
Time bar (total: 5.4s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 4 |
| 50% | 49.9% | 49.9% | 0.1% | 0% | 0% | 0% | 5 |
| 75% | 74.9% | 25% | 0.1% | 0% | 0% | 0% | 6 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0% | 0% | 0% | 7 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0% | 0% | 0% | 8 |
| 87.5% | 87.4% | 12.5% | 0.1% | 0% | 0% | 0% | 9 |
| 89.1% | 88.9% | 10.9% | 0.1% | 0% | 0% | 0% | 10 |
| 89.8% | 89.7% | 10.1% | 0.1% | 0% | 0% | 0% | 11 |
| 91% | 90.9% | 9% | 0.1% | 0% | 0% | 0% | 12 |
Compiled 55 to 32 computations (41.8% saved)
| 851.0ms | 7 816× | 0 | valid |
| 39.0ms | 253× | 1 | valid |
| 38.0ms | 184× | 2 | valid |
| 1.0ms | 3× | 3 | valid |
ival-pow2: 376.0ms (54% of total)ival-mult!: 123.0ms (17.7% of total)ival-sqrt: 63.0ms (9% of total)ival-add!: 44.0ms (6.3% of total)ival-sub!: 24.0ms (3.4% of total)adjust: 21.0ms (3% of total)ival-cos: 18.0ms (2.6% of total)ival-sin: 18.0ms (2.6% of total)ival-fmax: 4.0ms (0.6% of total)ival-fabs: 4.0ms (0.6% of total)Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 111 | 545 |
| 1 | 463 | 533 |
| 2 | 2485 | 533 |
| 1× | node-limit |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 47.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 106 to 62 computations (41.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 752 | 6392 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx x x) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx y y) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx z z) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 11.0ms | y | -inf |
| 10.0ms | x | inf |
| 6.0ms | x | 0 |
| 5.0ms | z | -inf |
| 4.0ms | y | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 311 |
| 0 | 55 | 311 |
| 1 | 262 | 301 |
| 2 | 2727 | 301 |
| 0 | 8353 | 283 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))) |
(*.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 625 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))) |
(*.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 25 binary64) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))) |
(*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))))))) |
(pow.f64 (/.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 625 binary64))) #s(literal -1 binary64)) |
(pow.f64 (/.f64 (fma.f64 #s(literal 25 binary64) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) (-.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) #s(literal -1 binary64)) |
(/.f64 (neg.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 625 binary64))) (neg.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 25 binary64) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 625 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 25 binary64) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) (-.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)))) |
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(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (+.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) (-.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))))) |
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(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) |
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64))) |
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
(pow.f64 (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -1 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64))) |
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
(pow.f64 (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -1 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) |
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64)) |
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))) |
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64))) |
#s(literal 1/5 binary64) |
Compiled 57 981 to 5 482 computations (90.5% saved)
13 alts after pruning (13 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 832 | 13 | 845 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 833 | 13 | 846 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 47.7% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
| 47.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/25 binary64))))) | |
| ▶ | 47.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 47.7% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 47.8% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) | |
| 30.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 33.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 32.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 30.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| 17.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 17.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 17.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
Compiled 1 692 to 1 042 computations (38.4% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1450 | 15582 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) |
(cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) |
(-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) x) |
(fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) |
(PI.f64) |
#s(literal 1/2 binary64) |
(cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) |
(fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) y) |
#s(literal -30 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
(/.f64 #s(literal 1 binary64) y) |
#s(literal 1 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) |
(*.f64 z z) |
#s(literal 900 binary64) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) |
(fma.f64 y y (*.f64 x x)) |
(*.f64 x x) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(*.f64 #s(literal -30 binary64) x) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx x x) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (fma.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (fma.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (fma.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -30 binary64) (*.f64 x (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 4500 binary64) (*.f64 x (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -30 binary64) (*.f64 x (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 4500 binary64) (*.f64 x (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
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#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (fmax (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (+ (* y y) (* x x)) (pow.f64 y #s(literal 2 binary64))) |
#s(approx (+ (* y y) (* x x)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64))) |
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#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) x))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) x) (*.f64 #s(literal 30 binary64) (/.f64 y x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (* y y) (* x x)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (* -30 x)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) x) (*.f64 #s(literal 30 binary64) (/.f64 y x))) #s(literal 30 binary64))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) x)) #s(literal 30 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx y y) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))))))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y (-.f64 (fma.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y (-.f64 (fma.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 y (-.f64 (fma.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 30 binary64) (*.f64 y (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (+ (* (PI) 1/2) (* y 30)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -30 binary64) (*.f64 y (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 y (-.f64 (*.f64 y (fma.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 4500 binary64) (*.f64 y (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64)) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64))) |
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y)) |
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y)) |
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y)) |
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y)) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (-.f64 (*.f64 #s(literal 30 binary64) (/.f64 x y)) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))))) |
#s(approx (+ (* (PI) 1/2) (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))) |
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) |
#s(approx (- 30 (* 25 (/ 1 y))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
#s(approx (+ (* y y) (* x x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (cos (* -30 y)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))) y)))))) |
#s(approx (+ (* (PI) 1/2) (* y 30)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) y)) #s(literal 30 binary64))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) y)) #s(literal 30 binary64))))) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
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#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx z z) |
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#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
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#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
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#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
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#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
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#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
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#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x)))) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* z z) (pow.f64 z #s(literal 2 binary64))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z z) 900) (* 900 (+ (* y y) (* x x))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 14.0ms | y | 0 |
| 12.0ms | y | inf |
| 11.0ms | z | inf |
| 9.0ms | z | -inf |
| 8.0ms | y | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 106 | 1279 |
| 0 | 189 | 1200 |
| 1 | 869 | 1099 |
| 0 | 8947 | 1079 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) |
(-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) |
(cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) |
(-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) x) |
(fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) |
(PI.f64) |
#s(literal 1/2 binary64) |
(cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) |
(fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) |
(*.f64 #s(literal -30 binary64) y) |
#s(literal -30 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) |
(sin.f64 (*.f64 x #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
(/.f64 #s(literal 1 binary64) y) |
#s(literal 1 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))) |
(*.f64 z z) |
#s(literal 900 binary64) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))) |
(fma.f64 y y (*.f64 x x)) |
(*.f64 x x) |
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
(cos.f64 (*.f64 #s(literal -30 binary64) x)) |
(*.f64 #s(literal -30 binary64) x) |
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) |
(*.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal -625 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))) |
(*.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal -625 binary64))) (neg.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))))) |
(/.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal -625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) (-.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) #s(literal -625 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))) (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)))) |
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) |
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1/4 binary64)) #s(literal -25 binary64)) |
(fma.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 z z) (fma.f64 y y (*.f64 x x))) #s(literal 1 binary64)))) (sqrt.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) #s(literal -25 binary64)) |
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(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64))) |
(+.f64 (*.f64 (cos.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))) #s(literal 1/2 binary64)) (neg.f64 (*.f64 (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))) #s(literal 1/2 binary64)))) |
(+.f64 (*.f64 (cos.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))) #s(literal 1/2 binary64)) (/.f64 (neg.f64 (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))) |
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(sin.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
(sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64)))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal -30 binary64) y)))) |
(cos.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) |
(cos.f64 (*.f64 #s(literal -30 binary64) y)) |
(cos.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) |
(cos.f64 (*.f64 y #s(literal 30 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))) |
Compiled 154 308 to 10 810 computations (93% saved)
15 alts after pruning (15 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 905 | 15 | 1 920 |
| Fresh | 8 | 0 | 8 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 918 | 15 | 1 933 |
| Status | Accuracy | Program |
|---|---|---|
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64)) (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64))))) | |
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))) (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.7% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 46.9% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal -1/5 binary64))))) | |
| 47.5% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 30.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 32.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 32.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| ▶ | 29.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 29.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 29.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 2 514 to 1 436 computations (42.9% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1328 | 14083 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) |
(-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) |
(cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) |
(-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) x) |
(fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) |
(PI.f64) |
#s(literal 1/2 binary64) |
(cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))) |
(*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))))) |
(+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))) |
(/.f64 (PI.f64) y) |
(*.f64 #s(literal 30 binary64) (/.f64 x y)) |
(/.f64 x y) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 #s(literal 1 binary64) z) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(literal -1 binary64) |
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) |
#s(literal 900 binary64) |
(fma.f64 y y (*.f64 z z)) |
(*.f64 z z) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x)) |
#s(approx x x) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (fma.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (fma.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (fma.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (fma.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -4500 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal -30 binary64) (*.f64 x (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -450 binary64) (cos.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (*.f64 #s(literal 4500 binary64) (*.f64 x (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -30 binary64) (*.f64 x (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 x (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 x (-.f64 (*.f64 x (fma.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 4500 binary64) (*.f64 x (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))) |
#s(approx (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y))))) |
#s(approx (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))))) (fma.f64 #s(literal 30 binary64) x (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))))) |
#s(approx (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y))) |
#s(approx (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))) |
#s(approx (* 30 (/ x y)) (*.f64 #s(literal 30 binary64) (/.f64 x y))) |
#s(approx (/ x y) (/.f64 x y)) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
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#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (cos (* x 30)) #s(literal 1 binary64)) |
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#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
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#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
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#s(approx (- (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
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#s(approx (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
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#s(approx (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
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#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) x))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) x) (*.f64 #s(literal 30 binary64) (/.f64 y x)))))) |
#s(approx (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))))) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))) x)))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) (*.f64 x y)) (fma.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) x) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) (*.f64 x y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
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#s(approx (- (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))) |
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#s(approx (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y))))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (neg.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) x) (*.f64 #s(literal 30 binary64) (/.f64 y x))) #s(literal 30 binary64))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) x)))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)) x)) #s(literal 30 binary64))))) |
#s(approx (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))) x)) #s(literal 30 binary64))))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y))) x)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) (*.f64 x y))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64))))) |
#s(approx (- (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* 30 x) (* 30 x)) (* 900 (+ (* y y) (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y)) |
#s(approx y y) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal -30 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 y (fma.f64 #s(literal 1/2 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -4500 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 4500 binary64) (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 1/2 binary64) (-.f64 (*.f64 #s(literal -450 binary64) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -450 binary64) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))))))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) |
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#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 30 binary64) (*.f64 y (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
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#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (+ (* (PI) 1/2) (* y 30)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -30 binary64) (*.f64 y (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (+.f64 (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) (*.f64 y (-.f64 (*.f64 #s(literal -450 binary64) (*.f64 y (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))))) (*.f64 #s(literal 30 binary64) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)))))))) |
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#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) y)) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))) y)) |
#s(approx (/ (PI) y) (/.f64 (PI.f64) y)) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))) |
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#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
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#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* 900 (+ (* y y) (* z z))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (+ (* y y) (* z z)) (pow.f64 z #s(literal 2 binary64))) |
#s(approx (+ (* y y) (* z z)) (+.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
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#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (-.f64 (*.f64 #s(literal 30 binary64) (/.f64 x y)) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y)))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) #s(literal 30 binary64)) |
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#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) |
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#s(approx (+ (* y y) (* z z)) (pow.f64 y #s(literal 2 binary64))) |
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))))) |
#s(approx (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y))))) |
#s(approx (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (- (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 1/2 binary64) (PI.f64))) y)))))) |
#s(approx (+ (* (PI) 1/2) (* y 30)) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) y)) #s(literal 30 binary64))))) |
#s(approx (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -30 binary64) y)))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) y)) #s(literal 30 binary64))))) |
#s(approx (* y (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (fma.f64 #s(literal -30 binary64) (/.f64 x y) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) y))) #s(literal 30 binary64))))) |
#s(approx (+ 30 (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y)))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 #s(literal -1/2 binary64) (PI.f64))) y)))) |
#s(approx (+ (* 1/2 (/ (PI) y)) (* 30 (/ x y))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 #s(literal -1/2 binary64) (PI.f64))) y))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z)) |
#s(approx z z) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))) |
#s(approx (+ (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (+ (/ (- (cos (- (* 30 x) (+ (* (PI) 1/2) (* y 30)))) (cos (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))))) 2) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) y))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) |
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) #s(literal -25 binary64)) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 #s(literal -25 binary64) z)) |
#s(approx (- 30 (* 25 (/ 1 z))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)) z)) |
#s(approx (* 25 (/ 1 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z)) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (-.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 25 binary64))) |
#s(approx (* z (+ 30 (* 25 (/ 1 z)))) #s(literal 25 binary64)) |
#s(approx (* z (+ 30 (* 25 (/ 1 z)))) (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ 30 (* 25 (/ 1 z))) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z)) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (- 30 (* 25 (/ 1 z))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (* z (+ 30 (* 25 (/ 1 z)))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (+ 30 (* 25 (/ 1 z))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (* 900 (+ (* y y) (* z z))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (* y y) (* z z)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))) |
#s(approx (* z (- 30 (* 25 (/ 1 z)))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) #s(literal 30 binary64))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 93.0ms | x | -inf |
| 22.0ms | z | -inf |
| 6.0ms | x | inf |
| 6.0ms | y | -inf |
| 6.0ms | y | inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 112 | 1508 |
| 0 | 187 | 1454 |
| 1 | 867 | 1414 |
| 0 | 8168 | 1324 |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) |
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 x #s(literal 30 binary64)) |
x |
#s(literal 30 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 y #s(literal 30 binary64)) |
y |
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)) |
(*.f64 z #s(literal 30 binary64)) |
z |
#s(literal 25 binary64) |
(-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)) |
(fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) |
(+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))) |
(+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) #s(literal 2 binary64)) |
(-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))))) |
(cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) |
(-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))) |
(*.f64 #s(literal 30 binary64) x) |
(fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) |
(PI.f64) |
#s(literal 1/2 binary64) |
(cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))))))) |
#s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))))) |
(*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))))) |
(+.f64 #s(literal 30 binary64) (fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y)))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) y) (*.f64 #s(literal 30 binary64) (/.f64 x y))) |
(/.f64 (PI.f64) y) |
(*.f64 #s(literal 30 binary64) (/.f64 x y)) |
(/.f64 x y) |
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))) |
(sin.f64 (*.f64 y #s(literal 30 binary64))) |
(cos.f64 (*.f64 z #s(literal 30 binary64))) |
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))) |
(sin.f64 (*.f64 z #s(literal 30 binary64))) |
(cos.f64 (*.f64 x #s(literal 30 binary64))) |
#s(literal 1/5 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
(*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 #s(literal 1 binary64) z) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(literal -1 binary64) |
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) |
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) |
#s(literal 900 binary64) |
(fma.f64 y y (*.f64 z z)) |
(*.f64 z z) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 #s(literal 1/2 binary64) (-.f64 (cos.f64 (fma.f64 #s(literal -30 binary64) x (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 #s(approx (+ (* 30 x) (+ (* (PI) 1/2) (* y 30))) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 #s(literal 30 binary64) x)) y) #s(literal -30 binary64)) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))) |
(*.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) #s(literal -625 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)))) |
(*.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) #s(literal -625 binary64))) (neg.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64))) (neg.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))))))) |
(/.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) #s(literal -625 binary64)) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (-.f64 #s(literal 625 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) #s(literal -625 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))))) (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 3/2 binary64)) #s(literal 15625 binary64)))) |
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))))) |
(fma.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 1/4 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 1/4 binary64)) #s(literal -25 binary64)) |
(fma.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal -25 binary64)) |
(fma.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 y y (*.f64 z z)) (*.f64 x x)) #s(literal 1 binary64)))) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal -25 binary64)) |
(fma.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 1/2 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 1/2 binary64)) #s(literal -25 binary64)) |
(fma.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 y y (*.f64 z z)) (*.f64 x x)) #s(literal 1 binary64))) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 1/2 binary64)) #s(literal -25 binary64)) |
(-.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64))) (/.f64 #s(literal 625 binary64) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))) #s(literal 3/2 binary64)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))))))) (/.f64 #s(literal 15625 binary64) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 25 binary64) (+.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))))))) |
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) |
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)) |
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x |
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#s(literal 2 binary64) |
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y |
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z |
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(-.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 #s(literal -30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x))) |
(-.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y y) (*.f64 x x)) #s(literal 1 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) |
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal -900 binary64))) |
(fabs.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) |
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) |
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) |
(+.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) |
(+.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z)) #s(literal 729000000 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))) |
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 x x) (*.f64 x x)) #s(literal 810000 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) #s(literal 810000 binary64) (*.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (-.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))))) (/.f64 (*.f64 (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 3 binary64)) #s(literal 729000000 binary64)) (fma.f64 (*.f64 (*.f64 x x) (*.f64 x x)) #s(literal 810000 binary64) (*.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (-.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 z z))))) |
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64))) |
(+.f64 (*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) |
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) |
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 (*.f64 z z) #s(literal -900 binary64)))) |
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(*.f64 (fma.f64 y y (*.f64 z z)) #s(literal 900 binary64)) |
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) |
(/.f64 (*.f64 #s(literal 900 binary64) (*.f64 (fma.f64 y y (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z)))) (*.f64 (+.f64 y z) (-.f64 y z))) |
(/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z)))) (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y))))) |
(/.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z))) #s(literal 900 binary64)) (*.f64 (+.f64 y z) (-.f64 y z))) |
(/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z))) #s(literal 900 binary64)) (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 810000 binary64)) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) #s(literal 810000 binary64))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) |
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y)) #s(literal 729000000 binary64) (*.f64 (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z)) #s(literal 729000000 binary64))) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 810000 binary64) (-.f64 (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) #s(literal 810000 binary64)) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z))) |
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal -900 binary64))) |
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) |
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) |
#s(literal 900 binary64) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y y) (*.f64 z z))) (*.f64 z z)) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) z) (*.f64 y y))) (*.f64 y y)) |
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 z (/.f64 z (*.f64 y y)))) (*.f64 y y)) |
(*.f64 (*.f64 (fma.f64 y y (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 y z) (-.f64 y z)))) |
(*.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y)))))) |
(/.f64 (-.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 (*.f64 y y) (*.f64 y y))) (-.f64 (*.f64 z z) (*.f64 y y))) |
(/.f64 (fma.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z) (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y))) (fma.f64 (*.f64 z z) (*.f64 z z) (-.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 (*.f64 z z) (*.f64 y y))))) |
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y)) (pow.f64 (*.f64 (neg.f64 z) z) #s(literal 3 binary64))) (fma.f64 (*.f64 y y) (*.f64 y y) (fma.f64 (*.f64 z z) (*.f64 z z) (*.f64 (*.f64 y y) (*.f64 (neg.f64 z) z))))) |
(/.f64 (neg.f64 (*.f64 (fma.f64 y y (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z)))) (neg.f64 (*.f64 (+.f64 y z) (-.f64 y z)))) |
(/.f64 (neg.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z)))) (neg.f64 (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y)))))) |
(/.f64 (*.f64 (fma.f64 y y (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z))) (*.f64 (+.f64 y z) (-.f64 y z))) |
(/.f64 (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z))) (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 y z) (-.f64 y z)) (*.f64 (fma.f64 y y (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y)))) (fma.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y) (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z))))) |
(neg.f64 (-.f64 (*.f64 (neg.f64 z) z) (*.f64 y y))) |
(fma.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)) (*.f64 z z)) |
(fma.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z)) (*.f64 y y)) |
(fma.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)) (*.f64 z z)) |
(fma.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)) (*.f64 z z)) |
(fma.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z)) (*.f64 y y)) |
(fma.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z)) (*.f64 y y)) |
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 y y)) |
(fma.f64 (pow.f64 z #s(literal 1 binary64)) z (*.f64 y y)) |
(fma.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)) (*.f64 z z)) |
(fma.f64 (pow.f64 y #s(literal 1 binary64)) y (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (pow.f64 y #s(literal 1 binary64)) y (*.f64 z z)) |
(fma.f64 (fabs.f64 z) (fabs.f64 z) (*.f64 y y)) |
(fma.f64 (fabs.f64 y) (fabs.f64 y) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (fabs.f64 y) (fabs.f64 y) (*.f64 z z)) |
(fma.f64 (neg.f64 z) (neg.f64 z) (*.f64 y y)) |
(fma.f64 (neg.f64 y) (neg.f64 y) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 (neg.f64 y) (neg.f64 y) (*.f64 z z)) |
(fma.f64 z z (*.f64 y y)) |
(fma.f64 y y (*.f64 (neg.f64 (neg.f64 z)) z)) |
(fma.f64 y y (*.f64 z z)) |
(-.f64 (/.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 (+.f64 y z) (-.f64 y z))) (/.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 (+.f64 y z) (-.f64 y z)))) |
(-.f64 (*.f64 y y) (*.f64 (neg.f64 z) z)) |
(-.f64 (*.f64 z z) (*.f64 (neg.f64 (fabs.f64 y)) (fabs.f64 y))) |
(-.f64 (*.f64 z z) (*.f64 (neg.f64 (neg.f64 y)) (neg.f64 y))) |
(-.f64 (*.f64 z z) (*.f64 (neg.f64 y) y)) |
(-.f64 (*.f64 z z) (*.f64 y (neg.f64 y))) |
(-.f64 (*.f64 z z) (neg.f64 (*.f64 y y))) |
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) (*.f64 y y)) (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y))))) (/.f64 (*.f64 (*.f64 (*.f64 z z) (*.f64 z z)) (*.f64 z z)) (fma.f64 (*.f64 y y) (*.f64 y y) (*.f64 (*.f64 z z) (-.f64 (*.f64 z z) (*.f64 y y)))))) |
(+.f64 (*.f64 y y) (*.f64 (neg.f64 (neg.f64 z)) z)) |
(+.f64 (*.f64 y y) (*.f64 z z)) |
(+.f64 (*.f64 z z) (*.f64 y y)) |
(*.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z))) |
(*.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z))) |
(*.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z))) |
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64))) |
(*.f64 (pow.f64 z #s(literal 1 binary64)) z) |
(*.f64 (fabs.f64 z) (fabs.f64 z)) |
(*.f64 (neg.f64 z) (neg.f64 z)) |
(*.f64 z z) |
(pow.f64 (fabs.f64 z) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 z) #s(literal 2 binary64)) |
(pow.f64 z #s(literal 2 binary64)) |
(neg.f64 (*.f64 (neg.f64 z) z)) |
(fabs.f64 (*.f64 z z)) |
(exp.f64 (*.f64 (log.f64 z) #s(literal 2 binary64))) |
Compiled 196 041 to 11 565 computations (94.1% saved)
19 alts after pruning (19 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 954 | 16 | 1 970 |
| Fresh | 7 | 3 | 10 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 966 | 19 | 1 985 |
| Status | Accuracy | Program |
|---|---|---|
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| ▶ | 47.2% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 35.3% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 30 binary64) x))) (+.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 z #s(literal 30 binary64)))))) (*.f64 (*.f64 #s(literal 30 binary64) x) (-.f64 (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))))) #s(literal 1/5 binary64))) | |
| 47.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x))))))) #s(literal 1/5 binary64))) | |
| 47.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64))))) | |
| 47.2% | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| 47.5% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 47.1% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 47.2% | (fmax.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (fma.f64 y y (*.f64 z z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 29.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 z #s(literal -30 binary64) (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 58.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 60.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| 32.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 41.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 29.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| 57.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| ▶ | 32.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| ▶ | 17.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 3 314 to 1 878 computations (43.3% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 767 | 6323 |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
y |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))) |
#s(literal 30 binary64) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
#s(literal 25 binary64) |
(/.f64 #s(literal 1 binary64) y) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
z |
(*.f64 #s(literal 30 binary64) x) |
x |
#s(literal 1/5 binary64) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 #s(literal -30 binary64) x) |
#s(literal -30 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) |
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) |
#s(literal 900 binary64) |
(fma.f64 x x (*.f64 y y)) |
(*.f64 y y) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) |
(*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z)))) |
#s(literal -1 binary64) |
(*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z)) |
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) |
(/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) |
(/.f64 #s(literal 25 binary64) z) |
| Outputs |
|---|
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) |
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 x (fma.f64 #s(literal -4500 binary64) x (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x)) |
#s(approx x x) |
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x)) |
#s(approx (fmax (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (* 900 (+ (* x x) (* y y))) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (* 900 (+ (* x x) (* y y))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (* x x) (* y y)) (pow.f64 y #s(literal 2 binary64))) |
#s(approx (+ (* x x) (* y y)) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))) |
#s(approx (cos (* 30 x)) #s(literal 1 binary64)) |
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64))))) |
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64))))) |
#s(approx (cos (* 30 x)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (* 900 (+ (* x x) (* y y))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))) |
#s(approx (+ (* x x) (* y y)) (pow.f64 x #s(literal 2 binary64))) |
#s(approx (+ (* x x) (* y y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
#s(approx (cos (* 30 x)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x)))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 #s(literal -1 binary64) (*.f64 x (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x)) #s(literal 30 binary64))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64)) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64))) |
#s(approx y y) |
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y)) |
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y)) |
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y)) |
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y)) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) y)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
#s(approx (- 30 (* 25 (/ 1 y))) #s(literal 30 binary64)) |
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (* 900 (+ (* x x) (* y y))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))) |
#s(approx (+ (* x x) (* y y)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y)))))) |
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))) |
#s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) |
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))) |
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64)))))) |
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64)))))) |
#s(approx z z) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (-.f64 (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (*.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (fma.f64 #s(literal 900 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (-.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 25 binary64))) |
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z)) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))) |
#s(approx (* (cos (* 30 x)) (sin (* 30 z))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))) |
#s(approx (* z (* (+ 1 (/ 30 (/ 25 z))) (/ 25 z))) #s(literal 25 binary64)) |
#s(approx (* z (* (+ 1 (/ 30 (/ 25 z))) (/ 25 z))) (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z))) |
#s(approx (* (+ 1 (/ 30 (/ 25 z))) (/ 25 z)) (/.f64 #s(literal 25 binary64) z)) |
#s(approx (* (+ 1 (/ 30 (/ 25 z))) (/ 25 z)) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z)) z)) |
#s(approx (+ 1 (/ 30 (/ 25 z))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 6/5 binary64) z))) |
#s(approx (/ 30 (/ 25 z)) (*.f64 #s(literal 6/5 binary64) z)) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) |
#s(approx (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) |
#s(approx (* z (* (+ 1 (/ 30 (/ 25 z))) (/ 25 z))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) |
#s(approx (* (+ 1 (/ 30 (/ 25 z))) (/ 25 z)) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (+ 1 (/ 30 (/ 25 z))) (*.f64 z (+.f64 #s(literal 6/5 binary64) (/.f64 #s(literal 1 binary64) z)))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (- (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 15 binary64) (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))) z)) #s(literal 25 binary64)) z)))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* 900 (+ (* x x) (* y y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -15/4 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 15/8 binary64) (/.f64 (pow.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 15 binary64) (/.f64 (+.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (pow.f64 z #s(literal 2 binary64)))))))))) |
9 calls:
| Time | Variable | Point |
|---|---|---|
| 11.0ms | y | inf |
| 5.0ms | z | -inf |
| 5.0ms | z | inf |
| 4.0ms | y | -inf |
| 4.0ms | x | -inf |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 88 | 1086 |
| 0 | 127 | 1002 |
| 1 | 640 | 978 |
| 0 | 5838 | 922 |
| 1× | iter-limit |
| 1× | iter-limit |
| 1× | node-limit |
| 1× | iter-limit |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) |
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))) |
y |
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))) |
#s(literal 30 binary64) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
#s(literal 25 binary64) |
(/.f64 #s(literal 1 binary64) y) |
#s(literal 1 binary64) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)))) |
#s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x)) |
(sin.f64 (*.f64 #s(literal 30 binary64) z)) |
(*.f64 #s(literal 30 binary64) z) |
z |
(*.f64 #s(literal 30 binary64) x) |
x |
#s(literal 1/5 binary64) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) |
(*.f64 #s(literal -30 binary64) x) |
#s(literal -30 binary64) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) |
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) |
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) |
(*.f64 z #s(literal 30 binary64)) |
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) |
#s(literal 900 binary64) |
(fma.f64 x x (*.f64 y y)) |
(*.f64 y y) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) |
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z)) |
(*.f64 #s(literal -30 binary64) z) |
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64)) |
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) |
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) |
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) |
(sin.f64 (*.f64 #s(literal 30 binary64) x)) |
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) |
(cos.f64 (*.f64 #s(literal 30 binary64) x)) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) |
(*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z)))) |
#s(literal -1 binary64) |
(*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))) |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z)) |
(+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) |
(/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) |
(/.f64 #s(literal 25 binary64) z) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) |
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) |
(*.f64 (*.f64 y (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1/30 binary64)))) #s(literal 30 binary64)) |
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1/30 binary64))) (*.f64 y #s(literal 30 binary64))) |
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y) |
(*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))) |
(/.f64 (*.f64 y (-.f64 #s(literal 900 binary64) (/.f64 #s(literal 625 binary64) (*.f64 y y)))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))) |
(/.f64 (*.f64 y (-.f64 #s(literal 27000 binary64) (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y)))) (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64))) |
(/.f64 (*.f64 (-.f64 #s(literal 900 binary64) (/.f64 #s(literal 625 binary64) (*.f64 y y))) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))) |
(/.f64 (*.f64 (-.f64 #s(literal 27000 binary64) (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y))) y) (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64))) |
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y)) |
(neg.f64 (*.f64 y (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))) |
(fma.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1/2 binary64)) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 (pow.f64 y #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 (pow.f64 y #s(literal 1 binary64)) #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 y #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 #s(literal 30 binary64) (pow.f64 y #s(literal 1 binary64)) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 #s(literal 30 binary64) (pow.f64 y #s(literal 1 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(fma.f64 #s(literal 30 binary64) y (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(fma.f64 #s(literal 30 binary64) y (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
(+.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y (/.f64 #s(literal -25 binary64) y))) |
(+.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) y)) |
y |
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64)) |
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1/30 binary64))) #s(literal 30 binary64)) |
(*.f64 (-.f64 #s(literal 900 binary64) (/.f64 #s(literal 625 binary64) (*.f64 y y))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))) |
(*.f64 (-.f64 #s(literal 27000 binary64) (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64)))) |
(*.f64 #s(literal 30 binary64) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1/30 binary64)))) |
(/.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 25 binary64)) y) |
(/.f64 (+.f64 #s(literal 27000 binary64) (pow.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 3 binary64))) (+.f64 #s(literal 900 binary64) (-.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))))) |
(/.f64 (neg.f64 (-.f64 #s(literal 900 binary64) (/.f64 #s(literal 625 binary64) (*.f64 y y)))) (neg.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))) |
(/.f64 (neg.f64 (-.f64 #s(literal 27000 binary64) (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y)))) (neg.f64 (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64)))) |
(/.f64 (-.f64 #s(literal 900 binary64) (/.f64 #s(literal 625 binary64) (*.f64 y y))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))) |
(/.f64 (-.f64 #s(literal 27000 binary64) (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y))) (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) (-.f64 #s(literal 900 binary64) (/.f64 #s(literal 625 binary64) (*.f64 y y))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64)) (-.f64 #s(literal 27000 binary64) (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y))))) |
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))) |
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) y) #s(literal 30 binary64)) |
(fma.f64 (/.f64 #s(literal 1 binary64) y) #s(literal -25 binary64) #s(literal 30 binary64)) |
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64)) |
(-.f64 (/.f64 #s(literal 900 binary64) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))) (/.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))) |
(-.f64 (/.f64 #s(literal 27000 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64))) (/.f64 (*.f64 (/.f64 #s(literal 625 binary64) (*.f64 y y)) (/.f64 #s(literal 25 binary64) y)) (fma.f64 (/.f64 #s(literal 25 binary64) y) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) #s(literal 900 binary64)))) |
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) y))) |
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) |
(+.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64)) |
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)) |
#s(literal 30 binary64) |
(*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 25 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) y)) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) |
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(/.f64 #s(literal 60 binary64) (*.f64 #s(literal 2 binary64) (/.f64 #s(literal 25 binary64) z))) |
(/.f64 #s(literal 6/5 binary64) (/.f64 #s(literal 1 binary64) z)) |
(/.f64 (*.f64 #s(literal -6/5 binary64) z) #s(literal -1 binary64)) |
(/.f64 (*.f64 #s(literal 6/5 binary64) z) #s(literal 1 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1/30 binary64)))) |
(/.f64 #s(literal -30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 1 binary64))) |
(/.f64 #s(literal -30 binary64) (/.f64 #s(literal -25 binary64) z)) |
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1/30 binary64)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1/30 binary64)) #s(literal 1 binary64))) |
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1/30 binary64))) |
(/.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 25 binary64)) |
(/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1/30 binary64)))) |
(/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)) |
(neg.f64 (*.f64 #s(literal -6/5 binary64) z)) |
(*.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 z))) |
(*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64)) |
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z)) |
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)) |
(pow.f64 (*.f64 #s(literal 1/25 binary64) z) #s(literal -1 binary64)) |
(/.f64 #s(literal -50 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 z))) |
(/.f64 #s(literal 50 binary64) (*.f64 #s(literal 2 binary64) z)) |
(/.f64 (*.f64 #s(literal 2 binary64) (/.f64 #s(literal 25 binary64) z)) #s(literal 2 binary64)) |
(/.f64 #s(literal -25 binary64) (neg.f64 z)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 #s(literal 1/25 binary64) z))) |
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/25 binary64) z)) |
(/.f64 #s(literal 25 binary64) (neg.f64 (neg.f64 z))) |
(/.f64 #s(literal 25 binary64) z) |
(/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/25 binary64) z))) |
(neg.f64 (/.f64 #s(literal -25 binary64) z)) |
Compiled 125 496 to 6 285 computations (95% saved)
26 alts after pruning (26 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 315 | 22 | 1 337 |
| Fresh | 10 | 4 | 14 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 330 | 26 | 1 356 |
| Status | Accuracy | Program |
|---|---|---|
| 47.5% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 46.3% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 47.6% | (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 47.1% | (fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 47.2% | (fmax.f64 (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 x x (*.f64 y y))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 x x (*.f64 y y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 29.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 z #s(literal -30 binary64) (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 58.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 40.9% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64)))) | |
| 32.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))) | |
| 29.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (/.f64 (fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) x) x) (pow.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 30 binary64) x) (-.f64 (*.f64 #s(literal 30 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 z #s(literal 30 binary64))))))))))) #s(literal 1/5 binary64))) | |
| 48.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (*.f64 (fma.f64 #s(literal 30 binary64) (/.f64 x (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 1 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 85.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 41.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (*.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal -1/5 binary64))))) | |
| 60.5% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 #s(literal 30 binary64) x (sin.f64 (*.f64 z #s(literal 30 binary64))))))))) | |
| 32.1% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 29.4% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(approx (cos (* 30 x)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 44.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 37.2% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) #s(literal 1/5 binary64))) | |
| 32.3% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (fma.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1/2 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1/2 binary64)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64))) | |
| 58.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 16.7% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) | |
| 27.8% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) | |
| 58.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) | |
| 32.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x))))))) #s(literal 1/5 binary64))) | |
| 44.6% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) | |
| 17.0% | (fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(approx (cos (* 30 x)) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
Compiled 2 375 to 1 297 computations (45.4% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (*.f64 x (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) x))))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
| Inputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 #s(approx (sin (* 30 z)) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))) |
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(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))) (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))))) (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (*.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))))) |
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)) (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/25 binary64))))) |
| Outputs |
|---|
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))) |
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z)))) #s(approx (+ (sin (* 30 z)) (* 30 x)) (fma.f64 #s(literal 30 binary64) x (*.f64 #s(literal 30 binary64) z)))))) #s(literal 1/5 binary64))) |
29 calls:
| 21.0ms | (*.f64 x #s(literal 30 binary64)) |
| 20.0ms | y |
| 16.0ms | x |
| 16.0ms | z |
| 16.0ms | (*.f64 y #s(literal 30 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 58.0% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 58.0% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 58.0% | 1 | y |
| 58.0% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 58.0% | 1 | x |
| 58.0% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 58.0% | 1 | z |
| 58.0% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 58.0% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 58.0% | 1 | y |
| 58.0% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 58.0% | 1 | z |
| 58.0% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 58.0% | 1 | x |
| 85.3% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 85.3% | 1 | x |
| 85.3% | 1 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 91.0% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 85.3% | 1 | (*.f64 y #s(literal 30 binary64)) |
| 85.3% | 1 | y |
| 92.9% | 2 | (*.f64 y #s(literal 30 binary64)) |
| 92.9% | 2 | y |
| 85.3% | 1 | (*.f64 z #s(literal 30 binary64)) |
| 93.1% | 2 | (*.f64 y #s(literal 30 binary64)) |
| 85.3% | 1 | (*.f64 x #s(literal 30 binary64)) |
| 92.5% | 2 | (fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))) |
| 85.3% | 1 | x |
| 93.1% | 2 | y |
| 85.3% | 1 | z |
Compiled 5 990 to 731 computations (87.8% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 43.0ms | -137505051.10581535 | -131090.3854421641 |
| 29.0ms | 116× | 0 | valid |
| 2.0ms | 7× | 1 | valid |
| 1.0ms | 4× | 2 | valid |
| 0.0ms | 1× | 3 | valid |
Compiled 1 520 to 900 computations (40.8% saved)
ival-sin: 9.0ms (31.6% of total)ival-cos: 8.0ms (28.1% of total)ival-pow2: 3.0ms (10.5% of total)ival-mult!: 3.0ms (10.5% of total)ival-fmax: 1.0ms (3.5% of total)ival-sqrt: 1.0ms (3.5% of total)adjust: 1.0ms (3.5% of total)ival-add!: 1.0ms (3.5% of total)ival-sub!: 1.0ms (3.5% of total)ival-fabs: 1.0ms (3.5% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 2.0ms | -137505051.10581535 | -131090.3854421641 |
Compiled 1 456 to 852 computations (41.5% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.4348890873203944e+152 | +inf |
Compiled 56 to 37 computations (33.9% saved)
| 1× | fuel |
Compiled 865 to 119 computations (86.2% saved)
Compiled 918 to 150 computations (83.7% saved)
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