Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C

Time bar (total: 5.3s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.3s (24.3%)

Memory
47.6MiB live, 1 325.0MiB allocated; 429ms collecting garbage
Samples
1.0s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 580.0ms
ival-sin: 240.0ms (41.4% of total)
ival-cos: 227.0ms (39.1% of total)
ival-add!: 72.0ms (12.4% of total)
ival-mult!: 39.0ms (6.7% of total)
adjust: 1.0ms (0.2% of total)
Bogosity

preprocess44.0ms (0.8%)

Memory
-38.2MiB live, 53.6MiB allocated; 14ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
03697
113790
253090
3162490
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 18 to 16 computations (11.1% saved)

series15.0ms (0.3%)

Memory
4.2MiB live, 51.0MiB allocated; 1ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0142502
Stop Event
iter-limit
Counts
8 → 32
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ x (sin y)) (sin.f64 y))
#s(approx (+ x (sin y)) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ x (sin y)) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ x (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ x (sin y)) (+.f64 x y))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ x (sin y)) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
Calls

9 calls:

TimeVariablePoint
1.0ms
z
0
1.0ms
y
0
1.0ms
z
-inf
1.0ms
x
0
1.0ms
z
inf

rewrite199.0ms (3.8%)

Memory
29.3MiB live, 308.5MiB allocated; 95ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
16624
268524
0840423
Stop Event
iter-limit
node-limit
iter-limit
Counts
8 → 424
Calls
Call 1
Inputs
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) (fma.f64 (cos.f64 y) z x))) (fma.f64 (cos.f64 y) z x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) x) (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (sin.f64 y)))) (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (sin.f64 y)) (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) x))) (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 x (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))) (*.f64 x (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))) (*.f64 x (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)) (+.f64 (sin.f64 y) x))) (+.f64 (sin.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))) (+.f64 (sin.f64 y) x))) (+.f64 (sin.f64 y) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 x (*.f64 (cos.f64 y) z)) (sin.f64 y))) (sin.f64 y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 x (*.f64 (neg.f64 z) (cos.f64 y))) (sin.f64 y))) (sin.f64 y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (sin.f64 y)) (fma.f64 (cos.f64 y) z x))) (fma.f64 (cos.f64 y) z x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (+.f64 (sin.f64 y) x)) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (neg.f64 (sin.f64 y)) (*.f64 (cos.f64 y) z)) x)) x)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (+.f64 (neg.f64 (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))) x)) x)
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (fma.f64 (cos.f64 y) z (sin.f64 y))) x)) x)
(*.f64 (/.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) x))
(*.f64 (/.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 x x)))
(*.f64 (/.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) (-.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x))))) (-.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)))))
(*.f64 (/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))))) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(*.f64 (/.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))))) (/.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
(*.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 x (sin.f64 y)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))))
(*.f64 (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x))))
(*.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))
(*.f64 (fma.f64 (*.f64 x x) x (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 x x (-.f64 (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))))))
(*.f64 (neg.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(*.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (/.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (sin.f64 y) x)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
(*.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))))))
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (sin.f64 y) x) z) (cos.f64 y))))))
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (+.f64 (sin.f64 y) x) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1 binary64))
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(/.f64 (fma.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)) (*.f64 (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (pow.f64 (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 x (sin.f64 y))) (*.f64 (-.f64 x (sin.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (-.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 x x) x)) (pow.f64 (sin.f64 y) #s(literal 6 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 (*.f64 x x) x) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) x) (*.f64 (*.f64 x x) x)) (pow.f64 (sin.f64 y) #s(literal 6 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (*.f64 x x) (*.f64 x x) (+.f64 (pow.f64 (sin.f64 y) #s(literal 4 binary64)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 x (sin.f64 y))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) x) #s(literal 3 binary64)) (exp.f64 (*.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 3 binary64)) #s(literal 3 binary64)))) #s(literal 1 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (*.f64 x x) (-.f64 (pow.f64 (sin.f64 y) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 x x) (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 x x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (neg.f64 (neg.f64 (-.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (+.f64 (sin.f64 y) (neg.f64 x)))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (-.f64 (sin.f64 y) x))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (neg.f64 (-.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x (neg.f64 (sin.f64 y)))))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (neg.f64 (neg.f64 (sin.f64 y)))))
(/.f64 (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y)))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x (neg.f64 (sin.f64 y))))))
(/.f64 (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)))
(neg.f64 (-.f64 (neg.f64 (sin.f64 y)) x))
(fma.f64 (/.f64 (fabs.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 (fabs.f64 x) x) (/.f64 (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)) (-.f64 x (sin.f64 y))))
(fma.f64 (/.f64 (fabs.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 (fabs.f64 x) x) (/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y))))
(fma.f64 (/.f64 (neg.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 (neg.f64 x) x) (/.f64 (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)) (-.f64 x (sin.f64 y))))
(fma.f64 (/.f64 (neg.f64 x) (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 (neg.f64 x) x) (/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y))))
(fma.f64 (/.f64 x (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 x x) (/.f64 (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)) (-.f64 x (sin.f64 y))))
(fma.f64 (/.f64 x (-.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (/.f64 x x) (/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y))))
(fma.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)) (*.f64 x x)) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 (sin.f64 y) (*.f64 x x)) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (/.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x)) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (/.f64 (pow.f64 x #s(literal 3/2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 (pow.f64 x #s(literal 3/2 binary64)) (*.f64 x x)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (/.f64 (*.f64 x x) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 x (*.f64 x x)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (/.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) x)) (*.f64 x x)))) (/.f64 (*.f64 x x) (*.f64 x x)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (*.f64 x x) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))) (/.f64 (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)) (-.f64 x (sin.f64 y))))
(fma.f64 (*.f64 x x) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))) (/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 x x) x) (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(-.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (sin.f64 y) x)) (/.f64 (*.f64 x x) (-.f64 (sin.f64 y) x)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 x x (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x (neg.f64 (sin.f64 y)))))) (/.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x (neg.f64 (sin.f64 y)))))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))) (/.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 x (sin.f64 y))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))) (/.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(-.f64 (sin.f64 y) (neg.f64 x))
(-.f64 x (neg.f64 (sin.f64 y)))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))) (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x x) (*.f64 (sin.f64 y) x)))))
(+.f64 (/.f64 (*.f64 x x) (-.f64 x (sin.f64 y))) (/.f64 (*.f64 (neg.f64 (sin.f64 y)) (sin.f64 y)) (-.f64 x (sin.f64 y))))
(+.f64 (/.f64 (*.f64 x x) (-.f64 x (sin.f64 y))) (/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))) (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(+.f64 (/.f64 (*.f64 (*.f64 x x) x) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x))))
(+.f64 (sin.f64 y) x)
(+.f64 x (neg.f64 (neg.f64 (sin.f64 y))))
(+.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) #s(literal 0 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64))) (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (sin.f64 y) #s(literal 0 binary64)) (-.f64 (*.f64 (*.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64))))))
(sin.f64 (+.f64 (neg.f64 (neg.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (fabs.f64 y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 y) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) y))
(fma.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (neg.f64 y))))
(cos.f64 (neg.f64 (neg.f64 (fabs.f64 y))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 (fabs.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 (fabs.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (fabs.f64 y)) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 (cos.f64 y) #s(literal 1 binary64)))

eval49.0ms (0.9%)

Memory
26.1MiB live, 114.9MiB allocated; 16ms collecting garbage
Compiler

Compiled 15 838 to 1 434 computations (90.9% saved)

prune25.0ms (0.5%)

Memory
-7.1MiB live, 45.1MiB allocated; 17ms collecting garbage
Pruning

18 alts after pruning (18 fresh and 0 done)

PrunedKeptTotal
New43118449
Fresh000
Picked101
Done000
Total43218450
Accuracy
100.0%
Counts
450 → 18
Alt Table
Click to see full alt table
StatusAccuracyProgram
86.7%
(fma.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))) (sin.f64 y) x)
99.9%
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
56.1%
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 x (sin.f64 y)))
81.5%
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x))) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))))
82.8%
(+.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 x (sin.f64 y))) (-.f64 x (sin.f64 y))) (+.f64 (sin.f64 y) x))
83.6%
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
72.7%
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
59.2%
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
68.1%
(*.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 x (sin.f64 y)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))))
95.4%
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
87.7%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
87.7%
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
54.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
56.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
62.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
66.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
91.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
Compiler

Compiled 644 to 452 computations (29.8% saved)

series69.0ms (1.3%)

Memory
-16.6MiB live, 117.9MiB allocated; 21ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07844814
Stop Event
iter-limit
Counts
21 → 140
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 x z)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)))
(fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(/.f64 z (+.f64 (sin.f64 y) x))
(+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))
(/.f64 (sin.f64 y) x)
Outputs
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ (sin y) x) (sin.f64 y))
#s(approx (+ (sin y) x) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (+ x z) z)
#s(approx (+ x z) (+.f64 x z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 x (-.f64 (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))) x))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (/.f64 (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) x))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (/.f64 (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) x))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (/.f64 (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) x))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (cos.f64 y))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 (/.f64 (*.f64 x (*.f64 z (cos.f64 y))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (cos.f64 y))) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (/ z (+ (sin y) x)) (/.f64 z (sin.f64 y)))
#s(approx (/ z (+ (sin y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 z (sin.f64 y))))
#s(approx (/ z (+ (sin y) x)) (fma.f64 x (-.f64 (/.f64 (*.f64 x z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 z (sin.f64 y))))
#s(approx (/ z (+ (sin y) x)) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 z (sin.f64 y))))
#s(approx (+ (/ (sin y) x) 1) (/.f64 (sin.f64 y) x))
#s(approx (+ (/ (sin y) x) 1) (/.f64 (+.f64 x (sin.f64 y)) x))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (+ (sin y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))) x))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (+.f64 (/.f64 (*.f64 z (cos.f64 y)) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (pow.f64 x #s(literal 3 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (+.f64 (/.f64 (*.f64 z (cos.f64 y)) x) (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (pow.f64 x #s(literal 3 binary64)))))))))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (+.f64 (/.f64 (*.f64 z (cos.f64 y)) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (pow.f64 x #s(literal 3 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (+.f64 (/.f64 (*.f64 z (cos.f64 y)) x) (+.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (pow.f64 x #s(literal 3 binary64))))))))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (-.f64 (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (*.f64 z (cos.f64 y)) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (pow.f64 x #s(literal 3 binary64))))) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (/ z (+ (sin y) x)) (/.f64 z x))
#s(approx (/ z (+ (sin y) x)) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))) x))
#s(approx (/ z (+ (sin y) x)) (/.f64 (-.f64 (+.f64 z (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) x)) x))
#s(approx (/ z (+ (sin y) x)) (/.f64 (-.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) x))) x))
#s(approx (+ (/ (sin y) x) 1) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (+ (sin y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) x) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) x) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) x)) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)) x)))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x))) #s(literal 1 binary64)))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) x))) x)) #s(literal 1 binary64)))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x))) x))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 y) (*.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))) x))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 y) (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) x)))) x))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 y) (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))))) x)))) x))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) x)) x))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) x))) x))))
#s(approx (/ z (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (/.f64 (*.f64 z (sin.f64 y)) x)) x)))
#s(approx (/ z (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) x) (*.f64 z (sin.f64 y))) x))) x)))
#s(approx (/ z (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) x) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) (*.f64 z (sin.f64 y))) x))) x)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (+ (sin y) x) (+.f64 x y))
#s(approx (+ (sin y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 y (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 3 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (*.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 z (pow.f64 x #s(literal 2 binary64)))))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (fma.f64 #s(literal -1/2 binary64) (*.f64 y z) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 z (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 z (pow.f64 x #s(literal 2 binary64))))) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 x (*.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 z x)) x)) (*.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64)))))))))))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x)))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 z (pow.f64 x #s(literal 2 binary64))))) (/.f64 z x))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 z (pow.f64 x #s(literal 2 binary64)))))) (/.f64 z x))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 y (-.f64 (*.f64 #s(literal -1/6 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 z x)) x)) (*.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))))))) (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 z (pow.f64 x #s(literal 2 binary64)))))) (/.f64 z x))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 z x))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z x)) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 4 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x))))
#s(approx (/ z (+ (sin y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 z x)))
#s(approx (/ z (+ (sin y) x)) (fma.f64 y (-.f64 (/.f64 (*.f64 y z) (pow.f64 x #s(literal 3 binary64))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x)))
#s(approx (/ z (+ (sin y) x)) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 z (pow.f64 x #s(literal 4 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x)))
#s(approx (+ (/ (sin y) x) 1) (+.f64 #s(literal 1 binary64) (/.f64 y x)))
#s(approx (+ (/ (sin y) x) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (+ (/ (sin y) x) 1) (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (/ (sin y) x) (/.f64 y x))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x)) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (/ (sin y) x) (*.f64 y (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) x) (*.f64 #s(literal 1/120 binary64) (/.f64 #s(literal 1 binary64) x)))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) x))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 x (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y)))))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y))))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y)))))
#s(approx (/ z (+ (sin y) x)) (/.f64 z (+.f64 x (sin.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 z (-.f64 (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64))) (/.f64 (cos.f64 y) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64)))))) (/.f64 (cos.f64 y) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) (/.f64 (*.f64 x (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))) (+.f64 x (sin.f64 y)))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))) (+.f64 x (sin.f64 y))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y)))) (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) z))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (/.f64 (*.f64 x (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))) (+.f64 x (sin.f64 y))))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 z (+.f64 (/.f64 (*.f64 x (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))) (+.f64 x (sin.f64 y))) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) z))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))) (+.f64 x (sin.f64 y))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (+.f64 (/.f64 (sin.f64 y) (*.f64 x z)) (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (+.f64 x (sin.f64 y)))))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (+.f64 x (sin.f64 y))))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (cos.f64 y))) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (cos.f64 y))) z)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))) (+.f64 x (sin.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) z))))))
#s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (cos.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) (+.f64 x (sin.f64 y))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) z))))))
#s(approx (+ (* (cos y) (/ z (+ (sin y) x))) 1) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) (+.f64 x (sin.f64 y)))) (/.f64 #s(literal 1 binary64) z)))))
Calls

9 calls:

TimeVariablePoint
7.0ms
z
-inf
7.0ms
x
0
5.0ms
y
-inf
4.0ms
x
inf
3.0ms
z
0

rewrite423.0ms (8%)

Memory
-10.5MiB live, 481.6MiB allocated; 85ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
026141
043125
1252125
22823125
09193125
Stop Event
iter-limit
node-limit
iter-limit
Counts
21 → 2 303
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(+.f64 x z)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)))
(fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(/.f64 z (+.f64 (sin.f64 y) x))
(+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))
(/.f64 (sin.f64 y) x)
Outputs
(*.f64 (fabs.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64))) (fabs.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64))))
(*.f64 (neg.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64))) (neg.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64))))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y))))
(*.f64 (pow.f64 (/.f64 #s(literal -1 binary64) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y))))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (pow.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal -1/2 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))) #s(literal -1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 (pow.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) (cos.f64 y)) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64))) #s(literal 1 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) z) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64))) #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)))) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 (pow.f64 (*.f64 x (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))) #s(literal 1 binary64)) (pow.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 z (cos.f64 y) (sin.f64 y)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (neg.f64 x) (sin.f64 y)) (*.f64 z (cos.f64 y)))) #s(literal 1 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (-.f64 (neg.f64 x) (sin.f64 y)))) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal -1 binary64) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y)) (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)) (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (+.f64 (sin.f64 y) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal -1 binary64)) (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 x #s(literal 1 binary64)) #s(literal 1 binary64)))
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(fma.f64 (/.f64 #s(literal 1 binary64) x) (pow.f64 (/.f64 #s(literal 1 binary64) (sin.f64 y)) #s(literal -1 binary64)) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(fma.f64 (/.f64 #s(literal 1 binary64) x) (sin.f64 y) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(fma.f64 (neg.f64 (sin.f64 y)) (/.f64 #s(literal -1 binary64) x) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(fma.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(fma.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(fma.f64 (sin.f64 y) (*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64)) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(fma.f64 (sin.f64 y) (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (/.f64 x (sin.f64 y))) #s(literal -1 binary64)))
(+.f64 (/.f64 (sin.f64 y) x) (/.f64 #s(literal 0 binary64) (/.f64 x (sin.f64 y))))

eval339.0ms (6.4%)

Memory
23.2MiB live, 625.6MiB allocated; 79ms collecting garbage
Compiler

Compiled 70 940 to 6 380 computations (91% saved)

prune70.0ms (1.3%)

Memory
-3.9MiB live, 192.5MiB allocated; 30ms collecting garbage
Pruning

33 alts after pruning (31 fresh and 2 done)

PrunedKeptTotal
New2 156262 182
Fresh8513
Picked325
Done000
Total2 167332 200
Accuracy
100.0%
Counts
2 200 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.7%
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
99.9%
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
72.7%
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (+.f64 x y)))
59.2%
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (sin.f64 y)))
49.9%
(pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) #s(literal 2 binary64))
56.1%
(/.f64 (*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (sin.f64 y) x))
49.9%
(/.f64 #s(literal 1 binary64) (pow.f64 (pow.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal -1/2 binary64)) #s(literal 2 binary64)))
62.4%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
87.3%
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x)))
60.4%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))))
58.4%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
66.5%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
42.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
41.8%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
83.6%
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
56.0%
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
95.4%
(*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
87.7%
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
69.3%
(*.f64 (*.f64 (fma.f64 (cos.f64 y) #s(approx (/ z (+ (sin y) x)) (/.f64 z x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
59.9%
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
41.9%
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
37.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
23.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
54.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
56.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
62.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
66.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
23.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
58.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
36.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
91.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
27.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
49.2%
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
Compiler

Compiled 1 261 to 921 computations (27% saved)

series77.0ms (1.5%)

Memory
12.7MiB live, 197.0MiB allocated; 34ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08314456
Stop Event
iter-limit
Counts
30 → 166
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
(cos.f64 y)
y
z
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x)))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))
(+.f64 x (+.f64 y z))
(+.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))
(/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))
(fma.f64 z (-.f64 z x) (*.f64 x x))
(-.f64 z x)
(*.f64 x x)
(fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))
(*.f64 z z)
(*.f64 (*.f64 x x) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
(+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))
(/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(fma.f64 (cos.f64 y) z (sin.f64 y))
Outputs
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (sin.f64 y))
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x (sin.f64 y)))
#s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))
#s(approx (/ 1 (+ (sin y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (sin.f64 y))))
#s(approx (/ 1 (+ (sin y) x)) (fma.f64 x (-.f64 (/.f64 x (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))))
#s(approx (/ 1 (+ (sin y) x)) (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (sin.f64 y) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 y))))
#s(approx x x)
#s(approx (+ x z) z)
#s(approx (+ x z) (+.f64 x z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 x (-.f64 (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (+ x (+ y z)) (+.f64 y z))
#s(approx (+ x (+ y z)) (+.f64 x (+.f64 y z)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 x (-.f64 (/.f64 x (pow.f64 z #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64)))
#s(approx (+ (* z (- z x)) (* x x)) (fma.f64 #s(literal -1 binary64) (*.f64 x z) (pow.f64 z #s(literal 2 binary64))))
#s(approx (+ (* z (- z x)) (* x x)) (fma.f64 x (+.f64 x (*.f64 #s(literal -1 binary64) z)) (pow.f64 z #s(literal 2 binary64))))
#s(approx (- z x) (+.f64 z (*.f64 #s(literal -1 binary64) x)))
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64)))
#s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64)))
#s(approx (+ (* (* z z) z) (* (* x x) x)) (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (* (* x x) x) (pow.f64 x #s(literal 3 binary64)))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))
#s(approx (/ 1 (+ (sin y) x)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x))) x))
#s(approx (/ 1 (+ (sin y) x)) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (/.f64 (sin.f64 y) x)) x))
#s(approx (/ 1 (+ (sin y) x)) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 (sin.f64 y) x))) x))
#s(approx (+ x z) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))) x))
#s(approx (+ x (+ y z)) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 y x) (/.f64 z x)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 z x)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 x (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 z x))) x))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))) x))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))) x))
#s(approx (+ (* z (- z x)) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 z x)))))
#s(approx (+ (* z (- z x)) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (- z x) (*.f64 #s(literal -1 binary64) x))
#s(approx (- z x) (*.f64 x (-.f64 (/.f64 z x) #s(literal 1 binary64))))
#s(approx (+ (* (* z z) z) (* (* x x) x)) (*.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) x)) (sin.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) x) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) x) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) x)) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)) x)))
#s(approx (+ x (+ y z)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 y z) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) x) (/.f64 (pow.f64 z #s(literal 2 binary64)) x)) (*.f64 #s(literal -1 binary64) z)) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) x)) (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) x)) (*.f64 #s(literal -1 binary64) z)) x)) #s(literal 1 binary64)))))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (/.f64 (pow.f64 z #s(literal 2 binary64)) x)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)) (/.f64 (pow.f64 z #s(literal 3 binary64)) x)) x))) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* z (- z x)) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) x))) x)))))
#s(approx (- z x) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 z x))))))
#s(approx (+ (* (* z z) z) (* (* x x) x)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) #s(literal 1 binary64)))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx y y)
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x y))
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (/ 1 (+ (sin y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ 1 (+ (sin y) x)) (fma.f64 y (-.f64 (/.f64 y (pow.f64 x #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ 1 (+ (sin y) x)) (fma.f64 y (-.f64 (*.f64 y (fma.f64 y (-.f64 (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 y (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 3 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (+.f64 y (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 z x)))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 y x) (/.f64 z x))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x))))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (+.f64 (/.f64 y x) (/.f64 z x)))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (+ (* (cos y) z) (sin y)) (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (cos y) (cos.f64 y))
#s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (+ x (+ y z)) (*.f64 y (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x y) (/.f64 z y)))))
#s(approx (+ y z) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y))))
#s(approx (+ x (+ y z)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)))))
#s(approx (+ y z) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z y)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 z (-.f64 (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64))) (/.f64 (cos.f64 y) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64)))))) (/.f64 (cos.f64 y) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 z (-.f64 (/.f64 z (pow.f64 x #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 z (-.f64 (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (* z (- z x)) (* x x)) (fma.f64 #s(literal -1 binary64) (*.f64 x z) (pow.f64 x #s(literal 2 binary64))))
#s(approx (+ (* z (- z x)) (* x x)) (fma.f64 z (+.f64 z (*.f64 #s(literal -1 binary64) x)) (pow.f64 x #s(literal 2 binary64))))
#s(approx (- z x) (-.f64 z x))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 (sin.f64 y) x))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ x z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y)))) (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) z))
#s(approx (+ x (+ y z)) (*.f64 z (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x z) (/.f64 y z)))))
#s(approx (+ y z) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 y z))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 z (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 x z)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 z (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (pow.f64 z #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 x z) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 x z))) z))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 x z) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) z))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 x z) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) z))
#s(approx (+ (* z (- z x)) (* x x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 x z)))))
#s(approx (+ (* z (- z x)) (* x x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (/.f64 x z))))
#s(approx (- z x) (*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 x z)))))
#s(approx (+ (* (* z z) z) (* (* x x) x)) (*.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) z))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) (*.f64 x z))))))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (*.f64 z (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) (*.f64 x z)))))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (sin.f64 y) z))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ x z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (cos.f64 y))) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (cos.f64 y))) z)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (+ x (+ y z)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) z)) #s(literal 1 binary64)))))
#s(approx (+ y z) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 y z)) #s(literal 1 binary64)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) z) (/.f64 (pow.f64 x #s(literal 2 binary64)) z)) (*.f64 #s(literal -1 binary64) x)) z)) #s(literal 1 binary64)))))
#s(approx (/ 1 (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) z)) (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) z)) (*.f64 #s(literal -1 binary64) x)) z)) #s(literal 1 binary64)))))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) x (/.f64 (pow.f64 x #s(literal 2 binary64)) z)) z)) #s(literal 1 binary64)) z)))
#s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 x #s(literal 2 binary64)) (/.f64 (pow.f64 x #s(literal 3 binary64)) z)) z))) z)) #s(literal 1 binary64)) z)))
#s(approx (+ (* z (- z x)) (* x x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) z))) z)))))
#s(approx (- z x) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (/.f64 x z) #s(literal 1 binary64)))))
#s(approx (+ (* (* z z) z) (* (* x x) x)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 z #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) #s(literal 1 binary64)))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) z))))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) z))))))
#s(approx (/ (+ (* (cos y) z) (sin y)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) (*.f64 x z)))))))
#s(approx (+ (* (cos y) z) (sin y)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) z))))))
Calls

9 calls:

TimeVariablePoint
17.0ms
z
0
8.0ms
x
-inf
4.0ms
x
0
4.0ms
x
inf
3.0ms
z
-inf

rewrite274.0ms (5.2%)

Memory
7.1MiB live, 366.3MiB allocated; 111ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
039256
066217
1385180
24150180
08299180
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 1 499
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
(cos.f64 y)
y
z
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x)))
#s(literal 1 binary64)
(/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))
(+.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ x z) z)
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z))))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))
(+.f64 x (+.f64 y z))
(+.f64 y z)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))
(/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))
(fma.f64 z (-.f64 z x) (*.f64 x x))
(-.f64 z x)
(*.f64 x x)
(fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))
(*.f64 z z)
(*.f64 (*.f64 x x) x)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
(+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x))
(/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)
(fma.f64 (cos.f64 y) z (sin.f64 y))
Outputs
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (/.f64 (+.f64 (sin.f64 y) x) x)) x)
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64))) (sin.f64 y))
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (/.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal -1 binary64)) (-.f64 (neg.f64 x) (sin.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 z (cos.f64 y) (sin.f64 y)))) (fma.f64 z (cos.f64 y) (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (neg.f64 x) (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 z (cos.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (+.f64 (sin.f64 y) x))) (+.f64 (sin.f64 y) x))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y))))
(*.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))))
(*.f64 (*.f64 z (cos.f64 y)) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(*.f64 (-.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) #s(literal -1 binary64)) x)
(*.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(*.f64 (+.f64 (sin.f64 y) x) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(*.f64 x (-.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) #s(literal -1 binary64)))
(pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x)) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (-.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))) (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 x (sin.f64 y)))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (sin.f64 y) x))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 x (-.f64 x (sin.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (+.f64 (sin.f64 y) x)))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x)))
(/.f64 (*.f64 x (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) x)
(/.f64 (*.f64 x (neg.f64 (expm1.f64 (*.f64 (log.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)) #s(literal 2 binary64))))) (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)))
(/.f64 (*.f64 x (+.f64 (pow.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) #s(literal 3 binary64)) #s(literal 1 binary64))) (fma.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) (-.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) x) x)
(/.f64 (*.f64 (neg.f64 (expm1.f64 (*.f64 (log.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)) #s(literal 2 binary64)))) x) (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)))
(/.f64 (*.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) #s(literal 3 binary64)) #s(literal 1 binary64)) x) (fma.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) (-.f64 (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(/.f64 (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 x (sin.f64 y)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 x (sin.f64 y)))
(/.f64 (fma.f64 (*.f64 z (cos.f64 y)) (-.f64 (sin.f64 y) x) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (sin.f64 y) x))
(/.f64 (fma.f64 (*.f64 z (cos.f64 y)) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 (sin.f64 y) (-.f64 (sin.f64 y) x) (*.f64 x x)))
(/.f64 (fma.f64 (*.f64 z (cos.f64 y)) (fma.f64 x (-.f64 x (sin.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 x x) x (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (fma.f64 x (-.f64 x (sin.f64 y)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
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(pow.f64 (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))) (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (cos.f64 y)) (neg.f64 (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (*.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))) (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(neg.f64 (neg.f64 (fma.f64 z (cos.f64 y) (sin.f64 y))))
(fma.f64 z (cos.f64 y) (neg.f64 (neg.f64 (sin.f64 y))))
(fma.f64 z (cos.f64 y) (sin.f64 y))
(fma.f64 (cos.f64 y) z (neg.f64 (neg.f64 (sin.f64 y))))
(fma.f64 (cos.f64 y) z (sin.f64 y))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (-.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))
(-.f64 (*.f64 z (cos.f64 y)) (neg.f64 (sin.f64 y)))
(-.f64 (sin.f64 y) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (sin.f64 y) (-.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))))
(+.f64 (*.f64 z (cos.f64 y)) (neg.f64 (neg.f64 (sin.f64 y))))
(+.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))

eval294.0ms (5.6%)

Memory
-4.5MiB live, 272.9MiB allocated; 147ms collecting garbage
Compiler

Compiled 37 424 to 5 107 computations (86.4% saved)

prune72.0ms (1.4%)

Memory
9.5MiB live, 150.8MiB allocated; 20ms collecting garbage
Pruning

51 alts after pruning (48 fresh and 3 done)

PrunedKeptTotal
New1 265341 299
Fresh121426
Picked325
Done112
Total1 281511 332
Accuracy
100.0%
Counts
1 332 → 51
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.2%
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))))
82.5%
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))))
72.7%
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x y)))
59.2%
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (sin.f64 y)))
49.9%
(pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) #s(literal 2 binary64))
56.1%
(/.f64 (*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (sin.f64 y) x))
49.9%
(/.f64 #s(literal 1 binary64) (pow.f64 (pow.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal -1/2 binary64)) #s(literal 2 binary64)))
18.9%
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
49.3%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
45.8%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
31.8%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
58.4%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
42.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
41.8%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
83.6%
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
56.0%
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
95.4%
(*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
87.7%
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z x) (/.f64 (+.f64 (sin.f64 y) x) x)) x)
87.7%
(*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (/.f64 (+.f64 (sin.f64 y) x) x)) x)
47.0%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
50.2%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
58.6%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 (sin.f64 y) x))) x)
59.9%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
30.6%
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)) x)
41.9%
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
27.8%
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
21.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
37.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
23.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
11.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
13.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
12.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
22.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
59.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
31.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
26.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
27.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
41.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
26.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
62.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
54.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
56.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
66.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
23.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
58.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
36.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
91.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
31.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
27.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
42.8%
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
49.2%
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
Compiler

Compiled 2 325 to 1 601 computations (31.1% saved)

series86.0ms (1.6%)

Memory
-26.2MiB live, 199.1MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09785194
Stop Event
iter-limit
Counts
30 → 176
Calls
Call 1
Inputs
(*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))
(/.f64 z (+.f64 (sin.f64 y) x))
z
(+.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(cos.f64 y)
#s(literal 1 binary64)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))
(fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x)
(+.f64 (/.f64 z y) #s(literal 1 binary64))
(/.f64 z y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x)))
(*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))
(pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64))
(/.f64 (+.f64 x z) x)
(+.f64 x z)
#s(literal -1 binary64)
(/.f64 #s(literal 1 binary64) x)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
Outputs
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (fma.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (cos.f64 y))) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 (/.f64 (*.f64 x (*.f64 z (cos.f64 y))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (*.f64 z (cos.f64 y))) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
#s(approx (/ z (+ (sin y) x)) (/.f64 z (sin.f64 y)))
#s(approx (/ z (+ (sin y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (/.f64 z (sin.f64 y))))
#s(approx (/ z (+ (sin y) x)) (fma.f64 x (-.f64 (/.f64 (*.f64 x z) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 z (sin.f64 y))))
#s(approx (/ z (+ (sin y) x)) (fma.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x z) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64)))))) (/.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 z (sin.f64 y))))
#s(approx (+ (sin y) x) (sin.f64 y))
#s(approx (+ (sin y) x) (+.f64 x (sin.f64 y)))
#s(approx x x)
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 x (-.f64 (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y))))
#s(approx (+ (* (+ (/ z y) 1) y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y)))))
#s(approx (/ 1 (* (pow (/ (+ x z) x) -1) (/ 1 x))) z)
#s(approx (/ 1 (* (pow (/ (+ x z) x) -1) (/ 1 x))) (+.f64 x z))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 #s(literal 1 binary64) z))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (fma.f64 x (-.f64 (/.f64 x (pow.f64 z #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (pow (/ (+ x z) x) -1) (/.f64 x z))
#s(approx (pow (/ (+ x z) x) -1) (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z))))
#s(approx (pow (/ (+ x z) x) -1) (*.f64 x (fma.f64 x (-.f64 (/.f64 x (pow.f64 z #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z))))
#s(approx (pow (/ (+ x z) x) -1) (*.f64 x (fma.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) z))))
#s(approx (/ (+ x z) x) (/.f64 z x))
#s(approx (/ (+ x z) x) (/.f64 (+.f64 x z) x))
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 x (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))))
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#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) x)))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (cos.f64 y)) x))))
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#s(approx (/ z (+ (sin y) x)) (/.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (sin.f64 y)) x))) x))
#s(approx (/ z (+ (sin y) x)) (/.f64 (-.f64 (+.f64 z (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))) (/.f64 (*.f64 z (sin.f64 y)) x)) x))
#s(approx (/ z (+ (sin y) x)) (/.f64 (-.f64 (+.f64 z (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))) (/.f64 (*.f64 z (sin.f64 y)) x))) x))
#s(approx (+ (sin y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x))) x))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)))) x))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y))) x))))
#s(approx (/ 1 (* (pow (/ (+ x z) x) -1) (/ 1 x))) (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x))))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 z x))) x))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x)) x))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 z x))) x))
#s(approx (pow (/ (+ x z) x) -1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 z x))))
#s(approx (pow (/ (+ x z) x) -1) (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x)))
#s(approx (pow (/ (+ x z) x) -1) (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (/.f64 z x))))
#s(approx (/ (+ x z) x) (+.f64 #s(literal 1 binary64) (/.f64 z x)))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) x) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (sin.f64 y) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))))) x) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (/.f64 (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y))) x)) x))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (*.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x) (*.f64 z (*.f64 (cos.f64 y) (sin.f64 y)))) x))) x))))
#s(approx (/ z (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (/.f64 (*.f64 z (sin.f64 y)) x)) x)))
#s(approx (/ z (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64))) x) (*.f64 z (sin.f64 y))) x))) x)))
#s(approx (/ z (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) z (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 z (pow.f64 (sin.f64 y) #s(literal 3 binary64))) x) (*.f64 z (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) (*.f64 z (sin.f64 y))) x))) x)))
#s(approx (+ (sin y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 y) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 (sin.f64 y) x) (/.f64 (*.f64 z (cos.f64 y)) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) x) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)) x) (pow.f64 (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) x)) (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y)))) x)) #s(literal 1 binary64)) x)))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 z y))) x)) #s(literal 1 binary64)))))
#s(approx (/ 1 (* (pow (/ (+ x z) x) -1) (/ 1 x))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z x)) #s(literal 1 binary64)))))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 z #s(literal 2 binary64)) x) z) x)) #s(literal 1 binary64)) x)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) x) (pow.f64 z #s(literal 2 binary64))) x)) z) x)) #s(literal 1 binary64)) x)))
#s(approx (pow (/ (+ x z) x) -1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) x)) (*.f64 #s(literal -1 binary64) z)) x))))
#s(approx (pow (/ (+ x z) x) -1) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 z #s(literal 3 binary64)) x)) (*.f64 #s(literal -1 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) (*.f64 #s(literal -1 binary64) z)) x))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (/.f64 z x))))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z x)) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64))))))) (/.f64 z x)))))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 z x) (fma.f64 y (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (fma.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z x)) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64))))) (*.f64 y (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (fma.f64 #s(literal -1/6 binary64) (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 4 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))))))))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))))) (/.f64 z x)))))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 z x))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 z x)) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 4 binary64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64)))))))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x))))
#s(approx (/ z (+ (sin y) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 y z) (pow.f64 x #s(literal 2 binary64))) (/.f64 z x)))
#s(approx (/ z (+ (sin y) x)) (fma.f64 y (-.f64 (/.f64 (*.f64 y z) (pow.f64 x #s(literal 3 binary64))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x)))
#s(approx (/ z (+ (sin y) x)) (fma.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (*.f64 y (fma.f64 #s(literal -1/6 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 z (pow.f64 x #s(literal 4 binary64)))))) (*.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64)))))) (/.f64 z (pow.f64 x #s(literal 2 binary64)))) (/.f64 z x)))
#s(approx (+ (sin y) x) (+.f64 x y))
#s(approx (+ (sin y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin y) x) (+.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64)))))))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/6 binary64))))))
#s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/120 binary64) (*.f64 #s(literal -1/5040 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/6 binary64))))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/24 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 1/2 binary64)))))
#s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1/24 binary64) (*.f64 #s(literal -1/720 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (+.f64 y (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z))))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 z x)) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y)))))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 y x) (/.f64 z x))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 y (-.f64 (*.f64 y (-.f64 (fma.f64 y (-.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (*.f64 #s(literal 1/6 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 4 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 3 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 z (pow.f64 (+.f64 x z) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 x z) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
#s(approx (+ (/ z y) 1) (/.f64 z y))
#s(approx (+ (/ z y) 1) (/.f64 (+.f64 y z) y))
#s(approx (/ 1 (* z (cos y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (* z (cos y))) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 5/24 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (/ 1 (* z (cos y))) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 61/720 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 5/24 binary64) (/.f64 #s(literal 1 binary64) z))) (*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) z))) (/.f64 #s(literal 1 binary64) z)))
#s(approx (* z (cos y)) (+.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (* z (cos y)) (+.f64 z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1/720 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 1/24 binary64) z)))))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y)))) (+.f64 x (sin.f64 y))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y)))))
#s(approx (/ z (+ (sin y) x)) (/.f64 z (+.f64 x (sin.f64 y))))
#s(approx (cos y) (cos.f64 y))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (+.f64 (sin.f64 y) (*.f64 z (cos.f64 y))))))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 y (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x y) (/.f64 z y)))))
#s(approx (+ (/ z y) 1) (+.f64 #s(literal 1 binary64) (/.f64 z y)))
#s(approx (/ 1 (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x z) y)) #s(literal 1 binary64)))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (fma.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 z (-.f64 (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64))) (/.f64 (cos.f64 y) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 z (-.f64 (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 z (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 3 binary64)))))) (/.f64 (cos.f64 y) (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (fma.f64 z (-.f64 (/.f64 z (pow.f64 x #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (fma.f64 z (-.f64 (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 3 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (pow (/ (+ x z) x) -1) (+.f64 #s(literal 1 binary64) (*.f64 z (-.f64 (/.f64 z (pow.f64 x #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (pow (/ (+ x z) x) -1) (+.f64 #s(literal 1 binary64) (*.f64 z (-.f64 (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 z (pow.f64 x #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (/.f64 (*.f64 z (cos.f64 y)) (+.f64 x (sin.f64 y))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 (cos.f64 y) (+.f64 x (sin.f64 y))))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) z))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) z) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) (*.f64 x z))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (+.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y)))) (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))) z))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 y))) (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))))) z))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 z (+.f64 #s(literal 1 binary64) (+.f64 (/.f64 x z) (/.f64 y z)))))
#s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z))))
#s(approx (/ 1 (* (pow (/ (+ x z) x) -1) (/ 1 x))) (*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 x z))) z))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) (/.f64 x z)) z))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (/.f64 (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (/.f64 x z))) z))
#s(approx (pow (/ (+ x z) x) -1) (/.f64 (+.f64 x (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) z))) z))
#s(approx (pow (/ (+ x z) x) -1) (/.f64 (-.f64 (+.f64 x (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 2 binary64)))) (/.f64 (pow.f64 x #s(literal 2 binary64)) z)) z))
#s(approx (pow (/ (+ x z) x) -1) (/.f64 (-.f64 (+.f64 x (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 z #s(literal 3 binary64))))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 2 binary64))) (/.f64 (pow.f64 x #s(literal 2 binary64)) z))) z))
#s(approx (/ (+ x z) x) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) x) (/.f64 #s(literal 1 binary64) z))))
#s(approx (* (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (+ (sin y) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x (sin.f64 y)) z))))))
#s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) (+.f64 x (sin.f64 y)))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (* (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) x) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (cos.f64 y) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 x (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x))) z))))))
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (*.f64 #s(literal -1 binary64) (*.f64 z (fma.f64 #s(literal -1 binary64) (/.f64 (cos.f64 y) x) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 y) x)) z))))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (+.f64 (/.f64 x (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (cos.f64 y))) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (pow.f64 (+.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 (+.f64 x (sin.f64 y)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (cos.f64 y))) z)) (+.f64 (/.f64 x (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) z)) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)))
#s(approx (+ (* (+ (/ z y) 1) y) x) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 x y) z)) #s(literal 1 binary64)))))
#s(approx (/ 1 (* (pow (/ (+ x z) x) -1) (/ 1 x))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 x z)) #s(literal 1 binary64)))))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 2 binary64)) z) x) z)) #s(literal 1 binary64)) z)))
#s(approx (* (pow (/ (+ x z) x) -1) (/ 1 x)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) z) (pow.f64 x #s(literal 2 binary64))) z)) x) z)) #s(literal 1 binary64)) z)))
#s(approx (pow (/ (+ x z) x) -1) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) x (/.f64 (pow.f64 x #s(literal 2 binary64)) z)) z)))
#s(approx (pow (/ (+ x z) x) -1) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) z) (pow.f64 x #s(literal 2 binary64))) z))) z)))
#s(approx (pow (/ (+ x z) x) -1) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) x (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 x #s(literal 4 binary64)) z) (pow.f64 x #s(literal 3 binary64))) z)) (pow.f64 x #s(literal 2 binary64))) z))) z)))
Calls

9 calls:

TimeVariablePoint
14.0ms
y
-inf
6.0ms
x
0
4.0ms
z
-inf
4.0ms
x
-inf
4.0ms
z
inf

rewrite219.0ms (4.2%)

Memory
18.7MiB live, 403.0MiB allocated; 111ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
042261
067253
1358211
23729211
08270202
Stop Event
iter-limit
node-limit
iter-limit
Counts
30 → 893
Calls
Call 1
Inputs
(*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64))
(/.f64 z (+.f64 (sin.f64 y) x))
z
(+.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
(cos.f64 y)
#s(literal 1 binary64)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x)))
#s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))
(fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x)
(+.f64 (/.f64 z y) #s(literal 1 binary64))
(/.f64 z y)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x)))
(*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))
(pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64))
(/.f64 (+.f64 x z) x)
(+.f64 x z)
#s(literal -1 binary64)
(/.f64 #s(literal 1 binary64) x)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
Outputs
(*.f64 (pow.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) z) #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64))) #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) #s(literal 1 binary64)) x)
(*.f64 (pow.f64 (*.f64 (+.f64 (sin.f64 y) x) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))
(*.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 x (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) x) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (+.f64 (sin.f64 y) x))) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (pow.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (pow.f64 (+.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (fma.f64 x (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (-.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal -1 binary64)) #s(literal 1 binary64)) x)
(*.f64 (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (pow.f64 (/.f64 (+.f64 (sin.f64 y) x) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (+.f64 (sin.f64 y) x) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64))) (sin.f64 y))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
(*.f64 (*.f64 (+.f64 (sin.f64 y) x) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64))) (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 x (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) x) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x (fma.f64 (cos.f64 y) z (sin.f64 y)))) (fma.f64 (cos.f64 y) z (sin.f64 y)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (cos.f64 y) z))) (*.f64 (cos.f64 y) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (+.f64 (sin.f64 y) x))) (+.f64 (sin.f64 y) x))
(*.f64 (/.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (/.f64 (+.f64 (sin.f64 y) x) #s(literal 1 binary64)) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (*.f64 (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) (+.f64 (sin.f64 y) x)))
(*.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(*.f64 (+.f64 (/.f64 x (sin.f64 y)) #s(literal 1 binary64)) (*.f64 (sin.f64 y) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))))
(*.f64 (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64)) (fma.f64 x (/.f64 (*.f64 (cos.f64 y) z) (+.f64 (sin.f64 y) x)) x))
(*.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (-.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y))))
(*.f64 (-.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(*.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z) (*.f64 (+.f64 (sin.f64 y) x) (-.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(*.f64 (+.f64 (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (-.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) (pow.f64 (+.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(*.f64 (-.f64 (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x) #s(literal -1 binary64)) x)
(*.f64 (*.f64 (cos.f64 y) z) (pow.f64 (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 (cos.f64 y) z) (+.f64 (/.f64 (+.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (/.f64 (+.f64 (sin.f64 y) x) #s(literal 1 binary64)))
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (+.f64 (sin.f64 y) x) (pow.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 y) x) (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)))
(pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1 binary64))
(pow.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (sin.f64 y) x))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 x (sin.f64 y)))
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(/.f64 (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (*.f64 #s(literal 1 binary64) (neg.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))))))
(/.f64 #s(literal -1 binary64) (neg.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))))
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))))
(neg.f64 (/.f64 #s(literal -1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))))))
(fabs.f64 (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))))
(exp.f64 (fma.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64) #s(literal 0 binary64)))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))))
(exp.f64 (-.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64)) #s(literal 0 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))) (sinh.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))))
(*.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64))
(pow.f64 (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))
(pow.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64))
#s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))
(/.f64 (neg.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))
(/.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))))
(exp.f64 (neg.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))))
(exp.f64 (-.f64 #s(literal 0 binary64) (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal -1 binary64))))
(exp.f64 (*.f64 (log.f64 #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) z))
(*.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1/2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 #s(literal 1 binary64) z))
(*.f64 (/.f64 #s(literal 1 binary64) z) (pow.f64 (/.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 y) z))) #s(literal -1 binary64))
(pow.f64 (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)) #s(literal -1 binary64))
(pow.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))
(pow.f64 (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))) #s(literal -1 binary64))
(pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z z)) #s(literal -1/2 binary64))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1 binary64))
(/.f64 (neg.f64 (/.f64 #s(literal 1 binary64) z)) (neg.f64 (cos.f64 y)))
(/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)
(/.f64 (/.f64 #s(literal 1 binary64) z) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(/.f64 (/.f64 #s(literal 1 binary64) z) (cos.f64 y))
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) (/.f64 #s(literal 1 binary64) z)))
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))
(neg.f64 (/.f64 #s(literal -1 binary64) (*.f64 (cos.f64 y) z)))
(neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 z) (cos.f64 y))))
(fabs.f64 (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))
(exp.f64 (fma.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64) #s(literal 0 binary64)))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))))
(exp.f64 (-.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64)) #s(literal 0 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))))
(*.f64 (pow.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 y) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 (/.f64 z #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal 1 binary64)) (/.f64 z #s(literal 1 binary64)))
(*.f64 (/.f64 z #s(literal 1 binary64)) (/.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (*.f64 (cos.f64 y) z) #s(literal 1 binary64))
(*.f64 (cos.f64 y) (/.f64 z #s(literal 1 binary64)))
(*.f64 (cos.f64 y) z)
(*.f64 z (/.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 z (cos.f64 y))
(pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 1 binary64))
(/.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal -1 binary64))
(/.f64 (*.f64 (cos.f64 y) z) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z)))
(exp.f64 (neg.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))))
(exp.f64 (-.f64 #s(literal 0 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal -1 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 y) z)) #s(literal 1 binary64)))

eval218.0ms (4.1%)

Memory
-6.2MiB live, 421.6MiB allocated; 53ms collecting garbage
Compiler

Compiled 28 093 to 4 165 computations (85.2% saved)

prune79.0ms (1.5%)

Memory
36.1MiB live, 174.2MiB allocated; 10ms collecting garbage
Pruning

60 alts after pruning (55 fresh and 5 done)

PrunedKeptTotal
New975291 004
Fresh172643
Picked325
Done033
Total995601 055
Accuracy
100.0%
Counts
1 055 → 60
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.2%
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))))
82.5%
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))))
72.7%
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x y)))
59.2%
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (sin.f64 y)))
49.3%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
49.3%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
47.1%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
47.3%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
53.4%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
49.3%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
45.8%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
31.8%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
21.6%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (pow.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1/2 binary64)) #s(literal 2 binary64))))
42.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)))
42.6%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) z) (cos.f64 y))))
58.4%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
42.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
25.7%
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
83.6%
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
56.0%
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
68.2%
(*.f64 (fma.f64 (/.f64 z (+.f64 #s(approx (sin y) y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 #s(approx (sin y) y) x))
49.1%
(*.f64 (fma.f64 (/.f64 z #s(approx (+ (sin y) x) (sin.f64 y))) (cos.f64 y) #s(literal 1 binary64)) #s(approx (+ (sin y) x) (sin.f64 y)))
87.7%
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z x) (/.f64 (+.f64 (sin.f64 y) x) x)) x)
47.0%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
59.9%
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
58.6%
(*.f64 #s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
30.6%
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)) x)
41.9%
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
31.6%
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
27.8%
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
54.0%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
56.9%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
62.7%
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
59.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
37.1%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
60.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
23.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
11.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
13.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
59.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
12.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
22.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
31.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
49.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
49.4%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
48.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
20.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
31.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
27.2%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
41.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
26.8%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
66.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
23.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
58.5%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
36.9%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
91.7%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
36.0%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
31.6%
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
27.3%
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
42.8%
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
Compiler

Compiled 1 381 to 965 computations (30.1% saved)

regimes956.0ms (18.1%)

Memory
6.1MiB live, 1 882.8MiB allocated; 349ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
5 → 1
36 → 3
62 → 3
66 → 3
69 → 3
78 → 3
84 → 3
108 → 1
Calls
Call 1
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
Call 2
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
Call 3
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
Call 4
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
Call 5
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
Outputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
Call 6
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
Call 7
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (+.f64 x y)))
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x y)))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 (sin.f64 y) x))) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)) x)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) z) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)))
Outputs
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (+.f64 x y)))
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
Call 8
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (+.f64 x y)))
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x y)))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 (sin.f64 y) x))) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)) x)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) z) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)))
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))))
(*.f64 (fma.f64 (/.f64 z (+.f64 #s(approx (sin y) y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 #s(approx (sin y) y) x))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (sin.f64 y)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (pow.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1/2 binary64)) #s(literal 2 binary64))))
Outputs
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))))
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))))
Call 9
Inputs
#s(approx (+ (+ x (sin y)) (* z (cos y))) #s(approx (+ x z) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) #s(literal 1 binary64)) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) #s(literal 1 binary64)) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (fabs.f64 (+.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 y z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 y z)))
(fabs.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (/.f64 #s(literal 1 binary64) z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 x z)) z))
(*.f64 #s(approx (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) (+.f64 #s(literal 1 binary64) (/.f64 z x))) x)
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 z x))) x)
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 x (/.f64 x (+.f64 x z))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) #s(approx (+ x (+ y z)) (+.f64 y z)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (+.f64 y z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x (+.f64 x z)) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (/.f64 (+.f64 x z) x) (/.f64 #s(literal 1 binary64) x)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 #s(approx (pow (/ (+ x z) x) -1) (/.f64 x z)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (-.f64 x z)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 (*.f64 (-.f64 z x) (+.f64 x z)) (-.f64 z x)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (/.f64 z y)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fabs.f64 (/.f64 x (+.f64 x z))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y z)))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (/.f64 #s(literal -1 binary64) (-.f64 z x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (*.f64 (-.f64 x z) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (-.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 z y) #s(literal 1 binary64)) y x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (log.f64 (+.f64 x z))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (fma.f64 (/.f64 #s(literal 1 binary64) y) z #s(literal 1 binary64)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (+.f64 (/.f64 #s(literal 1 binary64) (/.f64 y z)) #s(literal 1 binary64)) y x))))
(exp.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 y z) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (/ 1 (/ 1 (+ (* (cos y) z) (+ (sin y) x)))) (+.f64 x (+.f64 z (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) y))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (exp.f64 (*.f64 (neg.f64 (log.f64 (+.f64 x z))) #s(literal -1 binary64))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 x z))))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 #s(approx (+ (/ z y) 1) (*.f64 z (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 #s(literal 1 binary64) z)))) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (/.f64 z y) (+.f64 (/.f64 y z) #s(literal 1 binary64))) y x))))
(exp.f64 (*.f64 (log.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal 1 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (+.f64 x z)) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (fma.f64 (*.f64 (*.f64 (+.f64 (/.f64 y z) #s(literal 1 binary64)) z) (/.f64 #s(literal 1 binary64) y)) y x))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) #s(approx (+ (* (cos y) z) (+ (sin y) x)) (+.f64 x (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 y z) (*.f64 (-.f64 y z) (+.f64 z y))))))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y z) x) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 x #s(approx (sin y) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (pow.f64 y #s(literal 2 binary64))))))) #s(approx (* z (cos y)) z))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 z (-.f64 z x) (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 z x) z (*.f64 x x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* z (- z x)) (* x x)) (+ (* (* z z) z) (* (* x x) x))) (fma.f64 #s(literal -1 binary64) (/.f64 x (pow.f64 z #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (+.f64 x z)) (/.f64 #s(literal 1 binary64) (+.f64 x z))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z #s(approx (cos y) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z #s(approx (- z x) (*.f64 #s(literal -1 binary64) x)) (*.f64 x x)) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (exp.f64 (log.f64 (/.f64 x (+.f64 x z)))) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fabs.f64 (/.f64 (+.f64 x z) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 x z) x) #s(literal -1 binary64)) (fabs.f64 (/.f64 #s(literal 1 binary64) x)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x)) #s(approx (+ (+ x (sin y)) (* z (cos y))) (+.f64 (+.f64 z y) x))) #s(literal -1/2 binary64)))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z x) (*.f64 x x)) #s(approx (+ (* (* z z) z) (* (* x x) x)) (pow.f64 z #s(literal 3 binary64))))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 (-.f64 z x) z (*.f64 x x)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x))))))
#s(approx (+ (* (cos y) z) (/ 1 (/ 1 (+ (sin y) x)))) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (fma.f64 #s(literal -1 binary64) (/.f64 y (pow.f64 (+.f64 x z) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 x z)))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (* z (- z x)) (* x x)) (pow.f64 z #s(literal 2 binary64))) (fma.f64 (*.f64 z z) z (*.f64 (*.f64 x x) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (fma.f64 y (fma.f64 y (fma.f64 #s(literal -1/2 binary64) (/.f64 z x) (*.f64 #s(literal -1/6 binary64) (/.f64 y x))) (/.f64 #s(literal 1 binary64) x)) (/.f64 z x)))) x)
(+.f64 (+.f64 (sin.f64 y) #s(approx (* z (cos y)) z)) x)
(+.f64 (+.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (+ (* (/ z (+ (sin y) x)) (cos y)) 1) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (+.f64 x y)))
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (+.f64 x y)))
(+.f64 (+.f64 x #s(approx (sin y) y)) (*.f64 z (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1 binary64) #s(approx (/ (+ (* (cos y) z) (sin y)) x) (/.f64 (sin.f64 y) x))) x)
(*.f64 #s(approx (+ 1 (/ (+ (* (cos y) z) (sin y)) x)) (/.f64 (*.f64 z (cos.f64 y)) x)) x)
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (+.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) z) (cos.f64 y))))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)))
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) x))))
(*.f64 (fma.f64 (/.f64 z (+.f64 #s(approx (sin y) y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 #s(approx (sin y) y) x))
(fma.f64 (cos.f64 y) z #s(approx (+ (sin y) x) (sin.f64 y)))
(fma.f64 (cos.f64 y) z #s(approx (/ 1 (/ 1 (+ (sin y) x))) (sin.f64 y)))
(+.f64 #s(approx (+ x (sin y)) (sin.f64 y)) (*.f64 z (cos.f64 y)))
(/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (* (cos y) z) (+ (sin y) x))) (pow.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal -1/2 binary64)) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) #s(approx (/ 1 (+ (sin y) x)) (/.f64 #s(literal 1 binary64) (sin.f64 y)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 y) z (sin.f64 y)) x)) x)
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))))
(fma.f64 (cos.f64 y) z (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
#s(approx (+ (+ x (sin y)) (* z (cos y))) (*.f64 z (+.f64 (cos.f64 y) (+.f64 (/.f64 x z) (/.f64 (sin.f64 y) z)))))
(*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (/.f64 (+.f64 (sin.f64 y) x) x)) x)
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z x) (/.f64 (+.f64 (sin.f64 y) x) x)) x)
(*.f64 (*.f64 (fma.f64 (cos.f64 y) #s(approx (/ z (+ (sin y) x)) (/.f64 z x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (cos.f64 y) (sin.f64 y)) x)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x)))
(/.f64 #s(literal 1 binary64) (pow.f64 (pow.f64 (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x)) #s(literal -1/2 binary64)) #s(literal 2 binary64)))
(pow.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))) #s(literal -1/2 binary64)) #s(literal 2 binary64))
(*.f64 (fma.f64 (/.f64 z #s(approx (+ (sin y) x) (sin.f64 y))) (cos.f64 y) #s(literal 1 binary64)) #s(approx (+ (sin y) x) (sin.f64 y)))
#s(approx (* (* (+ (* (cos y) (/ z (+ (sin y) x))) 1) (+ (/ (sin y) x) 1)) x) (*.f64 (sin.f64 y) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 z (cos.f64 y)) (sin.f64 y)))))
(fma.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 y) z) (sin.f64 y))) (sin.f64 y) x)
(*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (+.f64 (sin.f64 y) x))
(*.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (+.f64 (/.f64 (sin.f64 y) x) #s(literal 1 binary64))) x)
(+.f64 (/.f64 (*.f64 (*.f64 (cos.f64 y) z) (-.f64 x (sin.f64 y))) (-.f64 x (sin.f64 y))) (+.f64 (sin.f64 y) x))
(*.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 x (sin.f64 y)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 x (sin.f64 y))))
(/.f64 (*.f64 (fma.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)) #s(literal 1 binary64)) (-.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 x (sin.f64 y)))
(/.f64 (*.f64 (fma.f64 (/.f64 z (+.f64 (sin.f64 y) x)) (cos.f64 y) #s(literal 1 binary64)) (-.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 x x))) (-.f64 (sin.f64 y) x))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x))) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) (/.f64 z (+.f64 (sin.f64 y) x)))) (/.f64 #s(literal 1 binary64) (+.f64 (sin.f64 y) x))))
Outputs
(fma.f64 (cos.f64 y) z (+.f64 (sin.f64 y) x))
Calls

31 calls:

124.0ms
z
66.0ms
x
64.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
57.0ms
(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
54.0ms
z
Results
AccuracySegmentsBranch
27.3%1y
27.3%1x
27.3%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
27.3%1z
66.7%1z
66.7%1x
66.7%1y
66.7%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
72.7%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
72.9%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
66.7%1z
72.0%3y
71.2%3x
72.9%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
74.5%3x
73.3%3y
73.2%3z
83.6%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
85.3%2y
90.1%3z
83.6%1x
90.2%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
92.4%3z
99.5%3(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
96.9%3x
89.6%2y
99.5%3z
99.9%1(+.f64 (+.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 2 444 to 609 computations (75.1% saved)

bsearch24.0ms (0.5%)

Memory
-18.8MiB live, 83.8MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
15.0ms
1.7951407989587407e-19
1.5728730717774122e-18
6.0ms
-1437799677020108300.0
-1027134140750096300.0
Samples
15.0ms143×0valid
0.0ms1valid
Compiler

Compiled 255 to 230 computations (9.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-sin: 7.0ms (61.9% of total)
ival-cos: 3.0ms (26.5% of total)
ival-add!: 1.0ms (8.8% of total)
ival-mult!: 1.0ms (8.8% of total)
adjust: 0.0ms (0% of total)

bsearch49.0ms (0.9%)

Memory
3.2MiB live, 86.3MiB allocated; 26ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
23.0ms
9.495810795945199e+182
1.4617376437168082e+184
24.0ms
-1.7480397073246147e+73
-2.321856038673341e+70
Samples
38.0ms224×0valid
Compiler

Compiled 370 to 324 computations (12.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 23.0ms
ival-mult!: 13.0ms (56.7% of total)
ival-sin: 5.0ms (21.8% of total)
ival-cos: 4.0ms (17.4% of total)
ival-add!: 1.0ms (4.4% of total)
adjust: 0.0ms (0% of total)

bsearch23.0ms (0.4%)

Memory
12.8MiB live, 56.4MiB allocated; 8ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
9.495810795945199e+182
1.4617376437168082e+184
21.0ms
-2.1101466144264267e+201
-1.0847310515887072e+193
Samples
11.0ms144×0valid
Compiler

Compiled 447 to 389 computations (13% saved)

Precisions
Click to see histograms. Total time spent on operations: 7.0ms
ival-cos: 3.0ms (40.1% of total)
ival-sin: 3.0ms (40.1% of total)
ival-add!: 1.0ms (13.4% of total)
ival-mult!: 1.0ms (13.4% of total)
adjust: 0.0ms (0% of total)

bsearch56.0ms (1.1%)

Memory
-2.1MiB live, 103.9MiB allocated; 28ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
20.0ms
2.493298513528405e-20
7.610647981825761e-13
33.0ms
-5647271559997040.0
-460594853.30221194
Samples
38.0ms288×0valid
Compiler

Compiled 606 to 500 computations (17.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sin: 7.0ms (49.1% of total)
ival-cos: 5.0ms (35.1% of total)
ival-add!: 1.0ms (7% of total)
ival-mult!: 1.0ms (7% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
0.2151366867378577
0.33794993015736857
0.0ms
-0.4709385967751176
-0.0003714098556340216
Compiler

Compiled 12 to 14 computations (-16.7% saved)

bsearch0.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
0.33794993015736857
0.40937650144327364
0.0ms
-0.4709385967751176
-0.0003714098556340216
Compiler

Compiled 12 to 14 computations (-16.7% saved)

derivations260.0ms (4.9%)

Memory
-37.3MiB live, 306.7MiB allocated; 42ms collecting garbage
Stop Event
fuel
Compiler

Compiled 390 to 87 computations (77.7% saved)

preprocess69.0ms (1.3%)

Memory
2.2MiB live, 236.3MiB allocated; 18ms collecting garbage
Compiler

Compiled 399 to 95 computations (76.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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