
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2)))
(if (<= t_3 2e-6)
(+ (+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) t_1) t_2)
(if (<= t_3 3.01)
(fma
(/ 0.5 t)
(sqrt t)
(-
(- (- (sqrt (- x -1.0)) (sqrt x)) (- (sqrt y) (sqrt (- y -1.0))))
(/ -1.0 (+ (sqrt (- z -1.0)) (sqrt z)))))
(+
(-
(+ 1.0 (+ (sqrt (+ 1.0 y)) (sqrt (+ 1.0 z))))
(+ (sqrt x) (+ (sqrt y) (sqrt z))))
t_2)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
double tmp;
if (t_3 <= 2e-6) {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + t_2;
} else if (t_3 <= 3.01) {
tmp = fma((0.5 / t), sqrt(t), (((sqrt((x - -1.0)) - sqrt(x)) - (sqrt(y) - sqrt((y - -1.0)))) - (-1.0 / (sqrt((z - -1.0)) + sqrt(z)))));
} else {
tmp = ((1.0 + (sqrt((1.0 + y)) + sqrt((1.0 + z)))) - (sqrt(x) + (sqrt(y) + sqrt(z)))) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) tmp = 0.0 if (t_3 <= 2e-6) tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + t_1) + t_2); elseif (t_3 <= 3.01) tmp = fma(Float64(0.5 / t), sqrt(t), Float64(Float64(Float64(sqrt(Float64(x - -1.0)) - sqrt(x)) - Float64(sqrt(y) - sqrt(Float64(y - -1.0)))) - Float64(-1.0 / Float64(sqrt(Float64(z - -1.0)) + sqrt(z))))); else tmp = Float64(Float64(Float64(1.0 + Float64(sqrt(Float64(1.0 + y)) + sqrt(Float64(1.0 + z)))) - Float64(sqrt(x) + Float64(sqrt(y) + sqrt(z)))) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, 2e-6], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 3.01], N[(N[(0.5 / t), $MachinePrecision] * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] - N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(-1.0 / N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{if}\;t\_3 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 3.01:\\
\;\;\;\;\mathsf{fma}\left(\frac{0.5}{t}, \sqrt{t}, \left(\left(\sqrt{x - -1} - \sqrt{x}\right) - \left(\sqrt{y} - \sqrt{y - -1}\right)\right) - \frac{-1}{\sqrt{z - -1} + \sqrt{z}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + \left(\sqrt{1 + y} + \sqrt{1 + z}\right)\right) - \left(\sqrt{x} + \left(\sqrt{y} + \sqrt{z}\right)\right)\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.99999999999999991e-6Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
if 1.99999999999999991e-6 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.0099999999999998Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
Taylor expanded in t around inf
lower-/.f6488.2
Applied rewrites88.2%
if 3.0099999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 92.1%
Taylor expanded in x around 0
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6439.7
Applied rewrites39.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (- y -1.0))) (t_2 (sqrt (/ 1.0 x))))
(if (<= x 135000000000.0)
(fma
(- (sqrt (/ (- t -1.0) t)) 1.0)
(sqrt t)
(-
(-
(- (sqrt (- x -1.0)) (sqrt x))
(/ (- (* (sqrt y) (sqrt y)) (* t_1 t_1)) (+ (sqrt y) t_1)))
(/ -1.0 (+ (sqrt (- z -1.0)) (sqrt z)))))
(+
(+
(/
(- (* 0.5 (/ 1.0 t_2)) (* 0.125 (/ 1.0 (* (pow x 2.0) (pow t_2 3.0)))))
x)
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y - -1.0));
double t_2 = sqrt((1.0 / x));
double tmp;
if (x <= 135000000000.0) {
tmp = fma((sqrt(((t - -1.0) / t)) - 1.0), sqrt(t), (((sqrt((x - -1.0)) - sqrt(x)) - (((sqrt(y) * sqrt(y)) - (t_1 * t_1)) / (sqrt(y) + t_1))) - (-1.0 / (sqrt((z - -1.0)) + sqrt(z)))));
} else {
tmp = ((((0.5 * (1.0 / t_2)) - (0.125 * (1.0 / (pow(x, 2.0) * pow(t_2, 3.0))))) / x) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y - -1.0)) t_2 = sqrt(Float64(1.0 / x)) tmp = 0.0 if (x <= 135000000000.0) tmp = fma(Float64(sqrt(Float64(Float64(t - -1.0) / t)) - 1.0), sqrt(t), Float64(Float64(Float64(sqrt(Float64(x - -1.0)) - sqrt(x)) - Float64(Float64(Float64(sqrt(y) * sqrt(y)) - Float64(t_1 * t_1)) / Float64(sqrt(y) + t_1))) - Float64(-1.0 / Float64(sqrt(Float64(z - -1.0)) + sqrt(z))))); else tmp = Float64(Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / t_2)) - Float64(0.125 * Float64(1.0 / Float64((x ^ 2.0) * (t_2 ^ 3.0))))) / x) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, 135000000000.0], N[(N[(N[Sqrt[N[(N[(t - -1.0), $MachinePrecision] / t), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[(N[(N[Sqrt[y], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[y], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(-1.0 / N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(0.5 * N[(1.0 / t$95$2), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(1.0 / N[(N[Power[x, 2.0], $MachinePrecision] * N[Power[t$95$2, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y - -1}\\
t_2 := \sqrt{\frac{1}{x}}\\
\mathbf{if}\;x \leq 135000000000:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{\frac{t - -1}{t}} - 1, \sqrt{t}, \left(\left(\sqrt{x - -1} - \sqrt{x}\right) - \frac{\sqrt{y} \cdot \sqrt{y} - t\_1 \cdot t\_1}{\sqrt{y} + t\_1}\right) - \frac{-1}{\sqrt{z - -1} + \sqrt{z}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{0.5 \cdot \frac{1}{t\_2} - 0.125 \cdot \frac{1}{{x}^{2} \cdot {t\_2}^{3}}}{x} + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if x < 1.35e11Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f64N/A
lower-unsound-*.f64N/A
lower-unsound-+.f6493.7
Applied rewrites93.7%
if 1.35e11 < x Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
Applied rewrites5.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ -1.0 (+ (sqrt (- z -1.0)) (sqrt z))))
(t_2 (- (sqrt (/ (- t -1.0) t)) 1.0))
(t_3 (sqrt (- y -1.0))))
(if (<= x 104000000.0)
(fma
t_2
(sqrt t)
(-
(-
(- (sqrt (- x -1.0)) (sqrt x))
(/ (- (* (sqrt y) (sqrt y)) (* t_3 t_3)) (+ (sqrt y) t_3)))
t_1))
(fma
t_2
(sqrt t)
(- (- (/ 0.5 (* x (sqrt (/ 1.0 x)))) (- (sqrt y) t_3)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = -1.0 / (sqrt((z - -1.0)) + sqrt(z));
double t_2 = sqrt(((t - -1.0) / t)) - 1.0;
double t_3 = sqrt((y - -1.0));
double tmp;
if (x <= 104000000.0) {
tmp = fma(t_2, sqrt(t), (((sqrt((x - -1.0)) - sqrt(x)) - (((sqrt(y) * sqrt(y)) - (t_3 * t_3)) / (sqrt(y) + t_3))) - t_1));
} else {
tmp = fma(t_2, sqrt(t), (((0.5 / (x * sqrt((1.0 / x)))) - (sqrt(y) - t_3)) - t_1));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(-1.0 / Float64(sqrt(Float64(z - -1.0)) + sqrt(z))) t_2 = Float64(sqrt(Float64(Float64(t - -1.0) / t)) - 1.0) t_3 = sqrt(Float64(y - -1.0)) tmp = 0.0 if (x <= 104000000.0) tmp = fma(t_2, sqrt(t), Float64(Float64(Float64(sqrt(Float64(x - -1.0)) - sqrt(x)) - Float64(Float64(Float64(sqrt(y) * sqrt(y)) - Float64(t_3 * t_3)) / Float64(sqrt(y) + t_3))) - t_1)); else tmp = fma(t_2, sqrt(t), Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) - Float64(sqrt(y) - t_3)) - t_1)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-1.0 / N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(N[(t - -1.0), $MachinePrecision] / t), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, 104000000.0], N[(t$95$2 * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[(N[(N[Sqrt[y], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - N[(t$95$3 * t$95$3), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[y], $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], N[(t$95$2 * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{-1}{\sqrt{z - -1} + \sqrt{z}}\\
t_2 := \sqrt{\frac{t - -1}{t}} - 1\\
t_3 := \sqrt{y - -1}\\
\mathbf{if}\;x \leq 104000000:\\
\;\;\;\;\mathsf{fma}\left(t\_2, \sqrt{t}, \left(\left(\sqrt{x - -1} - \sqrt{x}\right) - \frac{\sqrt{y} \cdot \sqrt{y} - t\_3 \cdot t\_3}{\sqrt{y} + t\_3}\right) - t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t\_2, \sqrt{t}, \left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} - \left(\sqrt{y} - t\_3\right)\right) - t\_1\right)\\
\end{array}
\end{array}
if x < 1.04e8Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f64N/A
lower-unsound-*.f64N/A
lower-unsound-+.f6493.7
Applied rewrites93.7%
if 1.04e8 < x Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt y) (sqrt (- y -1.0))))
(t_2 (- (sqrt (/ (- t -1.0) t)) 1.0))
(t_3 (/ -1.0 (+ (sqrt (- z -1.0)) (sqrt z)))))
(if (<= x 104000000.0)
(fma t_2 (sqrt t) (- (- (- (sqrt (- x -1.0)) (sqrt x)) t_1) t_3))
(fma t_2 (sqrt t) (- (- (/ 0.5 (* x (sqrt (/ 1.0 x)))) t_1) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(y) - sqrt((y - -1.0));
double t_2 = sqrt(((t - -1.0) / t)) - 1.0;
double t_3 = -1.0 / (sqrt((z - -1.0)) + sqrt(z));
double tmp;
if (x <= 104000000.0) {
tmp = fma(t_2, sqrt(t), (((sqrt((x - -1.0)) - sqrt(x)) - t_1) - t_3));
} else {
tmp = fma(t_2, sqrt(t), (((0.5 / (x * sqrt((1.0 / x)))) - t_1) - t_3));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(y) - sqrt(Float64(y - -1.0))) t_2 = Float64(sqrt(Float64(Float64(t - -1.0) / t)) - 1.0) t_3 = Float64(-1.0 / Float64(sqrt(Float64(z - -1.0)) + sqrt(z))) tmp = 0.0 if (x <= 104000000.0) tmp = fma(t_2, sqrt(t), Float64(Float64(Float64(sqrt(Float64(x - -1.0)) - sqrt(x)) - t_1) - t_3)); else tmp = fma(t_2, sqrt(t), Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) - t_1) - t_3)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[y], $MachinePrecision] - N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(N[(t - -1.0), $MachinePrecision] / t), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(-1.0 / N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 104000000.0], N[(t$95$2 * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], N[(t$95$2 * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y} - \sqrt{y - -1}\\
t_2 := \sqrt{\frac{t - -1}{t}} - 1\\
t_3 := \frac{-1}{\sqrt{z - -1} + \sqrt{z}}\\
\mathbf{if}\;x \leq 104000000:\\
\;\;\;\;\mathsf{fma}\left(t\_2, \sqrt{t}, \left(\left(\sqrt{x - -1} - \sqrt{x}\right) - t\_1\right) - t\_3\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t\_2, \sqrt{t}, \left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} - t\_1\right) - t\_3\right)\\
\end{array}
\end{array}
if x < 1.04e8Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
if 1.04e8 < x Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= x 135000000000.0)
(fma
(- (sqrt (/ (- t -1.0) t)) 1.0)
(sqrt t)
(-
(- (- (sqrt (- x -1.0)) (sqrt x)) (- (sqrt y) (sqrt (- y -1.0))))
(/ -1.0 (+ (sqrt (- z -1.0)) (sqrt z)))))
(+
(+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) (- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 135000000000.0) {
tmp = fma((sqrt(((t - -1.0) / t)) - 1.0), sqrt(t), (((sqrt((x - -1.0)) - sqrt(x)) - (sqrt(y) - sqrt((y - -1.0)))) - (-1.0 / (sqrt((z - -1.0)) + sqrt(z)))));
} else {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (x <= 135000000000.0) tmp = fma(Float64(sqrt(Float64(Float64(t - -1.0) / t)) - 1.0), sqrt(t), Float64(Float64(Float64(sqrt(Float64(x - -1.0)) - sqrt(x)) - Float64(sqrt(y) - sqrt(Float64(y - -1.0)))) - Float64(-1.0 / Float64(sqrt(Float64(z - -1.0)) + sqrt(z))))); else tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[x, 135000000000.0], N[(N[(N[Sqrt[N[(N[(t - -1.0), $MachinePrecision] / t), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[t], $MachinePrecision] + N[(N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] - N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(-1.0 / N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq 135000000000:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{\frac{t - -1}{t}} - 1, \sqrt{t}, \left(\left(\sqrt{x - -1} - \sqrt{x}\right) - \left(\sqrt{y} - \sqrt{y - -1}\right)\right) - \frac{-1}{\sqrt{z - -1} + \sqrt{z}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if x < 1.35e11Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
if 1.35e11 < x Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (- z -1.0)))
(t_2 (sqrt (- y -1.0)))
(t_3 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_4 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_5
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_3)
t_4)))
(if (<= t_5 2e-6)
(+ (+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) t_3) t_4)
(if (<= t_5 3.0)
(- (- (sqrt (- x -1.0)) (- (- (sqrt y) (- t_1 (sqrt z))) t_2)) (sqrt x))
(-
(- (- t_2 (- (sqrt x) 1.0)) (- (sqrt y) t_1))
(- (sqrt z) (- (sqrt (- t -1.0)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z - -1.0));
double t_2 = sqrt((y - -1.0));
double t_3 = sqrt((z + 1.0)) - sqrt(z);
double t_4 = sqrt((t + 1.0)) - sqrt(t);
double t_5 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_3) + t_4;
double tmp;
if (t_5 <= 2e-6) {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_3) + t_4;
} else if (t_5 <= 3.0) {
tmp = (sqrt((x - -1.0)) - ((sqrt(y) - (t_1 - sqrt(z))) - t_2)) - sqrt(x);
} else {
tmp = ((t_2 - (sqrt(x) - 1.0)) - (sqrt(y) - t_1)) - (sqrt(z) - (sqrt((t - -1.0)) - sqrt(t)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: tmp
t_1 = sqrt((z - (-1.0d0)))
t_2 = sqrt((y - (-1.0d0)))
t_3 = sqrt((z + 1.0d0)) - sqrt(z)
t_4 = sqrt((t + 1.0d0)) - sqrt(t)
t_5 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_3) + t_4
if (t_5 <= 2d-6) then
tmp = ((0.5d0 / (x * sqrt((1.0d0 / x)))) + t_3) + t_4
else if (t_5 <= 3.0d0) then
tmp = (sqrt((x - (-1.0d0))) - ((sqrt(y) - (t_1 - sqrt(z))) - t_2)) - sqrt(x)
else
tmp = ((t_2 - (sqrt(x) - 1.0d0)) - (sqrt(y) - t_1)) - (sqrt(z) - (sqrt((t - (-1.0d0))) - sqrt(t)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z - -1.0));
double t_2 = Math.sqrt((y - -1.0));
double t_3 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_4 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_5 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_3) + t_4;
double tmp;
if (t_5 <= 2e-6) {
tmp = ((0.5 / (x * Math.sqrt((1.0 / x)))) + t_3) + t_4;
} else if (t_5 <= 3.0) {
tmp = (Math.sqrt((x - -1.0)) - ((Math.sqrt(y) - (t_1 - Math.sqrt(z))) - t_2)) - Math.sqrt(x);
} else {
tmp = ((t_2 - (Math.sqrt(x) - 1.0)) - (Math.sqrt(y) - t_1)) - (Math.sqrt(z) - (Math.sqrt((t - -1.0)) - Math.sqrt(t)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z - -1.0)) t_2 = math.sqrt((y - -1.0)) t_3 = math.sqrt((z + 1.0)) - math.sqrt(z) t_4 = math.sqrt((t + 1.0)) - math.sqrt(t) t_5 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_3) + t_4 tmp = 0 if t_5 <= 2e-6: tmp = ((0.5 / (x * math.sqrt((1.0 / x)))) + t_3) + t_4 elif t_5 <= 3.0: tmp = (math.sqrt((x - -1.0)) - ((math.sqrt(y) - (t_1 - math.sqrt(z))) - t_2)) - math.sqrt(x) else: tmp = ((t_2 - (math.sqrt(x) - 1.0)) - (math.sqrt(y) - t_1)) - (math.sqrt(z) - (math.sqrt((t - -1.0)) - math.sqrt(t))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z - -1.0)) t_2 = sqrt(Float64(y - -1.0)) t_3 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_4 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_5 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_3) + t_4) tmp = 0.0 if (t_5 <= 2e-6) tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + t_3) + t_4); elseif (t_5 <= 3.0) tmp = Float64(Float64(sqrt(Float64(x - -1.0)) - Float64(Float64(sqrt(y) - Float64(t_1 - sqrt(z))) - t_2)) - sqrt(x)); else tmp = Float64(Float64(Float64(t_2 - Float64(sqrt(x) - 1.0)) - Float64(sqrt(y) - t_1)) - Float64(sqrt(z) - Float64(sqrt(Float64(t - -1.0)) - sqrt(t)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z - -1.0));
t_2 = sqrt((y - -1.0));
t_3 = sqrt((z + 1.0)) - sqrt(z);
t_4 = sqrt((t + 1.0)) - sqrt(t);
t_5 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_3) + t_4;
tmp = 0.0;
if (t_5 <= 2e-6)
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_3) + t_4;
elseif (t_5 <= 3.0)
tmp = (sqrt((x - -1.0)) - ((sqrt(y) - (t_1 - sqrt(z))) - t_2)) - sqrt(x);
else
tmp = ((t_2 - (sqrt(x) - 1.0)) - (sqrt(y) - t_1)) - (sqrt(z) - (sqrt((t - -1.0)) - sqrt(t)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$4), $MachinePrecision]}, If[LessEqual[t$95$5, 2e-6], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$5, 3.0], N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[(N[(N[Sqrt[y], $MachinePrecision] - N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$2 - N[(N[Sqrt[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] - N[(N[Sqrt[N[(t - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z - -1}\\
t_2 := \sqrt{y - -1}\\
t_3 := \sqrt{z + 1} - \sqrt{z}\\
t_4 := \sqrt{t + 1} - \sqrt{t}\\
t_5 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_3\right) + t\_4\\
\mathbf{if}\;t\_5 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + t\_3\right) + t\_4\\
\mathbf{elif}\;t\_5 \leq 3:\\
\;\;\;\;\left(\sqrt{x - -1} - \left(\left(\sqrt{y} - \left(t\_1 - \sqrt{z}\right)\right) - t\_2\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_2 - \left(\sqrt{x} - 1\right)\right) - \left(\sqrt{y} - t\_1\right)\right) - \left(\sqrt{z} - \left(\sqrt{t - -1} - \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.99999999999999991e-6Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
if 1.99999999999999991e-6 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Applied rewrites86.7%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 92.1%
lift-+.f64N/A
lift-+.f64N/A
lift--.f64N/A
associate-+r-N/A
associate-+l-N/A
lower--.f64N/A
Applied rewrites39.8%
Taylor expanded in x around 0
Applied rewrites39.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= x 135000000000.0)
(+
(+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
t_2)
(+ (+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (x <= 135000000000.0) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
} else {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((t + 1.0d0)) - sqrt(t)
if (x <= 135000000000.0d0) then
tmp = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1) + t_2
else
tmp = ((0.5d0 / (x * sqrt((1.0d0 / x)))) + t_1) + t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if (x <= 135000000000.0) {
tmp = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1) + t_2;
} else {
tmp = ((0.5 / (x * Math.sqrt((1.0 / x)))) + t_1) + t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if x <= 135000000000.0: tmp = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1) + t_2 else: tmp = ((0.5 / (x * math.sqrt((1.0 / x)))) + t_1) + t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (x <= 135000000000.0) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2); else tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + t_1) + t_2); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if (x <= 135000000000.0)
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
else
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 135000000000.0], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;x \leq 135000000000:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + t\_1\right) + t\_2\\
\end{array}
\end{array}
if x < 1.35e11Initial program 92.1%
if 1.35e11 < x Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= x 3.4)
(-
(- (- (sqrt (- y -1.0)) (sqrt y)) (- (sqrt x) (fma 0.5 x 1.0)))
(- (- (sqrt z) (sqrt (- z -1.0))) (- (sqrt (- t -1.0)) (sqrt t))))
(+
(+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) (- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 3.4) {
tmp = ((sqrt((y - -1.0)) - sqrt(y)) - (sqrt(x) - fma(0.5, x, 1.0))) - ((sqrt(z) - sqrt((z - -1.0))) - (sqrt((t - -1.0)) - sqrt(t)));
} else {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (x <= 3.4) tmp = Float64(Float64(Float64(sqrt(Float64(y - -1.0)) - sqrt(y)) - Float64(sqrt(x) - fma(0.5, x, 1.0))) - Float64(Float64(sqrt(z) - sqrt(Float64(z - -1.0))) - Float64(sqrt(Float64(t - -1.0)) - sqrt(t)))); else tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[x, 3.4], N[(N[(N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] - N[(0.5 * x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] - N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[N[(t - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.4:\\
\;\;\;\;\left(\left(\sqrt{y - -1} - \sqrt{y}\right) - \left(\sqrt{x} - \mathsf{fma}\left(0.5, x, 1\right)\right)\right) - \left(\left(\sqrt{z} - \sqrt{z - -1}\right) - \left(\sqrt{t - -1} - \sqrt{t}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if x < 3.39999999999999991Initial program 92.1%
Taylor expanded in x around 0
lower-+.f64N/A
lower-*.f6491.4
Applied rewrites91.4%
lift-+.f64N/A
lift-+.f64N/A
add-flipN/A
lift-+.f64N/A
add-flipN/A
metadata-evalN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
Applied rewrites91.4%
if 3.39999999999999991 < x Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= x 1.0)
(+ (+ (+ (- 1.0 (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) t_1) t_2)
(+ (+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (x <= 1.0) {
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
} else {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((t + 1.0d0)) - sqrt(t)
if (x <= 1.0d0) then
tmp = (((1.0d0 - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1) + t_2
else
tmp = ((0.5d0 / (x * sqrt((1.0d0 / x)))) + t_1) + t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if (x <= 1.0) {
tmp = (((1.0 - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1) + t_2;
} else {
tmp = ((0.5 / (x * Math.sqrt((1.0 / x)))) + t_1) + t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if x <= 1.0: tmp = (((1.0 - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1) + t_2 else: tmp = ((0.5 / (x * math.sqrt((1.0 / x)))) + t_1) + t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2); else tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + t_1) + t_2); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if (x <= 1.0)
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
else
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.0], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + t\_1\right) + t\_2\\
\end{array}
\end{array}
if x < 1Initial program 92.1%
Taylor expanded in x around 0
Applied rewrites90.8%
if 1 < x Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z))))
(if (<=
(+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
2e-6)
(+ (+ (/ 0.5 (* x (sqrt (/ 1.0 x)))) t_1) (- (sqrt (+ t 1.0)) (sqrt t)))
(-
(-
(sqrt (- x -1.0))
(- (- (sqrt y) (- (sqrt (- z -1.0)) (sqrt z))) (sqrt (- y -1.0))))
(sqrt x)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double tmp;
if ((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) <= 2e-6) {
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
} else {
tmp = (sqrt((x - -1.0)) - ((sqrt(y) - (sqrt((z - -1.0)) - sqrt(z))) - sqrt((y - -1.0)))) - sqrt(x);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
if ((((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1) <= 2d-6) then
tmp = ((0.5d0 / (x * sqrt((1.0d0 / x)))) + t_1) + (sqrt((t + 1.0d0)) - sqrt(t))
else
tmp = (sqrt((x - (-1.0d0))) - ((sqrt(y) - (sqrt((z - (-1.0d0))) - sqrt(z))) - sqrt((y - (-1.0d0))))) - sqrt(x)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double tmp;
if ((((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1) <= 2e-6) {
tmp = ((0.5 / (x * Math.sqrt((1.0 / x)))) + t_1) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else {
tmp = (Math.sqrt((x - -1.0)) - ((Math.sqrt(y) - (Math.sqrt((z - -1.0)) - Math.sqrt(z))) - Math.sqrt((y - -1.0)))) - Math.sqrt(x);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) tmp = 0 if (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1) <= 2e-6: tmp = ((0.5 / (x * math.sqrt((1.0 / x)))) + t_1) + (math.sqrt((t + 1.0)) - math.sqrt(t)) else: tmp = (math.sqrt((x - -1.0)) - ((math.sqrt(y) - (math.sqrt((z - -1.0)) - math.sqrt(z))) - math.sqrt((y - -1.0)))) - math.sqrt(x) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) tmp = 0.0 if (Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) <= 2e-6) tmp = Float64(Float64(Float64(0.5 / Float64(x * sqrt(Float64(1.0 / x)))) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); else tmp = Float64(Float64(sqrt(Float64(x - -1.0)) - Float64(Float64(sqrt(y) - Float64(sqrt(Float64(z - -1.0)) - sqrt(z))) - sqrt(Float64(y - -1.0)))) - sqrt(x)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
tmp = 0.0;
if ((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) <= 2e-6)
tmp = ((0.5 / (x * sqrt((1.0 / x)))) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
else
tmp = (sqrt((x - -1.0)) - ((sqrt(y) - (sqrt((z - -1.0)) - sqrt(z))) - sqrt((y - -1.0)))) - sqrt(x);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], 2e-6], N[(N[(N[(0.5 / N[(x * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[(N[(N[Sqrt[y], $MachinePrecision] - N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
\mathbf{if}\;\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\left(\frac{0.5}{x \cdot \sqrt{\frac{1}{x}}} + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{x - -1} - \left(\left(\sqrt{y} - \left(\sqrt{z - -1} - \sqrt{z}\right)\right) - \sqrt{y - -1}\right)\right) - \sqrt{x}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.99999999999999991e-6Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6410.2
Applied rewrites10.2%
if 1.99999999999999991e-6 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Applied rewrites86.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (- (sqrt (- x -1.0)) (- (- (sqrt y) (- (sqrt (- z -1.0)) (sqrt z))) (sqrt (- y -1.0)))) (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((x - -1.0)) - ((sqrt(y) - (sqrt((z - -1.0)) - sqrt(z))) - sqrt((y - -1.0)))) - sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((x - (-1.0d0))) - ((sqrt(y) - (sqrt((z - (-1.0d0))) - sqrt(z))) - sqrt((y - (-1.0d0))))) - sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((x - -1.0)) - ((Math.sqrt(y) - (Math.sqrt((z - -1.0)) - Math.sqrt(z))) - Math.sqrt((y - -1.0)))) - Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((x - -1.0)) - ((math.sqrt(y) - (math.sqrt((z - -1.0)) - math.sqrt(z))) - math.sqrt((y - -1.0)))) - math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(x - -1.0)) - Float64(Float64(sqrt(y) - Float64(sqrt(Float64(z - -1.0)) - sqrt(z))) - sqrt(Float64(y - -1.0)))) - sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((x - -1.0)) - ((sqrt(y) - (sqrt((z - -1.0)) - sqrt(z))) - sqrt((y - -1.0)))) - sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[(N[(N[Sqrt[y], $MachinePrecision] - N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{x - -1} - \left(\left(\sqrt{y} - \left(\sqrt{z - -1} - \sqrt{z}\right)\right) - \sqrt{y - -1}\right)\right) - \sqrt{x}
\end{array}
Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Applied rewrites86.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt x)))
(t_3
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1))
(t_4 (sqrt (+ 1.0 x))))
(if (<= t_3 1.00000005)
(+ (+ (- 1.0 (sqrt x)) t_1) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_3 2.0)
(+ t_2 (- (+ t_4 (sqrt (+ 1.0 y))) (sqrt y)))
(+ t_2 (- (+ t_4 (+ 1.0 (sqrt (+ 1.0 z)))) (+ (sqrt y) (sqrt z))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = -sqrt(x);
double t_3 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1;
double t_4 = sqrt((1.0 + x));
double tmp;
if (t_3 <= 1.00000005) {
tmp = ((1.0 - sqrt(x)) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_3 <= 2.0) {
tmp = t_2 + ((t_4 + sqrt((1.0 + y))) - sqrt(y));
} else {
tmp = t_2 + ((t_4 + (1.0 + sqrt((1.0 + z)))) - (sqrt(y) + sqrt(z)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = -sqrt(x)
t_3 = ((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1
t_4 = sqrt((1.0d0 + x))
if (t_3 <= 1.00000005d0) then
tmp = ((1.0d0 - sqrt(x)) + t_1) + (sqrt((t + 1.0d0)) - sqrt(t))
else if (t_3 <= 2.0d0) then
tmp = t_2 + ((t_4 + sqrt((1.0d0 + y))) - sqrt(y))
else
tmp = t_2 + ((t_4 + (1.0d0 + sqrt((1.0d0 + z)))) - (sqrt(y) + sqrt(z)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = -Math.sqrt(x);
double t_3 = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1;
double t_4 = Math.sqrt((1.0 + x));
double tmp;
if (t_3 <= 1.00000005) {
tmp = ((1.0 - Math.sqrt(x)) + t_1) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else if (t_3 <= 2.0) {
tmp = t_2 + ((t_4 + Math.sqrt((1.0 + y))) - Math.sqrt(y));
} else {
tmp = t_2 + ((t_4 + (1.0 + Math.sqrt((1.0 + z)))) - (Math.sqrt(y) + Math.sqrt(z)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = -math.sqrt(x) t_3 = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1 t_4 = math.sqrt((1.0 + x)) tmp = 0 if t_3 <= 1.00000005: tmp = ((1.0 - math.sqrt(x)) + t_1) + (math.sqrt((t + 1.0)) - math.sqrt(t)) elif t_3 <= 2.0: tmp = t_2 + ((t_4 + math.sqrt((1.0 + y))) - math.sqrt(y)) else: tmp = t_2 + ((t_4 + (1.0 + math.sqrt((1.0 + z)))) - (math.sqrt(y) + math.sqrt(z))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(-sqrt(x)) t_3 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) t_4 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (t_3 <= 1.00000005) tmp = Float64(Float64(Float64(1.0 - sqrt(x)) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_3 <= 2.0) tmp = Float64(t_2 + Float64(Float64(t_4 + sqrt(Float64(1.0 + y))) - sqrt(y))); else tmp = Float64(t_2 + Float64(Float64(t_4 + Float64(1.0 + sqrt(Float64(1.0 + z)))) - Float64(sqrt(y) + sqrt(z)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = -sqrt(x);
t_3 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1;
t_4 = sqrt((1.0 + x));
tmp = 0.0;
if (t_3 <= 1.00000005)
tmp = ((1.0 - sqrt(x)) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
elseif (t_3 <= 2.0)
tmp = t_2 + ((t_4 + sqrt((1.0 + y))) - sqrt(y));
else
tmp = t_2 + ((t_4 + (1.0 + sqrt((1.0 + z)))) - (sqrt(y) + sqrt(z)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = (-N[Sqrt[x], $MachinePrecision])}, Block[{t$95$3 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$3, 1.00000005], N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(t$95$2 + N[(N[(t$95$4 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(N[(t$95$4 + N[(1.0 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := -\sqrt{x}\\
t_3 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\\
t_4 := \sqrt{1 + x}\\
\mathbf{if}\;t\_3 \leq 1.00000005:\\
\;\;\;\;\left(\left(1 - \sqrt{x}\right) + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;t\_2 + \left(\left(t\_4 + \sqrt{1 + y}\right) - \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(\left(t\_4 + \left(1 + \sqrt{1 + z}\right)\right) - \left(\sqrt{y} + \sqrt{z}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00000004999999992Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6435.3
Applied rewrites35.3%
if 1.00000004999999992 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.3
Applied rewrites47.3%
if 2 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Taylor expanded in y around 0
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f6433.0
Applied rewrites33.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ 1.0 y)))
(t_3 (- (sqrt x)))
(t_4 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_5
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_4))
(t_6 (sqrt (+ 1.0 x))))
(if (<= t_5 1.00000005)
(+ (+ (- 1.0 (sqrt x)) t_1) t_4)
(if (<= t_5 2.5)
(+ t_3 (- (+ t_6 t_2) (sqrt y)))
(+ t_3 (- (+ t_6 (+ 1.0 t_2)) (+ (sqrt y) (sqrt z))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((1.0 + y));
double t_3 = -sqrt(x);
double t_4 = sqrt((t + 1.0)) - sqrt(t);
double t_5 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_4;
double t_6 = sqrt((1.0 + x));
double tmp;
if (t_5 <= 1.00000005) {
tmp = ((1.0 - sqrt(x)) + t_1) + t_4;
} else if (t_5 <= 2.5) {
tmp = t_3 + ((t_6 + t_2) - sqrt(y));
} else {
tmp = t_3 + ((t_6 + (1.0 + t_2)) - (sqrt(y) + sqrt(z)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((1.0d0 + y))
t_3 = -sqrt(x)
t_4 = sqrt((t + 1.0d0)) - sqrt(t)
t_5 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1) + t_4
t_6 = sqrt((1.0d0 + x))
if (t_5 <= 1.00000005d0) then
tmp = ((1.0d0 - sqrt(x)) + t_1) + t_4
else if (t_5 <= 2.5d0) then
tmp = t_3 + ((t_6 + t_2) - sqrt(y))
else
tmp = t_3 + ((t_6 + (1.0d0 + t_2)) - (sqrt(y) + sqrt(z)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((1.0 + y));
double t_3 = -Math.sqrt(x);
double t_4 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_5 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1) + t_4;
double t_6 = Math.sqrt((1.0 + x));
double tmp;
if (t_5 <= 1.00000005) {
tmp = ((1.0 - Math.sqrt(x)) + t_1) + t_4;
} else if (t_5 <= 2.5) {
tmp = t_3 + ((t_6 + t_2) - Math.sqrt(y));
} else {
tmp = t_3 + ((t_6 + (1.0 + t_2)) - (Math.sqrt(y) + Math.sqrt(z)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((1.0 + y)) t_3 = -math.sqrt(x) t_4 = math.sqrt((t + 1.0)) - math.sqrt(t) t_5 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1) + t_4 t_6 = math.sqrt((1.0 + x)) tmp = 0 if t_5 <= 1.00000005: tmp = ((1.0 - math.sqrt(x)) + t_1) + t_4 elif t_5 <= 2.5: tmp = t_3 + ((t_6 + t_2) - math.sqrt(y)) else: tmp = t_3 + ((t_6 + (1.0 + t_2)) - (math.sqrt(y) + math.sqrt(z))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(1.0 + y)) t_3 = Float64(-sqrt(x)) t_4 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_5 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_4) t_6 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (t_5 <= 1.00000005) tmp = Float64(Float64(Float64(1.0 - sqrt(x)) + t_1) + t_4); elseif (t_5 <= 2.5) tmp = Float64(t_3 + Float64(Float64(t_6 + t_2) - sqrt(y))); else tmp = Float64(t_3 + Float64(Float64(t_6 + Float64(1.0 + t_2)) - Float64(sqrt(y) + sqrt(z)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((1.0 + y));
t_3 = -sqrt(x);
t_4 = sqrt((t + 1.0)) - sqrt(t);
t_5 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_4;
t_6 = sqrt((1.0 + x));
tmp = 0.0;
if (t_5 <= 1.00000005)
tmp = ((1.0 - sqrt(x)) + t_1) + t_4;
elseif (t_5 <= 2.5)
tmp = t_3 + ((t_6 + t_2) - sqrt(y));
else
tmp = t_3 + ((t_6 + (1.0 + t_2)) - (sqrt(y) + sqrt(z)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = (-N[Sqrt[x], $MachinePrecision])}, Block[{t$95$4 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision]}, Block[{t$95$6 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$5, 1.00000005], N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision], If[LessEqual[t$95$5, 2.5], N[(t$95$3 + N[(N[(t$95$6 + t$95$2), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 + N[(N[(t$95$6 + N[(1.0 + t$95$2), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{1 + y}\\
t_3 := -\sqrt{x}\\
t_4 := \sqrt{t + 1} - \sqrt{t}\\
t_5 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_4\\
t_6 := \sqrt{1 + x}\\
\mathbf{if}\;t\_5 \leq 1.00000005:\\
\;\;\;\;\left(\left(1 - \sqrt{x}\right) + t\_1\right) + t\_4\\
\mathbf{elif}\;t\_5 \leq 2.5:\\
\;\;\;\;t\_3 + \left(\left(t\_6 + t\_2\right) - \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \left(\left(t\_6 + \left(1 + t\_2\right)\right) - \left(\sqrt{y} + \sqrt{z}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00000004999999992Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6435.3
Applied rewrites35.3%
if 1.00000004999999992 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.5Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.3
Applied rewrites47.3%
if 2.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Taylor expanded in z around 0
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f6425.4
Applied rewrites25.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= y 2.15e+33)
(+ (- (sqrt x)) (- (+ (sqrt (+ 1.0 x)) (sqrt (+ 1.0 y))) (sqrt y)))
(+
(+ (- 1.0 (sqrt x)) (- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.15e+33) {
tmp = -sqrt(x) + ((sqrt((1.0 + x)) + sqrt((1.0 + y))) - sqrt(y));
} else {
tmp = ((1.0 - sqrt(x)) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 2.15d+33) then
tmp = -sqrt(x) + ((sqrt((1.0d0 + x)) + sqrt((1.0d0 + y))) - sqrt(y))
else
tmp = ((1.0d0 - sqrt(x)) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.15e+33) {
tmp = -Math.sqrt(x) + ((Math.sqrt((1.0 + x)) + Math.sqrt((1.0 + y))) - Math.sqrt(y));
} else {
tmp = ((1.0 - Math.sqrt(x)) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= 2.15e+33: tmp = -math.sqrt(x) + ((math.sqrt((1.0 + x)) + math.sqrt((1.0 + y))) - math.sqrt(y)) else: tmp = ((1.0 - math.sqrt(x)) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 2.15e+33) tmp = Float64(Float64(-sqrt(x)) + Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 + y))) - sqrt(y))); else tmp = Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= 2.15e+33)
tmp = -sqrt(x) + ((sqrt((1.0 + x)) + sqrt((1.0 + y))) - sqrt(y));
else
tmp = ((1.0 - sqrt(x)) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 2.15e+33], N[((-N[Sqrt[x], $MachinePrecision]) + N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{+33}:\\
\;\;\;\;\left(-\sqrt{x}\right) + \left(\left(\sqrt{1 + x} + \sqrt{1 + y}\right) - \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 - \sqrt{x}\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if y < 2.15000000000000014e33Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.3
Applied rewrites47.3%
if 2.15000000000000014e33 < y Initial program 92.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6435.3
Applied rewrites35.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (- (sqrt (+ y 1.0)) (sqrt y)) 2e-8) (/ (pow (sqrt t) 2.0) t) (+ (- (sqrt x)) (- (+ (sqrt (+ 1.0 x)) (sqrt (+ 1.0 y))) (sqrt y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((sqrt((y + 1.0)) - sqrt(y)) <= 2e-8) {
tmp = pow(sqrt(t), 2.0) / t;
} else {
tmp = -sqrt(x) + ((sqrt((1.0 + x)) + sqrt((1.0 + y))) - sqrt(y));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((sqrt((y + 1.0d0)) - sqrt(y)) <= 2d-8) then
tmp = (sqrt(t) ** 2.0d0) / t
else
tmp = -sqrt(x) + ((sqrt((1.0d0 + x)) + sqrt((1.0d0 + y))) - sqrt(y))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((Math.sqrt((y + 1.0)) - Math.sqrt(y)) <= 2e-8) {
tmp = Math.pow(Math.sqrt(t), 2.0) / t;
} else {
tmp = -Math.sqrt(x) + ((Math.sqrt((1.0 + x)) + Math.sqrt((1.0 + y))) - Math.sqrt(y));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (math.sqrt((y + 1.0)) - math.sqrt(y)) <= 2e-8: tmp = math.pow(math.sqrt(t), 2.0) / t else: tmp = -math.sqrt(x) + ((math.sqrt((1.0 + x)) + math.sqrt((1.0 + y))) - math.sqrt(y)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) <= 2e-8) tmp = Float64((sqrt(t) ^ 2.0) / t); else tmp = Float64(Float64(-sqrt(x)) + Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 + y))) - sqrt(y))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((sqrt((y + 1.0)) - sqrt(y)) <= 2e-8)
tmp = (sqrt(t) ^ 2.0) / t;
else
tmp = -sqrt(x) + ((sqrt((1.0 + x)) + sqrt((1.0 + y))) - sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], 2e-8], N[(N[Power[N[Sqrt[t], $MachinePrecision], 2.0], $MachinePrecision] / t), $MachinePrecision], N[((-N[Sqrt[x], $MachinePrecision]) + N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{y + 1} - \sqrt{y} \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\frac{{\left(\sqrt{t}\right)}^{2}}{t}\\
\mathbf{else}:\\
\;\;\;\;\left(-\sqrt{x}\right) + \left(\left(\sqrt{1 + x} + \sqrt{1 + y}\right) - \sqrt{y}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 2e-8Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
Taylor expanded in t around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-sqrt.f6434.3
Applied rewrites34.3%
if 2e-8 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 92.1%
Applied rewrites92.1%
Taylor expanded in t around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6433.6
Applied rewrites33.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6447.3
Applied rewrites47.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (pow (sqrt t) 2.0) t))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return pow(sqrt(t), 2.0) / t;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt(t) ** 2.0d0) / t
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.pow(Math.sqrt(t), 2.0) / t;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.pow(math.sqrt(t), 2.0) / t
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64((sqrt(t) ^ 2.0) / t) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt(t) ^ 2.0) / t;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Power[N[Sqrt[t], $MachinePrecision], 2.0], $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{{\left(\sqrt{t}\right)}^{2}}{t}
\end{array}
Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Applied rewrites92.7%
Applied rewrites93.5%
Taylor expanded in t around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-sqrt.f6434.3
Applied rewrites34.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* 0.5 (sqrt z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 0.5 * sqrt(z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.5d0 * sqrt(z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 0.5 * Math.sqrt(z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 0.5 * math.sqrt(z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(0.5 * sqrt(z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 0.5 * sqrt(z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
0.5 \cdot \sqrt{z}
\end{array}
Initial program 92.1%
lift--.f64N/A
flip--N/A
lower-unsound-/.f64N/A
lower-unsound--.f64N/A
lower-unsound-*.f32N/A
lower-*.f32N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-evalN/A
lower-unsound-*.f64N/A
lower-unsound-+.f6465.9
lift-+.f64N/A
add-flipN/A
lower--.f64N/A
metadata-eval65.9
Applied rewrites65.9%
Taylor expanded in z around -inf
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f647.7
Applied rewrites7.7%
Taylor expanded in z around 0
lower-*.f64N/A
lower-sqrt.f647.7
Applied rewrites7.7%
herbie shell --seed 2025155
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))