.f64 z #s(literal 1 binary64))
(fabs.f64 z)
z
(*.f64 z z)
(*.f64 #s(literal 1 binary64) z)
(*.f64 z #s(literal 1 binary64))
(fabs.f64 z)
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(*.f64 #s(literal 1 binary64) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) #s(literal 1 binary64))
(fabs.f64 #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(*.f64 #s(literal 1 binary64) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) #s(literal 1 binary64))
(fabs.f64 #s(literal 1/2 binary64))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)) (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)))
(+.f64 z #s(literal 1/2 binary64))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (-.f64 #s(literal 1/2 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) z))
(*.f64 (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)) (fabs.f64 (-.f64 #s(literal 1/2 binary64) z)))
(+.f64 z #s(literal 1/2 binary64))
z
(*.f64 z z)
(*.f64 #s(literal 1 binary64) z)
(*.f64 z #s(literal 1 binary64))
(fabs.f64 z)
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 #s(literal 1 binary64)) (cos.f64 #s(literal 1 binary64))))
(+.f64 (*.f64 (sin.f64 #s(literal 1 binary64)) (cos.f64 #s(literal 1 binary64))) (*.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 #s(literal 1 binary64))))
(fma.f64 (sin.f64 #s(literal 1 binary64)) (cos.f64 #s(literal 1 binary64)) (*.f64 (cos.f64 #s(literal 1 binary64)) (sin.f64 #s(literal 1 binary64))))
(neg.f64 (sin.f64 #s(literal 1 binary64)))
(sin.f64 #s(literal 1 binary64))
#s(approx (* (cos 2) z) z)
z
(*.f64 z z)
(*.f64 #s(literal 1 binary64) z)
(*.f64 z #s(literal 1 binary64))
(fabs.f64 z)

eval23.0ms (0.4%)

Memory
17.6MiB live, 64.6MiB allocated; 5ms collecting garbage
Compiler

Compiled 5 202 to 935 computations (82% saved)

prune18.0ms (0.3%)

Memory
2.0MiB live, 48.5MiB allocated; 3ms collecting garbage
Pruning

29 alts after pruning (25 fresh and 4 done)

PrunedKeptTotal
New16512177
Fresh61319
Picked505
Done044
Total17629205
Accuracy
100.0%
Counts
205 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
70.4%
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
56.3%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
65.4%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
68.7%
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
7.9%
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
8.0%
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
54.2%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
26.9%
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
25.3%
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
45.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
41.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
37.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
45.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
66.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
79.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))) (*.f64 (/.f64 z x) (sin.f64 y)))))
76.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
17.2%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
7.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
7.5%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
7.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
4.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
4.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
6.1%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
3.8%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
6.7%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
3.4%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
6.9%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
22.0%
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Compiler

Compiled 678 to 492 computations (27.4% saved)

regimes556.0ms (10.4%)

Memory
-22.0MiB live, 1 134.0MiB allocated; 292ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
4 → 1
7 → 2
11 → 1
16 → 3
17 → 3
21 → 3
39 → 3
42 → 3
43 → 3
45 → 4
46 → 4
48 → 3
53 → 3
56 → 1
Calls
Call 1
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
Call 2
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Call 3
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
Call 4
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 5
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 6
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 7
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
Call 8
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
Call 9
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
Outputs
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
Call 10
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
Outputs
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 11
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
Call 12
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
Call 13
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 14
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))) (*.f64 (/.f64 z x) (sin.f64 y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 #s(approx (* z (sin y)) (*.f64 y z)) x))))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
Call 15
Inputs
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 0 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 1 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) #s(literal 2 binary64)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) y))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) #s(approx (* (- (/ (* z z) 1) (* 1/2 1/2)) (/ 1 (- 1/2 (/ z 1)))) #s(literal -1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ x (* (+ (* -1/2 y) z) y)) (-.f64 #s(literal 1/2 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (+.f64 z #s(literal 1/2 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) x))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 x) (*.f64 #s(literal 1 binary64) #s(literal 3 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) #s(approx (* z (sin y)) (*.f64 y z))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) z) (-.f64 #s(literal 1/2 binary64) z))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (*.f64 #s(literal 1 binary64) (-.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 #s(literal -1 binary64) (*.f64 y z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ (* (+ (* 2 -1/2) z) 2) x) (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) #s(approx (/ 1 (- 1/2 (/ z 1))) (/.f64 #s(literal -1 binary64) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) #s(literal -1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) y) z)) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y #s(approx (- (* -1/2 y) z) (*.f64 z (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y z)) #s(literal 1 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* x (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1/2 binary64) y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) (+.f64 x (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y z)) #s(literal 1/2 binary64))) z)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (-.f64 (/.f64 (*.f64 z z) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z #s(literal 1 binary64)))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) #s(approx (- (* -1 (/ z y)) 1/2) (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 y x)) (/.f64 z x)) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (+ 1 (+ x (* y (- (* -1/2 y) z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z #s(literal 1 binary64)) #s(literal -1 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 x x)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 x x) x))) (fma.f64 (+.f64 #s(literal 1 binary64) x) x #s(literal 1 binary64))))
#s(approx (- (+ x (cos y)) (* z (sin y))) #s(approx (* -1 (* z (sin y))) (*.f64 y (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) x) x x) (fma.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (+.f64 #s(literal 1 binary64) #s(approx (+ x (* y (- (* -1/2 y) z))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) #s(literal 1 binary64) (*.f64 z z)) (*.f64 (fma.f64 #s(literal 1 binary64) #s(literal -1/2 binary64) z) #s(literal 1 binary64))) x))))))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) z))
#s(approx (- (+ x (cos y)) (* (sin y) z)) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 1 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
(-.f64 #s(approx (+ (cos 2) x) (sin.f64 #s(literal 2 binary64))) #s(approx (* (cos 2) z) (*.f64 #s(literal 2 binary64) z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) #s(approx (* (cos 2) z) (*.f64 #s(literal 1 binary64) z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 #s(literal -1 binary64) (*.f64 z (sin.f64 y))))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 0 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x #s(approx (cos y) #s(literal 1 binary64))) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) #s(approx (* z (sin y)) (*.f64 y z)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x #s(approx (- (+ 1 (/ (cos y) x)) (/ (* z (sin y)) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (cos y) x) (/.f64 #s(literal 1 binary64) x))) (*.f64 (/.f64 z x) (sin.f64 y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 #s(approx (* z (sin y)) (*.f64 y z)) x))))
(-.f64 #s(approx (+ x (cos y)) (cos.f64 y)) (*.f64 z (sin.f64 y)))
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 z x) (sin.f64 y)))))
#s(approx (- (+ x (cos y)) (* z (sin y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 (*.f64 z (sin.f64 y)) x))))
Outputs
(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

38 calls:

108.0ms
x
31.0ms
y
27.0ms
x
24.0ms
y
21.0ms
y
Results
AccuracySegmentsBranch
2.5%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
2.5%1x
2.5%1y
2.5%1z
22.0%1z
22.0%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
22.0%1z
22.0%1y
24.6%2(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
22.0%1x
66.4%1x
66.4%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
66.4%1y
71.7%3y
71.7%3y
72.3%3y
66.4%1z
72.8%3y
74.0%3y
70.9%3x
75.1%3x
70.9%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
74.0%3y
75.1%3x
72.9%3z
77.5%4(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
97.9%4(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
98.8%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
89.7%1x
94.2%3z
99.2%3(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.4%3x
89.7%1y
99.5%3z
99.9%1(-.f64 (+.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 1 543 to 465 computations (69.9% saved)

bsearch35.0ms (0.7%)

Memory
1.6MiB live, 47.5MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
1.1456204223559878e-18
5.037894276041281e-17
19.0ms
-1.7658752100715067
-2.51378096712357e-11
Samples
21.0ms272×0valid
Compiler

Compiled 743 to 558 computations (24.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-cos: 6.0ms (41.5% of total)
ival-sin: 6.0ms (41.5% of total)
ival-sub!: 1.0ms (6.9% of total)
ival-add!: 1.0ms (6.9% of total)
ival-mult!: 1.0ms (6.9% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
0.9667239222546212
0.9863447538310022
0.0ms
-151.46022072167975
-0.961507453619453
Compiler

Compiled 12 to 14 computations (-16.7% saved)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.772522904899196
637610373.1769965
0.0ms
0.9667239222546212
0.9863447538310022
0.0ms
-151.46022072167975
-0.961507453619453
Compiler

Compiled 12 to 14 computations (-16.7% saved)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3.0494409817633686e+149
4.713273411034313e+150
0.0ms
0.9667239222546212
0.9863447538310022
0.0ms
-151.46022072167975
-0.961507453619453
Compiler

Compiled 12 to 14 computations (-16.7% saved)

bsearch26.0ms (0.5%)

Memory
33.9MiB live, 33.9MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
10.0ms
1.4936459582122858e-13
7.696668449072699e-13
13.0ms
-0.03787784505514322
-0.0011032435219404382
Samples
16.0ms208×0valid
Compiler

Compiled 389 to 339 computations (12.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-cos: 5.0ms (46.4% of total)
ival-sin: 4.0ms (37.1% of total)
ival-add!: 1.0ms (9.3% of total)
ival-mult!: 1.0ms (9.3% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch59.0ms (1.1%)

Memory
-2.0MiB live, 46.0MiB allocated; 37ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
18.0ms
6.548354223562221e-9
6.627517894074116
39.0ms
-2.40635566404654e+20
-11131269584359651000.0
Samples
24.0ms254×0valid
0.0ms1valid
Compiler

Compiled 732 to 584 computations (20.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-cos: 8.0ms (46.3% of total)
ival-sin: 7.0ms (40.5% of total)
ival-sub!: 1.0ms (5.8% of total)
ival-add!: 1.0ms (5.8% of total)
ival-mult!: 1.0ms (5.8% of total)
adjust: 0.0ms (0% of total)

bsearch20.0ms (0.4%)

Memory
-26.1MiB live, 21.4MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
6.548354223562221e-9
6.627517894074116
17.0ms
-2.40635566404654e+20
-11131269584359651000.0
Samples
13.0ms96×0valid
Compiler

Compiled 872 to 668 computations (23.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-cos: 3.0ms (29.5% of total)
ival-sin: 3.0ms (29.5% of total)
ival-mult!: 3.0ms (29.5% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch21.0ms (0.4%)

Memory
27.1MiB live, 27.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
6.548354223562221e-9
6.627517894074116
18.0ms
-257104895596082180.0
-65223270177366.09
Samples
13.0ms128×0valid
Compiler

Compiled 896 to 694 computations (22.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-cos: 4.0ms (41.8% of total)
ival-sin: 4.0ms (41.8% of total)
ival-mult!: 1.0ms (10.4% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch16.0ms (0.3%)

Memory
-27.3MiB live, 18.4MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
1.3913052868014962e-19
1.184447765927908e-16
1.0ms
-2.40635566404654e+20
-11131269584359651000.0
Samples
7.0ms128×0valid
Compiler

Compiled 522 to 449 computations (14% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-sin: 2.0ms (51.8% of total)
ival-cos: 1.0ms (25.9% of total)
ival-mult!: 1.0ms (25.9% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch33.0ms (0.6%)

Memory
-6.1MiB live, 39.6MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
22.0ms
1.6419517093803342e+56
8.833880990294789e+71
7.0ms
-2.40635566404654e+20
-11131269584359651000.0
Samples
21.0ms208×0valid
Compiler

Compiled 454 to 422 computations (7% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-cos: 7.0ms (44.1% of total)
ival-sin: 7.0ms (44.1% of total)
ival-add!: 1.0ms (6.3% of total)
ival-mult!: 1.0ms (6.3% of total)
ival-sub!: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-0.04128725942887875
0.10645735706618016
Compiler

Compiled 12 to 14 computations (-16.7% saved)

derivations4.0ms (0.1%)

Memory
7.3MiB live, 7.3MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 835 to 153 computations (81.7% saved)

preprocess125.0ms (2.3%)

Memory
32.3MiB live, 265.8MiB allocated; 29ms collecting garbage
Compiler

Compiled 844 to 161 computations (80.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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