Beckmann Sample, near normal, slope_x

Percentage Accurate: 57.2% → 98.7%
Time: 4.1s
Alternatives: 12
Speedup: 7.9×

Specification

?
\[\left(\left(cosTheta\_i > 0.9999 \land cosTheta\_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\begin{array}{l} \\ \sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2));
end
\begin{array}{l}

\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 57.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2));
end
\begin{array}{l}

\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}

Alternative 1: 98.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;u1 \leq 0.03999999910593033:\\ \;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + \mathsf{fma}\left(u1, 0.25, 0.3333333333333333\right) \cdot u1\right)\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (if (<= u1 0.03999999910593033)
   (*
    (sqrt
     (* u1 (+ 1.0 (* u1 (+ 0.5 (* (fma u1 0.25 0.3333333333333333) u1))))))
    (cos (* (* 2.0 PI) u2)))
   (* (sqrt (- (log (- 1.0 u1)))) (cos (* (+ u2 u2) PI)))))
float code(float cosTheta_i, float u1, float u2) {
	float tmp;
	if (u1 <= 0.03999999910593033f) {
		tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (fmaf(u1, 0.25f, 0.3333333333333333f) * u1)))))) * cosf(((2.0f * ((float) M_PI)) * u2));
	} else {
		tmp = sqrtf(-logf((1.0f - u1))) * cosf(((u2 + u2) * ((float) M_PI)));
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	tmp = Float32(0.0)
	if (u1 <= Float32(0.03999999910593033))
		tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(fma(u1, Float32(0.25), Float32(0.3333333333333333)) * u1)))))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)));
	else
		tmp = Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(u2 + u2) * Float32(pi))));
	end
	return tmp
end
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + \mathsf{fma}\left(u1, 0.25, 0.3333333333333333\right) \cdot u1\right)\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if u1 < 0.0399999991

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + u1 \cdot \left(\frac{1}{2} + u1 \cdot \left(\frac{1}{3} + \frac{1}{4} \cdot u1\right)\right)\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    3. Applied rewrites94.2%

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + 0.25 \cdot u1\right)\right)\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    4. Applied rewrites94.2%

      \[\leadsto \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + \mathsf{fma}\left(u1, 0.25, 0.3333333333333333\right) \cdot \color{blue}{u1}\right)\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]

    if 0.0399999991 < u1

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Applied rewrites57.2%

      \[\leadsto \sqrt{-\log \left(1 - u1\right)} \cdot \cos \color{blue}{\left(\left(u2 + u2\right) \cdot \pi\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 98.3% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \log \left(1 - u1\right)\\ t_1 := \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\ \mathbf{if}\;t\_0 \leq -0.019999999552965164:\\ \;\;\;\;\sqrt{-t\_0} \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + 0.3333333333333333 \cdot u1\right)\right)} \cdot t\_1\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (let* ((t_0 (log (- 1.0 u1))) (t_1 (cos (* (+ u2 u2) PI))))
   (if (<= t_0 -0.019999999552965164)
     (* (sqrt (- t_0)) t_1)
     (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* 0.3333333333333333 u1)))))) t_1))))
float code(float cosTheta_i, float u1, float u2) {
	float t_0 = logf((1.0f - u1));
	float t_1 = cosf(((u2 + u2) * ((float) M_PI)));
	float tmp;
	if (t_0 <= -0.019999999552965164f) {
		tmp = sqrtf(-t_0) * t_1;
	} else {
		tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (0.3333333333333333f * u1)))))) * t_1;
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	t_0 = log(Float32(Float32(1.0) - u1))
	t_1 = cos(Float32(Float32(u2 + u2) * Float32(pi)))
	tmp = Float32(0.0)
	if (t_0 <= Float32(-0.019999999552965164))
		tmp = Float32(sqrt(Float32(-t_0)) * t_1);
	else
		tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(Float32(0.3333333333333333) * u1)))))) * t_1);
	end
	return tmp
end
function tmp_2 = code(cosTheta_i, u1, u2)
	t_0 = log((single(1.0) - u1));
	t_1 = cos(((u2 + u2) * single(pi)));
	tmp = single(0.0);
	if (t_0 <= single(-0.019999999552965164))
		tmp = sqrt(-t_0) * t_1;
	else
		tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (single(0.3333333333333333) * u1)))))) * t_1;
	end
	tmp_2 = tmp;
end
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \log \left(1 - u1\right)\\
t_1 := \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq -0.019999999552965164:\\
\;\;\;\;\sqrt{-t\_0} \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + 0.3333333333333333 \cdot u1\right)\right)} \cdot t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (log.f32 (-.f32 #s(literal 1 binary32) u1)) < -0.0199999996

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Applied rewrites57.2%

      \[\leadsto \sqrt{-\log \left(1 - u1\right)} \cdot \cos \color{blue}{\left(\left(u2 + u2\right) \cdot \pi\right)} \]

    if -0.0199999996 < (log.f32 (-.f32 #s(literal 1 binary32) u1))

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + u1 \cdot \left(\frac{1}{2} + \frac{1}{3} \cdot u1\right)\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    3. Applied rewrites92.4%

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + u1 \cdot \left(0.5 + 0.3333333333333333 \cdot u1\right)\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    4. Applied rewrites92.4%

      \[\leadsto \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + 0.3333333333333333 \cdot u1\right)\right)} \cdot \cos \color{blue}{\left(\left(u2 + u2\right) \cdot \pi\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 3: 97.3% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \log \left(1 - u1\right)\\ t_1 := \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\ \mathbf{if}\;t\_0 \leq -0.0035000001080334187:\\ \;\;\;\;\sqrt{-t\_0} \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot t\_1\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (let* ((t_0 (log (- 1.0 u1))) (t_1 (cos (* (+ u2 u2) PI))))
   (if (<= t_0 -0.0035000001080334187)
     (* (sqrt (- t_0)) t_1)
     (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) t_1))))
float code(float cosTheta_i, float u1, float u2) {
	float t_0 = logf((1.0f - u1));
	float t_1 = cosf(((u2 + u2) * ((float) M_PI)));
	float tmp;
	if (t_0 <= -0.0035000001080334187f) {
		tmp = sqrtf(-t_0) * t_1;
	} else {
		tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * t_1;
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	t_0 = log(Float32(Float32(1.0) - u1))
	t_1 = cos(Float32(Float32(u2 + u2) * Float32(pi)))
	tmp = Float32(0.0)
	if (t_0 <= Float32(-0.0035000001080334187))
		tmp = Float32(sqrt(Float32(-t_0)) * t_1);
	else
		tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * t_1);
	end
	return tmp
end
function tmp_2 = code(cosTheta_i, u1, u2)
	t_0 = log((single(1.0) - u1));
	t_1 = cos(((u2 + u2) * single(pi)));
	tmp = single(0.0);
	if (t_0 <= single(-0.0035000001080334187))
		tmp = sqrt(-t_0) * t_1;
	else
		tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * t_1;
	end
	tmp_2 = tmp;
end
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \log \left(1 - u1\right)\\
t_1 := \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq -0.0035000001080334187:\\
\;\;\;\;\sqrt{-t\_0} \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (log.f32 (-.f32 #s(literal 1 binary32) u1)) < -0.00350000011

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Applied rewrites57.2%

      \[\leadsto \sqrt{-\log \left(1 - u1\right)} \cdot \cos \color{blue}{\left(\left(u2 + u2\right) \cdot \pi\right)} \]

    if -0.00350000011 < (log.f32 (-.f32 #s(literal 1 binary32) u1))

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + \frac{1}{2} \cdot u1\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    3. Applied rewrites88.7%

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + 0.5 \cdot u1\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    4. Applied rewrites88.7%

      \[\leadsto \sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \cos \color{blue}{\left(\left(u2 + u2\right) \cdot \pi\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 4: 93.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{-\log \left(1 - u1\right)}\\ \mathbf{if}\;t\_0 \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \leq 0.15000000596046448:\\ \;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (let* ((t_0 (sqrt (- (log (- 1.0 u1))))))
   (if (<= (* t_0 (cos (* (* 2.0 PI) u2))) 0.15000000596046448)
     (* (sqrt (* u1 (+ 1.0 (* 0.5 u1)))) (cos (* (+ u2 u2) PI)))
     t_0)))
float code(float cosTheta_i, float u1, float u2) {
	float t_0 = sqrtf(-logf((1.0f - u1)));
	float tmp;
	if ((t_0 * cosf(((2.0f * ((float) M_PI)) * u2))) <= 0.15000000596046448f) {
		tmp = sqrtf((u1 * (1.0f + (0.5f * u1)))) * cosf(((u2 + u2) * ((float) M_PI)));
	} else {
		tmp = t_0;
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	t_0 = sqrt(Float32(-log(Float32(Float32(1.0) - u1))))
	tmp = Float32(0.0)
	if (Float32(t_0 * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) <= Float32(0.15000000596046448))
		tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) * u1)))) * cos(Float32(Float32(u2 + u2) * Float32(pi))));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(cosTheta_i, u1, u2)
	t_0 = sqrt(-log((single(1.0) - u1)));
	tmp = single(0.0);
	if ((t_0 * cos(((single(2.0) * single(pi)) * u2))) <= single(0.15000000596046448))
		tmp = sqrt((u1 * (single(1.0) + (single(0.5) * u1)))) * cos(((u2 + u2) * single(pi)));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{-\log \left(1 - u1\right)}\\
\mathbf{if}\;t\_0 \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \leq 0.15000000596046448:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \cos \left(\left(u2 + u2\right) \cdot \pi\right)\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f32 (sqrt.f32 (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u1)))) (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2))) < 0.150000006

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + \frac{1}{2} \cdot u1\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    3. Applied rewrites88.7%

      \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + 0.5 \cdot u1\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    4. Applied rewrites88.7%

      \[\leadsto \sqrt{u1 \cdot \left(1 + 0.5 \cdot u1\right)} \cdot \cos \color{blue}{\left(\left(u2 + u2\right) \cdot \pi\right)} \]

    if 0.150000006 < (*.f32 (sqrt.f32 (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u1)))) (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)))

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u2 around 0

      \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
    3. Applied rewrites49.3%

      \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 87.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\ \mathbf{if}\;t\_0 \leq 0.999998927116394:\\ \;\;\;\;\sqrt{u1} \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;\sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(-0.25 \cdot u1 - 0.3333333333333333\right) - 0.5\right) - 1\right)}\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (let* ((t_0 (cos (* (* 2.0 PI) u2))))
   (if (<= t_0 0.999998927116394)
     (* (sqrt u1) t_0)
     (sqrt
      (-
       (*
        u1
        (- (* u1 (- (* u1 (- (* -0.25 u1) 0.3333333333333333)) 0.5)) 1.0)))))))
float code(float cosTheta_i, float u1, float u2) {
	float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
	float tmp;
	if (t_0 <= 0.999998927116394f) {
		tmp = sqrtf(u1) * t_0;
	} else {
		tmp = sqrtf(-(u1 * ((u1 * ((u1 * ((-0.25f * u1) - 0.3333333333333333f)) - 0.5f)) - 1.0f)));
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))
	tmp = Float32(0.0)
	if (t_0 <= Float32(0.999998927116394))
		tmp = Float32(sqrt(u1) * t_0);
	else
		tmp = sqrt(Float32(-Float32(u1 * Float32(Float32(u1 * Float32(Float32(u1 * Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333))) - Float32(0.5))) - Float32(1.0)))));
	end
	return tmp
end
function tmp_2 = code(cosTheta_i, u1, u2)
	t_0 = cos(((single(2.0) * single(pi)) * u2));
	tmp = single(0.0);
	if (t_0 <= single(0.999998927116394))
		tmp = sqrt(u1) * t_0;
	else
		tmp = sqrt(-(u1 * ((u1 * ((u1 * ((single(-0.25) * u1) - single(0.3333333333333333))) - single(0.5))) - single(1.0))));
	end
	tmp_2 = tmp;
end
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.999998927116394:\\
\;\;\;\;\sqrt{u1} \cdot t\_0\\

\mathbf{else}:\\
\;\;\;\;\sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(-0.25 \cdot u1 - 0.3333333333333333\right) - 0.5\right) - 1\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999998927

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{\color{blue}{u1}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    3. Applied rewrites77.0%

      \[\leadsto \sqrt{\color{blue}{u1}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]

    if 0.999998927 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2))

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u2 around 0

      \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
    3. Applied rewrites49.3%

      \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
    4. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(\frac{-1}{4} \cdot u1 - \frac{1}{3}\right) - \frac{1}{2}\right) - 1\right)} \]
    5. Applied rewrites77.0%

      \[\leadsto \sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(-0.25 \cdot u1 - 0.3333333333333333\right) - 0.5\right) - 1\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 79.8% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{-\log \left(1 - u1\right)}\\ \mathbf{if}\;t\_0 \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \leq 0.15000000596046448:\\ \;\;\;\;\sqrt{-u1 \cdot \left(u1 \cdot \left(-0.3333333333333333 \cdot u1 - 0.5\right) - 1\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (let* ((t_0 (sqrt (- (log (- 1.0 u1))))))
   (if (<= (* t_0 (cos (* (* 2.0 PI) u2))) 0.15000000596046448)
     (sqrt (- (* u1 (- (* u1 (- (* -0.3333333333333333 u1) 0.5)) 1.0))))
     t_0)))
float code(float cosTheta_i, float u1, float u2) {
	float t_0 = sqrtf(-logf((1.0f - u1)));
	float tmp;
	if ((t_0 * cosf(((2.0f * ((float) M_PI)) * u2))) <= 0.15000000596046448f) {
		tmp = sqrtf(-(u1 * ((u1 * ((-0.3333333333333333f * u1) - 0.5f)) - 1.0f)));
	} else {
		tmp = t_0;
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	t_0 = sqrt(Float32(-log(Float32(Float32(1.0) - u1))))
	tmp = Float32(0.0)
	if (Float32(t_0 * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) <= Float32(0.15000000596046448))
		tmp = sqrt(Float32(-Float32(u1 * Float32(Float32(u1 * Float32(Float32(Float32(-0.3333333333333333) * u1) - Float32(0.5))) - Float32(1.0)))));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(cosTheta_i, u1, u2)
	t_0 = sqrt(-log((single(1.0) - u1)));
	tmp = single(0.0);
	if ((t_0 * cos(((single(2.0) * single(pi)) * u2))) <= single(0.15000000596046448))
		tmp = sqrt(-(u1 * ((u1 * ((single(-0.3333333333333333) * u1) - single(0.5))) - single(1.0))));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{-\log \left(1 - u1\right)}\\
\mathbf{if}\;t\_0 \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \leq 0.15000000596046448:\\
\;\;\;\;\sqrt{-u1 \cdot \left(u1 \cdot \left(-0.3333333333333333 \cdot u1 - 0.5\right) - 1\right)}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f32 (sqrt.f32 (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u1)))) (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2))) < 0.150000006

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u2 around 0

      \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
    3. Applied rewrites49.3%

      \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
    4. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{-u1 \cdot \left(u1 \cdot \left(\frac{-1}{3} \cdot u1 - \frac{1}{2}\right) - 1\right)} \]
    5. Applied rewrites75.9%

      \[\leadsto \sqrt{-u1 \cdot \left(u1 \cdot \left(-0.3333333333333333 \cdot u1 - 0.5\right) - 1\right)} \]

    if 0.150000006 < (*.f32 (sqrt.f32 (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u1)))) (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)))

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u2 around 0

      \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
    3. Applied rewrites49.3%

      \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 7: 79.3% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{-\log \left(1 - u1\right)}\\ \mathbf{if}\;t\_0 \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \leq 0.05900000035762787:\\ \;\;\;\;\sqrt{-u1 \cdot \left(-0.5 \cdot u1 - 1\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (let* ((t_0 (sqrt (- (log (- 1.0 u1))))))
   (if (<= (* t_0 (cos (* (* 2.0 PI) u2))) 0.05900000035762787)
     (sqrt (- (* u1 (- (* -0.5 u1) 1.0))))
     t_0)))
float code(float cosTheta_i, float u1, float u2) {
	float t_0 = sqrtf(-logf((1.0f - u1)));
	float tmp;
	if ((t_0 * cosf(((2.0f * ((float) M_PI)) * u2))) <= 0.05900000035762787f) {
		tmp = sqrtf(-(u1 * ((-0.5f * u1) - 1.0f)));
	} else {
		tmp = t_0;
	}
	return tmp;
}
function code(cosTheta_i, u1, u2)
	t_0 = sqrt(Float32(-log(Float32(Float32(1.0) - u1))))
	tmp = Float32(0.0)
	if (Float32(t_0 * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) <= Float32(0.05900000035762787))
		tmp = sqrt(Float32(-Float32(u1 * Float32(Float32(Float32(-0.5) * u1) - Float32(1.0)))));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(cosTheta_i, u1, u2)
	t_0 = sqrt(-log((single(1.0) - u1)));
	tmp = single(0.0);
	if ((t_0 * cos(((single(2.0) * single(pi)) * u2))) <= single(0.05900000035762787))
		tmp = sqrt(-(u1 * ((single(-0.5) * u1) - single(1.0))));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{-\log \left(1 - u1\right)}\\
\mathbf{if}\;t\_0 \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \leq 0.05900000035762787:\\
\;\;\;\;\sqrt{-u1 \cdot \left(-0.5 \cdot u1 - 1\right)}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f32 (sqrt.f32 (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u1)))) (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2))) < 0.0590000004

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u2 around 0

      \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
    3. Applied rewrites49.3%

      \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
    4. Taylor expanded in u1 around 0

      \[\leadsto \sqrt{-u1 \cdot \left(\frac{-1}{2} \cdot u1 - 1\right)} \]
    5. Applied rewrites73.4%

      \[\leadsto \sqrt{-u1 \cdot \left(-0.5 \cdot u1 - 1\right)} \]

    if 0.0590000004 < (*.f32 (sqrt.f32 (neg.f32 (log.f32 (-.f32 #s(literal 1 binary32) u1)))) (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)))

    1. Initial program 57.2%

      \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
    2. Taylor expanded in u2 around 0

      \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
    3. Applied rewrites49.3%

      \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 8: 77.0% accurate, 2.3× speedup?

\[\begin{array}{l} \\ \sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(-0.25 \cdot u1 - 0.3333333333333333\right) - 0.5\right) - 1\right)} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (sqrt
  (-
   (* u1 (- (* u1 (- (* u1 (- (* -0.25 u1) 0.3333333333333333)) 0.5)) 1.0)))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(-(u1 * ((u1 * ((u1 * ((-0.25f * u1) - 0.3333333333333333f)) - 0.5f)) - 1.0f)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt(-(u1 * ((u1 * ((u1 * (((-0.25e0) * u1) - 0.3333333333333333e0)) - 0.5e0)) - 1.0e0)))
end function
function code(cosTheta_i, u1, u2)
	return sqrt(Float32(-Float32(u1 * Float32(Float32(u1 * Float32(Float32(u1 * Float32(Float32(Float32(-0.25) * u1) - Float32(0.3333333333333333))) - Float32(0.5))) - Float32(1.0)))))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(-(u1 * ((u1 * ((u1 * ((single(-0.25) * u1) - single(0.3333333333333333))) - single(0.5))) - single(1.0))));
end
\begin{array}{l}

\\
\sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(-0.25 \cdot u1 - 0.3333333333333333\right) - 0.5\right) - 1\right)}
\end{array}
Derivation
  1. Initial program 57.2%

    \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  2. Taylor expanded in u2 around 0

    \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
  3. Applied rewrites49.3%

    \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  4. Taylor expanded in u1 around 0

    \[\leadsto \sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(\frac{-1}{4} \cdot u1 - \frac{1}{3}\right) - \frac{1}{2}\right) - 1\right)} \]
  5. Applied rewrites77.0%

    \[\leadsto \sqrt{-u1 \cdot \left(u1 \cdot \left(u1 \cdot \left(-0.25 \cdot u1 - 0.3333333333333333\right) - 0.5\right) - 1\right)} \]
  6. Add Preprocessing

Alternative 9: 73.4% accurate, 4.4× speedup?

\[\begin{array}{l} \\ \sqrt{-u1 \cdot \left(-0.5 \cdot u1 - 1\right)} \end{array} \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (sqrt (- (* u1 (- (* -0.5 u1) 1.0)))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(-(u1 * ((-0.5f * u1) - 1.0f)));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt(-(u1 * (((-0.5e0) * u1) - 1.0e0)))
end function
function code(cosTheta_i, u1, u2)
	return sqrt(Float32(-Float32(u1 * Float32(Float32(Float32(-0.5) * u1) - Float32(1.0)))))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(-(u1 * ((single(-0.5) * u1) - single(1.0))));
end
\begin{array}{l}

\\
\sqrt{-u1 \cdot \left(-0.5 \cdot u1 - 1\right)}
\end{array}
Derivation
  1. Initial program 57.2%

    \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  2. Taylor expanded in u2 around 0

    \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
  3. Applied rewrites49.3%

    \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  4. Taylor expanded in u1 around 0

    \[\leadsto \sqrt{-u1 \cdot \left(\frac{-1}{2} \cdot u1 - 1\right)} \]
  5. Applied rewrites73.4%

    \[\leadsto \sqrt{-u1 \cdot \left(-0.5 \cdot u1 - 1\right)} \]
  6. Add Preprocessing

Alternative 10: 65.5% accurate, 7.9× speedup?

\[\begin{array}{l} \\ \sqrt{--1 \cdot u1} \end{array} \]
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (* -1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(-(-1.0f * u1));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt(-((-1.0e0) * u1))
end function
function code(cosTheta_i, u1, u2)
	return sqrt(Float32(-Float32(Float32(-1.0) * u1)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(-(single(-1.0) * u1));
end
\begin{array}{l}

\\
\sqrt{--1 \cdot u1}
\end{array}
Derivation
  1. Initial program 57.2%

    \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  2. Taylor expanded in u2 around 0

    \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
  3. Applied rewrites49.3%

    \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  4. Taylor expanded in u1 around 0

    \[\leadsto \sqrt{--1 \cdot u1} \]
  5. Applied rewrites65.5%

    \[\leadsto \sqrt{--1 \cdot u1} \]
  6. Add Preprocessing

Alternative 11: 19.8% accurate, 7.9× speedup?

\[\begin{array}{l} \\ \sqrt{--1 \cdot 0.5} \end{array} \]
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (* -1.0 0.5))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(-(-1.0f * 0.5f));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(4) function code(costheta_i, u1, u2)
use fmin_fmax_functions
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt(-((-1.0e0) * 0.5e0))
end function
function code(cosTheta_i, u1, u2)
	return sqrt(Float32(-Float32(Float32(-1.0) * Float32(0.5))))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(-(single(-1.0) * single(0.5)));
end
\begin{array}{l}

\\
\sqrt{--1 \cdot 0.5}
\end{array}
Derivation
  1. Initial program 57.2%

    \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  2. Taylor expanded in u2 around 0

    \[\leadsto \color{blue}{\sqrt{\mathsf{neg}\left(\log \left(1 - u1\right)\right)}} \]
  3. Applied rewrites49.3%

    \[\leadsto \color{blue}{\sqrt{-\log \left(1 - u1\right)}} \]
  4. Taylor expanded in u1 around 0

    \[\leadsto \sqrt{--1 \cdot u1} \]
  5. Applied rewrites65.5%

    \[\leadsto \sqrt{--1 \cdot u1} \]
  6. Applied rewrites19.8%

    \[\leadsto \sqrt{--1 \cdot 0.5} \]
  7. Add Preprocessing

Alternative 12: 17.4% accurate, 9.1× speedup?

\[\begin{array}{l} \\ \sqrt{\pi} \cdot \pi \end{array} \]
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt PI) PI))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf(((float) M_PI)) * ((float) M_PI);
}
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(pi)) * Float32(pi))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt(single(pi)) * single(pi);
end
\begin{array}{l}

\\
\sqrt{\pi} \cdot \pi
\end{array}
Derivation
  1. Initial program 57.2%

    \[\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  2. Taylor expanded in u1 around 0

    \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + \frac{1}{2} \cdot u1\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  3. Applied rewrites88.7%

    \[\leadsto \sqrt{\color{blue}{u1 \cdot \left(1 + 0.5 \cdot u1\right)}} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  4. Applied rewrites75.1%

    \[\leadsto \sqrt{u1 \cdot \left(1 + \left(\pi \cdot 0.5\right) \cdot u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \]
  5. Applied rewrites17.4%

    \[\leadsto \color{blue}{\sqrt{\pi} \cdot \pi} \]
  6. Add Preprocessing

Reproduce

?
herbie shell --seed 2025159 
(FPCore (cosTheta_i u1 u2)
  :name "Beckmann Sample, near normal, slope_x"
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))