Gyroid sphere

Time bar (total: 4.3s)

start0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage

analyze254.0ms (5.9%)

Memory
-40.6MiB live, 214.4MiB allocated; 70ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
0%0%99.9%0.1%0%0%0%3
0%0%99.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
87.5%87.4%12.5%0.1%0%0%0%7
87.5%87.4%12.5%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
89.1%88.9%10.9%0.1%0%0%0%10
89.8%89.7%10.1%0.1%0%0%0%11
91%90.9%9%0.1%0%0%0%12
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample1.2s (28.1%)

Memory
65.1MiB live, 2 064.1MiB allocated; 229ms collecting garbage
Samples
765.0ms7 811×0valid
52.0ms202×2valid
37.0ms241×1valid
1.0ms3valid
Precisions
Click to see histograms. Total time spent on operations: 602.0ms
ival-pow2: 251.0ms (41.7% of total)
ival-mult!: 127.0ms (21.1% of total)
ival-sqrt: 67.0ms (11.1% of total)
ival-add!: 41.0ms (6.8% of total)
adjust: 33.0ms (5.5% of total)
ival-sub!: 24.0ms (4% of total)
ival-cos: 24.0ms (4% of total)
ival-sin: 24.0ms (4% of total)
ival-fmax: 6.0ms (1% of total)
ival-fabs: 5.0ms (0.8% of total)
Bogosity

preprocess36.0ms (0.8%)

Memory
11.6MiB live, 58.3MiB allocated; 4ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0111545
1463533
22485533
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 106 to 62 computations (41.5% saved)

series91.0ms (2.1%)

Memory
-10.0MiB live, 141.2MiB allocated; 28ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07526392
Stop Event
iter-limit
Counts
31 → 156
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* y 30)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (sin (* y 30)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* z 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* z 30)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (cos (* z 30)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
Calls

9 calls:

TimeVariablePoint
20.0ms
x
0
8.0ms
y
-inf
6.0ms
x
inf
5.0ms
z
-inf
5.0ms
y
inf

rewrite147.0ms (3.4%)

Memory
-27.4MiB live, 257.4MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031311
055311
1257311
21178311
04056293
Stop Event
iter-limit
node-limit
iter-limit
Counts
31 → 763
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64))
(*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(*.f64 (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fabs.f64 (neg.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(*.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(pow.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 2 binary64))
(pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))) (+.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (neg.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(sqrt.f64 (*.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(-.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (+.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fabs.f64 (*.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(fabs.f64 (*.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))))
(fabs.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(+.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(+.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(+.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))
(*.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x))
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)))
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x)))
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(fabs.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(*.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 y y))
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))))
(pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fabs.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fabs.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
y
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z)
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 (*.f64 z z) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(*.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z))
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))))
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))))
(pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fabs.f64 (neg.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fabs.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 25 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(*.f64 (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))) (sqrt.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(*.f64 (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64)) (pow.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(pow.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(/.f64 (fabs.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)))
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(fabs.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fabs.f64 (-.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fabs.f64 (-.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fabs.f64 (-.f64 (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fabs.f64 (neg.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(fabs.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(fabs.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(exp.f64 (*.f64 (log.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -2 binary64) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 4 binary64) (*.f64 #s(literal -2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))))) #s(literal -8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))))) #s(literal 8 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))))) #s(literal 8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -8 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal -2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))) #s(literal 8 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -8 binary64))
(/.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(/.f64 (+.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal -2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64) (*.f64 #s(literal -2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64) (*.f64 #s(literal -2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64)) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal -2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -4 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64)))) #s(literal -4 binary64))
(/.f64 (neg.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64)))) #s(literal -4 binary64))
(/.f64 (neg.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))) #s(literal -4 binary64))
(/.f64 (neg.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))) #s(literal -4 binary64))
(/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (*.f64 (sin.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (sin.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y))) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))
(/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))))) #s(literal 4 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 #s(literal -30 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 #s(literal -30 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (neg.f64 (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal -30 binary64) y (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) y)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(cos.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))))) #s(literal 4 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) #s(literal 2 binary64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))
(/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))))) #s(literal 4 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal -2 binary64))
(/.f64 (neg.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -30 binary64) x)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) #s(literal 2 binary64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal -30 binary64) x (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) x)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
#s(literal 1/5 binary64)

eval159.0ms (3.7%)

Memory
40.2MiB live, 319.6MiB allocated; 25ms collecting garbage
Compiler

Compiled 61 882 to 5 715 computations (90.8% saved)

prune87.0ms (2%)

Memory
-37.6MiB live, 70.0MiB allocated; 113ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New89211903
Fresh000
Picked101
Done000
Total89311904
Accuracy
99.1%
Counts
904 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
46.9%
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
49.6%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
49.6%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
49.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
47.0%
(fmax.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 1/2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
29.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
26.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
19.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
21.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
20.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 306 to 838 computations (35.8% saved)

series90.0ms (2.1%)

Memory
14.3MiB live, 156.4MiB allocated; 16ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09348259
Stop Event
iter-limit
Counts
76 → 209
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(*.f64 z z)
#s(literal 900 binary64)
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 x x)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 y y)
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 x #s(literal 2 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* x 30)) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 x #s(literal 2 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 x #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* x 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 x #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (fmax (- (sqrt (+ (* (* z z) 900) (+ (* (* x x) 900) (* (* y y) 900)))) 25) (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (* x x) (pow.f64 x #s(literal 2 binary64)))
#s(approx (- (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))))))
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 x #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (cos (* -30 x)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* (cos (* -30 y)) (sin (* 30 x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (* y 30) (*.f64 #s(literal 30 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* y 30)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y))
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y))
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y))
#s(approx (* y y) (pow.f64 y #s(literal 2 binary64)))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (cos (* y 30)) (cos.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (- 30 (* 25 (/ 1 y))) #s(literal 30 binary64))
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
#s(approx (cos (* -30 y)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (pow (* z 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* z 30) (*.f64 #s(literal 30 binary64) z))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (fma.f64 #s(literal -4500 binary64) z (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))))))
#s(approx (* -30 z) (*.f64 #s(literal -30 binary64) z))
#s(approx (* z z) (pow.f64 z #s(literal 2 binary64)))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (cos (* -30 x)) (sin (* z 30))) (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (* (cos (* -30 z)) (sin (* y 30))) (* (cos (* -30 y)) (sin (* 30 x)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (cos (* -30 z)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
Calls

9 calls:

TimeVariablePoint
8.0ms
z
-inf
7.0ms
y
0
6.0ms
y
-inf
6.0ms
y
inf
6.0ms
x
inf

rewrite150.0ms (3.5%)

Memory
-19.8MiB live, 217.3MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0971047
01701050
1648965
22730965
04115930
Stop Event
iter-limit
node-limit
iter-limit
Counts
76 → 1 164
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
(*.f64 #s(literal -30 binary64) z)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(*.f64 z z)
#s(literal 900 binary64)
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 x x)
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 y y)
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) x)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (fma.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (fma.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) (+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))))) (+.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z)) (-.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (fma.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z)) (fma.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 #s(literal -900 binary64) (*.f64 y y) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (neg.f64 z) (*.f64 #s(literal 900 binary64) z)))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(+.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y) (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))))
(neg.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal -900 binary64) (*.f64 x x)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (neg.f64 x) (*.f64 #s(literal 900 binary64) x)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 (*.f64 #s(literal 900 binary64) x) x)
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)))
(*.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)))
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))
(*.f64 x (*.f64 #s(literal 900 binary64) x))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
(*.f64 (neg.f64 x) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(neg.f64 (*.f64 #s(literal -30 binary64) x))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y)
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 900 binary64) y) y)
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)))
(*.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 y y))
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))))
(*.f64 y (*.f64 #s(literal 900 binary64) y))
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 (neg.f64 y) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 y))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(neg.f64 (*.f64 #s(literal -30 binary64) y))
y
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z))
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z)
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 900 binary64) z) z)
(*.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)))
(*.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 (*.f64 z z) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z))
(*.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))))
(*.f64 z (*.f64 #s(literal 900 binary64) z))
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 (neg.f64 z) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 z))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
(neg.f64 (*.f64 #s(literal -30 binary64) z))
z
#s(literal 25 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(/.f64 (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(-.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(+.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(sin.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (PI.f64)))
(cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))
(*.f64 (neg.f64 z) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 z))
(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
(neg.f64 (*.f64 #s(literal -30 binary64) z))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) #s(literal 2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(sin.f64 (neg.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))
(*.f64 (neg.f64 y) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 y))
(*.f64 y #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) y)
(neg.f64 (*.f64 #s(literal -30 binary64) y))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 (neg.f64 x) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) x)
(*.f64 #s(literal 30 binary64) (neg.f64 x))
(*.f64 x #s(literal -30 binary64))
(neg.f64 (*.f64 #s(literal 30 binary64) x))
#s(literal -30 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(pow.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(fabs.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(neg.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(neg.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64))
(/.f64 (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)) (*.f64 y #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))) (cos.f64 (fma.f64 y #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 y #s(literal 30 binary64) (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) #s(literal 2 binary64)))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(sin.f64 (neg.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) y (PI.f64)))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (PI.f64)))
(cos.f64 (+.f64 (fma.f64 y #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))) (cos.f64 (fma.f64 z #s(literal 30 binary64) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))) (sin.f64 (fma.f64 z #s(literal 30 binary64) (*.f64 (fabs.f64 x) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) #s(literal 2 binary64)))
(neg.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(sin.f64 (neg.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64))))
(sin.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (PI.f64)))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (PI.f64)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (+.f64 (fma.f64 z #s(literal 30 binary64) (PI.f64)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (PI.f64)))
(cos.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z))
(*.f64 (neg.f64 z) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) z)
(*.f64 z #s(literal -30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 z))
(neg.f64 (*.f64 z #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)
(*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))
(neg.f64 (*.f64 y (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
(fma.f64 (neg.f64 y) #s(literal -30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 (neg.f64 y) #s(literal -30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 #s(literal -30 binary64) (neg.f64 y) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 #s(literal -30 binary64) (neg.f64 y) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 y #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 #s(literal 30 binary64) y (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 #s(literal 30 binary64) y (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(+.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(+.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 25 binary64)) y)
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) (/.f64 #s(literal -25 binary64) y))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) y) (/.f64 #s(literal -25 binary64) y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) y) (/.f64 #s(literal 25 binary64) y))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) y) (/.f64 #s(literal 25 binary64) y) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) y) #s(literal 30 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) y) #s(literal -25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) y)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))
(+.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))
(*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) y))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal -25 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 25 binary64)))
(/.f64 #s(literal 25 binary64) y)
(*.f64 (pow.f64 y (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 y (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y))
(pow.f64 y #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) y)
(neg.f64 (/.f64 #s(literal -1 binary64) y))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(exp.f64 (*.f64 (log.f64 y) #s(literal -1 binary64)))
#s(literal 1 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (fma.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (fma.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))
(-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(+.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal -25 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))
(sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))
(fabs.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x)))))))
(fabs.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))
(*.f64 #s(literal 900 binary64) (+.f64 (fma.f64 y y (*.f64 x x)) (*.f64 z z)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)))) (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))) (+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))))) (+.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z)) (-.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (fma.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z)) (fma.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x)))))))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))) (-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))))
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))) (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) z) #s(literal 30 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 30 binary64)) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 900 binary64) z) z (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 z (*.f64 #s(literal 900 binary64) z) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 z #s(literal 30 binary64))) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 #s(literal -900 binary64) (*.f64 y y) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 z z)) #s(literal 900 binary64)))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 (neg.f64 z) (*.f64 #s(literal 900 binary64) z)))
(-.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(+.f64 (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)) (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(+.f64 (*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))
(*.f64 (pow.f64 z (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 z (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z)))
(*.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z)))
(*.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) z)
(*.f64 (fabs.f64 z) (fabs.f64 z))
(*.f64 (neg.f64 z) (neg.f64 z))
(*.f64 z z)
(pow.f64 (fabs.f64 z) #s(literal 2 binary64))
(pow.f64 (neg.f64 z) #s(literal 2 binary64))
(pow.f64 z #s(literal 2 binary64))
(neg.f64 (*.f64 z (neg.f64 z)))
(neg.f64 (*.f64 (neg.f64 z) z))
(fabs.f64 (*.f64 z z))
(exp.f64 (*.f64 (log.f64 z) #s(literal 2 binary64)))
#s(literal 900 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (fma.f64 y y (*.f64 x x)) #s(literal 900 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 x x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))) (+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y) (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 #s(literal -900 binary64) (*.f64 y y)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal 900 binary64) y) y)) (*.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y)))))
(neg.f64 (*.f64 #s(literal -900 binary64) (fma.f64 y y (*.f64 x x))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 900 binary64) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(fma.f64 x (*.f64 #s(literal 900 binary64) x) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (neg.f64 (*.f64 x x)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 #s(literal -900 binary64) (*.f64 x x)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (neg.f64 x) (*.f64 #s(literal 900 binary64) x)))
(-.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (neg.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 y y))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) y) y))
(+.f64 (*.f64 (*.f64 #s(literal 900 binary64) y) y) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (pow.f64 x (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 x (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 (fabs.f64 x)) (fabs.f64 (fabs.f64 x)))
(*.f64 (neg.f64 (fabs.f64 x)) (neg.f64 (fabs.f64 x)))
(*.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 x)))
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (pow.f64 x #s(literal 1 binary64)) x)
(*.f64 (fabs.f64 x) (fabs.f64 x))
(*.f64 (neg.f64 x) (neg.f64 x))
(*.f64 x x)
(pow.f64 (fabs.f64 x) #s(literal 2 binary64))
(pow.f64 (neg.f64 x) #s(literal 2 binary64))
(pow.f64 x #s(literal 2 binary64))
(neg.f64 (*.f64 x (neg.f64 x)))
(neg.f64 (*.f64 (neg.f64 x) x))
(fabs.f64 (*.f64 x x))
(exp.f64 (*.f64 (log.f64 x) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) y) #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 30 binary64)) y)
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 y)) (fabs.f64 y))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 y)) (neg.f64 y))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 1 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 900 binary64) y) y)
(*.f64 (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 y) (*.f64 (fabs.f64 y) #s(literal 900 binary64)))
(*.f64 (neg.f64 y) (*.f64 (neg.f64 y) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 y y))
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(*.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 y #s(literal 30 binary64))))
(*.f64 y (*.f64 #s(literal 900 binary64) y))
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 y #s(literal 30 binary64))))
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 y (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 y (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)))
(*.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)))
(*.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)))
(*.f64 (pow.f64 y #s(literal 1 binary64)) y)
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 y #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 y) y))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(+.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (sqrt.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(pow.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 2 binary64)))
(fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(fabs.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(/.f64 (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))) (+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))))
(neg.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 z x))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 z x)))) #s(literal 1/2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(-.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (*.f64 #s(literal -30 binary64) x)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 x) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) x)))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) x)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) x))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) x))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) x))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal 2 binary64))
(/.f64 (+.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))))) #s(literal 4 binary64))
(/.f64 (fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))))) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
(neg.f64 (fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y))))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 z #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 #s(literal -30 binary64) y)))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))) #s(literal -2 binary64))
(/.f64 (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) x (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) x (*.f64 (fabs.f64 y) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 x y))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 x y))) #s(literal 2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 y) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal -30 binary64) y)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))))
(cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 y #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))))
(cos.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal -30 binary64) y))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) y))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -30 binary64) y))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) #s(literal 1 binary64)))
(*.f64 (neg.f64 y) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) y)
(*.f64 y #s(literal -30 binary64))
(*.f64 #s(literal 30 binary64) (neg.f64 y))
(neg.f64 (*.f64 y #s(literal 30 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
(*.f64 (neg.f64 x) #s(literal -30 binary64))
(*.f64 #s(literal -30 binary64) (neg.f64 x))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
(neg.f64 (*.f64 #s(literal -30 binary64) x))

eval248.0ms (5.7%)

Memory
29.2MiB live, 436.5MiB allocated; 90ms collecting garbage
Compiler

Compiled 102 432 to 6 348 computations (93.8% saved)

prune50.0ms (1.1%)

Memory
-1.5MiB live, 92.9MiB allocated; 4ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New1 392111 403
Fresh606
Picked505
Done000
Total1 403111 414
Accuracy
99.1%
Counts
1 414 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.6%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
49.7%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
49.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
49.6%
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
47.0%
(fmax.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
28.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
28.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
26.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
31.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
30.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 614 to 998 computations (38.2% saved)

series67.0ms (1.5%)

Memory
16.7MiB live, 113.5MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06895770
Stop Event
iter-limit
Counts
65 → 158
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(*.f64 #s(literal 900 binary64) x)
#s(literal 900 binary64)
x
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 #s(literal 900 binary64) y)
y
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z z)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 30 binary64)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
(*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(literal -1 binary64)
(*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
(*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
Outputs
#s(approx (fmax (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (* 900 x) (*.f64 #s(literal 900 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (pow (* x 30) 2) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (* x 30) (*.f64 #s(literal 30 binary64) x))
#s(approx (* -1 (* x (+ 30 (* 25 (/ 1 x))))) #s(literal -25 binary64))
#s(approx (* -1 (* x (+ 30 (* 25 (/ 1 x))))) (-.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 25 binary64)))
#s(approx (* x (+ 30 (* 25 (/ 1 x)))) #s(literal 25 binary64))
#s(approx (* x (+ 30 (* 25 (/ 1 x)))) (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ 30 (* 25 (/ 1 x))) (/.f64 #s(literal 25 binary64) x))
#s(approx (+ 30 (* 25 (/ 1 x))) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) x)) x))
#s(approx (/ 1 x) (/.f64 #s(literal 1 binary64) x))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (* -1 (* x (+ 30 (* 25 (/ 1 x))))) (*.f64 #s(literal -30 binary64) x))
#s(approx (* -1 (* x (+ 30 (* 25 (/ 1 x))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (* x (+ 30 (* 25 (/ 1 x)))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (+ 30 (* 25 (/ 1 x))) #s(literal 30 binary64))
#s(approx (+ 30 (* 25 (/ 1 x))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* (* 900 y) y) (* 900 (* z z))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* 900 y) (*.f64 #s(literal 900 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y))
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y))
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* (* 900 y) y) (* 900 (* z z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (* z z) (pow.f64 z #s(literal 2 binary64)))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (fma.f64 #s(literal -4500 binary64) z (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (cos (* 30 z)) #s(literal 1 binary64))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (-.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 25 binary64)))
#s(approx (* z (+ 30 (* 25 (/ 1 z)))) (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ 30 (* 25 (/ 1 z))) (/.f64 #s(literal 25 binary64) z))
#s(approx (+ 30 (* 25 (/ 1 z))) (/.f64 (+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z)) z))
#s(approx (/ 1 z) (/.f64 #s(literal 1 binary64) z))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (+ (* (* 900 y) y) (* 900 (* z z))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z))))
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -30 binary64) z))
#s(approx (* -1 (* z (+ 30 (* 25 (/ 1 z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (* z (+ 30 (* 25 (/ 1 z)))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ 30 (* 25 (/ 1 z))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal 30 binary64)))))
Calls

9 calls:

TimeVariablePoint
8.0ms
z
inf
5.0ms
z
-inf
5.0ms
x
-inf
4.0ms
y
-inf
4.0ms
x
inf

rewrite147.0ms (3.4%)

Memory
0.8MiB live, 231.4MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0931113
01461067
16231036
224321014
04146949
Stop Event
iter-limit
node-limit
iter-limit
Counts
65 → 874
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(*.f64 #s(literal 900 binary64) x)
#s(literal 900 binary64)
x
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 #s(literal 900 binary64) y)
y
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z z)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 30 binary64)
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
(*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(literal -1 binary64)
(*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal 1 binary64) x)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
(*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal 1 binary64) z)
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal -25 binary64))
(*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(*.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))) (+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) (+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (fma.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(-.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (neg.f64 (*.f64 x #s(literal 900 binary64))) x))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (neg.f64 x) (*.f64 x #s(literal 900 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal -900 binary64) (*.f64 x x)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (neg.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(+.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(+.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 x #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) x)
#s(literal 900 binary64)
x
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) (+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 #s(literal -900 binary64) (*.f64 z z))))))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (neg.f64 y) (*.f64 y #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(*.f64 y #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) y)
y
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) z))
(*.f64 (*.f64 z #s(literal 900 binary64)) z)
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)))
(*.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z))
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)))
(*.f64 (*.f64 z z) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)))
(*.f64 z (*.f64 z #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fabs.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(fabs.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (fabs.f64 z) #s(literal 1 binary64)) (pow.f64 (fabs.f64 z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 z) #s(literal 1 binary64)) (fabs.f64 z))
(*.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (pow.f64 (neg.f64 z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (neg.f64 z))
(*.f64 (pow.f64 #s(literal -1 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (pow.f64 z (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 z (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z)))
(*.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) z)
(*.f64 (fabs.f64 z) (fabs.f64 z))
(*.f64 (neg.f64 z) (neg.f64 z))
(*.f64 (*.f64 z z) (pow.f64 #s(literal -1 binary64) #s(literal 2 binary64)))
(*.f64 z z)
(pow.f64 (neg.f64 (fabs.f64 z)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (neg.f64 z)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 z) #s(literal 2 binary64))
(pow.f64 (neg.f64 z) #s(literal 2 binary64))
(pow.f64 (*.f64 z z) #s(literal 1 binary64))
(pow.f64 z #s(literal 2 binary64))
(/.f64 (pow.f64 (fabs.f64 z) #s(literal 1 binary64)) (pow.f64 (fabs.f64 z) #s(literal -1 binary64)))
(/.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(/.f64 (pow.f64 z #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) z))
(neg.f64 (*.f64 z (neg.f64 z)))
(neg.f64 (*.f64 (neg.f64 z) z))
(sqrt.f64 (*.f64 (*.f64 z z) (*.f64 z z)))
(fabs.f64 (*.f64 z (neg.f64 z)))
(fabs.f64 (*.f64 (neg.f64 z) z))
(fabs.f64 (*.f64 z z))
(exp.f64 (*.f64 (log.f64 (fabs.f64 z)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (neg.f64 z)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 z) #s(literal 2 binary64)))
z
#s(literal 25 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(*.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(*.f64 (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 1/2 binary64)) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 30 binary64)
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) y (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) y (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (neg.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (neg.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)))) (cos.f64 (fma.f64 #s(literal 30 binary64) y (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) y))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) #s(literal 2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
#s(literal 1/5 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal -25 binary64))
(*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(*.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) #s(literal 1 binary64)))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))) (+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) (+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (fma.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(-.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (neg.f64 (*.f64 x #s(literal 900 binary64))) x))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (neg.f64 x) (*.f64 x #s(literal 900 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal -900 binary64) (*.f64 x x)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (neg.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(+.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(+.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)))) (+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y) (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (fma.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (neg.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (neg.f64 y) (*.f64 y #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(+.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 (*.f64 x x) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) x) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x))
(*.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x))
(*.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)))
(*.f64 (*.f64 x #s(literal 900 binary64)) x)
(*.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)))
(*.f64 x (*.f64 x #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 x x))
(pow.f64 (*.f64 #s(literal -30 binary64) x) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fabs.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal -30 binary64) x)))
(fabs.f64 (*.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 30 binary64) x)))
(fabs.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64)))
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
#s(literal 2 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) y))
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) y) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 y y))
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)))
(*.f64 (*.f64 y #s(literal 900 binary64)) y)
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(fabs.f64 (neg.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y)))
(fabs.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) z))
(*.f64 (*.f64 z #s(literal 900 binary64)) z)
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)))
(*.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z))
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)))
(*.f64 (*.f64 z z) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)))
(*.f64 z (*.f64 z #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -1 binary64)))
(sqrt.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fabs.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(fabs.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 2 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(*.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(*.f64 (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/2 binary64)) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (-.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) z)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))))
(neg.f64 (-.f64 (*.f64 #s(literal -30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) z))
(-.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(+.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)
(*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))
(neg.f64 (*.f64 y (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) y (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 #s(literal 30 binary64) y (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 y #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y)
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) (/.f64 #s(literal -25 binary64) y))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) y) (/.f64 #s(literal -25 binary64) y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) y) (/.f64 #s(literal 25 binary64) y))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) y) (/.f64 #s(literal 25 binary64) y) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) y) #s(literal 30 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) y) #s(literal -25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) y)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))
(+.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))
(*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) y))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal -25 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 25 binary64)))
(/.f64 #s(literal 25 binary64) y)
(*.f64 (pow.f64 y (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 y (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y))
(pow.f64 (neg.f64 (neg.f64 y)) #s(literal -1 binary64))
(pow.f64 y #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) y)
(neg.f64 (/.f64 #s(literal -1 binary64) y))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(exp.f64 (*.f64 (log.f64 y) #s(literal -1 binary64)))
#s(literal 1 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64)))
(*.f64 (*.f64 #s(literal -1 binary64) (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64))) x)
(*.f64 (neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64))) x)
(*.f64 (neg.f64 x) (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64)))
(*.f64 (fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64)) #s(literal -1 binary64))
(*.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64)) (neg.f64 x))
(*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64)))
(*.f64 x (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64)) #s(literal -1 binary64)))
(*.f64 x (neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64))))
(neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64))))
(neg.f64 (*.f64 (fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64)) #s(literal 1 binary64)))
(neg.f64 (fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64)))
(fma.f64 #s(literal -30 binary64) x (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)))
(fma.f64 #s(literal -30 binary64) x (*.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x)))
(fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))
(fma.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x) (*.f64 #s(literal -30 binary64) x))
(fma.f64 (neg.f64 x) #s(literal 30 binary64) (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)))
(fma.f64 (neg.f64 x) #s(literal 30 binary64) (*.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x)))
(fma.f64 (neg.f64 x) #s(literal 30 binary64) #s(literal -25 binary64))
(fma.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x) (*.f64 #s(literal -30 binary64) x))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 30 binary64) x) #s(literal -25 binary64))
(fma.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64) #s(literal -25 binary64))
(fma.f64 #s(literal 30 binary64) (neg.f64 x) (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)))
(fma.f64 #s(literal 30 binary64) (neg.f64 x) (*.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x)))
(fma.f64 #s(literal 30 binary64) (neg.f64 x) #s(literal -25 binary64))
(fma.f64 x #s(literal -30 binary64) (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)))
(fma.f64 x #s(literal -30 binary64) (*.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x)))
(fma.f64 x #s(literal -30 binary64) #s(literal -25 binary64))
(+.f64 (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)) (*.f64 #s(literal -30 binary64) x))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 #s(literal 30 binary64) x)) #s(literal -25 binary64))
(+.f64 (*.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x)) (*.f64 #s(literal -30 binary64) x))
(+.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -1 binary64)) #s(literal -25 binary64))
(+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)))
(+.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 (/.f64 #s(literal 25 binary64) x) (neg.f64 x)))
(+.f64 (*.f64 #s(literal -30 binary64) x) #s(literal -25 binary64))
#s(literal -1 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) x))
(*.f64 (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64)) x)
(*.f64 x (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64)))))
(fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64))
(fma.f64 x #s(literal 30 binary64) #s(literal 25 binary64))
(-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (neg.f64 x) (/.f64 #s(literal 25 binary64) x)))
(-.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 (/.f64 #s(literal -25 binary64) x) x))
(-.f64 (*.f64 #s(literal 30 binary64) x) #s(literal -25 binary64))
(+.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 25 binary64))
(+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) x))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))) (/.f64 #s(literal 25 binary64) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x)) (*.f64 #s(literal 30 binary64) #s(literal 30 binary64))) (-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) x) (/.f64 #s(literal -25 binary64) x))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x)))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 3 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x) (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal -25 binary64) x) (/.f64 #s(literal -25 binary64) x) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal 25 binary64) x) (/.f64 #s(literal 25 binary64) x)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)))))
(/.f64 (fma.f64 #s(literal 30 binary64) x #s(literal 25 binary64)) x)
(neg.f64 (-.f64 (/.f64 #s(literal -25 binary64) x) #s(literal 30 binary64)))
(fma.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 1 binary64) #s(literal 30 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x) #s(literal 30 binary64))
(-.f64 (/.f64 #s(literal 25 binary64) x) #s(literal -30 binary64))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) x))
(+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) x)))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x))
(*.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) x))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))
(/.f64 #s(literal -25 binary64) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (/.f64 x #s(literal 25 binary64)))
(/.f64 #s(literal 25 binary64) x)
(*.f64 (pow.f64 x (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 x (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) x) #s(literal 1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) x))
(pow.f64 (neg.f64 (neg.f64 x)) #s(literal -1 binary64))
(pow.f64 x #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 x))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 x) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 x)))
(/.f64 #s(literal 1 binary64) (pow.f64 x #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) x)
(neg.f64 (/.f64 #s(literal -1 binary64) x))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 x)))
(exp.f64 (*.f64 (log.f64 x) #s(literal -1 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64)))
(*.f64 (*.f64 #s(literal -1 binary64) (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64))) z)
(*.f64 (neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64))) z)
(*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64)))
(*.f64 (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)) #s(literal -1 binary64))
(*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64)) (neg.f64 z))
(*.f64 #s(literal -1 binary64) (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)))
(*.f64 z (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64)) #s(literal -1 binary64)))
(*.f64 z (neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64))))
(neg.f64 (*.f64 #s(literal 1 binary64) (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64))))
(neg.f64 (*.f64 (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)) #s(literal 1 binary64)))
(neg.f64 (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)))
(fma.f64 #s(literal -30 binary64) z (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)))
(fma.f64 #s(literal -30 binary64) z (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))
(fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))
(fma.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z) (*.f64 #s(literal -30 binary64) z))
(fma.f64 (neg.f64 z) #s(literal 30 binary64) (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)))
(fma.f64 (neg.f64 z) #s(literal 30 binary64) (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))
(fma.f64 (neg.f64 z) #s(literal 30 binary64) #s(literal -25 binary64))
(fma.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z) (*.f64 #s(literal -30 binary64) z))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 30 binary64) z) #s(literal -25 binary64))
(fma.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -1 binary64) #s(literal -25 binary64))
(fma.f64 #s(literal 30 binary64) (neg.f64 z) (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)))
(fma.f64 #s(literal 30 binary64) (neg.f64 z) (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))
(fma.f64 #s(literal 30 binary64) (neg.f64 z) #s(literal -25 binary64))
(fma.f64 z #s(literal -30 binary64) (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)))
(fma.f64 z #s(literal -30 binary64) (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))
(fma.f64 z #s(literal -30 binary64) #s(literal -25 binary64))
(+.f64 (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)) (*.f64 #s(literal -30 binary64) z))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 #s(literal 30 binary64) z)) #s(literal -25 binary64))
(+.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)) (*.f64 #s(literal -30 binary64) z))
(+.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -1 binary64)) #s(literal -25 binary64))
(+.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)))
(+.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 (/.f64 #s(literal 25 binary64) z) (neg.f64 z)))
(+.f64 (*.f64 #s(literal -30 binary64) z) #s(literal -25 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) z))
(*.f64 (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64)) z)
(*.f64 z (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 #s(literal 25 binary64) #s(literal 25 binary64)) (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64)))))
(fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64))
(fma.f64 z #s(literal 30 binary64) #s(literal 25 binary64))
(-.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (neg.f64 z) (/.f64 #s(literal 25 binary64) z)))
(-.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (/.f64 #s(literal -25 binary64) z) z))
(-.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -25 binary64))
(+.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 25 binary64))
(+.f64 #s(literal 25 binary64) (*.f64 #s(literal 30 binary64) z))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z)) (*.f64 #s(literal 30 binary64) #s(literal 30 binary64))) (-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z)))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 3 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z) (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal -25 binary64) z) (/.f64 #s(literal -25 binary64) z) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal 25 binary64) z) (/.f64 #s(literal 25 binary64) z)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z)))))
(/.f64 (fma.f64 #s(literal 30 binary64) z #s(literal 25 binary64)) z)
(neg.f64 (-.f64 (/.f64 #s(literal -25 binary64) z) #s(literal 30 binary64)))
(fma.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64) #s(literal 30 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z) #s(literal 30 binary64))
(-.f64 (/.f64 #s(literal 25 binary64) z) #s(literal -30 binary64))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) z))
(+.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) z)))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))
(*.f64 (/.f64 #s(literal 25 binary64) z) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) z))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))
(/.f64 #s(literal -25 binary64) (neg.f64 z))
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 25 binary64)))
(/.f64 #s(literal 25 binary64) z)
(*.f64 (pow.f64 z (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 z (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) z) #s(literal 1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) z))
(pow.f64 (neg.f64 (neg.f64 z)) #s(literal -1 binary64))
(pow.f64 z #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 z))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 z) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 z)))
(/.f64 #s(literal 1 binary64) (pow.f64 z #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 z #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) z)
(neg.f64 (/.f64 #s(literal -1 binary64) z))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 z)))
(exp.f64 (*.f64 (log.f64 z) #s(literal -1 binary64)))

eval212.0ms (4.9%)

Memory
10.7MiB live, 385.8MiB allocated; 65ms collecting garbage
Compiler

Compiled 105 339 to 5 457 computations (94.8% saved)

prune54.0ms (1.3%)

Memory
17.1MiB live, 115.9MiB allocated; 7ms collecting garbage
Pruning

20 alts after pruning (20 fresh and 0 done)

PrunedKeptTotal
New1 224181 242
Fresh426
Picked505
Done000
Total1 233201 253
Accuracy
99.1%
Counts
1 253 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.1%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
49.3%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
39.6%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
44.5%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
44.6%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
47.9%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
48.4%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
38.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
30.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
28.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
16.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64)))
39.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
35.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
27.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
26.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
28.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
20.9%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 3 270 to 1 978 computations (39.5% saved)

series81.0ms (1.9%)

Memory
14.1MiB live, 149.7MiB allocated; 15ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07906363
Stop Event
iter-limit
Counts
67 → 171
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(*.f64 #s(literal 900 binary64) x)
#s(literal 900 binary64)
x
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 #s(literal 900 binary64) y)
y
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z z)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 30 binary64)
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(literal -450 binary64)
(*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
Outputs
#s(approx (fmax (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (fmax.f64 (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (fma.f64 (pow.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (* 900 x) (*.f64 #s(literal 900 binary64) x))
#s(approx x x)
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 #s(literal 30 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal -450 binary64) (*.f64 x (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 x (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 x (fma.f64 #s(literal -4500 binary64) (*.f64 x (cos.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 x #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64)))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) x)) #s(literal 25 binary64)) x))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) x)) #s(literal 25 binary64)) x))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 x #s(literal 2 binary64))))))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (+ (* (* 900 y) y) (* 900 (* z z))) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64))))
#s(approx (* 900 y) (*.f64 #s(literal 900 binary64) y))
#s(approx y y)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal -450 binary64) (*.f64 y (sin.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (fma.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 #s(literal -25 binary64) y))
#s(approx (- 30 (* 25 (/ 1 y))) (/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y))
#s(approx (* 25 (/ 1 y)) (/.f64 #s(literal 25 binary64) y))
#s(approx (/ 1 y) (/.f64 #s(literal 1 binary64) y))
#s(approx (pow y 2) (pow.f64 y #s(literal 2 binary64)))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (fma.f64 #s(literal 30 binary64) y (*.f64 #s(literal 30 binary64) z)))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64)))))))
#s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 y #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2025000 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (fma.f64 #s(literal 30 binary64) z (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal 2025000 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -91125000 binary64) (pow.f64 z #s(literal 2 binary64)))))) #s(literal 4500 binary64))))))))
#s(approx (* z (+ 30 (* -450 (* z (sin (* 30 y)))))) (fma.f64 #s(literal -13500 binary64) (*.f64 y (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 30 binary64) z)))
#s(approx (* z (+ 30 (* -450 (* z (sin (* 30 y)))))) (fma.f64 #s(literal 30 binary64) z (*.f64 y (fma.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (* z (+ 30 (* -450 (* z (sin (* 30 y)))))) (fma.f64 #s(literal 30 binary64) z (*.f64 y (fma.f64 #s(literal -13500 binary64) (pow.f64 z #s(literal 2 binary64)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 2025000 binary64) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -13500 binary64) (*.f64 y z))))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) (+.f64 #s(literal 30 binary64) (*.f64 y (fma.f64 #s(literal -13500 binary64) z (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z))))))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) (+.f64 #s(literal 30 binary64) (*.f64 y (fma.f64 #s(literal -13500 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 2025000 binary64) z)))))))
#s(approx (* -450 (* z (sin (* 30 y)))) (*.f64 #s(literal -13500 binary64) (*.f64 y z)))
#s(approx (* -450 (* z (sin (* 30 y)))) (*.f64 y (fma.f64 #s(literal -13500 binary64) z (*.f64 #s(literal 2025000 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))
#s(approx (* -450 (* z (sin (* 30 y)))) (*.f64 y (fma.f64 #s(literal -13500 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -91125000 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 2025000 binary64) z))))))
#s(approx (* -450 (* z (sin (* 30 y)))) (*.f64 y (fma.f64 #s(literal -13500 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal 2025000 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -91125000 binary64) z (*.f64 #s(literal 13668750000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))))
#s(approx (* z (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y z)))
#s(approx (* z (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 30 binary64) z))))
#s(approx (* z (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) z (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z)))))))
#s(approx (* z (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) z (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) z) (*.f64 #s(literal 202500 binary64) z))))))))
#s(approx (* -30 y) (*.f64 #s(literal -30 binary64) y))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal -4500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 202500 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 y (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (fma.f64 #s(literal -30375000/7 binary64) (*.f64 (pow.f64 y #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) z))))))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 y (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (+ (* (* 900 y) y) (* 900 (* z z))) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (- 30 (* 25 (/ 1 y))) (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (pow.f64 y #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
#s(approx (sin (* 30 y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* z (+ 30 (* -450 (* z (sin (* 30 y)))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* -450 (* z (sin (* 30 y)))) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (* z (sin (* 30 y))) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) y)) #s(literal 25 binary64)) y))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))))) y)) #s(literal 25 binary64)) y))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 z #s(literal 2 binary64)))) (pow.f64 y #s(literal 2 binary64))))))))))
#s(approx (* y (- 30 (* 25 (/ 1 y)))) (*.f64 #s(literal -1 binary64) (*.f64 y (-.f64 (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (-.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 25 binary64)))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -101250 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 45562500 binary64) (/.f64 (pow.f64 z #s(literal 2 binary64)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 5 binary64)))) (*.f64 #s(literal 101250 binary64) (/.f64 #s(literal 1 binary64) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 450 binary64) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))))))))
#s(approx (* z z) (pow.f64 z #s(literal 2 binary64)))
#s(approx z z)
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 z (fma.f64 #s(literal 30 binary64) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (*.f64 z (fma.f64 #s(literal -4500 binary64) (*.f64 z (cos.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 z (fma.f64 #s(literal -4500 binary64) z (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 202500 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 4500 binary64))))))
#s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 202500 binary64) (*.f64 #s(literal -30375000/7 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 4500 binary64))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 33750 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
#s(approx (* (cos (* 30 z)) (sin (* 30 y))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -1012500 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (cos (* 30 z)) #s(literal 1 binary64))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -450 binary64) (pow.f64 z #s(literal 2 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 33750 binary64) (pow.f64 z #s(literal 2 binary64))) #s(literal 450 binary64)))))
#s(approx (cos (* 30 z)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 33750 binary64) (*.f64 #s(literal -1012500 binary64) (pow.f64 z #s(literal 2 binary64))))) #s(literal 450 binary64)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z)))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (fma.f64 #s(literal 900 binary64) (/.f64 (pow.f64 x #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (+ (* (* 900 y) y) (* 900 (* z z))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (+.f64 #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (/.f64 (pow.f64 y #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (*.f64 #s(literal -450 binary64) (*.f64 (pow.f64 z #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) z) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (pow.f64 z #s(literal 2 binary64)))))))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) (*.f64 z (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) z)))))
#s(approx (cos (* 30 z)) (cos.f64 (*.f64 #s(literal 30 binary64) z)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) z)) #s(literal 25 binary64)) z))))))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 2 binary64))) (*.f64 #s(literal 1/60 binary64) (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))))) z)) #s(literal 25 binary64)) z))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64)))))))))
#s(approx (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (fma.f64 #s(literal -1/216000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (fma.f64 #s(literal 1/388800000 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 z #s(literal 6 binary64))) (*.f64 #s(literal 1/60 binary64) (/.f64 (fma.f64 #s(literal 900 binary64) (pow.f64 x #s(literal 2 binary64)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 z #s(literal 2 binary64))))))))))
#s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal 30 binary64)))))
#s(approx (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y))))))) (*.f64 (pow.f64 z #s(literal 2 binary64)) (fma.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal 30 binary64)) z)))))
#s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) (*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 (*.f64 #s(literal 450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 1 binary64) z))))))
Calls

9 calls:

TimeVariablePoint
9.0ms
y
-inf
8.0ms
y
0
5.0ms
y
inf
5.0ms
z
inf
5.0ms
z
-inf

rewrite163.0ms (3.8%)

Memory
-7.0MiB live, 273.8MiB allocated; 28ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01051488
01541476
16881450
224751450
041091356
Stop Event
iter-limit
node-limit
iter-limit
Counts
67 → 673
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64))
(sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))))
(fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))
(*.f64 #s(literal 900 binary64) x)
#s(literal 900 binary64)
x
(fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z)))
(*.f64 #s(literal 900 binary64) y)
y
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(*.f64 z z)
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
#s(literal 30 binary64)
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))
(*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal 1 binary64) y)
#s(literal 1 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64))))
(*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))
(pow.f64 y #s(literal 2 binary64))
#s(literal 2 binary64)
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y))))
#s(literal -450 binary64)
(*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 #s(literal -30 binary64) y)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))) (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))) (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1 binary64)) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1 binary64)) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1 binary64)) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1 binary64)) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(+.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal -25 binary64))
(*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(*.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 1 binary64)))
(sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))) (+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) (+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (-.f64 (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x) (fma.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(neg.f64 (-.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 30 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) x) x) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal -30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 (fabs.f64 x) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 x (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) x)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 x (*.f64 x #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(-.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (-.f64 (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (neg.f64 (*.f64 x #s(literal 900 binary64))) x))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (neg.f64 x) (*.f64 x #s(literal 900 binary64))))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 #s(literal -900 binary64) (*.f64 x x)))
(-.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (neg.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(+.f64 (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 x #s(literal 900 binary64)) x)))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x #s(literal 900 binary64)) x))
(*.f64 x #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) x)
#s(literal 900 binary64)
x
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))
(*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 y y)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) (+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z))))))
(neg.f64 (neg.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 (*.f64 y #s(literal 900 binary64)) y (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 y (*.f64 y #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (*.f64 y y) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y y)) #s(literal 900 binary64)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (neg.f64 (*.f64 y #s(literal 900 binary64))) y))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (neg.f64 y) (*.f64 y #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal -900 binary64) (*.f64 y y)))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 (*.f64 (*.f64 y y) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 y #s(literal 900 binary64))
(*.f64 #s(literal 900 binary64) y)
y
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) z))
(*.f64 (*.f64 z #s(literal 900 binary64)) z)
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)))
(*.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z))
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)))
(*.f64 (*.f64 z z) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)))
(*.f64 z (*.f64 z #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (fabs.f64 z) #s(literal 1 binary64)) (pow.f64 (fabs.f64 z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fabs.f64 z) #s(literal 1 binary64)) (fabs.f64 z))
(*.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (pow.f64 (neg.f64 z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (neg.f64 z))
(*.f64 (pow.f64 z (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 z (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 (fabs.f64 z)) (fabs.f64 (fabs.f64 z)))
(*.f64 (neg.f64 (fabs.f64 z)) (neg.f64 (fabs.f64 z)))
(*.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 z)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) z)
(*.f64 (fabs.f64 z) (fabs.f64 z))
(*.f64 (neg.f64 z) (neg.f64 z))
(*.f64 z z)
(pow.f64 (fabs.f64 (fabs.f64 z)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (fabs.f64 z)) #s(literal 2 binary64))
(pow.f64 (neg.f64 (neg.f64 z)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 z) #s(literal 2 binary64))
(pow.f64 (neg.f64 z) #s(literal 2 binary64))
(pow.f64 z #s(literal 2 binary64))
(/.f64 (pow.f64 (fabs.f64 z) #s(literal 1 binary64)) (pow.f64 (fabs.f64 z) #s(literal -1 binary64)))
(/.f64 (pow.f64 (neg.f64 z) #s(literal 1 binary64)) (pow.f64 (neg.f64 z) #s(literal -1 binary64)))
(/.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 z #s(literal -1 binary64)))
(neg.f64 (*.f64 z (neg.f64 z)))
(neg.f64 (*.f64 (neg.f64 z) z))
(fabs.f64 (*.f64 z z))
(exp.f64 (*.f64 (log.f64 (fabs.f64 z)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (neg.f64 z)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 z) #s(literal 2 binary64)))
z
#s(literal 25 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(*.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(*.f64 (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 1/2 binary64)) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(sin.f64 (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
#s(literal 30 binary64)
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y))
(*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)
(*.f64 y (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(neg.f64 (*.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)) y))
(neg.f64 (*.f64 y (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))))
(fma.f64 #s(literal 30 binary64) y (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 #s(literal 30 binary64) y (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(fma.f64 y #s(literal 30 binary64) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 y (/.f64 #s(literal -25 binary64) y)))
(+.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (/.f64 #s(literal -25 binary64) y) y))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)) y)
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal -25 binary64) y) (/.f64 #s(literal -25 binary64) y))) (-.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (/.f64 #s(literal -25 binary64) y) (/.f64 #s(literal -25 binary64) y)) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y)))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (/.f64 #s(literal 25 binary64) y) (/.f64 #s(literal 25 binary64) y))) (+.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (/.f64 #s(literal 25 binary64) y) (/.f64 #s(literal 25 binary64) y) (*.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)))))
(neg.f64 (-.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 30 binary64)))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -25 binary64) (/.f64 #s(literal 1 binary64) y) #s(literal 30 binary64))
(fma.f64 (/.f64 #s(literal 1 binary64) y) #s(literal -25 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal 25 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) y)) #s(literal 30 binary64))
(-.f64 #s(literal 30 binary64) (neg.f64 (/.f64 #s(literal -25 binary64) y)))
(-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y))
(+.f64 (/.f64 #s(literal -25 binary64) y) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (/.f64 #s(literal -25 binary64) y))
(*.f64 (/.f64 #s(literal 25 binary64) y) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 25 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) y))
(*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))
(/.f64 #s(literal -25 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 25 binary64)))
(/.f64 #s(literal 25 binary64) y)
(*.f64 (pow.f64 y (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))) (pow.f64 y (/.f64 #s(literal -1 binary64) #s(literal 2 binary64))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) y))
(pow.f64 (neg.f64 (neg.f64 y)) #s(literal -1 binary64))
(pow.f64 y #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal 1 binary64) (pow.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) y)
(neg.f64 (/.f64 #s(literal -1 binary64) y))
(neg.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y)))
(exp.f64 (*.f64 (log.f64 y) #s(literal -1 binary64)))
#s(literal 1 binary64)
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64)))
(/.f64 (+.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 3 binary64)) (pow.f64 #s(literal -25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)) (-.f64 (*.f64 #s(literal -25 binary64) #s(literal -25 binary64)) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)) (*.f64 #s(literal 25 binary64) #s(literal 25 binary64))) (+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 3 binary64)) (pow.f64 #s(literal 25 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)) (fma.f64 #s(literal 25 binary64) #s(literal 25 binary64) (*.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)))))
(neg.f64 (-.f64 #s(literal 25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64))
(+.f64 #s(literal -25 binary64) (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(+.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64))
(*.f64 (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))) (sqrt.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(*.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))) (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (/.f64 #s(literal 1/2 binary64) #s(literal 2 binary64))))
(pow.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) #s(literal 1 binary64)))
(sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fabs.f64 (neg.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(fabs.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(/.f64 (-.f64 (*.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)))) (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64)) (pow.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(literal 3 binary64))) (fma.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (fma.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(literal -900 binary64) (*.f64 z z)) (*.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 #s(literal -900 binary64) (*.f64 z z))))))
(/.f64 (-.f64 (*.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) (-.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(/.f64 (+.f64 (pow.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(literal 3 binary64))) (fma.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (*.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(neg.f64 (-.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 z #s(literal 900 binary64)) z #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 z (*.f64 z #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (neg.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))))
(-.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 #s(literal -900 binary64) (*.f64 z z)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))))
(+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (neg.f64 (*.f64 #s(literal -900 binary64) (*.f64 z z))))
(+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 (*.f64 y y) #s(literal 900 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 30 binary64)) y)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) y) y) #s(literal 30 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) y))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) y) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 y y))
(*.f64 (*.f64 #s(literal -30 binary64) y) (*.f64 #s(literal -30 binary64) y))
(*.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) (*.f64 (fabs.f64 y) #s(literal 30 binary64)))
(*.f64 (*.f64 y y) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 y y) #s(literal 900 binary64))
(*.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) (*.f64 y (*.f64 #s(literal 30 binary64) y)))
(*.f64 (*.f64 y #s(literal 900 binary64)) y)
(*.f64 y (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) y)))
(*.f64 y (*.f64 y #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 y y))
(pow.f64 (*.f64 #s(literal -30 binary64) y) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 y) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) y) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (pow.f64 y #s(literal 1 binary64)) (pow.f64 y #s(literal 1 binary64)))
(*.f64 (pow.f64 y #s(literal 1 binary64)) y)
(*.f64 (pow.f64 y (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 y (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 y #s(literal 2 binary64))
(/.f64 (pow.f64 y #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) y))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
#s(literal 2 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 30 binary64)) z)
(*.f64 (*.f64 (*.f64 #s(literal 30 binary64) z) z) #s(literal 30 binary64))
(*.f64 (*.f64 #s(literal 900 binary64) (fabs.f64 z)) (fabs.f64 z))
(*.f64 (*.f64 #s(literal 900 binary64) (neg.f64 z)) (neg.f64 z))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (*.f64 #s(literal 30 binary64) z))
(*.f64 (*.f64 z #s(literal 900 binary64)) z)
(*.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal 30 binary64) z) (/.f64 #s(literal 2 binary64) #s(literal 2 binary64))))
(*.f64 (fabs.f64 z) (*.f64 (fabs.f64 z) #s(literal 900 binary64)))
(*.f64 (neg.f64 z) (*.f64 (neg.f64 z) #s(literal 900 binary64)))
(*.f64 (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 #s(literal -30 binary64) z) (*.f64 #s(literal -30 binary64) z))
(*.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(*.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 #s(literal 30 binary64) z))
(*.f64 #s(literal 30 binary64) (*.f64 z (*.f64 #s(literal 30 binary64) z)))
(*.f64 (*.f64 z z) (pow.f64 #s(literal 30 binary64) #s(literal 2 binary64)))
(*.f64 (*.f64 z z) #s(literal 900 binary64))
(*.f64 z (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 30 binary64) z)))
(*.f64 z (*.f64 z #s(literal 900 binary64)))
(*.f64 #s(literal 900 binary64) (*.f64 z z))
(pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 2 binary64))
(/.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 1 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 2 binary64)))
(*.f64 #s(literal 30 binary64) z)
(*.f64 z #s(literal 30 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(*.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(*.f64 (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/2 binary64)) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (-.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) z)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -30 binary64) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z)))))
(neg.f64 (-.f64 (*.f64 #s(literal -30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -30 binary64) z))
(-.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(+.f64 (*.f64 #s(literal 30 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(sin.f64 (*.f64 #s(literal 30 binary64) y))
(*.f64 #s(literal 30 binary64) y)
(*.f64 y #s(literal 30 binary64))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(*.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))) (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(*.f64 (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/2 binary64)) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
#s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z))) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(/.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (-.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))) (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (sin.f64 (*.f64 #s(literal 30 binary64) y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (fma.f64 (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))) (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z)))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z)) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z)))))
(neg.f64 (-.f64 (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fma.f64 #s(literal 30 binary64) z (fma.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(fma.f64 z (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fma.f64 z #s(literal 30 binary64) (fma.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(-.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (sin.f64 (*.f64 #s(literal -30 binary64) y)))
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))))
(+.f64 (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(+.f64 (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (neg.f64 (neg.f64 z)) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (neg.f64 (*.f64 (neg.f64 z) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z))
(+.f64 (*.f64 #s(literal 30 binary64) z) (fma.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)) (*.f64 #s(literal 30 binary64) z))) (*.f64 #s(literal 30 binary64) z))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z)
(*.f64 z (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)))) (-.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 30 binary64) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64))) (*.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64))))))
(fma.f64 (*.f64 z (*.f64 #s(literal -450 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))
(fma.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64) (*.f64 #s(literal 30 binary64) z))
(fma.f64 (*.f64 #s(literal -450 binary64) z) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) (*.f64 #s(literal 30 binary64) z))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) z (*.f64 #s(literal 30 binary64) z))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) (*.f64 #s(literal -450 binary64) z) (*.f64 #s(literal 30 binary64) z))
(fma.f64 #s(literal -450 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) z) (*.f64 #s(literal 30 binary64) z))
(fma.f64 #s(literal 30 binary64) z (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)))
(fma.f64 z (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) (*.f64 #s(literal 30 binary64) z))
(fma.f64 z #s(literal 30 binary64) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)))
(-.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (neg.f64 z) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64))))
(-.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) z))
(-.f64 (*.f64 #s(literal 30 binary64) z) (neg.f64 (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64))))
(+.f64 (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)) (*.f64 #s(literal 30 binary64) z))
(+.f64 (*.f64 #s(literal 30 binary64) z) (*.f64 (*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal -450 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal 30 binary64))) #s(literal 30 binary64))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal 30 binary64))) #s(literal 30 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64))) (*.f64 #s(literal 30 binary64) #s(literal 30 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal 30 binary64)))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)))) (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal 3 binary64)) (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal 30 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (fma.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) (*.f64 #s(literal 30 binary64) (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z))))))
(/.f64 (-.f64 (*.f64 #s(literal 30 binary64) #s(literal 30 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)))) (-.f64 #s(literal 30 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64))))
(/.f64 (+.f64 (pow.f64 #s(literal 30 binary64) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 30 binary64) #s(literal 30 binary64) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64))) (*.f64 #s(literal 30 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64))))))
(neg.f64 (-.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)) #s(literal 30 binary64)))
(fma.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) z #s(literal 30 binary64))
(fma.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 30 binary64))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64))
(fma.f64 #s(literal -450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal 30 binary64))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) z) #s(literal 30 binary64))
(fma.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal -450 binary64)) #s(literal 30 binary64))
(-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal -30 binary64))
(-.f64 #s(literal 30 binary64) (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)) #s(literal 30 binary64))
(+.f64 #s(literal 30 binary64) (neg.f64 (*.f64 #s(literal 450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z))))
(+.f64 #s(literal 30 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64)))
(*.f64 (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) y))) z)
(*.f64 (*.f64 #s(literal -450 binary64) z) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64))
(*.f64 #s(literal -450 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z))
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal -450 binary64) z))
(*.f64 z (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal -450 binary64)))
#s(literal -450 binary64)
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z)
(*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y))
(*.f64 (neg.f64 y) #s(literal 30 binary64))
(*.f64 #s(literal -30 binary64) y)
(*.f64 #s(literal 30 binary64) (neg.f64 y))
(*.f64 y #s(literal -30 binary64))
(neg.f64 (*.f64 #s(literal 30 binary64) y))
#s(literal -30 binary64)
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64)))
(/.f64 (+.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal -1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/5 binary64) #s(literal -1/5 binary64)) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64))) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 3 binary64)) (pow.f64 #s(literal 1/5 binary64) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) (fma.f64 #s(literal 1/5 binary64) #s(literal 1/5 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))))
(neg.f64 (-.f64 #s(literal 1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64))
(+.f64 #s(literal -1/5 binary64) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal -1/5 binary64))
(*.f64 (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (sqrt.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(*.f64 (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))) (sqrt.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(*.f64 (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)) (pow.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)) (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 1/2 binary64)) (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) (sqrt.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(pow.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(sqrt.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64)))
(fabs.f64 (neg.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))))
(fabs.f64 (neg.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(fabs.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))))
(exp.f64 (*.f64 (log.f64 (pow.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(/.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal 2 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))) (-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))) (-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) #s(literal 3 binary64))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))
(neg.f64 (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(-.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (sin.f64 (*.f64 #s(literal -30 binary64) z)))
(-.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z))))
(+.f64 (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))) (sin.f64 (*.f64 #s(literal 30 binary64) z)))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (neg.f64 (neg.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))))
(+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y))))
(*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 1/2 binary64))
(*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))
(*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y))) (cos.f64 (+.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y))) (cos.f64 (+.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))) (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) y (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))) (cos.f64 (fma.f64 #s(literal 30 binary64) y (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (neg.f64 (*.f64 #s(literal -30 binary64) z)))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (neg.f64 (*.f64 #s(literal -30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))) #s(literal -2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) y))) (cos.f64 (+.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)) (*.f64 #s(literal 30 binary64) y)))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)))) (cos.f64 (fma.f64 #s(literal 30 binary64) y (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (-.f64 (*.f64 #s(literal 30 binary64) y) (*.f64 (fabs.f64 z) #s(literal 30 binary64)))) (sin.f64 (fma.f64 #s(literal 30 binary64) y (*.f64 (fabs.f64 z) #s(literal 30 binary64))))) #s(literal 2 binary64))
(/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z)))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))))))
(+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (-.f64 y z))) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 30 binary64) (+.f64 y z))) #s(literal 2 binary64)))
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (+.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 #s(literal -30 binary64) z (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (fabs.f64 z) #s(literal 30 binary64) (*.f64 (PI.f64) #s(literal 1/2 binary64))))
(sin.f64 (fma.f64 (PI.f64) #s(literal 1/2 binary64) (*.f64 #s(literal 30 binary64) z)))
(fma.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(-.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (neg.f64 (*.f64 (PI.f64) #s(literal 1/2 binary64))))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z))))
(cos.f64 (fabs.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (fabs.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))))
(cos.f64 (neg.f64 (*.f64 #s(literal -30 binary64) z)))
(cos.f64 (neg.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (fabs.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))))
(cos.f64 (*.f64 #s(literal -30 binary64) z))
(cos.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) z))
(+.f64 (*.f64 (sin.f64 (*.f64 (fabs.f64 z) #s(literal 30 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -30 binary64) z))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) z))))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) #s(literal 1 binary64)))

eval177.0ms (4.1%)

Memory
25.1MiB live, 302.2MiB allocated; 54ms collecting garbage
Compiler

Compiled 83 809 to 5 185 computations (93.8% saved)

prune50.0ms (1.2%)

Memory
1.2MiB live, 90.9MiB allocated; 19ms collecting garbage
Pruning

20 alts after pruning (20 fresh and 0 done)

PrunedKeptTotal
New89216908
Fresh11415
Picked505
Done000
Total90820928
Accuracy
99.1%
Counts
928 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.3%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
37.2%
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
37.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
30.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
55.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
43.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
27.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
29.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
27.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
13.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
35.3%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
27.5%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
25.4%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
14.7%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
30.9%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
17.7%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
18.7%
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 675 to 1 014 computations (39.5% saved)

regimes347.0ms (8%)

Memory
-6.3MiB live, 518.3MiB allocated; 130ms collecting garbage
Accuracy

Total -19.4b remaining (-9.3%)

Threshold costs -19.4b (-9.3%)

Counts
3 → 1
5 → 2
8 → 3
16 → 3
17 → 3
18 → 2
40 → 2
42 → 2
43 → 2
57 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
Call 2
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
Call 3
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Call 4
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Call 5
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Call 6
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Call 7
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Call 8
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Call 9
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Call 10
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z #s(approx (sin (* 30 y)) (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(approx (* y (- 30 (* 25 (/ 1 y)))) (-.f64 (*.f64 #s(literal 30 binary64) y) #s(literal 25 binary64)))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 y #s(literal 30 binary64) (*.f64 (/.f64 #s(literal -25 binary64) y) y))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (+ (sin (* 30 y)) (* 30 z)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) #s(approx (sin (* 30 z)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 z #s(literal 2 binary64))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 x #s(literal 900 binary64)) x (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z #s(literal 900 binary64)) z (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 #s(literal 30 binary64) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 #s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) (*.f64 #s(literal 900 binary64) (pow.f64 y #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (* (cos (* 30 z)) (sin (* 30 y))) (*.f64 #s(literal 30 binary64) (*.f64 y (cos.f64 (*.f64 #s(literal 30 binary64) z)))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) y)) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (fma.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) z) #s(literal -450 binary64) #s(literal 30 binary64)) z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 y #s(literal 900 binary64)) y))) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (*.f64 (*.f64 x #s(literal 900 binary64)) x)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -450 binary64) (*.f64 z (sin.f64 (*.f64 #s(literal 30 binary64) y)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 30 binary64) y)) #s(literal 2 binary64)))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) #s(approx (sin (* 30 y)) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal -4500 binary64) (pow.f64 y #s(literal 2 binary64)))))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (* (* 900 x) x) (+ (* (* 900 y) y) (* 900 (* z z))))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) x #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fma.f64 #s(literal -30 binary64) z #s(literal -25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 y #s(literal 900 binary64)) y)) (*.f64 (*.f64 (*.f64 x #s(literal 900 binary64)) x) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (-.f64 (*.f64 (*.f64 y #s(literal 900 binary64)) y) (*.f64 (*.f64 x #s(literal 900 binary64)) x))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 #s(literal 30 binary64) z))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 x (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 y (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (+.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z)))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -1 binary64) (*.f64 z (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) z))) (/.f64 #s(literal 25 binary64) z))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y y) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 z z (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 1/2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 x (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) x))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) z))))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 y y) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 z z) #s(literal 900 binary64))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal 1/2 binary64))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (/.f64 (-.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64)))) (*.f64 #s(literal -25 binary64) #s(literal -25 binary64))) (-.f64 (sqrt.f64 (fma.f64 (*.f64 z z) #s(literal 900 binary64) (fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 (*.f64 y y) #s(literal 900 binary64))))) #s(literal -25 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (fma.f64 (*.f64 #s(literal 900 binary64) x) x (fma.f64 (*.f64 #s(literal 900 binary64) y) y (*.f64 #s(literal 900 binary64) (*.f64 z z))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) z)) (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) z)) (sin.f64 (*.f64 #s(literal 30 binary64) y)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y (-.f64 #s(literal 30 binary64) (*.f64 #s(literal 25 binary64) (/.f64 #s(literal 1 binary64) y))))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y)))) (+.f64 (sin.f64 (*.f64 #s(literal 30 binary64) y)) (*.f64 z #s(approx (+ 30 (* -450 (* z (sin (* 30 y))))) #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Calls

33 calls:

25.0ms
x
17.0ms
z
16.0ms
(*.f64 y #s(literal 30 binary64))
15.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.0ms
y
Results
AccuracySegmentsBranch
43.8%1(*.f64 z #s(literal 30 binary64))
43.8%1z
43.8%1(*.f64 y #s(literal 30 binary64))
43.8%1y
43.8%1(*.f64 x #s(literal 30 binary64))
43.8%1x
53.6%2(*.f64 z #s(literal 30 binary64))
53.6%2z
43.8%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
57.0%2(*.f64 x #s(literal 30 binary64))
57.0%2x
65.8%3(*.f64 x #s(literal 30 binary64))
65.8%3x
66.0%4(*.f64 z #s(literal 30 binary64))
66.0%4z
58.5%4(*.f64 y #s(literal 30 binary64))
58.5%4y
65.8%3(*.f64 x #s(literal 30 binary64))
65.8%3x
73.1%3(*.f64 x #s(literal 30 binary64))
73.1%3x
65.1%3(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
73.9%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
73.9%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
74.3%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
74.3%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
68.1%3(*.f64 z #s(literal 30 binary64))
72.0%3(*.f64 y #s(literal 30 binary64))
73.1%3(*.f64 x #s(literal 30 binary64))
74.3%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
73.1%3x
72.0%3y
68.1%3z
Compiler

Compiled 4 777 to 734 computations (84.6% saved)

bsearch1.0ms (0%)

Memory
2.0MiB live, 2.0MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.82742859995303e+151
8.522941464949948e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

bsearch1.0ms (0%)

Memory
1.6MiB live, 1.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.82742859995303e+151
8.522941464949948e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

bsearch1.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.82742859995303e+151
8.522941464949948e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

bsearch1.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.82742859995303e+151
8.522941464949948e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

bsearch0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.82742859995303e+151
8.522941464949948e+152
Compiler

Compiled 56 to 37 computations (33.9% saved)

bsearch101.0ms (2.3%)

Memory
-24.1MiB live, 163.2MiB allocated; 20ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
36.0ms
6098.558475357994
137533.6099801839
51.0ms
-1.7105618618155e+81
-3.2000415230100203e+75
Samples
70.0ms247×0valid
2.0ms1valid
2.0ms2valid
Compiler

Compiled 2 898 to 1 792 computations (38.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 65.0ms
ival-sin: 23.0ms (35.4% of total)
ival-cos: 19.0ms (29.3% of total)
ival-pow2: 8.0ms (12.3% of total)
ival-mult!: 7.0ms (10.8% of total)
ival-sqrt: 2.0ms (3.1% of total)
ival-add!: 2.0ms (3.1% of total)
ival-fmax: 1.0ms (1.5% of total)
ival-sub!: 1.0ms (1.5% of total)
ival-fabs: 1.0ms (1.5% of total)
adjust: 0.0ms (0% of total)

bsearch88.0ms (2%)

Memory
14.4MiB live, 150.3MiB allocated; 14ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
48.0ms
137533.6099801839
267731224573.36508
28.0ms
-1.7105618618155e+81
-3.2000415230100203e+75
Samples
58.0ms218×0valid
4.0ms2valid
1.0ms1valid
Compiler

Compiled 3 368 to 1 998 computations (40.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 56.0ms
ival-cos: 19.0ms (34.1% of total)
ival-sin: 16.0ms (28.7% of total)
ival-pow2: 6.0ms (10.8% of total)
ival-mult!: 6.0ms (10.8% of total)
ival-sqrt: 2.0ms (3.6% of total)
ival-add!: 2.0ms (3.6% of total)
ival-fmax: 1.0ms (1.8% of total)
ival-sub!: 1.0ms (1.8% of total)
ival-fabs: 1.0ms (1.8% of total)
adjust: 0.0ms (0% of total)

bsearch71.0ms (1.6%)

Memory
14.5MiB live, 107.3MiB allocated; 16ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
63.0ms
43782112641450.734
2.043488388666922e+28
3.0ms
-1.7105618618155e+81
-3.2000415230100203e+75
Samples
52.0ms153×0valid
2.0ms1valid
0.0ms2valid
Compiler

Compiled 3 495 to 2 059 computations (41.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 49.0ms
ival-cos: 21.0ms (42.8% of total)
ival-sin: 12.0ms (24.5% of total)
ival-pow2: 7.0ms (14.3% of total)
ival-mult!: 4.0ms (8.2% of total)
ival-fmax: 1.0ms (2% of total)
ival-add!: 1.0ms (2% of total)
ival-sqrt: 1.0ms (2% of total)
ival-sub!: 1.0ms (2% of total)
ival-fabs: 1.0ms (2% of total)
adjust: 0.0ms (0% of total)

bsearch3.0ms (0.1%)

Memory
6.9MiB live, 6.9MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
3.0ms
-1.7105618618155e+81
-3.2000415230100203e+75
Compiler

Compiled 1 685 to 999 computations (40.7% saved)

derivations79.0ms (1.8%)

Memory
13.0MiB live, 105.9MiB allocated; 7ms collecting garbage
Stop Event
fuel
Compiler

Compiled 2 194 to 192 computations (91.2% saved)

preprocess153.0ms (3.5%)

Memory
2.6MiB live, 284.2MiB allocated; 49ms collecting garbage
Compiler

Compiled 2 247 to 223 computations (90.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...