Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 3.3s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze1.0ms (0%)

Memory
1.4MiB live, 1.4MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (41.8%)

Memory
45.0MiB live, 1 949.6MiB allocated; 562ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 742.0ms
ival-sin: 307.0ms (41.4% of total)
ival-cos: 306.0ms (41.3% of total)
ival-mult!: 109.0ms (14.7% of total)
ival-add!: 18.0ms (2.4% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

preprocess42.0ms (1.3%)

Memory
-31.0MiB live, 60.4MiB allocated; 16ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03693
111590
234990
3111390
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series23.0ms (0.7%)

Memory
0.6MiB live, 44.7MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0138461
Stop Event
iter-limit
Counts
8 → 29
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* x (sin y)) (*.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 #s(literal 1/120 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/120 binary64) x))))))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
1.0ms
x
0
1.0ms
y
0
1.0ms
x
inf
1.0ms
x
-inf
1.0ms
z
-inf

rewrite297.0ms (9.1%)

Memory
14.4MiB live, 202.1MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
14724
238724
0550223
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
8 → 258
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x x) (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)))) (fma.f64 (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) #s(literal 1 binary64))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
(*.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (fma.f64 (*.f64 (cos.f64 y) z) (/.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) #s(literal 1 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
(*.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) z) x)) x)
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))) (sin.f64 y))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))) (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)))
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))
(*.f64 (+.f64 (pow.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) #s(literal 3 binary64)) #s(literal 1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) #s(literal 2 binary64))) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(*.f64 (-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(*.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x))))
(*.f64 (fma.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (sin.f64 y) x)))
(*.f64 (fma.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) x))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(*.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))))
(*.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(*.f64 (*.f64 (cos.f64 y) z) (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)))
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(fma.f64 (sin.f64 y) x (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y))))
(fma.f64 (sin.f64 y) x (*.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) (*.f64 (sin.f64 y) x)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(fma.f64 x (/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) (neg.f64 z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(fma.f64 x (sin.f64 y) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y))))
(fma.f64 x (sin.f64 y) (*.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) (*.f64 (sin.f64 y) x)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (neg.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y))) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) (*.f64 (sin.f64 y) x)) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) (neg.f64 z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) z) (neg.f64 (*.f64 (neg.f64 x) (sin.f64 y))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y))))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y)) (*.f64 (sin.f64 y) x)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (*.f64 #s(literal 1 binary64) x) (sin.f64 y))
(*.f64 (*.f64 #s(literal 1 binary64) (sin.f64 y)) x)
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))
(*.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z)
(*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z))
(*.f64 (neg.f64 z) (neg.f64 (cos.f64 y)))
(*.f64 (cos.f64 y) z)
(*.f64 z (neg.f64 (neg.f64 (cos.f64 y))))
(*.f64 z (cos.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (cos.f64 y)))
(fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(fma.f64 z (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 z (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))
z
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (neg.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fabs.f64 y)))
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (neg.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (*.f64 (PI.f64) #s(literal -1/2 binary64)))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))

eval34.0ms (1%)

Memory
8.4MiB live, 62.0MiB allocated; 7ms collecting garbage
Compiler

Compiled 10 653 to 788 computations (92.6% saved)

prune27.0ms (0.8%)

Memory
-9.3MiB live, 37.9MiB allocated; 2ms collecting garbage
Pruning

25 alts after pruning (25 fresh and 0 done)

PrunedKeptTotal
New25525280
Fresh000
Picked101
Done000
Total25625281
Accuracy
100.0%
Counts
281 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
60.6%
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (/.f64 x (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
33.9%
(fma.f64 (*.f64 (*.f64 x x) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
99.7%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
99.7%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
51.5%
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
33.5%
(/.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (-.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
99.5%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))))
99.7%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
58.1%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
78.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
56.5%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) (*.f64 z (cos.f64 y)))
27.2%
(*.f64 (fma.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (sin.f64 y) x)))
77.3%
(*.f64 (fma.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) x))
91.1%
(*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
99.5%
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
87.5%
(*.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) z) x)) x)
86.5%
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))) (sin.f64 y))
91.0%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
91.0%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) z) (cos.f64 y))
50.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
50.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
52.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 x y)))
93.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z))))
60.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
40.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 130 to 700 computations (38.1% saved)

series75.0ms (2.3%)

Memory
-10.0MiB live, 131.6MiB allocated; 12ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07365061
Stop Event
iter-limit
Counts
36 → 130
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 x (sin.f64 y))
(*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(literal 1 binary64)
(*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))
#s(literal -1/2 binary64)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))) (sin.f64 y))
(+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y))))
(*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))
(/.f64 z (sin.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z))
(*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* (sin y) x) (*.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (+.f64 x (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
#s(approx (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
#s(approx (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 y))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))))
#s(approx (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (*.f64 x (+.f64 (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* (sin y) x) (*.f64 x y))
#s(approx (* (sin y) x) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* (sin y) x) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 #s(literal 1/120 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* (sin y) x) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/120 binary64) x))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
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#s(approx (* -1/2 (pow y 2)) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 z y))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 x y)) y))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))))) y))
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#s(approx (* (cos y) (/ z (sin y))) (/.f64 (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))) y))
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#s(approx (/ z (sin y)) (/.f64 (+.f64 z (*.f64 #s(literal 1/6 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))) y))
#s(approx (/ z (sin y)) (/.f64 (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/36 binary64) z (*.f64 #s(literal 1/120 binary64) z)))) (*.f64 #s(literal -1/6 binary64) z)))) y))
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#s(approx (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (*.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64))))
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#s(approx (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/3 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 2/45 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/3 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/315 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 2/45 binary64) (pow.f64 x #s(literal 2 binary64)))))) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) (*.f64 x (pow.f64 y #s(literal 2 binary64))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 x (*.f64 #s(literal -1/3 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/3 binary64) x (*.f64 #s(literal 2/45 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/3 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/315 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 2/45 binary64) x))))))))
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#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/45 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/3 binary64))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/45 binary64) (*.f64 #s(literal -1/315 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/3 binary64))))))
#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (* 2 y) (*.f64 #s(literal 2 binary64) y))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z) (pow.f64 z #s(literal 2 binary64)))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/3 binary64) (pow.f64 z #s(literal 2 binary64)))))) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) (+.f64 z (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z)))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (*.f64 #s(literal -1 binary64) z))
#s(approx (- (* (sin y) x) (* (cos y) z)) (-.f64 (*.f64 x y) z))
#s(approx (- (* (sin y) x) (* (cos y) z)) (-.f64 (*.f64 y (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 y z)))) z))
#s(approx (- (* (sin y) x) (* (cos y) z)) (-.f64 (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 x y)) (*.f64 #s(literal -1/2 binary64) z))))) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ 1 (* -1/2 (pow y 2))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))
#s(approx (* (+ x (* (cos y) (/ z (sin y)))) (sin y)) (*.f64 (sin.f64 y) (+.f64 x (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (/ z (sin y)) (/.f64 z (sin.f64 y)))
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#s(approx (- 1/2 (* 1/2 (cos (* 2 y)))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(approx (cos (* 2 y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
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#s(approx (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))))) (*.f64 x (sin.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))))
#s(approx (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z))))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (*.f64 z (+.f64 (/.f64 x z) (/.f64 (cos.f64 y) (sin.f64 y)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (cos.f64 y)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))
#s(approx (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 z #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (*.f64 z (-.f64 (/.f64 (*.f64 x (sin.f64 y)) z) (cos.f64 y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) z))))))
#s(approx (+ x (* (cos y) (/ z (sin y)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 x z) (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) (sin.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))))))
#s(approx (- (* (sin y) x) (* (cos y) z)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) z)) (*.f64 #s(literal -1 binary64) (cos.f64 y))))))
Calls

9 calls:

TimeVariablePoint
9.0ms
y
0
6.0ms
z
0
5.0ms
z
inf
5.0ms
x
0
5.0ms
y
inf

rewrite150.0ms (4.6%)

Memory
42.7MiB live, 228.0MiB allocated; 61ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041270
069214
1327198
03065192
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
36 → 827
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 x (sin.f64 y))
(*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(literal 1 binary64)
(*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))
#s(literal -1/2 binary64)
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))) (sin.f64 y))
(+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y))))
(*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))
(/.f64 z (sin.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z))
(*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x)
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
Outputs
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (sin.f64 y)) x)
(*.f64 (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64))) x)
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z))) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (sin.f64 y) x))) (*.f64 (sin.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))
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(*.f64 (-.f64 x (*.f64 (/.f64 z (sin.f64 y)) (cos.f64 y))) (sin.f64 y))
(*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (/.f64 #s(literal 1 binary64) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))))
(*.f64 (*.f64 (sin.f64 y) x) (-.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)))))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (fma.f64 (sin.f64 y) (/.f64 x (*.f64 z (cos.f64 y))) #s(literal 1 binary64))) (*.f64 z (cos.f64 y)))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) x))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))))
(/.f64 (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x))) (neg.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))
(neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))
(fma.f64 (neg.f64 (cos.f64 y)) z (*.f64 (sin.f64 y) x))
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 z) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))
(fma.f64 z (neg.f64 (cos.f64 y)) (*.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) (neg.f64 z) (*.f64 (sin.f64 y) x))
(-.f64 (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(-.f64 (*.f64 (sin.f64 y) x) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)

eval120.0ms (3.7%)

Memory
-10.0MiB live, 176.2MiB allocated; 60ms collecting garbage
Compiler

Compiled 31 727 to 3 888 computations (87.7% saved)

prune34.0ms (1%)

Memory
21.3MiB live, 68.2MiB allocated; 9ms collecting garbage
Pruning

27 alts after pruning (25 fresh and 2 done)

PrunedKeptTotal
New75220772
Fresh15520
Picked325
Done000
Total77027797
Accuracy
100.0%
Counts
797 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
58.1%
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
99.7%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
56.5%
(fma.f64 (cos.f64 y) z (*.f64 #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) x))
78.6%
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
57.4%
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
39.5%
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)))
99.5%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))))
86.5%
(*.f64 (fma.f64 (/.f64 z (sin.f64 y)) (cos.f64 y) x) (sin.f64 y))
86.4%
(*.f64 (fma.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(literal 1 binary64) (sin.f64 y)) x) (sin.f64 y))
91.1%
(*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
87.5%
(*.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) z) x)) x)
43.3%
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
56.6%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
91.0%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
91.0%
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) z) (cos.f64 y))
47.5%
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))))) y)) (sin.f64 y))
53.9%
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 x y)) y)) (sin.f64 y))
60.6%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
28.7%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
99.2%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
93.0%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
45.0%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
50.9%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
50.9%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
52.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
60.8%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 z (cos.f64 y)))
40.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 433 to 920 computations (35.8% saved)

series81.0ms (2.5%)

Memory
7.0MiB live, 97.9MiB allocated; 19ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08185323
Stop Event
iter-limit
Counts
33 → 129
Calls
Call 1
Inputs
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
(+.f64 z (*.f64 x y))
(*.f64 x y)
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
(fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 y y)
#s(literal -1/2 binary64)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))
(*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y))
(fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64))
(/.f64 x (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
Outputs
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (*.f64 z (cos.f64 y)))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 x (-.f64 (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (* (sin y) x) (*.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ z (* x y)) z)
#s(approx (+ z (* x y)) (+.f64 z (*.f64 x y)))
#s(approx (* x y) (*.f64 x y))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
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#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
#s(approx (+ (* (sin y) (/ x (* (cos y) z))) 1) #s(literal 1 binary64))
#s(approx (+ (* (sin y) (/ x (* (cos y) z))) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
#s(approx (/ x (* (cos y) z)) (/.f64 x (*.f64 z (cos.f64 y))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))) x))
#s(approx (+ z (* x y)) (*.f64 x (+.f64 y (/.f64 z x))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))
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#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (*.f64 x (sin.f64 y)) z))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))))
#s(approx (+ (* (sin y) (/ x (* (cos y) z))) 1) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
#s(approx (+ (* (sin y) (/ x (* (cos y) z))) 1) (*.f64 x (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x)))
#s(approx (+ z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 z x))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) z))))))
#s(approx (+ (* (sin y) (/ x (* (cos y) z))) 1) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 3 binary64)))))) (/.f64 x (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 3 binary64)))))) z)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 3 binary64)))))) (/.f64 x (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (* (sin y) x) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* (sin y) x) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 #s(literal 1/120 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* (sin y) x) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/120 binary64) x))))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* (cos y) z) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* (cos y) z) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
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#s(approx (* y y) (pow.f64 y #s(literal 2 binary64)))
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#s(approx (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (+.f64 z (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
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#s(approx (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z)))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
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#s(approx (* 1/2 (cos (* 2 y))) #s(literal 1/2 binary64))
#s(approx (* 1/2 (cos (* 2 y))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
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#s(approx (cos (* 2 y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
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#s(approx (* 2 y) (*.f64 #s(literal 2 binary64) y))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x y) z)))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z)))))
#s(approx (+ (* (sin y) (/ x (* (cos y) z))) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 x z)) (*.f64 #s(literal -1/2 binary64) (/.f64 x z))) (/.f64 x z)))))
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#s(approx (/ x (* (cos y) z)) (/.f64 x z))
#s(approx (/ x (* (cos y) z)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x (pow.f64 y #s(literal 2 binary64))) z) (/.f64 x z)))
#s(approx (/ x (* (cos y) z)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/4 binary64) (/.f64 x z) (*.f64 #s(literal 1/24 binary64) (/.f64 x z))))) (*.f64 #s(literal -1/2 binary64) (/.f64 x z))) (/.f64 x z)))
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#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ z (* x y)) (*.f64 y (+.f64 x (/.f64 z y))))
#s(approx (+ (* (* y y) -1/2) 1) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (* (* y y) -1/2) 1) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64))))
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#s(approx (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (+ 1/2 (* 1/2 (cos (* 2 y)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (* 1/2 (cos (* 2 y))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(approx (cos (* 2 y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
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#s(approx (+ z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
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#s(approx (+ z (* x y)) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x y) z))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (cos.f64 y)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) z))))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (+ z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))))))
Calls

9 calls:

TimeVariablePoint
13.0ms
z
-inf
10.0ms
x
0
9.0ms
x
-inf
5.0ms
y
-inf
5.0ms
y
inf

rewrite123.0ms (3.8%)

Memory
-30.7MiB live, 114.4MiB allocated; 16ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
050252
079223
1339198
03422196
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
33 → 795
Calls
Call 1
Inputs
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
(+.f64 z (*.f64 x y))
(*.f64 x y)
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
(fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 y y)
#s(literal -1/2 binary64)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))
(*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
(cos.f64 (*.f64 #s(literal 2 binary64) y))
(*.f64 #s(literal 2 binary64) y)
#s(literal 2 binary64)
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y))
(fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64))
(/.f64 x (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
Outputs
(*.f64 (*.f64 z (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64))) (cos.f64 y))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y))) z)
(*.f64 (*.f64 #s(literal 1 binary64) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64))) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y)) #s(literal 1 binary64)) (/.f64 z #s(literal 1 binary64)))
(*.f64 (/.f64 z #s(literal 1 binary64)) (/.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x))))) (/.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (sin.f64 y) x)))
(*.f64 (*.f64 #s(literal 1 binary64) z) (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y)))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))
(*.f64 (fma.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal -1/2 binary64)) (*.f64 x x))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))
(*.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) x) x) (*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))
(*.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))))
(*.f64 #s(literal -1 binary64) (neg.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))))
(*.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y)) (/.f64 z #s(literal 1 binary64)))
(*.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (/.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(*.f64 z (/.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y)) #s(literal 1 binary64)))
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(+.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 (cos.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64))) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (cos.f64 y)))
(*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (cos.f64 y))
(*.f64 (cos.f64 y) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)))
(/.f64 (*.f64 (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))
(/.f64 (*.f64 (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64))) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cos.f64 y)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64)) (cos.f64 y)) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))))
(fma.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (cos.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 (cos.f64 y) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (cos.f64 y)))
(+.f64 (*.f64 (cos.f64 y) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))))
(+.f64 (*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (cos.f64 y)))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (/.f64 x (*.f64 z (cos.f64 y)))) (sin.f64 y))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (sin.f64 y)) (/.f64 x (*.f64 z (cos.f64 y))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)))) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)))
(*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))))
(*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) (fma.f64 (cos.f64 y) (/.f64 z (*.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y)))
(/.f64 (fma.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))) (*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64))) (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal -1 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))))
(/.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) #s(literal -1 binary64))))
(neg.f64 (-.f64 #s(literal -1 binary64) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))))
(fma.f64 (/.f64 (sin.f64 y) z) (/.f64 x (cos.f64 y)) #s(literal 1 binary64))
(fma.f64 (/.f64 x z) (/.f64 (sin.f64 y) (cos.f64 y)) #s(literal 1 binary64))
(fma.f64 (/.f64 (sin.f64 y) (cos.f64 y)) (/.f64 x z) #s(literal 1 binary64))
(fma.f64 (/.f64 x (cos.f64 y)) (/.f64 (sin.f64 y) z) #s(literal 1 binary64))
(fma.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (*.f64 (sin.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64))
(fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64))
(fma.f64 (*.f64 (sin.f64 y) x) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(fma.f64 x (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 1 binary64))
(fma.f64 x (/.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(fma.f64 (sin.f64 y) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64))
(fma.f64 (sin.f64 y) (/.f64 x (*.f64 z (cos.f64 y))) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 1 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64))))
(-.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (/.f64 x (*.f64 z (cos.f64 y)))) (sin.f64 y)))
(-.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (sin.f64 y)) (/.f64 x (*.f64 z (cos.f64 y)))))
(-.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal -1 binary64)))))
(+.f64 (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y)))
(*.f64 (/.f64 x (cos.f64 y)) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) x)
(*.f64 (neg.f64 x) (/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 x (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(*.f64 #s(literal 1 binary64) (/.f64 x (*.f64 z (cos.f64 y))))
(pow.f64 (/.f64 (*.f64 z (cos.f64 y)) x) #s(literal -1 binary64))
(/.f64 (*.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(/.f64 (/.f64 x z) (cos.f64 y))
(/.f64 (neg.f64 (/.f64 x (cos.f64 y))) (neg.f64 z))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (/.f64 x (cos.f64 y)) z)
(/.f64 (neg.f64 x) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 z (cos.f64 y)) x)))
(/.f64 x (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))
(/.f64 #s(literal 1 binary64) (/.f64 z (/.f64 x (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 z (cos.f64 y)) x) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))
(neg.f64 (/.f64 x (*.f64 (neg.f64 z) (cos.f64 y))))
(neg.f64 (/.f64 (neg.f64 x) (*.f64 z (cos.f64 y))))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)

eval93.0ms (2.8%)

Memory
19.4MiB live, 157.7MiB allocated; 20ms collecting garbage
Compiler

Compiled 28 813 to 3 291 computations (88.6% saved)

prune37.0ms (1.1%)

Memory
-11.9MiB live, 81.8MiB allocated; 4ms collecting garbage
Pruning

39 alts after pruning (36 fresh and 3 done)

PrunedKeptTotal
New68425709
Fresh91120
Picked415
Done022
Total69739736
Accuracy
100.0%
Counts
736 → 39
Alt Table
Click to see full alt table
StatusAccuracyProgram
58.1%
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
99.7%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
56.5%
(fma.f64 (cos.f64 y) z (*.f64 #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) x))
78.6%
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
39.5%
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)))
37.8%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z))))
60.6%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
39.9%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
40.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z)))
86.5%
(*.f64 (fma.f64 (/.f64 z (sin.f64 y)) (cos.f64 y) x) (sin.f64 y))
91.1%
(*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
86.4%
(*.f64 (fma.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(literal 1 binary64) (sin.f64 y)) x) (sin.f64 y))
50.7%
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)))
87.5%
(*.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) z) x)) x)
56.6%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
93.0%
(*.f64 (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) (/.f64 x (cos.f64 y)) #s(literal 1 binary64)) (cos.f64 y)) z)
91.0%
(*.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) z) (cos.f64 y))
47.5%
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))))) y)) (sin.f64 y))
53.9%
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 x y)) y)) (sin.f64 y))
33.7%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (*.f64 x (sin.f64 y)) z)) z)
47.9%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z))))) z)
48.2%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z))))) z)
93.3%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))) z)
60.8%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y)) z)
60.6%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y)))
60.8%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (cos.f64 y)))
28.7%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
60.6%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
45.0%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
38.7%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
50.9%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
50.9%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
52.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
33.1%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
51.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
36.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y)))
33.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y)))))
45.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ z (* x y)) (*.f64 x (+.f64 y (/.f64 z x)))))
40.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 990 to 1 304 computations (34.5% saved)

series88.0ms (2.7%)

Memory
-5.6MiB live, 99.5MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09626037
Stop Event
iter-limit
Counts
31 → 158
Calls
Call 1
Inputs
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))) z)
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
x
(+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(/.f64 (sin.f64 y) z)
(sin.f64 y)
z
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
(fma.f64 y x z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
(/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y)))
(*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y)))
(fma.f64 x y z)
(-.f64 z (*.f64 x y))
(*.f64 x y)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
#s(literal 1 binary64)
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))))
(/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))
(*.f64 x (sin.f64 y))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
Outputs
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (*.f64 z (cos.f64 y)))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
#s(approx x x)
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (cos.f64 y) x))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)) x))
#s(approx (+ (* y x) z) z)
#s(approx (+ (* y x) z) (+.f64 z (*.f64 x y)))
#s(approx (* (+ (* x y) z) (- z (* x y))) (pow.f64 z #s(literal 2 binary64)))
#s(approx (* (+ (* x y) z) (- z (* x y))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 y z)) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 y z))) (pow.f64 z #s(literal 2 binary64))))
#s(approx (- z (* x y)) (+.f64 z (*.f64 #s(literal -1 binary64) (*.f64 x y))))
#s(approx (* x y) (*.f64 x y))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 x (-.f64 (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (/.f64 (sin.f64 y) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))))
#s(approx (* x (sin y)) (*.f64 x (sin.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (fma.f64 x (-.f64 (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (*.f64 x (sin.f64 y)) z))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (sin.f64 y) z))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
#s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (fma.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)) (/.f64 (*.f64 y z) x)))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) x) (fma.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 y z) x) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (- z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 x y)))
#s(approx (- z (* x y)) (*.f64 x (-.f64 (/.f64 z x) y)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))))) x))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 y))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (sin.f64 y))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (sin.f64 y))))))))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) z))))))
#s(approx (+ (* y x) z) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) y (*.f64 #s(literal -1 binary64) (/.f64 z x))))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y z) (*.f64 y z)) x) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y z) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) x) (*.f64 y z))) x) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (- z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) (*.f64 #s(literal -1 binary64) y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y))) x)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (*.f64 x (sin.f64 y))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y))) (/.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))))))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) #s(literal 1 binary64))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x y) z)))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z)))))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 #s(literal 1 binary64) x))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 y z)))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (cos y) x) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/24 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z))))
#s(approx (/ (sin y) z) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z))))
#s(approx (/ (sin y) z) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1 binary64) z)))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (fma.f64 y (fma.f64 #s(literal -1 binary64) (*.f64 x z) (*.f64 x z)) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (fma.f64 y (fma.f64 #s(literal -1 binary64) (*.f64 x z) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) y) (*.f64 x z))) (pow.f64 z #s(literal 2 binary64))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 3 binary64)))))) (/.f64 x (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z)) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 3 binary64)))))) z)))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 3 binary64)))))) (/.f64 x (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))
#s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)) y))
#s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 7/360 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)) y))
#s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 31/15120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 7/360 binary64) (/.f64 #s(literal 1 binary64) x))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)) y))
#s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 #s(literal 1/120 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) x (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/120 binary64) x))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 z (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)))) z)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) z) (*.f64 #s(literal -1/2 binary64) z)))) (*.f64 #s(literal -1 binary64) x)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 z (*.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)))) z)) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) z) (*.f64 #s(literal -1/2 binary64) z)))) z) (fma.f64 #s(literal -1/2 binary64) x (*.f64 #s(literal 1/6 binary64) x)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)))) z))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) z) (*.f64 #s(literal -1/2 binary64) z)))) (*.f64 #s(literal -1 binary64) x)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) z) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 #s(literal 1/24 binary64) z))))) (*.f64 #s(literal -1/2 binary64) z)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 1/3 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -2/45 binary64) z) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal 1/3 binary64) z) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 #s(literal 1/24 binary64) z))) (fma.f64 #s(literal -1/720 binary64) z (*.f64 #s(literal 1/24 binary64) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z)))))))) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 #s(literal 1/24 binary64) z))))) (*.f64 #s(literal -1/2 binary64) z)))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (+.f64 z (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -2/45 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/3 binary64) z)))))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/3 binary64) (*.f64 #s(literal -2/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)))))
#s(approx (cos (+ y y)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 2/3 binary64) (*.f64 #s(literal -4/45 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 2 binary64)))))
#s(approx (+ y y) (*.f64 #s(literal 2 binary64) y))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) y) (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (/.f64 (*.f64 x z) y)))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) y) (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 x z) y) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (- z (* x y)) (*.f64 y (-.f64 (/.f64 z y) x)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
#s(approx (cos (+ y y)) (cos.f64 (*.f64 #s(literal 2 binary64) y)))
#s(approx (+ (* y x) z) (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1 binary64) (/.f64 z y))))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x z) (*.f64 x z)) y) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 x z) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) y) (*.f64 x z))) y) (*.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (- z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) (*.f64 #s(literal -1 binary64) x)))))
#s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))) (cos.f64 y)))
#s(approx (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y)))))))
#s(approx (+ (* (cos (+ y y)) 1/2) 1/2) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))))
#s(approx (cos (+ y y)) (cos.f64 (neg.f64 (*.f64 #s(literal -2 binary64) y))))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) z))
#s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)) z))
#s(approx (* (+ (* x y) z) (- z (* x y))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 z (fma.f64 #s(literal -1 binary64) (*.f64 x y) (*.f64 x y)))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 z (+.f64 z (fma.f64 #s(literal -1 binary64) (*.f64 x y) (*.f64 x y))))))
#s(approx (- z (* x y)) (-.f64 z (*.f64 x y)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 z (-.f64 (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (cos.f64 y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))) (/.f64 (cos.f64 y) (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
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#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z))))
#s(approx (+ (* y x) z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x y) z))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) z) (/.f64 (*.f64 x y) z)))))
#s(approx (* (+ (* x y) z) (- z (* x y))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) z) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))) (/.f64 (*.f64 x y) z))))))
#s(approx (- z (* x y)) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) z)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) z))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 z (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (cos.f64 y)))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))))))
#s(approx (* (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) z) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (sin.f64 y)) z))))))
#s(approx (+ (* y x) z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)))))
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#s(approx (- z (* x y)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (/.f64 (*.f64 x y) z) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 x (sin.f64 y)) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
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#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (-.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))) (*.f64 z (cos.f64 y))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))) (/.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) z)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z))))))
Calls

9 calls:

TimeVariablePoint
28.0ms
y
-inf
5.0ms
y
inf
4.0ms
z
-inf
4.0ms
x
-inf
3.0ms
z
inf

rewrite45.0ms (1.4%)

Memory
3.8MiB live, 49.8MiB allocated; 3ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
054304
079290
0433284
Stop Event
iter-limit
iter-limit
iter-limit
unsound
iter-limit
Counts
31 → 120
Calls
Call 1
Inputs
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))) z)
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))))
(*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
x
(+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
(/.f64 (sin.f64 y) z)
(sin.f64 y)
z
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
(fma.f64 y x z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
(/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y)))
(*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y)))
(fma.f64 x y z)
(-.f64 z (*.f64 x y))
(*.f64 x y)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
#s(literal 1 binary64)
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))))
(/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))
(*.f64 x (sin.f64 y))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z)
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(cos.f64 (+.f64 y y))
(+.f64 y y)
#s(literal 1/2 binary64)
Outputs
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) x)) z)
(*.f64 z #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) x)))
#s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) x))
(*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) x)
(*.f64 x (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)))
(fma.f64 (/.f64 (cos.f64 y) x) x (*.f64 (/.f64 (sin.f64 y) z) x))
(fma.f64 x (/.f64 (cos.f64 y) x) (*.f64 x (/.f64 (sin.f64 y) z)))
(+.f64 (*.f64 x (/.f64 (cos.f64 y) x)) (*.f64 x (/.f64 (sin.f64 y) z)))
(+.f64 (*.f64 (/.f64 (cos.f64 y) x) x) (*.f64 (/.f64 (sin.f64 y) z) x))
x
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x))) (/.f64 (cos.f64 y) x))
(/.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) z)
(/.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) x) (/.f64 (cos.f64 y) x)) (*.f64 (/.f64 (sin.f64 y) z) (/.f64 (sin.f64 y) z))) (-.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (/.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (/.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (/.f64 (cos.f64 y) x) (/.f64 (cos.f64 y) x) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) (/.f64 (sin.f64 y) z)) (*.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))))
(/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 x z))
(fma.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x) (/.f64 (sin.f64 y) z))
(-.f64 (/.f64 (cos.f64 y) x) (neg.f64 (/.f64 (sin.f64 y) z)))
(+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x))
(+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z))
(*.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(/.f64 (cos.f64 y) x)
(/.f64 #s(literal 1 binary64) (/.f64 x (cos.f64 y)))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
y
(*.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) z))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
(/.f64 #s(literal 1 binary64) (/.f64 z (sin.f64 y)))
(sin.f64 y)
z
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 x y z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y))
(/.f64 (-.f64 (*.f64 (*.f64 x y) (*.f64 x y)) (*.f64 z z)) (-.f64 (*.f64 x y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 (*.f64 x y) (*.f64 x y) (-.f64 (*.f64 z z) (*.f64 (*.f64 x y) z))))
(fma.f64 x y z)
(fma.f64 y x z)
(-.f64 (*.f64 x y) (neg.f64 z))
(+.f64 (*.f64 x y) z)
(+.f64 z (*.f64 x y))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x y z) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 z (*.f64 x y)))))
(*.f64 (*.f64 (-.f64 z (*.f64 x y)) (fma.f64 x y z)) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y))))
(*.f64 (fma.f64 x y z) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 z (*.f64 x y))))
(/.f64 (neg.f64 (*.f64 (-.f64 z (*.f64 x y)) (fma.f64 x y z))) (neg.f64 (-.f64 z (*.f64 x y))))
(/.f64 (*.f64 (-.f64 z (*.f64 x y)) (fma.f64 x y z)) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (*.f64 (-.f64 z (*.f64 x y)) (fma.f64 x y z))))
(*.f64 (-.f64 z (*.f64 x y)) (fma.f64 x y z))
(*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y))
(/.f64 (-.f64 (*.f64 (*.f64 x y) (*.f64 x y)) (*.f64 z z)) (-.f64 (*.f64 x y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 (*.f64 x y) (*.f64 x y) (-.f64 (*.f64 z z) (*.f64 (*.f64 x y) z))))
(fma.f64 x y z)
(fma.f64 y x z)
(-.f64 (*.f64 x y) (neg.f64 z))
(+.f64 (*.f64 x y) z)
(+.f64 z (*.f64 x y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 x y) z)) z)
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 x y) (*.f64 x y))) (fma.f64 x y z))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 x y) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 x y) (*.f64 x y) (*.f64 z (*.f64 x y)))))
(neg.f64 (-.f64 (*.f64 x y) z))
(-.f64 z (*.f64 x y))
(+.f64 z (*.f64 (neg.f64 x) y))
(+.f64 z (neg.f64 (*.f64 x y)))
(*.f64 x y)
(*.f64 y x)
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x)))))
(pow.f64 #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))))
#s(literal 1 binary64)
#s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x)))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x)))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal -1 binary64))
(/.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 y))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (sin.f64 y) x)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) x) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/.f64 (neg.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z)) (neg.f64 (cos.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z)))
(*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z)
(*.f64 z (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 y) (cos.f64 y))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) #s(literal 1/4 binary64)) (-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64)))))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))))
(fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(-.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal -1/2 binary64))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))))
(-.f64 #s(literal 1/2 binary64) (neg.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/2 binary64))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(sin.f64 (fma.f64 #s(literal 2 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (+.f64 y y)))
(cos.f64 (fabs.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 y y)) y)
(*.f64 #s(literal 2 binary64) y)
(*.f64 y #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 y y) (*.f64 y y)) (-.f64 y y))
(/.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 y y) (*.f64 y y))))
(-.f64 y (neg.f64 y))
(+.f64 y y)
#s(literal 1/2 binary64)

eval39.0ms (1.2%)

Memory
-2.8MiB live, 93.2MiB allocated; 13ms collecting garbage
Compiler

Compiled 11 948 to 1 605 computations (86.6% saved)

prune28.0ms (0.8%)

Memory
12.2MiB live, 57.8MiB allocated; 5ms collecting garbage
Pruning

45 alts after pruning (39 fresh and 6 done)

PrunedKeptTotal
New23915254
Fresh72431
Picked235
Done033
Total24845293
Accuracy
100.0%
Counts
293 → 45
Alt Table
Click to see full alt table
StatusAccuracyProgram
58.1%
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
99.7%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
56.5%
(fma.f64 (cos.f64 y) z (*.f64 #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) x))
78.6%
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
39.8%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 y))))
39.9%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))))
60.6%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
14.3%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
14.4%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) #s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))))
40.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z)))
14.5%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)) y))))
14.6%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))))
86.5%
(*.f64 (fma.f64 (/.f64 z (sin.f64 y)) (cos.f64 y) x) (sin.f64 y))
50.7%
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)))
87.5%
(*.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) z) x)) x)
56.6%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
93.0%
(*.f64 (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) (/.f64 x (cos.f64 y)) #s(literal 1 binary64)) (cos.f64 y)) z)
47.5%
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))))) y)) (sin.f64 y))
53.9%
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 x y)) y)) (sin.f64 y))
33.7%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (*.f64 x (sin.f64 y)) z)) z)
47.9%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z))))) z)
48.2%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z))))) z)
93.2%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (fma.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x) (/.f64 (sin.f64 y) z)))) z)
49.9%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
49.9%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
33.6%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (sin.f64 y) z)))) z)
60.7%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (cos.f64 y) x)))) z)
40.8%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 #s(literal 1 binary64) x)))) z)
60.8%
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y)) z)
60.6%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y)))
60.8%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (cos.f64 y)))
28.7%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
60.6%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
45.0%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
38.7%
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
50.9%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
50.9%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
52.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
33.1%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
25.5%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 #s(approx (* (+ (* x y) z) (- z (* x y))) (pow.f64 z #s(literal 2 binary64))) (-.f64 z (*.f64 x y))))
51.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
36.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y)))
33.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y)))))
45.7%
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
40.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 269 to 832 computations (34.4% saved)

regimes377.0ms (11.6%)

Memory
-20.0MiB live, 520.1MiB allocated; 157ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
29 → 1
33 → 3
49 → 3
86 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Call 2
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ z (* x y)) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 #s(literal 1 binary64) x)))) z)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z))))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 #s(approx (* (+ (* x y) z) (- z (* x y))) (pow.f64 z #s(literal 2 binary64))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z))))) z)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) #s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)) y))))
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
Call 3
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ z (* x y)) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 #s(literal 1 binary64) x)))) z)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z))))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 #s(approx (* (+ (* x y) z) (- z (* x y))) (pow.f64 z #s(literal 2 binary64))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z))))) z)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) #s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 z (cos.f64 y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y)) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
Call 4
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ z (* x y)) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 #s(literal 1 binary64) x)))) z)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z))))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 #s(approx (* (+ (* x y) z) (- z (* x y))) (pow.f64 z #s(literal 2 binary64))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z))))) z)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) #s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 z (cos.f64 y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y)) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (sin.f64 y) z)))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (*.f64 x (sin.f64 y)) z)) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (cos.f64 y) x)))) z)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 y))))
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 x y)) y)) (sin.f64 y))
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))))) y)) (sin.f64 y))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(fma.f64 (cos.f64 y) z (*.f64 #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
Outputs
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
Call 5
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ z (* x y)) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 #s(literal 1 binary64) x)))) z)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 #s(literal 1 binary64) (*.f64 x y)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 z (*.f64 x y))) (*.f64 x y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z))))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (* (sin y) x)))) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (/.f64 #s(approx (* (+ (* x y) z) (- z (* x y))) (pow.f64 z #s(literal 2 binary64))) (-.f64 z (*.f64 x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (*.f64 (fma.f64 x y z) (-.f64 z (*.f64 x y))) (/.f64 #s(literal 1 binary64) (-.f64 z (*.f64 x y)))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 y x) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1/2 binary64)) (/.f64 x z))))) z)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) #s(approx (/ (* (+ (* (cos (+ y y)) 1/2) 1/2) z) (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) z) (*.f64 #s(literal -1/2 binary64) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x y) (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) #s(approx (* x (sin y)) (*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) #s(approx (/ 1 (* x (sin y))) (/.f64 (fma.f64 #s(literal 1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 z (cos.f64 y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (cos.f64 y)) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (fma.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 y z)) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) z)) (/.f64 #s(literal 1 binary64) x))))) z)
(fma.f64 #s(approx (cos y) #s(literal 1 binary64)) z (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (sin.f64 y) z)))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (/.f64 (*.f64 x (sin.f64 y)) z)) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x #s(approx (+ (/ (cos y) x) (/ (sin y) z)) (/.f64 (cos.f64 y) x)))) z)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) x))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (* (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 y))))
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 x y)) y)) (sin.f64 y))
(fma.f64 (sin.f64 y) x (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
(*.f64 #s(approx (+ x (* (cos y) (/ z (sin y)))) (/.f64 (+.f64 z (*.f64 y (+.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal -1/6 binary64) z)))))) y)) (sin.f64 y))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(fma.f64 (cos.f64 y) z (*.f64 #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 (sin.f64 y) (/.f64 (*.f64 (cos.f64 y) z) x)) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 (fma.f64 (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64) #s(literal 1/2 binary64)) z) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (sin.f64 y)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y)))
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))) z)
(*.f64 #s(approx (* (+ (* (sin y) (/ x (* (cos y) z))) 1) (cos y)) (*.f64 x (fma.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) x) (/.f64 (sin.f64 y) z)))) z)
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (cos.f64 y)))
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))))) #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
(*.f64 (fma.f64 (/.f64 z (sin.f64 y)) (cos.f64 y) x) (sin.f64 y))
(*.f64 (+.f64 x (*.f64 (cos.f64 y) (/.f64 z (sin.f64 y)))) (sin.f64 y))
(*.f64 (fma.f64 (*.f64 z (cos.f64 y)) (/.f64 #s(literal 1 binary64) (sin.f64 y)) x) (sin.f64 y))
(*.f64 (fma.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) x))
(*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (fma.f64 (sin.f64 y) (/.f64 x (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (fma.f64 (/.f64 x (*.f64 z (cos.f64 y))) (sin.f64 y) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) (/.f64 x (cos.f64 y)) #s(literal 1 binary64)) (cos.f64 y)) z)
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 #s(approx (cos y) #s(literal 1 binary64)) z)))
(*.f64 (fma.f64 (/.f64 z (*.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) z) z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (+.f64 (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (cos.f64 y))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)))))))
#s(approx (/ (- (* (* (- 1/2 (* 1/2 (cos (* 2 y)))) x) x) (* (* (+ 1/2 (* 1/2 (cos (* 2 y)))) z) z)) (- (* (sin y) x) (* (cos y) z))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y)))))))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (*.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) (/.f64 x (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (-.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) x) x)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))))
(fma.f64 (*.f64 (*.f64 x x) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 z z) (*.f64 (*.f64 (sin.f64 y) x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Calls

20 calls:

73.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
50.0ms
z
39.0ms
x
39.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
21.0ms
y
Results
AccuracySegmentsBranch
40.9%1y
40.9%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
40.9%1z
40.9%1x
52.7%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
52.7%1x
52.7%1z
52.7%1y
60.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
73.1%3y
68.5%3z
65.8%3x
80.4%2(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
88.4%3x
83.7%4y
86.9%3z
99.7%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.7%1x
99.7%1y
99.7%1z
Compiler

Compiled 2 444 to 497 computations (79.7% saved)

bsearch38.0ms (1.2%)

Memory
-1.9MiB live, 98.0MiB allocated; 10ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
10.0ms
1.3339580745393773e-84
4.506765386999975e-84
26.0ms
-2.4701262707294216e-129
-7.237137877352027e-152
Samples
20.0ms256×0valid
Compiler

Compiled 396 to 366 computations (7.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sin: 6.0ms (44.2% of total)
ival-cos: 5.0ms (36.9% of total)
ival-mult!: 2.0ms (14.7% of total)
ival-add!: 1.0ms (7.4% of total)
adjust: 0.0ms (0% of total)

bsearch28.0ms (0.8%)

Memory
-12.8MiB live, 84.4MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
0.21683179183032422
12.744238220097456
13.0ms
-0.4952089114193287
-0.0003714098641730616
Samples
15.0ms240×0valid
Compiler

Compiled 612 to 479 computations (21.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-sin: 3.0ms (33.3% of total)
ival-mult!: 3.0ms (33.3% of total)
ival-cos: 2.0ms (22.2% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

derivations60.0ms (1.8%)

Memory
10.3MiB live, 91.3MiB allocated; 30ms collecting garbage
Stop Event
fuel
Compiler

Compiled 137 to 45 computations (67.2% saved)

preprocess59.0ms (1.8%)

Memory
7.4MiB live, 103.8MiB allocated; 42ms collecting garbage
Compiler

Compiled 146 to 53 computations (63.7% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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