Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C

Time bar (total: 6.5s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze1.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (20.6%)

Memory
50.8MiB live, 910.2MiB allocated; 194ms collecting garbage
Samples
1.1s8 253×0valid
0.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 797.0ms
ival-sin: 497.0ms (62.4% of total)
ival-cos: 197.0ms (24.7% of total)
ival-add!: 54.0ms (6.8% of total)
ival-mult!: 46.0ms (5.8% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess107.0ms (1.7%)

Memory
-14.4MiB live, 30.4MiB allocated; 8ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
03697
125897
2234896
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series164.0ms (2.5%)

Memory
-27.7MiB live, 69.9MiB allocated; 37ms collecting garbage
Counts
8 → 32
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
1.0ms
z
0
1.0ms
z
-inf
1.0ms
y
0
1.0ms
z
inf
1.0ms
x
0

rewrite239.0ms (3.7%)

Memory
43.1MiB live, 325.5MiB allocated; 27ms collecting garbage
Counts
8 → 26
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 z (cos.f64 y)) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (fma.f64 (+.f64 x (sin.f64 y)) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))) (/.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (+.f64 x (sin.f64 y)) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z)))))
(*.f64 (/.f64 (+.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (+.f64 x (sin.f64 y)) (/.f64 (-.f64 x (sin.f64 y)) (-.f64 x (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 (+.f64 x (sin.f64 y)) (sin.f64 y) (*.f64 x x)))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (+.f64 x (sin.f64 y)))
(*.f64 (fma.f64 (-.f64 (sin.f64 y) x) (sin.f64 y) (*.f64 x x)) (/.f64 (+.f64 x (sin.f64 y)) (fma.f64 (-.f64 (sin.f64 y) x) (sin.f64 y) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 x x)) x (pow.f64 (*.f64 (-.f64 (sin.f64 y) x) (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 (sin.f64 y) x) (sin.f64 y)) (-.f64 (*.f64 (-.f64 (sin.f64 y) x) (sin.f64 y)) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
x
(sin.f64 y)
y
(neg.f64 (neg.f64 y))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(+.f64 (*.f64 z (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 z (*.f64 (cos.f64 y) #s(literal 1 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) z))
(fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) z))
z
(neg.f64 (neg.f64 z))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))

eval9.0ms (0.1%)

Memory
-27.6MiB live, 18.1MiB allocated; 4ms collecting garbage
Compiler

Compiled 1 259 to 293 computations (76.7% saved)

prune5.0ms (0.1%)

Memory
15.8MiB live, 15.8MiB allocated; 0ms collecting garbage
Pruning

10 alts after pruning (9 fresh and 1 done)

PrunedKeptTotal
New44953
Fresh000
Picked011
Done000
Total441054
Accuracy
99.9%
Counts
54 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
82.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
70.8%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
56.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
54.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
59.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
62.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
89.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
Compiler

Compiled 337 to 238 computations (29.4% saved)

series288.0ms (4.5%)

Memory
-18.7MiB live, 282.0MiB allocated; 188ms collecting garbage
Counts
27 → 85
Calls
Call 1
Inputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))
(fma.f64 (cos.f64 y) z x)
(cos.f64 y)
y
z
x
(sin.f64 y)
(/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 x z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
#s(literal 1 binary64)
(*.f64 #s(literal -1/2 binary64) (*.f64 y z))
#s(literal -1/2 binary64)
(*.f64 y z)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (* z (cos y)) z)
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))
Outputs
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ (* (cos y) z) x) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) x) (+.f64 x (*.f64 z (cos.f64 y))))
#s(approx x x)
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(approx (- (+ x (sin y)) (* z (cos y))) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx (+ x z) z)
#s(approx (+ x z) (+.f64 x z))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))) x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ (* (cos y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64)))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 y z)))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (-.f64 x z))
#s(approx (- (+ x (sin y)) (* z (cos y))) (-.f64 (+.f64 x y) z))
#s(approx (- (+ x (sin y)) (* z (cos y))) (-.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (*.f64 y z))))) z))
#s(approx (- (+ x (sin y)) (* z (cos y))) (-.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) y) (*.f64 #s(literal -1/2 binary64) z)))))) z))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
#s(approx (+ 1 (* -1/2 (* y z))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
#s(approx (* -1/2 (* y z)) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
#s(approx (* y z) (*.f64 y z))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) y) (+.f64 (/.f64 x (pow.f64 y #s(literal 2 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (+.f64 y (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (* (cos y) z) x) (*.f64 z (+.f64 (cos.f64 y) (/.f64 x z))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (*.f64 z (-.f64 (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)) (cos.f64 y))))
#s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 y z))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 y z)))))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 y z))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ (* (cos y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (- (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z)) (*.f64 #s(literal -1 binary64) (cos.f64 y))))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 y z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) y) (/.f64 #s(literal 1 binary64) z)))))
Calls

9 calls:

TimeVariablePoint
99.0ms
y
-inf
3.0ms
y
inf
2.0ms
z
-inf
2.0ms
z
inf
2.0ms
z
0

rewrite536.0ms (8.3%)

Memory
54.3MiB live, 1 067.9MiB allocated; 220ms collecting garbage
Counts
27 → 108
Calls
Call 1
Inputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))
(fma.f64 (cos.f64 y) z x)
(cos.f64 y)
y
z
x
(sin.f64 y)
(/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 x z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
(+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
#s(literal 1 binary64)
(*.f64 #s(literal -1/2 binary64) (*.f64 y z))
#s(literal -1/2 binary64)
(*.f64 y z)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (* z (cos y)) z)
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))
Outputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal 1 binary64))
(*.f64 (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (neg.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal 1 binary64))
(*.f64 (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (neg.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))))
(*.f64 (fma.f64 (cos.f64 y) z x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z x))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) z x) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (fma.f64 (cos.f64 y) z x)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x)))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
y
(*.f64 y #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) y)
(*.f64 (/.f64 y #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 y))
z
(neg.f64 (neg.f64 z))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(*.f64 (*.f64 x (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) x))
(*.f64 (sin.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(*.f64 (*.f64 (sin.f64 y) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (sin.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (sin.f64 y)))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)))
(*.f64 (-.f64 (sin.f64 y) (-.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (-.f64 (sin.f64 y) (-.f64 (*.f64 z (cos.f64 y)) x)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (-.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 z z))))
(*.f64 (/.f64 (-.f64 (sin.f64 y) (-.f64 (*.f64 z (cos.f64 y)) x)) (-.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (-.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (/.f64 (-.f64 (sin.f64 y) (-.f64 (*.f64 z (cos.f64 y)) x)) (-.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (-.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (+.f64 x (sin.f64 y)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))
(*.f64 (*.f64 (+.f64 x (sin.f64 y)) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (+.f64 x (sin.f64 y))))
(*.f64 (+.f64 x (sin.f64 y)) (/.f64 (-.f64 x (sin.f64 y)) (-.f64 x (sin.f64 y))))
(*.f64 z (cos.f64 y))
(*.f64 (*.f64 #s(literal 1 binary64) z) (cos.f64 y))
(*.f64 (cos.f64 y) (*.f64 z #s(literal 1 binary64)))
(*.f64 (cos.f64 y) z)
(*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 (+.f64 x z) (/.f64 (-.f64 x z) (-.f64 x z)))
(*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x)))
(*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (*.f64 (+.f64 x z) (-.f64 x z))) (+.f64 x z))
(*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) x (*.f64 (*.f64 z z) z)) (fma.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 x x)) x (pow.f64 (*.f64 (-.f64 z x) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 z x) z) (-.f64 (*.f64 (-.f64 z x) z) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)) (/.f64 (-.f64 x (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (-.f64 x (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)) (-.f64 x (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))) (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)) (*.f64 x x)))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)) (-.f64 x (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))) (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)) (-.f64 x (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (*.f64 x x)) (/.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (+.f64 x z)) (fma.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (/.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y))))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z)) (*.f64 z z)) (/.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z)) (*.f64 z z))))
(*.f64 (/.f64 (*.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (*.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(*.f64 (/.f64 (fma.f64 (*.f64 z z) z (pow.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 z z) z) (*.f64 z z)) z (pow.f64 (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z))) (-.f64 (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z))) (*.f64 z z)) (*.f64 (*.f64 z z) (*.f64 z z))))
(*.f64 (/.f64 (*.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (-.f64 (*.f64 (*.f64 z z) z) (pow.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (*.f64 z z)))
(*.f64 y (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) #s(literal 1 binary64))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y)
(*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 z z))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 z z))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 z z)))) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) #s(literal 1 binary64)) #s(literal 1 binary64))))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)))
(*.f64 #s(literal -1/2 binary64) (*.f64 y z))
(*.f64 (*.f64 y #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z #s(literal 1 binary64)))
(*.f64 (*.f64 z #s(literal -1/2 binary64)) y)
(*.f64 (*.f64 y z) #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal -1/2 binary64))
(*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) #s(literal -1/2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal -1/2 binary64)))
(*.f64 y z)
(*.f64 z y)
(*.f64 (*.f64 z #s(literal 1 binary64)) y)
(*.f64 (*.f64 y z) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 1 binary64) z) y)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (* z (cos y)) z)
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ x (sin y)) (sin.f64 y))

eval52.0ms (0.8%)

Memory
-12.3MiB live, 127.7MiB allocated; 35ms collecting garbage
Compiler

Compiled 8 554 to 1 192 computations (86.1% saved)

prune19.0ms (0.3%)

Memory
8.3MiB live, 54.5MiB allocated; 6ms collecting garbage
Pruning

20 alts after pruning (16 fresh and 4 done)

PrunedKeptTotal
New23413247
Fresh134
Picked235
Done011
Total23720257
Accuracy
99.9%
Counts
257 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
82.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
55.1%
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
70.8%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
62.7%
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
56.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
62.6%
(*.f64 (+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
54.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
59.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
59.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
35.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
24.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
89.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
51.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
63.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
24.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Compiler

Compiled 909 to 591 computations (35% saved)

series251.0ms (3.9%)

Memory
-5.7MiB live, 337.2MiB allocated; 103ms collecting garbage
Counts
33 → 115
Calls
Call 1
Inputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))
(fma.f64 (cos.f64 y) z x)
(cos.f64 y)
y
z
x
(sin.f64 y)
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
(*.f64 #s(literal -1/2 binary64) (*.f64 y z))
#s(literal -1/2 binary64)
(*.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
(+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
(+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 z (cos.f64 y))
Outputs
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ (* (cos y) z) x) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) x) (+.f64 x (*.f64 z (cos.f64 y))))
#s(approx x x)
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(approx (+ x z) z)
#s(approx (+ x z) (+.f64 x z))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))) x)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))) x)))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ (* (cos y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64)))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 y z)))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
#s(approx (+ 1 (* -1/2 (* y z))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
#s(approx (* -1/2 (* y z)) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
#s(approx (* y z) (*.f64 y z))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
#s(approx (* -1/6 y) (*.f64 #s(literal -1/6 binary64) y))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) y) (+.f64 (/.f64 x (pow.f64 y #s(literal 2 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64)))))) #s(literal 1/6 binary64))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64))))) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) z) (/.f64 #s(literal 1 binary64) y)) y)) #s(literal 1/6 binary64))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (+.f64 y (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (* (cos y) z) x) (*.f64 z (+.f64 (cos.f64 y) (/.f64 x z))))
#s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 y z))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 y z)))))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 y z))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (*.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ (* (cos y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 y z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ 1 (* -1/2 (* y z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 y z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* -1/2 (* y z))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) y) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ 1 (* y (+ (* -1/2 z) (* -1/6 y)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) z) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (* y (+ (* -1/2 z) (* -1/6 y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/2 binary64) y)))))
#s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/6 binary64) (/.f64 y z))))))
Calls

9 calls:

TimeVariablePoint
30.0ms
y
inf
4.0ms
z
0
3.0ms
y
-inf
3.0ms
z
-inf
2.0ms
z
inf

rewrite750.0ms (11.6%)

Memory
-12.1MiB live, 843.2MiB allocated; 159ms collecting garbage
Counts
33 → 119
Calls
Call 1
Inputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))
(fma.f64 (cos.f64 y) z x)
(cos.f64 y)
y
z
x
(sin.f64 y)
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(literal 1 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))
(*.f64 #s(literal -1/2 binary64) (*.f64 y z))
#s(literal -1/2 binary64)
(*.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
(+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
(+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))
(+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))
(*.f64 #s(literal -1/6 binary64) y)
#s(literal -1/6 binary64)
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 z (cos.f64 y))
Outputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(approx 1 #s(literal 1 binary64)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal 1 binary64))
(*.f64 (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (neg.f64 #s(literal 1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))))
(*.f64 (fma.f64 (cos.f64 y) z x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z x))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) z x) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (fma.f64 (cos.f64 y) z x)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x)))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
y
(*.f64 y #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) y)
(*.f64 (/.f64 y #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 y))
z
(neg.f64 (neg.f64 z))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(*.f64 (*.f64 x (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) x))
(*.f64 (sin.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(*.f64 (*.f64 (sin.f64 y) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (sin.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (sin.f64 y)))
#s(approx 1 #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (/.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y))))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z)) (*.f64 z z)) (/.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z)) (*.f64 z z))))
(*.f64 (/.f64 (*.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (*.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(*.f64 (/.f64 (fma.f64 (*.f64 z z) z (pow.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 z z) z) (*.f64 z z)) z (pow.f64 (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z))) (-.f64 (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) (-.f64 y z))) (*.f64 z z)) (*.f64 (*.f64 z z) (*.f64 z z))))
(*.f64 (/.f64 (*.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y)) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)) (-.f64 (*.f64 (*.f64 z z) z) (pow.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (*.f64 z z)))
(*.f64 y (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y) #s(literal 1 binary64))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y)
(*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 y z) y))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y)))) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) (fma.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y z)) #s(literal 1 binary64)) #s(literal 1 binary64))))
(*.f64 #s(literal -1/2 binary64) (*.f64 y z))
(*.f64 (*.f64 y #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z #s(literal 1 binary64)))
(*.f64 (*.f64 z #s(literal -1/2 binary64)) y)
(*.f64 (*.f64 y z) #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal -1/2 binary64))
(*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) #s(literal -1/2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal -1/2 binary64)))
(*.f64 y z)
(*.f64 z y)
(*.f64 (*.f64 z #s(literal 1 binary64)) y)
(*.f64 (*.f64 y z) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 1 binary64) z) y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (+.f64 z x)))
(*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (+.f64 z x)) (/.f64 (-.f64 x (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z)) (-.f64 x (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z))))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (+.f64 z x)) (*.f64 x x)))
(*.f64 (/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) #s(literal 2 binary64))) (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) #s(literal 2 binary64)))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (+.f64 z x)))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) (*.f64 x x)) (/.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (+.f64 z x)) (fma.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) (*.f64 x x))))
(*.f64 (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z)) (-.f64 (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (-.f64 z x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z)) (*.f64 x x)) (*.f64 (*.f64 x x) (*.f64 x x))))
(*.f64 (/.f64 (-.f64 (*.f64 z z) (pow.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) #s(literal 2 binary64))) (-.f64 (*.f64 z z) (pow.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) #s(literal 2 binary64)))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z))
(*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) (/.f64 (-.f64 z (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y)) (-.f64 z (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) (-.f64 y z)) (*.f64 z z)) (/.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) (-.f64 y z)) (*.f64 z z))))
(*.f64 (/.f64 (fma.f64 (*.f64 z z) z (pow.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) (-.f64 y z))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) (-.f64 y z))) (-.f64 (*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) (-.f64 y z))) (*.f64 z z)) (*.f64 (*.f64 z z) (*.f64 z z))))
(*.f64 (/.f64 (-.f64 (*.f64 z z) (pow.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 z z) z) (pow.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y z) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) (*.f64 z z)))
(*.f64 y (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)))
(*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y) #s(literal 1 binary64))
(*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y)
(*.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (*.f64 y y) y))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)))
(*.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))) (-.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) (*.f64 y y))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) (*.f64 y y)))) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) (fma.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) (-.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) #s(literal 1 binary64)) #s(literal 1 binary64))))
(*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y)
(*.f64 (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))) #s(literal 1 binary64))
(*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (neg.f64 y)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 #s(literal -1/6 binary64) y))) (/.f64 y (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) (/.f64 (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 #s(literal -1/6 binary64) y)) (-.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
(*.f64 #s(literal -1/6 binary64) y)
(*.f64 y #s(literal -1/6 binary64))
(*.f64 (*.f64 #s(literal -1/6 binary64) y) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal -1/6 binary64) #s(literal 1 binary64)) y)
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) y))
#s(literal -1/6 binary64)
(neg.f64 (neg.f64 #s(literal -1/6 binary64)))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(+.f64 x #s(approx (sin y) y))
#s(approx (sin y) y)
(*.f64 z (cos.f64 y))
(*.f64 (*.f64 #s(literal 1 binary64) z) (cos.f64 y))
(*.f64 (cos.f64 y) (*.f64 z #s(literal 1 binary64)))
(*.f64 (cos.f64 y) z)
(*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))

eval50.0ms (0.8%)

Memory
44.0MiB live, 90.2MiB allocated; 4ms collecting garbage
Compiler

Compiled 10 097 to 1 508 computations (85.1% saved)

prune37.0ms (0.6%)

Memory
-18.5MiB live, 68.4MiB allocated; 9ms collecting garbage
Pruning

26 alts after pruning (20 fresh and 6 done)

PrunedKeptTotal
New24813261
Fresh4711
Picked325
Done044
Total25526281
Accuracy
99.9%
Counts
281 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
82.7%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
55.1%
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
70.8%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
62.7%
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
56.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
58.2%
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
62.6%
(*.f64 (+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
90.0%
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
54.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
35.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
24.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
28.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
2.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
2.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
21.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
29.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
51.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
63.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
24.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Compiler

Compiled 1 479 to 939 computations (36.5% saved)

series321.0ms (5%)

Memory
50.1MiB live, 210.1MiB allocated; 90ms collecting garbage
Counts
37 → 108
Calls
Call 1
Inputs
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y))
#s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))
x
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))
#s(literal 1 binary64)
(/.f64 (*.f64 z (cos.f64 y)) x)
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
y
(sin.f64 y)
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z)))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))
(+.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)
(fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64))
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))
#s(literal -1/6 binary64)
(pow.f64 y #s(literal 3 binary64))
#s(literal 3 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
(*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))
(-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))
(*.f64 #s(literal -1/2 binary64) (/.f64 z y))
(/.f64 z y)
#s(literal 1/6 binary64)
Outputs
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ (* (cos y) z) x) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) x) (+.f64 x (*.f64 z (cos.f64 y))))
#s(approx x x)
#s(approx (+ 1 (/ (* z (cos y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x))
#s(approx (+ 1 (/ (* z (cos y)) x)) (/.f64 (+.f64 x (*.f64 z (cos.f64 y))) x))
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (+.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (+.f64 x (+.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ 1 (/ (* z (cos y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))) x)))))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (+.f64 (/.f64 y x) (/.f64 z x))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 z x) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))) x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ (* (cos y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))) x)) #s(literal 1 binary64)))))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 y (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x z))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (+.f64 y z)))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (+ (* (cos y) z) x) (+.f64 x (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z))))))))
#s(approx (* x (+ 1 (/ (* z (cos y)) x))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (* x (+ 1 (/ (* z (cos y)) x))) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (* x (+ 1 (/ (* z (cos y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* x (+ 1 (/ (* z (cos y)) x))) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (+ 1 (/ (* z (cos y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 z x)))
#s(approx (+ 1 (/ (* z (cos y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x))))
#s(approx (+ 1 (/ (* z (cos y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x))))
#s(approx (+ 1 (/ (* z (cos y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/24 binary64) (/.f64 z x))))) (/.f64 z x))))
#s(approx (/ (* z (cos y)) x) (/.f64 z x))
#s(approx (/ (* z (cos y)) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (/.f64 z x)))
#s(approx (/ (* z (cos y)) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal 1/24 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x))) (/.f64 z x)))
#s(approx (/ (* z (cos y)) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) z) x) (*.f64 #s(literal 1/24 binary64) (/.f64 z x))))) (/.f64 z x)))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))
#s(approx (* y -1/2) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* -1/6 (pow y 3)) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow y 3) (pow.f64 y #s(literal 3 binary64)))
#s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))
#s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))
#s(approx (- (* -1/2 (/ z y)) 1/6) (*.f64 #s(literal -1/2 binary64) (/.f64 z y)))
#s(approx (- (* -1/2 (/ z y)) 1/6) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)) y))
#s(approx (/ z y) (/.f64 z y))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) y) (+.f64 (/.f64 x (pow.f64 y #s(literal 2 binary64))) (/.f64 z (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y))))
#s(approx (+ (* (* y -1/2) y) 1) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (* (* y -1/2) y) 1) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1/6 binary64))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z y) (+.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) (+.f64 (/.f64 x (pow.f64 y #s(literal 3 binary64))) (/.f64 z (pow.f64 y #s(literal 3 binary64)))))) #s(literal 1/6 binary64))))
#s(approx (- (* -1/2 (/ z y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* -1/2 (/ z y)) 1/6) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z))))
#s(approx (+ y z) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 z y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y)) y))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 #s(literal 1/6 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)) y) (*.f64 #s(literal -1/2 binary64) z)) y))))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (fma.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (* (cos y) z) x) (*.f64 z (+.f64 (cos.f64 y) (/.f64 x z))))
#s(approx (+ 1 (/ (* z (cos y)) x)) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) x))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 y z))))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 y z)))))
#s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 z (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 x z) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))) z))))))
#s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 z (fma.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 3 binary64)) z)))))
#s(approx (- (* -1/2 (/ z y)) 1/6) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) y) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ (* (cos y) z) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 x z))))))
#s(approx (+ 1 (/ (* z (cos y)) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x)) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 y z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ y z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 y z)) #s(literal 1 binary64)))))
#s(approx (+ (* (+ (* (* y -1/2) y) 1) z) y) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 y z))))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 1 binary64)))))
#s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 3 binary64)) z) (*.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
Calls

9 calls:

TimeVariablePoint
29.0ms
y
-inf
5.0ms
z
-inf
4.0ms
z
inf
4.0ms
z
0
4.0ms
y
inf

rewrite1.1s (17.5%)

Memory
-58.1MiB live, 691.5MiB allocated; 423ms collecting garbage
Counts
37 → 122
Calls
Call 1
Inputs
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y))
#s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))
(*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))
x
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))
#s(literal 1 binary64)
(/.f64 (*.f64 z (cos.f64 y)) x)
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
y
(sin.f64 y)
#s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z)))
#s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))
(+.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)
(fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64))
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64))))
(*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))
#s(literal -1/6 binary64)
(pow.f64 y #s(literal 3 binary64))
#s(literal 3 binary64)
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))))
(*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))
(-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64))
(*.f64 #s(literal -1/2 binary64) (/.f64 z y))
(/.f64 z y)
#s(literal 1/6 binary64)
Outputs
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (fma.f64 (cos.f64 y) (/.f64 (*.f64 z x) x) x)) (sin.f64 y)) #s(approx 1 #s(literal 1 binary64)))
(+.f64 #s(approx (+ (* (cos y) z) x) (fma.f64 (cos.f64 y) (/.f64 (*.f64 z x) x) x)) (sin.f64 y))
#s(approx (+ (* (cos y) z) x) (fma.f64 (cos.f64 y) (/.f64 (*.f64 z x) x) x))
(*.f64 (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)) x)
(*.f64 x (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 (*.f64 z x) x) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) (/.f64 (*.f64 z x) x) x))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z x) (cos.f64 y)))))
x
(*.f64 x #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) x)
(*.f64 (/.f64 x #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 x))
(*.f64 (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z x) (cos.f64 y))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z x) (cos.f64 y)))))
(*.f64 (fma.f64 (*.f64 (/.f64 z x) (cos.f64 y)) (-.f64 (*.f64 (/.f64 z x) (cos.f64 y)) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)) (fma.f64 (*.f64 (/.f64 z x) (cos.f64 y)) (-.f64 (*.f64 (/.f64 z x) (cos.f64 y)) #s(literal 1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) (-.f64 x (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) x))
#s(literal 1 binary64)
(*.f64 #s(literal 1 binary64) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) #s(literal 0 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 #s(literal 1 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 1 binary64)))
(*.f64 (/.f64 z x) (cos.f64 y))
(*.f64 (cos.f64 y) (/.f64 z x))
(*.f64 (*.f64 (/.f64 z x) (cos.f64 y)) #s(literal 1 binary64))
(*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (/.f64 z x))
(*.f64 (/.f64 (cos.f64 y) x) (/.f64 z #s(literal 1 binary64)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) z)
(*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
z
(*.f64 z #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) z)
(*.f64 (*.f64 z (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) z))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (neg.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
y
(*.f64 y #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) y)
(*.f64 (/.f64 y #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (neg.f64 y))
(*.f64 (sin.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(*.f64 (*.f64 (sin.f64 y) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) (sin.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (sin.f64 y)))
#s(approx 1 #s(literal 1 binary64))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x (+ z (* (* -1/2 z) (* y y)))) y) #s(approx (+ (+ z (* (* -1/2 z) (* y y))) y) (+.f64 y z))))
#s(approx (+ (+ x (+ z (* (* -1/2 z) (* y y)))) y) #s(approx (+ (+ z (* (* -1/2 z) (* y y))) y) (+.f64 y z)))
#s(approx (+ (+ z (* (* -1/2 z) (* y y))) y) (+.f64 y z))
(*.f64 (+.f64 y z) (/.f64 (-.f64 y z) (-.f64 y z)))
(*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (*.f64 (+.f64 y z) (-.f64 y z))) (+.f64 y z))
(*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y)))
(*.f64 (fma.f64 (-.f64 z y) z (*.f64 y y)) (/.f64 (+.f64 y z) (fma.f64 (-.f64 z y) z (*.f64 y y))))
(*.f64 (/.f64 (fma.f64 (*.f64 y y) y (*.f64 (*.f64 z z) z)) (fma.f64 (*.f64 (*.f64 (*.f64 y y) y) (*.f64 y y)) y (pow.f64 (*.f64 (-.f64 z y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 z y) z) (-.f64 (*.f64 (-.f64 z y) z) (*.f64 y y)) (*.f64 (*.f64 y y) (*.f64 y y))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x (+ z (* (* -1/2 z) (* y y)))) y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (+ z (* (* -1/2 z) (* y y)))) y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (/.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 z y)) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 z y))))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 z y))) (*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 z y)))) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (/.f64 (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) y)) (-.f64 z (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) y))))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) z) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 z y)) (*.f64 y y)) (/.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) z) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 z y)) (*.f64 y y))))
(*.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 y z)) (*.f64 z z)) (/.f64 (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) y) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) (*.f64 z y) (-.f64 y z)) (*.f64 z z))))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y #s(literal -1/2 binary64)) y) #s(literal 1 binary64)) (-.f64 (*.f64 (*.f64 y #s(literal -1/2 binary64)) y) #s(literal 1 binary64))))
(*.f64 (/.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 y y) #s(literal -1 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 y y) #s(literal -1 binary64))) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 y y))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 y y)) (*.f64 y y)))) (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)))
(*.f64 y #s(literal -1/2 binary64))
(*.f64 #s(literal -1/2 binary64) y)
(*.f64 (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 y #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal -1/2 binary64)) (neg.f64 #s(literal 1 binary64))) (neg.f64 #s(literal 1 binary64)))
#s(literal -1/2 binary64)
(*.f64 #s(literal 1 binary64) #s(literal -1/2 binary64))
(*.f64 #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 (neg.f64 #s(literal 1 binary64)) (*.f64 (neg.f64 #s(literal 1 binary64)) #s(literal -1/2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(literal -1/2 binary64)))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y))))
#s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y)))
(*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 y y) y))
(*.f64 (*.f64 y #s(literal -1/6 binary64)) (*.f64 y y))
(*.f64 (*.f64 y y) (*.f64 y #s(literal -1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)
#s(literal -1/6 binary64)
(neg.f64 (neg.f64 #s(literal -1/6 binary64)))
(*.f64 (*.f64 y y) y)
(*.f64 (*.f64 (*.f64 y y) y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) y))
(*.f64 y (*.f64 y y))
(*.f64 (neg.f64 (*.f64 y y)) (neg.f64 y))
#s(literal 3 binary64)
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64))))
(*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))
(*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (*.f64 (*.f64 y y) y))
(*.f64 (*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64))) (/.f64 (*.f64 (*.f64 y y) y) (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64))))
(*.f64 (*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) y) (*.f64 y y))
(*.f64 (*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (*.f64 y y)) y)
(*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64))) (fma.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) #s(literal 1/6 binary64) (pow.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/6 binary64) (-.f64 #s(literal 1/6 binary64) (/.f64 (*.f64 z #s(literal -1/2 binary64)) y)) (/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))))
(*.f64 (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64))) (*.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)))) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))
(*.f64 (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)) (/.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64))))
(*.f64 (fma.f64 (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)) #s(literal 1/6 binary64) (/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)) (fma.f64 (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)) #s(literal 1/6 binary64) (/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/6 binary64) #s(literal 1/6 binary64)) #s(literal 1/6 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) (+.f64 #s(literal 3 binary64) #s(literal 3 binary64))) (pow.f64 (*.f64 (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)) #s(literal 1/6 binary64)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)) #s(literal 1/6 binary64)) (-.f64 (*.f64 (fma.f64 (/.f64 #s(literal -1/2 binary64) y) z #s(literal 1/6 binary64)) #s(literal 1/6 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (pow.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) (+.f64 #s(literal 2 binary64) #s(literal 2 binary64)))))
(*.f64 #s(literal -1/2 binary64) (/.f64 z y))
(*.f64 (/.f64 #s(literal -1/2 binary64) #s(literal 1 binary64)) (/.f64 z y))
(*.f64 (/.f64 z #s(literal 1 binary64)) (/.f64 #s(literal -1/2 binary64) y))
(*.f64 (/.f64 #s(literal -1/2 binary64) y) (/.f64 z #s(literal 1 binary64)))
(*.f64 (/.f64 #s(literal -1/2 binary64) y) z)
(*.f64 (/.f64 z (*.f64 (-.f64 (sin.f64 y) (-.f64 (*.f64 z (cos.f64 y)) x)) y)) (-.f64 (sin.f64 y) (-.f64 (*.f64 z (cos.f64 y)) x)))
(*.f64 (/.f64 z (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) y)) (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))))
(/.f64 z y)
(/.f64 (/.f64 z #s(literal 1 binary64)) y)
(/.f64 (/.f64 z y) #s(literal 1 binary64))
#s(literal 1/6 binary64)

eval33.0ms (0.5%)

Memory
-0.0MiB live, 44.8MiB allocated; 7ms collecting garbage
Compiler

Compiled 12 044 to 1 590 computations (86.8% saved)

prune19.0ms (0.3%)

Memory
27.1MiB live, 27.1MiB allocated; 0ms collecting garbage
Pruning

33 alts after pruning (26 fresh and 7 done)

PrunedKeptTotal
New24316259
Fresh51015
Picked325
Done156
Total25233285
Accuracy
100.0%
Counts
285 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
70.8%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
62.7%
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
56.1%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
58.2%
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
62.6%
(*.f64 (+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
90.0%
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)) x)) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
59.4%
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z x) (cos.f64 y)))))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
89.9%
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (cos.f64 y) x) (/.f64 z #s(literal 1 binary64)))))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
38.5%
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) (-.f64 x (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
46.2%
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x #s(approx (+ 1 (/ (* z (cos y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
2.5%
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
66.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
35.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
24.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
28.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
33.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
2.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
2.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
2.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
2.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
28.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
40.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
29.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
15.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y))))))
29.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
23.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
51.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
63.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
24.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
59.9%
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
Compiler

Compiled 1 209 to 715 computations (40.9% saved)

regimes576.0ms (8.9%)

Memory
-9.2MiB live, 419.4MiB allocated; 184ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
2 → 1
3 → 3
4 → 3
17 → 3
32 → 3
34 → 3
37 → 1
39 → 3
40 → 3
41 → 1
52 → 1
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Call 2
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
Call 3
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
Call 4
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 5
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 6
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 7
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
Outputs
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
Call 8
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
Outputs
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
Call 9
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
Outputs
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
Call 10
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
Call 11
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Call 12
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (+.f64 y z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 x y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
(+.f64 #s(approx (+ x (sin y)) (+.f64 x y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y #s(literal -1/6 binary64)) y) y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (*.f64 (*.f64 y y) y) #s(literal -1/6 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) #s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ (+ z (+ y (* y (* (* -1/2 z) y)))) x) (fma.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) y #s(literal 1 binary64)) z y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (fma.f64 (*.f64 y #s(literal -1/2 binary64)) z #s(literal 1 binary64)) y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ (* (cos y) z) x) (sin y)) #s(approx (+ (+ x z) (+ y (* y (* y (+ (* -1/2 z) (* y -1/6)))))) (*.f64 (*.f64 (*.f64 y y) y) (-.f64 (/.f64 (*.f64 z #s(literal -1/2 binary64)) y) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (/.f64 #s(literal 1 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y #s(approx (+ 1 (* -1/2 (* y z))) (*.f64 z (fma.f64 #s(literal -1/2 binary64) y (/.f64 #s(literal 1 binary64) z))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) #s(approx (* (pow y 3) (- (* -1/2 (/ z y)) 1/6)) (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y #s(approx (+ (* -1/2 z) (* -1/6 y)) (*.f64 z (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) #s(literal 1/2 binary64))))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z y)) #s(literal 1/6 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* y (+ (* -1/2 z) (* -1/6 y))))))) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (/.f64 #s(literal -1/2 binary64) y) z) #s(literal 1/6 binary64)))))
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 (+.f64 x z) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (* (+ (+ (* (cos y) z) x) (sin y)) (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y))))) (+.f64 x (sin.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) (+.f64 z (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 y y))) (/.f64 y (-.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))))
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x (+ z (* y (+ 1 (* -1/2 (* y z)))))) #s(approx (+ z (* y (+ 1 (* -1/2 (* y z))))) (*.f64 (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (-.f64 (*.f64 (*.f64 y y) y) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 y z) (*.f64 y y))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 z z) z))) (fma.f64 z (+.f64 x z) (*.f64 x x))))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x #s(approx (+ 1 (/ (* z (cos y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 (fma.f64 (/.f64 z x) (cos.f64 y) #s(literal 1 binary64)) x)) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (cos.f64 y) x) (/.f64 z #s(literal 1 binary64)))))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (/.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z x) (cos.f64 y)))))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(approx (+ (* (cos y) z) x) (*.f64 x (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (/.f64 (*.f64 z z) (*.f64 x x)))) (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) (-.f64 x (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 (cos.f64 y) z (neg.f64 (+.f64 (sin.f64 y) x))) x)))) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
(*.f64 (+.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y))) (*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (sin.f64 y)) (/.f64 (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
Outputs
(*.f64 (+.f64 (fma.f64 (cos.f64 y) z x) (sin.f64 y)) #s(approx (/ (- (+ x (sin y)) (* z (cos y))) (- (+ x (sin y)) (* z (cos y)))) #s(literal 1 binary64)))
Calls

40 calls:

51.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
47.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
24.0ms
z
20.0ms
z
20.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
24.6%1x
24.6%1y
24.6%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
24.6%1z
29.1%1y
29.1%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
29.1%1z
29.1%1x
40.8%1y
50.6%3z
46.0%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
55.6%3x
70.8%3x
66.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
66.9%1y
72.4%3y
66.9%1z
72.4%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
72.5%3y
71.6%3x
82.6%5(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
81.4%3y
78.7%3z
82.7%1y
82.7%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
82.7%1z
89.0%3z
82.7%1x
86.2%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
93.4%3x
84.4%2y
90.1%3z
99.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%1x
99.9%1y
99.9%1z
99.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 1 920 to 494 computations (74.3% saved)

bsearch32.0ms (0.5%)

Memory
-5.6MiB live, 41.3MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
1.4936459582122858e-13
7.696668449072699e-13
18.0ms
-1.3583445590155185e+27
-1.1211602935097925e+22
Samples
21.0ms240×0valid
Compiler

Compiled 375 to 338 computations (9.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-sin: 7.0ms (45.5% of total)
ival-cos: 5.0ms (32.5% of total)
ival-add!: 2.0ms (13% of total)
ival-mult!: 1.0ms (6.5% of total)
adjust: 0.0ms (0% of total)

bsearch65.0ms (1%)

Memory
24.8MiB live, 24.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
52.0ms
1.1080687769513761e+91
7.310784604515776e+92
9.0ms
-8.707781360584839e+130
-3.2998228033855095e+130
Samples
54.0ms192×0valid
Compiler

Compiled 276 to 254 computations (8% saved)

Precisions
Click to see histograms. Total time spent on operations: 49.0ms
ival-sin: 43.0ms (87.9% of total)
ival-cos: 4.0ms (8.2% of total)
ival-add!: 1.0ms (2% of total)
ival-mult!: 1.0ms (2% of total)
adjust: 0.0ms (0% of total)

bsearch47.0ms (0.7%)

Memory
-18.1MiB live, 26.1MiB allocated; 14ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
20.0ms
1.3913052868014962e-19
1.184447765927908e-16
24.0ms
-54271141.52505905
-2.0506713324329207e-12
Samples
30.0ms304×0valid
Compiler

Compiled 943 to 565 computations (40.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 20.0ms
ival-add!: 9.0ms (45.9% of total)
ival-sin: 5.0ms (25.5% of total)
ival-cos: 3.0ms (15.3% of total)
ival-mult!: 2.0ms (10.2% of total)
adjust: 0.0ms (0% of total)

bsearch93.0ms (1.4%)

Memory
17.0MiB live, 61.3MiB allocated; 10ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
65.0ms
5.384212511636792e+29
2.2563567077281826e+34
23.0ms
-5.350359609207835e+33
-3.461565265697154e+28
Samples
69.0ms272×0valid
Compiler

Compiled 624 to 507 computations (18.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 61.0ms
ival-sin: 49.0ms (80.5% of total)
ival-cos: 9.0ms (14.8% of total)
ival-add!: 1.0ms (1.6% of total)
ival-mult!: 1.0ms (1.6% of total)
adjust: 0.0ms (0% of total)

bsearch76.0ms (1.2%)

Memory
24.4MiB live, 24.4MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
57.0ms
5.384212511636792e+29
2.2563567077281826e+34
16.0ms
-141764316.00910887
-103767246.53648357
Samples
63.0ms144×0valid
Compiler

Compiled 348 to 290 computations (16.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 56.0ms
ival-sin: 47.0ms (83.8% of total)
ival-cos: 7.0ms (12.5% of total)
ival-add!: 1.0ms (1.8% of total)
ival-mult!: 1.0ms (1.8% of total)
adjust: 0.0ms (0% of total)

bsearch43.0ms (0.7%)

Memory
-40.6MiB live, 13.1MiB allocated; 16ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
2.0ms
3.086014231985016e-93
3.3128036215713608e-93
39.0ms
-1.2034379587798477e-101
-1.9615002234981014e-109
Samples
13.0ms160×0valid
Compiler

Compiled 532 to 334 computations (37.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-sin: 4.0ms (45.4% of total)
ival-cos: 3.0ms (34.1% of total)
ival-add!: 1.0ms (11.4% of total)
ival-mult!: 1.0ms (11.4% of total)
adjust: 0.0ms (0% of total)

bsearch29.0ms (0.5%)

Memory
15.3MiB live, 15.3MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
4.1996322048489205e-32
2.876331586633912e-28
11.0ms
-6.756695585026678e+44
-8.758320038337102e+43
Samples
18.0ms224×0valid
Compiler

Compiled 936 to 588 computations (37.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-sin: 5.0ms (42% of total)
ival-cos: 4.0ms (33.6% of total)
ival-add!: 1.0ms (8.4% of total)
ival-mult!: 1.0ms (8.4% of total)
adjust: 0.0ms (0% of total)

derivations4.0ms (0.1%)

Memory
3.6MiB live, 3.6MiB allocated; 0ms collecting garbage
Stop Event
fuel
Compiler

Compiled 560 to 104 computations (81.4% saved)

preprocess154.0ms (2.4%)

Memory
-33.8MiB live, 169.8MiB allocated; 42ms collecting garbage
Compiler

Compiled 569 to 112 computations (80.3% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...